darkSpyro - Spyro and Skylanders Forum > Skylanders: Giants > The Definitive Skylanders PvP Tier List: GIANTS EDITION.
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The Definitive Skylanders PvP Tier List: GIANTS EDITION. [STICKY]
Earth-Dragon Blue Sparx Gems: 972
#651 Posted: 00:22:41 19/11/2012
Quote: Dragon Master58
EERRRRR MMAAAAA GGAAWDDDDD - camo on melon master is absolutely great!!!!! I reset him today to take that path, took me 7-8 hours to get him fully upgraded, all challenges from S:SA done AND gold rank! I actually prefer it to melon master now, it can cover so much ground and do so much damage!


So what you're saying is melon master is better then melon master.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
joerox123 Yellow Sparx Gems: 1992
#652 Posted: 00:25:06 19/11/2012
^ No, he said very clearly: I love Melon Master, I reset too take that path.


What don't you understand?
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the road is long, we carry on
try to have fun in the meantime☠
Earth-Dragon Blue Sparx Gems: 972
#653 Posted: 00:32:46 19/11/2012
Quote: joerox123
^ No, he said very clearly: I love Melon Master, I reset too take that path.


What don't you understand?


Read it again.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Skybagel Gold Sparx Gems: 2092
#654 Posted: 00:44:56 19/11/2012
Quote: Dragon Master58
EERRRRR MMAAAAA GGAAWDDDDD - camo on melon master is absolutely great!!!!! I reset him today to take that path, took me 7-8 hours to get him fully upgraded, all challenges from S:SA done AND gold rank! I actually prefer it to melon master now, it can cover so much ground and do so much damage!



I think he meant the other path.
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Whoop whoop! Yellow Sparx on the day of Swap Force's release!
Earth-Dragon Blue Sparx Gems: 972
#655 Posted: 01:12:20 19/11/2012
So let him clarify it and dont speculate on which one he switched. That's all I was looking for from him.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Edited 1 time - Last edited at 01:16:26 19/11/2012 by Earth-Dragon
joerox123 Yellow Sparx Gems: 1992
#656 Posted: 01:22:38 19/11/2012
Oh okay.
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the road is long, we carry on
try to have fun in the meantime☠
Thumpterra12 Ripto Gems: 120
#657 Posted: 01:26:21 19/11/2012
i hate camo. hes an overrated idiot, but his looks and figure are cool
weebbby Emerald Sparx Gems: 4220
#658 Posted: 01:36:51 19/11/2012
^ I think he is really strong.
garnado Green Sparx Gems: 208
#659 Posted: 22:58:19 19/11/2012
I don't know if anyone agrees with this, but I think Volcanor Eruptor needs to go down to D tier. I will try to be detailed as to why:

In spyros adventure his Eruption dealt UNREAL damage, abd on the wii version which I have it was almost instant.However , the higher level cap has left the eruption damage rather poor and now his eruption is back to being non instant! It's kinda the same problem as Lightning rod Lightning lord, his damage has fell behind the gang But the problem that Eruptor has that Lightning rod does not have is that either path Eruptor takes he is a one trick pony! (The lava blobs can't really accomplish much that the eruption cannot) While he was a beast in SA his nerfs have made him noticeably worse in giants pvp, and is not quite able to compete with C tier (with some airy acceptions) and makes a good addition to D tier.
joerox123 Yellow Sparx Gems: 1992
#660 Posted: 02:03:07 20/11/2012
^ yes.....
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the road is long, we carry on
try to have fun in the meantime☠
EgoNaut Yellow Sparx Gems: 1730
#661 Posted: 22:47:40 20/11/2012 | Topic Creator
Quote: garnado
I don't know if anyone agrees with this, but I think Volcanor Eruptor needs to go down to D tier. I will try to be detailed as to why:

In spyros adventure his Eruption dealt UNREAL damage, abd on the wii version which I have it was almost instant.However , the higher level cap has left the eruption damage rather poor and now his eruption is back to being non instant! It's kinda the same problem as Lightning rod Lightning lord, his damage has fell behind the gang But the problem that Eruptor has that Lightning rod does not have is that either path Eruptor takes he is a one trick pony! (The lava blobs can't really accomplish much that the eruption cannot) While he was a beast in SA his nerfs have made him noticeably worse in giants pvp, and is not quite able to compete with C tier (with some airy acceptions) and makes a good addition to D tier.


Sounds pretty reasonable.
Anyone else in support of me moving Eruptor / Volcanor down to D Tier?
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
Nibelilt Ripto Gems: 401
#662 Posted: 22:50:18 20/11/2012
*raise hand*
Anything less than an instant eruption is too slow. In my own opinion even in the original the instant one wasn't as spectacular as people made it out.
Earth-Dragon Blue Sparx Gems: 972
#663 Posted: 23:55:05 20/11/2012
Quote: Nibelilt
*raise hand*
Anything less than an instant eruption is too slow. In my own opinion even in the original the instant one wasn't as spectacular as people made it out.


If it's instant, it throws off melee combos. Eruptor can't win as many as he losses, bottomline. I support the move to D. Even if he might be able to counter a few people, he is the worst "lobber" option by far. His only wins seem to be against the bottom end melee or wind.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
gillgrunt987 Diamond Sparx Gems: 7661
#664 Posted: 00:03:56 21/11/2012
How? I could beat shadow dancer cynder with him. Just run and erupt and she is down. Also Ice lancer chill. Won just however but same stragety. Plz keep him in c tier as he isnt that bad. He fits in c tier well and i do not support the decision to move down to d tier.
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I can survive scalding hot coffee and being whipped for 24 hours a day. Digestive biscuits or riot.
Earth-Dragon Blue Sparx Gems: 972
#665 Posted: 00:19:15 21/11/2012
You beat Chill with Eruptor?! The problem I have with that sort of objection is that it is absurd. Who were you playing, your five-year-old cousin? Were you on a lousy map? Was chill maxed out? It's not hard to pull a narwhal off and bam...there goes a quarter of your life.

Sorry. I'm not buying that you have great competition. Chill would do way to much damage to Eruptor for him to keep up.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
camoses Blue Sparx Gems: 768
#666 Posted: 15:27:40 21/11/2012
Flameslinger series 1 pyromancer needs to go to E tier. He sucks, all pyromancer does is make fire when you shoot which is almost completely useless. Marksman is much much much better.
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The great cornholio!
weebbby Emerald Sparx Gems: 4220
#667 Posted: 15:40:42 21/11/2012
^ This.
gillgrunt987 Diamond Sparx Gems: 7661
#668 Posted: 15:55:57 21/11/2012
Ok more proof. Eruptor volcanoer beat sunburn grand blaze path. Slime pipe btw. And if you move him down im gonna be mad.

Oh, and move pop fizz best of the beast up to B tier as he was easily able to clobber shadow cynder using attacks when the time was right, and flameslingers marksman path and sunburns grand blaze and swarms barb path. Please move him to B tier as mentioned above because he does a hell lot of damage, he can attack to stay in it and he can easily beat up B tiers. Please consider this.
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I can survive scalding hot coffee and being whipped for 24 hours a day. Digestive biscuits or riot.
Dragon Master58 Yellow Sparx Gems: 1366
#669 Posted: 16:10:57 21/11/2012
Quote: Earth-Dragon
Quote: Dragon Master58
EERRRRR MMAAAAA GGAAWDDDDD - camo on melon master is absolutely great!!!!! I reset him today to take that path, took me 7-8 hours to get him fully upgraded, all challenges from S:SA done AND gold rank! I actually prefer it to melon master now, it can cover so much ground and do so much damage!


So what you're saying is melon master is better then melon master.


whoops, i reset to take vine virtuoso and i prefer it, let me fix that post

EDIT: skybagel is correct, i prefer vine virtuoso to melon master
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smiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie - want these swappers the most
I own all figures from first 2 games except S2 Drobot; release him in the UK, Activision!!
Edited 1 time - Last edited at 16:12:14 21/11/2012 by Dragon Master58
garnado Green Sparx Gems: 208
#670 Posted: 16:11:31 21/11/2012
Alright now how is Crusher in broken tier. He's okay but not as good as swarm bouncer tree rex and hot head, nor is he broken.
While his hammer does a crapload of damage its accuracy and speed is a big problem, the petrification is not quite so useful in pvp, and the rockslide is only useful on rubble master, but rubble master's non upgraded hammer combined with its poor speed and accuracy makes it worse than Rock grinder. The entrie air element was able to beat him(obviously air has the advantage abd is one of the best elements) the entire magic element except spyro, and the entire water except for zap.
He needs to go down to B on both paths.
gillgrunt987 Diamond Sparx Gems: 7661
#671 Posted: 16:15:26 21/11/2012
No way. Just too powerful. Keep both in s tier.
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I can survive scalding hot coffee and being whipped for 24 hours a day. Digestive biscuits or riot.
joerox123 Yellow Sparx Gems: 1992
#672 Posted: 16:17:24 21/11/2012
Ignitor S2 / Soul of the Flame needs to have his own Teir. He wipes the screen blue with flames! His wow pow makes him a huge threat! The 27!Damage from the flame form +!constantly ticking 10 damage from the trail of blue.
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the road is long, we carry on
try to have fun in the meantime☠
Mrmorrises Platinum Sparx Gems: 7038
#673 Posted: 16:20:16 21/11/2012
I was thinking we could have something like that, with the best of the best in one tier(Double trouble channeler, in my opinion) AND one with the very worst of the worst.
Bean Sprout Blue Sparx Gems: 893
#674 Posted: 16:22:41 21/11/2012
I think it is fine how it is, really.
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"No, John. It is pretty weird that ghosts have to pee."
Mrmorrises Platinum Sparx Gems: 7038
#675 Posted: 16:24:41 21/11/2012
Dude, it was just an idea....of course it would cause a lot of debate over who is the overall best and worst.
Bean Sprout Blue Sparx Gems: 893
#676 Posted: 16:33:12 21/11/2012
I know it was an idea. I just said that I don't think we should use this idea.
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"No, John. It is pretty weird that ghosts have to pee."
camoses Blue Sparx Gems: 768
#677 Posted: 16:49:03 21/11/2012
If we did do a worst of worst tier it would defintly go to flameslinger pyromancer, the entire path is useless and marksman is so much better and out classes it completely
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The great cornholio!
joerox123 Yellow Sparx Gems: 1992
#678 Posted: 16:59:26 21/11/2012
^ That's an opinion. I think Pyromancer is 10000000X better than Marksmen.
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the road is long, we carry on
try to have fun in the meantime☠
Earth-Dragon Blue Sparx Gems: 972
#679 Posted: 19:03:30 21/11/2012
S is the best of the best, and E is the worst of the worst.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
EgoNaut Yellow Sparx Gems: 1730
#680 Posted: 19:53:05 21/11/2012 | Topic Creator
It's an idea I once considered, but I think it would be unnecessary for basicly the reason Earth Dragon stated right there. ^

Also, apologies to gillgrunt987, but I think the majority wins on this one for now:

  • Eruptor / Volcanor (series one) moved to D Tier, for now.
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
joerox123 Yellow Sparx Gems: 1992
#681 Posted: 19:55:49 21/11/2012
^ Have you decided where Flashwing / Super Shards go? * cough * A *cough*
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the road is long, we carry on
try to have fun in the meantime☠
Earth-Dragon Blue Sparx Gems: 972
#682 Posted: 20:09:40 21/11/2012
Quote: garnado
Alright now how is Crusher in broken tier. He's okay but not as good as swarm bouncer tree rex and hot head, nor is he broken.
While his hammer does a crapload of damage its accuracy and speed is a big problem, the petrification is not quite so useful in pvp, and the rockslide is only useful on rubble master, but rubble master's non upgraded hammer combined with its poor speed and accuracy makes it worse than Rock grinder. The entrie air element was able to beat him(obviously air has the advantage abd is one of the best elements) the entire magic element except spyro, and the entire water except for zap.
He needs to go down to B on both paths.


Because as soon as someone figures out how to aim that hammer (yes it does take some skill) the vast majority of arenas are too small to afford any real running room from him. Now I could see A tier, but if Bouncer is beating crusher, the crusher player just sucks. All of wind, water, and magic......Crusher is one of the few guys who can come out with wins against DT. I'm just not sure where you're getting that info from.

As Ive said before, if you are going to "test", make sure control is random, arenas are random, and you don't have anything to prove or disprove. Plenty of people slack when they are trying to prove something or bring their A game.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
Mrmorrises Platinum Sparx Gems: 7038
#683 Posted: 20:57:12 21/11/2012
Im hoping Lightning rods wow pow is a good one, that way people might agree with me to move Typhoon titan up.
Nibelilt Ripto Gems: 401
#684 Posted: 00:15:02 22/11/2012
How about we wait till more people play her to move Flashwing. The results are too mixed to go with one.

And gillgrunt, Pop Fizz beats Cynder because he's got an Elemental advantage.
joerox123 Yellow Sparx Gems: 1992
#685 Posted: 00:29:40 22/11/2012
^ Okay.
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the road is long, we carry on
try to have fun in the meantime☠
Tyris01 Red Sparx Gems: 23
#686 Posted: 03:19:18 22/11/2012
It's not about aiming the Hammer (Crusher's job), it's about aiming FOR the hammer (his opponent's job). It doesn't matter how good of an 'aim' you are, once the attack starts it has to finish, and the best place to be is where he starts the attack... When Crusher starts up his swing and you're in melee range, rush in toward where you FIRST see the hammer's head, as he will end up hitting on the opposite side.

This means the poor Crusher player has to rely on his 360-degree Hammer Swing to hope to hit other melee guys, and that's assuming they don't interrupt him through sheer brutal damage or some sort of 'freeze' effect. Or just dash out of range and then run back in. Obviously big slows like other melee Giants will have a problem, but I find it's real funny to get in close with someone like Slam-Bam, Voodood, Stump Smash, or the like and just wreck him.

It's why I personally favor the 'Rubble Master' path, or whichever one it is that lets him better control his rockslide. You have the option of dashing away at your whim or just blowing everything up in a radius around you. Anything you'd be smashing in melee won't mind you doing 20% less damage than the other path anyway, since it's something that can't keep up.

If melee crusher is beating Channeler DT, it's because the DT guy is playing it wrong. Once you're set to dodge that first hammer strike, Crusher's going to eat Magic Bombs, and that's a DPS race he can't win.

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What's up with all the Pyromancer love? Is there a reason that guy places so high? Each time we've tried competing with him, he can only really get hits on pure melee guys with no speed boosts. Which Marksman can do as well, even if it takes longer, but when it comes to a ranged fight, he's kinda screwed.
joerox123 Yellow Sparx Gems: 1992
#687 Posted: 03:35:36 22/11/2012
Quote: Mrmorrises
Im hoping Lightning rods wow pow is a good one, that way people might agree with me to move Typhoon titan up.



He shoots one huge lightning bolt.
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the road is long, we carry on
try to have fun in the meantime☠
Mrmorrises Platinum Sparx Gems: 7038
#688 Posted: 04:29:02 22/11/2012
Quote: Tyris01
It's not about aiming the Hammer (Crusher's job), it's about aiming FOR the hammer (his opponent's job). It doesn't matter how good of an 'aim' you are, once the attack starts it has to finish, and the best place to be is where he starts the attack... When Crusher starts up his swing and you're in melee range, rush in toward where you FIRST see the hammer's head, as he will end up hitting on the opposite side.

This means the poor Crusher player has to rely on his 360-degree Hammer Swing to hope to hit other melee guys, and that's assuming they don't interrupt him through sheer brutal damage or some sort of 'freeze' effect. Or just dash out of range and then run back in. Obviously big slows like other melee Giants will have a problem, but I find it's real funny to get in close with someone like Slam-Bam, Voodood, Stump Smash, or the like and just wreck him.

It's why I personally favor the 'Rubble Master' path, or whichever one it is that lets him better control his rockslide. You have the option of dashing away at your whim or just blowing everything up in a radius around you. Anything you'd be smashing in melee won't mind you doing 20% less damage than the other path anyway, since it's something that can't keep up.

If melee crusher is beating Channeler DT, it's because the DT guy is playing it wrong. Once you're set to dodge that first hammer strike, Crusher's going to eat Magic Bombs, and that's a DPS race he can't win.

---

What's up with all the Pyromancer love? Is there a reason that guy places so high? Each time we've tried competing with him, he can only really get hits on pure melee guys with no speed boosts. Which Marksman can do as well, even if it takes longer, but when it comes to a ranged fight, he's kinda screwed.


Well said, I was expectimg crusher to be rather overpowered because of his high melee damage, but the speed and clunkiness of his hammer seems to ne the problem.

I definitely agree that Double trouble would not lose to crusher or any giant(except bouncer by virtue of element) as the lock on is a nightmare for them as are the magic bombs.
Earth-Dragon Blue Sparx Gems: 972
#689 Posted: 04:59:52 22/11/2012
If crusher is smart and positioning himself behind a barricade, it is a little hard to be where he is everytime. He is most certainly NOT the worst giant like was said, and his record speaks for itself. If you're gonna critique someone, you have to be reasonable. It's the extremes "Camo sucks and cant beat anyone", is just absurd and no one should take that seriously. I can concede Crusher isn't S, but he doesn't loose consistently to half the list like was said. If he is level 15, his hit points are just too hard for too many to overcome. I love Gill, but he isn't getting the best of Crusher unless the player is less then adequate.
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
joerox123 Yellow Sparx Gems: 1992
#690 Posted: 14:14:51 22/11/2012
^ I couldn't have said that better.


I believe that Double Trouble S2 should be moved up to godly Teir. His wow pow make him the most amazing thing in story mode. It doesn't really change him in PvP although he is still great. He can beat Giants, I only have two (Crusher and Tree Rex) and they both lost to him.
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the road is long, we carry on
try to have fun in the meantime☠
Tyris01 Red Sparx Gems: 23
#691 Posted: 18:21:35 22/11/2012
If Crusher hides behind some barricade, it's only on a map where such are available. In addition, it assumes the opponent has nothing to counter with, such as a high move speed, indirect ranged fire, piercing attacks, high ground, a large PBAoE attack, or a brain. So yes, in such specialized situations, his hammer build might be hard to counter. He's still firmly in A-tier as far as I'm concerned, he's just not in the broken S-Tier.

I'll still take the Rollout path any time, though. The only thing I really regret not having is that Thor-like hammer throw. Trading that for fast move, extra Rollout damage (with the explosion ability), and 13% greater miss chance thanks to his armor... yeah.

I, personally, am not saying he's the worst Giant. I'm still not sure where that places, mostly because I haven't played them all yet (still haven't even given Hot Head a good testing out of the current ones, and its hard to compare just against each other since Fire>Air>Earth>Tech). The problem is that, unlike the others, he is extremely predictable and this is compounded by his slow speed (Hammer path doesn't get the fast 'rock slide' attack, but it does get the Hammer Throw in an attempt to make up for it). But Hammer Crusher is still going to get mauled by fast, maneuverable melee guys who hit hard.

Joerox123: Double Trouble is already in S-Tier. They didn't bother putting an S2 tag on him because his Wow-Pow does nothing for PvP. I was hoping he'd get a bit nerfed since last game, but all they did was fix the 'kill enemy, insta-relock-target' ability he had in S:SA and give him the "Triple Trouble" Wow-Pow to replace it. He's still as beastly as ever and a potent Giant-killer.
I'm glad Drill Sgt is way up there now. He was always one of my favorites and its good to see he still has love in this game, despite his low damage. Playing him is like playing a cheetah with a chainsaw.
joerox123 Yellow Sparx Gems: 1992
#692 Posted: 18:30:29 22/11/2012
^ look in the unsorted please.
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the road is long, we carry on
try to have fun in the meantime☠
Mrmorrises Platinum Sparx Gems: 7038
#693 Posted: 18:41:18 22/11/2012
Double Trouble's wow pow would actually not be 100% useless in pvp. He would have an easier time fighting someone such as Floral defender Zook, or sonicboom, but yeah It's not a true showstopper of a wow pow.
flashwingftw Emerald Sparx Gems: 3332
#694 Posted: 18:56:01 22/11/2012
What tier would flashwing(both paths) sprocket (both paths) and hot head (on sizzle shower path) be on?
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Been here for 3 years and still can't figure out why half of the people are so damn rude.
R.I.P to my wallet
EgoNaut Yellow Sparx Gems: 1730
#695 Posted: 19:46:40 22/11/2012 | Topic Creator
Double Trouble's Series 2 version hadn't moved out of the Unsorted list yet because I was under the impression that he hadn't actually released yet. Has he gone and become available without me knowing? If so, I guess I should add him to at leats the same tiers as his Series 1 counterparts until further opinions are expressed that he should be any higher.
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
Mrmorrises Platinum Sparx Gems: 7038
#696 Posted: 20:10:25 22/11/2012
Swarm Barberous avenger for A tier. While his playstyle is basic, it requires little skill to use. He doesn't have any unique concept that makes him broken, but he's a very solid character with many options, both ranged and up close. He defeats most of the average tier that I have tested and a fine amount of A tier. Him Treefolk Charger Tree rex, and I'm guessing hot head burniator are all pretty even in pvp, very good yet not overpowered.
garnado Green Sparx Gems: 208
#697 Posted: 20:31:36 22/11/2012
Quote: Tyris01
If Crusher hides behind some barricade, it's only on a map where such are available. In addition, it assumes the opponent has nothing to counter with, such as a high move speed, indirect ranged fire, piercing attacks, high ground, a large PBAoE attack, or a brain. So yes, in such specialized situations, his hammer build might be hard to counter. He's still firmly in A-tier as far as I'm concerned, he's just not in the broken S-Tier.

I'll still take the Rollout path any time, though. The only thing I really regret not having is that Thor-like hammer throw. Trading that for fast move, extra Rollout damage (with the explosion ability), and 13% greater miss chance thanks to his armor... yeah.

I, personally, am not saying he's the worst Giant. I'm still not sure where that places, mostly because I haven't played them all yet (still haven't even given Hot Head a good testing out of the current ones, and its hard to compare just against each other since Fire>Air>Earth>Tech). The problem is that, unlike the others, he is extremely predictable and this is compounded by his slow speed (Hammer path doesn't get the fast 'rock slide' attack, but it does get the Hammer Throw in an attempt to make up for it). But Hammer Crusher is still going to get mauled by fast, maneuverable melee guys who hit hard.

Joerox123: Double Trouble is already in S-Tier. They didn't bother putting an S2 tag on him because his Wow-Pow does nothing for PvP. I was hoping he'd get a bit nerfed since last game, but all they did was fix the 'kill enemy, insta-relock-target' ability he had in S:SA and give him the "Triple Trouble" Wow-Pow to replace it. He's still as beastly as ever and a potent Giant-killer.
I'm glad Drill Sgt is way up there now. He was always one of my favorites and its good to see he still has love in this game, despite his low damage. Playing him is like playing a cheetah with a chainsaw.



I agree with you that Crusher is definitely A tier on both paths, however if one path had to be above another I would say Rock grinder has the slight edge because the accuracy on Crushers hammer demands that when he hits, he hits HARD. But yes, definitely agree he is not S tier either path.
Thumpterra12 Ripto Gems: 120
#698 Posted: 20:34:49 22/11/2012
Yes. Definetly
EgoNaut Yellow Sparx Gems: 1730
#699 Posted: 20:39:50 22/11/2012 | Topic Creator
The majority has spoken! Does anyone else have any final objections to moving Crusher (both paths) down to A Tier?
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S1: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
S2: smiliesmiliesmiliesmiliesmilie
S3: smiliesmiliesmiliesmiliesmilie
awesomerockets Emerald Sparx Gems: 4149
#700 Posted: 20:42:00 22/11/2012
Quote: EgoNaut
The majority has spoken! Does anyone else have any final objections to moving Crusher (both paths) down to A Tier?


I'd rather have at least ONE of them up there.
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