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The Skylanders decisions that dissapointed you. [CLOSED]
SonicTheBoom Red Sparx Gems: 75
#1 Posted: 20:29:43 05/11/2012 | Topic Creator
First of all have you been dissapointed about what skylanders made series 2?
Or what the new skylanders are like?
Here is the Topic for you.

There has been some skylanders that question me, Why are they not in series 2?
For example Camo.

Camo was one of the most wanted skylanders as I recalled, so why did it not make it?
For Life I would of thought Stump Smash would not make it as he was one who did not sell well.

Another would be Wham-Shell.

Wham-Shell was the final skylander to be released. He was rarely found in stores as my friend recalled
Another problem was Giants was around the bend and people were anticipated for that. So poor
Wham-Shell lacked on sales. He was also not a Very appealing character for Children.

My final complaint is Warnado

My friend also thought as a light-core character Warnado Tornado could light up.
Another Thing that shocked me was Lightining rod making it over him. As He was
not selling good (according to my friend.) and children didnt find him attracting either.
It also made me feel unsettled a human-like character was in the game.

Well thats it. Feel free to comment on your dissapointments.
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Aquatic Llama Green Sparx Gems: 436
#2 Posted: 20:33:10 05/11/2012
Quote: SonicTheBoom
First of all have you been dissapointed about what skylanders made series 2?
Or what the new skylanders are like?
Here is the Topic for you.

There has been some skylanders that question me, Why are they not in series 2?
For example Camo.

Camo was one of the most wanted skylanders as I recalled, so why did it not make it?
For Life I would of thought Stump Smash would not make it as he was one who did not sell well.

Another would be Wham-Shell.

Wham-Shell was the final skylander to be released. He was rarely found in stores as my friend recalled
Another problem was Giants was around the bend and people were anticipated for that. So poor
Wham-Shell lacked on sales. He was also not a Very appealing character for Children.

My final complaint is Warnado

My friend also thought as a light-core character Warnado Tornado could light up.
Another Thing that shocked me was Lightining rod making it over him. As He was
not selling good (according to my friend.) and children didnt find him attracting either.
It also made me feel unsettled a human-like character was in the game.

Well thats it. Feel free to comment on your dissapointments.



Same as you. I especially miss Dino Rang, but at least I got him well I could. I really am upset that they didn't release a new Whamshell. I probably will never own him now. I have complaints about actual gameplay, only that I wish it was a little longer. Great game overall. Once we get four player PvP, this series will be better than Brawl.
WUMBOSIMPSON Yellow Sparx Gems: 1424
#3 Posted: 20:38:10 05/11/2012
They were left out because they did not sell as well as the other ones. Activision follows money, not fandom.
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Aquatic Llama Green Sparx Gems: 436
#4 Posted: 20:40:24 05/11/2012
Quote: WUMBOSIMPSON
They were left out because they did not sell as well as the other ones. Activision follows money, not fandom.



I know. It makes sense for them to do that. It just hurts. As long as they make more games, I'm happy.
Rexy Yellow Sparx Gems: 1313
#5 Posted: 20:48:41 05/11/2012
To be fair, it surprises me that even Lightning Rod was more popular than Warnado. That one at least has a cuter appeal to me, though in the end whatever will be will be.

In regards to cutting out one Skylander each from the different lines, I was fine with Voodood going, Wham Shell going (for the reasons above, and man that guy is HARD to find), Boomer going even though that was one of the early releases (didn't think he was as powerful as the other Tech champions), regrettably Sunburn due to the timing of Dragon's Peak (I actually liked him more than the other initial Fire Skylanders, but I can understand how), and likewise for Dino Rang (cool concept but I thought the other Earth element ones were better). I'm also in the "why Camo" club especially considering the awkward imbalance of Life Skylanders to begin with.

What I'm similarly not too happy with is that they got rid of Ghost Roaster. I can understand there being some difficult decisions for the Undeads; Chop Chop was available on day 1, Cynder has to stay due to being a canon immigrant... but Ghost Roaster was A] painful enough to fight against in the Chapter 17 boss arena, and B] incredibly lethal within the game itself, in fact close to being a game breaker. Personally I would've thought they would've gotten rid of Hex here, though I'm glad her Wow Pow ended up justifying her being kept in.
Edited 1 time - Last edited at 20:49:05 05/11/2012 by Rexy
Thumpterra12 Ripto Gems: 120
#6 Posted: 20:52:29 05/11/2012
i kind of understand earth... they couldnt dut prism break, cause he is the original lightcore, aand the others sold well.
azz01 Emerald Sparx Gems: 3172
#7 Posted: 20:55:09 05/11/2012
Quote: Rexy
To be fair, it surprises me that even Lightning Rod was more popular than Warnado. That one at least has a cuter appeal to me, though in the end whatever will be will be.

In regards to cutting out one Skylander each from the different lines, I was fine with Voodood going, Wham Shell going (for the reasons above, and man that guy is HARD to find), Boomer going even though that was one of the early releases (didn't think he was as powerful as the other Tech champions), regrettably Sunburn due to the timing of Dragon's Peak (I actually liked him more than the other initial Fire Skylanders, but I can understand how), and likewise for Dino Rang (cool concept but I thought the other Earth element ones were better). I'm also in the "why Camo" club especially considering the awkward imbalance of Life Skylanders to begin with.

What I'm similarly not too happy with is that they got rid of Ghost Roaster. I can understand there being some difficult decisions for the Undeads; Chop Chop was available on day 1, Cynder has to stay due to being a canon immigrant... but Ghost Roaster was A] painful enough to fight against in the Chapter 17 boss arena, and B] incredibly lethal within the game itself, in fact close to being a game breaker. Personally I would've thought they would've gotten rid of Hex here, though I'm glad her Wow Pow ended up justifying her being kept in.


I think I may be able to answer why smilie was not reposed.Well I heard many kids were not allowed to get him because of his cryptic look.I remember because I heard a kid crying because he/she was not allowed to get him in gamestop.So I say most parents complained and there for he was not reposed.
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Aquatic Llama Green Sparx Gems: 436
#8 Posted: 21:02:11 05/11/2012
Quote: azz01
Quote: Rexy
To be fair, it surprises me that even Lightning Rod was more popular than Warnado. That one at least has a cuter appeal to me, though in the end whatever will be will be.

In regards to cutting out one Skylander each from the different lines, I was fine with Voodood going, Wham Shell going (for the reasons above, and man that guy is HARD to find), Boomer going even though that was one of the early releases (didn't think he was as powerful as the other Tech champions), regrettably Sunburn due to the timing of Dragon's Peak (I actually liked him more than the other initial Fire Skylanders, but I can understand how), and likewise for Dino Rang (cool concept but I thought the other Earth element ones were better). I'm also in the "why Camo" club especially considering the awkward imbalance of Life Skylanders to begin with.

What I'm similarly not too happy with is that they got rid of Ghost Roaster. I can understand there being some difficult decisions for the Undeads; Chop Chop was available on day 1, Cynder has to stay due to being a canon immigrant... but Ghost Roaster was A] painful enough to fight against in the Chapter 17 boss arena, and B] incredibly lethal within the game itself, in fact close to being a game breaker. Personally I would've thought they would've gotten rid of Hex here, though I'm glad her Wow Pow ended up justifying her being kept in.


I think I may be able to answer why smilie was not reposed.Well I heard many kids were not allowed to get him because of his cryptic look.I remember because I heard a kid crying because he/she was not allowed to get him in gamestop.So I say most parents complained and there for he was not reposed.



I'm seventeen and Ghost Roster scares me.
Soopa Koopa Green Sparx Gems: 111
#9 Posted: 21:19:42 05/11/2012
Well if you notice Camo, Warnado and Wham-Shell were the last three.

So they're put in a position where they decide whether they leave out a character that hasn't been seen in a long time like Stump Smash for example. Or do they leave out the character that just came out and is still on the shelves and a big deal.

Just doesn't make sense unfortunately to release Wham-Shell in August and the release him again in October.
Tashiji Yellow Sparx Gems: 1453
#10 Posted: 21:20:16 05/11/2012
The decision to not give Wow Pows to Light Cores, or path switching to new characters/Light Cores. Those are selfish, stupid calls, especially considering that allowing both of these things would have been easy.

For that matter, making a Light Core and a repose of the same character strikes me as idiotic when they could've included all characters in S2 and not even changed the overall number of releases by making a Light Core the only version of select characters. I mean, do I need S2 Hex AND the worse, Wow Pow-less Light Core version without the ability to switch paths? That's ridiculous. I'll be buying that thing for my one-year-old to play with, but it has no use in the actual game.
thomas12146 Blue Sparx Gems: 596
#11 Posted: 21:26:13 05/11/2012
Not reposing wham-Shell or Camo(my favorite).And remembering I had to wait 8-9 months to get him.
Also,telling people of giants but not giving anymore info for months.They should have told us in July so not have to wait
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SkyDaddy Blue Sparx Gems: 692
#12 Posted: 21:30:07 05/11/2012

  1. Repose characters were too many.
  2. Lightcore Character choices were very poor.
  3. No Online PVP or Battle Mode.
  4. Repose Characters are pretty useless except for unlocking HC's and the accolades. We've yet to actually use an S2 figure for our game.
  5. Activision restocking wave 1 giants figures and other older waves throughout the year. I actually hated them for doing this in the first game because it makes them less collectible hence my decision not to get duplicates of any of the figures in giants. Did you hear that Activision? I'm not spending any more money because regardless if I get it now or not it will still probably be available throughout the entire year until the next game arrives. The one thing I like about collectible card games is that once an expansion from a set is released then it is no longer released after the new set comes out (or wave).
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Kurui Ripto Gems: 191
#13 Posted: 21:32:02 05/11/2012
Buuuuuuu. Lack of Ghost Roaster. That is all. v.v
D-Rex Blue Sparx Gems: 815
#14 Posted: 21:33:08 05/11/2012
Making Light Cores of characters that already have a Series 2 is probably the biggest one. Those LCs could've gone to the characters that didn't get a repose.
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MermaidKelly Green Sparx Gems: 444
#15 Posted: 21:34:01 05/11/2012
Good idea for a topic! One thing that I am disappointed in is in the collection screen. I really hate how it has slots for series 1 and series 2 characters. If you have a Cynder, she should just show up AS A CYNDER. I can understand Legendaries, lightcores, and even variants (Dark Spyro, Granite Crusher, etc) coming up separate, but it really annoys me that it distinguishes between Series 1 and Series 2. If you only get select series 2s as I intend to do, it will look odd on the collection screen, and heck, even if you get all series 2 characters it will still look odd as one from each is not being remade!


Another thing that bothers me is the no jump concept. I see nothing wrong with having some light platforming in the mix.

Editing to add, I am also disappointed that not one giant was a four legged creature (dragon/bird/etc). I would have loved to see something like Zap/Camo/Whirlwind in a giant form.
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Edited 2 times - Last edited at 21:39:52 05/11/2012 by MermaidKelly
D-Rex Blue Sparx Gems: 815
#16 Posted: 21:47:36 05/11/2012
Quote: MermaidKelly

Another thing that bothers me is the no jump concept. I see nothing wrong with having some light platforming in the mix.



Skylanders on the consoles is a Gauntlet/Diablo style hack'n'slash. That genre is not known for platforming. Luckily, the 3DS version has the platforming you seek.
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MermaidKelly Green Sparx Gems: 444
#17 Posted: 21:55:40 05/11/2012
Quote: D-Rex
Quote: MermaidKelly

Another thing that bothers me is the no jump concept. I see nothing wrong with having some light platforming in the mix.



Skylanders on the consoles is a Gauntlet/Diablo style hack'n'slash. That genre is not known for platforming. Luckily, the 3DS version has the platforming you seek.


Yea, I know what you mean. I've never really been big into that genre of games, but I understand that's where Skylanders gets much of it's inspiration. As for 3ds Giants, I hope to pick that up soon. I've heard it's better than 3ds Spyro's Adventure? I hope so...I'm excited!
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flashwingftw Emerald Sparx Gems: 3332
#18 Posted: 21:59:40 05/11/2012
i have ideas for the characters without reposes,
smilie would shoot out a lightcore sun burst
instead of having stupid shroomboom as a lightcore and a new figure, which really irks me, why release 2 versions of a new character that nobody has ever played with before?!?!
smilie would be reposed with his marauder legendary axe (the big black one) doing his primary combo
smilie would be doing a poseidon strike like the one on his captain crustacean path
smilie would have his soul gem armor and maybe mini warnados flying around him?
i hate lightning rod he is my least favorite skylander BY FAR! his face and beard looks like congealed doggy vomit! i'm so mad that he got a repose when nobody likes his cloudy butt!
smilie is actually really fun, but he should have been reposed doing a troll smash or something
smilie i'm really mad he didnt get a repose, he should be in the middle of a pheonix dash attack
smilie really upset he didnt get reposed, why 2 hex's???!!! he should have the pain chain upgrade on his series 2 figure
smilie he should be reposed with the obsidian armor upgrade

i dont mind prism break being lightcore, but why not give them a wow power?!?! same with eruptor.
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chaosworrier Yellow Sparx Gems: 1555
#19 Posted: 22:08:59 05/11/2012
As above, LC's not getting Wow Pow or path switching is a counter-intuitive decision that seems just plain mean.
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#20 Posted: 22:25:19 05/11/2012
Personally, I feel that the LC placement on some of the series 1 figures doesn't seem justifiable. I'm cool with the decision for them to get the LC boom instead of the Wow Pow (otherwise that would make them way too overpowered) but personally I think liberties on the LC feature could've been taken on series 1 characters that don't necessarily have good Wow Pow abilities to begin with (I mean, Hex, seriously? After hearing her Wow Pow is one of the best out there?).
Even then, if I want a LightCore, I'd only be looking at getting one or two of the Newlander ones because as far as I know, you can't put LC Drobot/Hex/Eruptor/Prism Break into S:SA (correct me if I'm wrong).
Zylek Yellow Sparx Gems: 1920
#21 Posted: 23:21:40 05/11/2012
You can put Drobot/Hex/Eruptor/Prism Break into S:SA, they just don't have the light explosion and their in game character doesn't "glow" like in Giants, but they work.

Also...Legendary Slam Bam and Legendary Ignitor also work in SSA, they just appear as their regular version (I didn't expect them to work at all and was surprise that they worked).
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chaosworrier Yellow Sparx Gems: 1555
#22 Posted: 00:00:47 06/11/2012
Having to play Skystones with a person so many times to get a stone - I understand playing multiple times but to start giving you money and then later getting a stone is perturbing to me.
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#23 Posted: 00:13:06 06/11/2012
what really annoys me is wham shells X attack. (on the xbox) the starfish go about as far as whirlwind shoots her rainbows. he would be even better.
Parabuds Green Sparx Gems: 106
#24 Posted: 01:19:03 06/11/2012
There's a few things that bug me from this game like the vast majority, I don't like the fact the triples include the season two characters as I wouldn't mind the cannon pack but I cannot justify having another Chop Chop since he disappointed so much first time.

I'd also like the ability to cut scenes as after you have played a level you don't need to hear the story line over and over again!
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ziggymoonunit Green Sparx Gems: 271
#25 Posted: 01:59:35 06/11/2012
I would have liked to have seen online PvP/Battle modes. I am also kind of disapointed in the game play so far. I am about to start level 4. The first game was great, had a lot of fun going through and leveling up my characters and what not.....this one just strikes me as slightly boring and way too easy when it comes to the game literally telling you what to do (EG putting markers on rocks you can move, where bounce pads are going to form, etc). Also, when reading about the game before it came out it seemed that there were going to be things/areas that only Giants could do and things/areas that only regular Skylanders could do. The only reason I have had to use a regular Skylander so far was because I have no Undead giant. What is the point of them in this game?

I am just hoping it gets better.
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SpyraArtisan Blue Sparx Gems: 609
#26 Posted: 02:01:02 06/11/2012
I think the Light cores and Series 2 crap is stupid. I'm not wasting any more of my parent's gift money on toys. I'm only getting the four new ones I want, which are Ninjini, Hot Dog, Chill, and Flashwing.
Nibelilt Ripto Gems: 401
#27 Posted: 02:09:48 06/11/2012
It was cleared up long before the game came out there wasn't going to be online this installment, FYI. smilie

The only things that really bother me are two...
LightCores are a CHEAP move compared to just reposing the other eight. There was no point to making them, when they could have just made some select regulars always come as LightCores, like they did with Giants. Imagine Sprocket with a LightCore welder and glow-in-the-dark eyes... Awesome. It's mostly because they don't get Wow Pows, but it's still horrible rather than just making new characters come in it.
Adventure Packs. They feel cheaper this time. They seem more glitchy, plus there are now a lot of pointless areas like that island in Dragon's Peak, and where Ghost Roaster's Soul Gem used to be. Plus, recollecting the Story Scroll... Stone... Things... Every time you revisit is just weird.
Otherwise I'm completely fine with this game's decisions.
Dunkin Yellow Sparx Gems: 1076
#28 Posted: 02:18:58 06/11/2012
Quote: D-Rex
Making Light Cores of characters that already have a Series 2 is probably the biggest one. Those LCs could've gone to the characters that didn't get a repose.


Pretty much all of this^
This annoys me so much I can't even express....
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joseph235 Yellow Sparx Gems: 1089
#29 Posted: 05:13:07 06/11/2012
I 'm really not a fan of the main stage being on a ship What happened to skylands? I prefered that main stage better. And i agree LC's regular figure should have gone to another figure like camo.Alot ofpeople really liked him i actually still use him on te giants version. He's just so fun to use.

it's good game i do like the reposing of the figs alot more especiall Hex amazing with the skulls incased in blue light very cool andBash with his upgraded armor on.
Earth-Dragon Blue Sparx Gems: 972
#30 Posted: 08:12:00 06/11/2012
No 2v2 PvP.

Not letting the screen pull as much in story mode as you do in battle mode.

Too short

Everything Tash said. That was just ridiculous. The wow-pow is better then the lightcore. As just a collectors piece...whatever on making duplicates. But making them inferior in PvP....why?
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
voodude Blue Sparx Gems: 715
#31 Posted: 17:54:42 06/11/2012
well activision leaving out camo, warnado and wham shell because didn't sell like the others is just... DUH! O'RLY? maybe cuz they were in last wave and not very available?
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#32 Posted: 18:24:39 06/11/2012
The decision that only S2 figures unlock heroic challenges irks me.
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#33 Posted: 18:36:27 06/11/2012
Quote: D-Rex
Making Light Cores of characters that already have a Series 2 is probably the biggest one. Those LCs could've gone to the characters that didn't get a repose.


This. There will be three versions of Chill all released during the span of the one game, yet Wham-Shell and Camo don't deserve a second version across two games? Dislike.

Also, as others have said, some poor LC choices.
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terrafan Blue Sparx Gems: 699
#34 Posted: 18:41:33 06/11/2012
Quote: WUMBOSIMPSON
They were left out because they did not sell as well as the other ones. Activision follows money, not fandom.



That's why in a family gamer interview one person from activision said drobot was popular so he was given a lightcore.
Your argument is invalid
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#35 Posted: 18:59:51 06/11/2012
Quote:
The decision that only S2 figures unlock heroic challenges irks me.


Exactly... I don't want to buy a bunch of S2 figures just to unlock heroic challenges
spyroflame0487 Emerald Sparx Gems: 3866
#36 Posted: 19:10:41 06/11/2012
My biggest complaint is that they axed characters and made TWO version of once character in each element. Why not just keep the left out character and make them (or another character) LC?

I mean, I can understand something like Prism Break being LC. That's fine. Why not ax the SECOND Prism Break, and bring in Dino-Rang? Are they fearing backlash over one character costing more than the others? I think I'd much rather have all the characters back then leaving one out and releasing 2 of the same character, even if the pose (and arguably, the special power) is different.

Now that I think about it, there's one other thing: I *hate* the NPC characters continuing to refer to you as a Skylander. That'd be if everywhere you went someone said "Oh look! It's HUMAN. How are you doing today, HUMAN?".

It's awkward and unnecessary, considering the fact that the game has plenty of ways to recognize your character specifically. In fact, the Oracle is the only place in the games that actually acknowledges you as a specific character. (Maybe to have some gravity of his "all knowing" I guess?) Adding it so that character's dialogue would change would be great and something I can't see would be very difficult to add.
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Edited 1 time - Last edited at 19:23:41 06/11/2012 by spyroflame0487
WUMBOSIMPSON Yellow Sparx Gems: 1424
#37 Posted: 19:10:42 06/11/2012
Quote: terrafan
Quote: WUMBOSIMPSON
They were left out because they did not sell as well as the other ones. Activision follows money, not fandom.



That's why in a family gamer interview one person from activision said drobot was popular so he was given a lightcore.
Your argument is invalid


Popular:made money
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#38 Posted: 20:31:49 06/11/2012
Quote: Soopa Koopa
Well if you notice Camo, Warnado and Wham-Shell were the last three.

So they're put in a position where they decide whether they leave out a character that hasn't been seen in a long time like Stump Smash for example. Or do they leave out the character that just came out and is still on the shelves and a big deal.

Just doesn't make sense unfortunately to release Wham-Shell in August and the release him again in October.



Come to Oahu. Almost every store still has the old stump smash figure lying around along with stealth and sonic boom
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Glad heroic challenges are gone. Imagine doing 165 per skylander. That's 27225 challenges. No thank you.
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#39 Posted: 21:43:40 06/11/2012
IKR? Add old smilie to the list.
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#40 Posted: 22:01:04 06/11/2012 | Topic Creator
Another thing I feel Annoyed about is what the new characters look like.
I find Eye-Brawl (No offense to its fans.) Weird I would of heavily preferred a skeletal dragon thing over him.
I like Shroom-Boom, Flashwing , Sprocket , Hot Dog ,Fright Rider and Jet vac. Chills ok.
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WUMBOSIMPSON Yellow Sparx Gems: 1424
#41 Posted: 22:05:50 06/11/2012
"Skeletal dragon thing" What are you six? That's like Kreo blocks or whatever.
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#42 Posted: 23:01:30 06/11/2012
Quote: spyroflame0487
My biggest complaint is that they axed characters and made TWO version of once character in each element. Why not just keep the left out character and make them (or another character) LC?

I mean, I can understand something like Prism Break being LC. That's fine. Why not ax the SECOND Prism Break, and bring in Dino-Rang? Are they fearing backlash over one character costing more than the others? I think I'd much rather have all the characters back then leaving one out and releasing 2 of the same character, even if the pose (and arguably, the special power) is different.

Now that I think about it, there's one other thing: I *hate* the NPC characters continuing to refer to you as a Skylander. That'd be if everywhere you went someone said "Oh look! It's HUMAN. How are you doing today, HUMAN?".

It's awkward and unnecessary, considering the fact that the game has plenty of ways to recognize your character specifically. In fact, the Oracle is the only place in the games that actually acknowledges you as a specific character. (Maybe to have some gravity of his "all knowing" I guess?) Adding it so that character's dialogue would change would be great and something I can't see would be very difficult to add.



Actually it makes sense. Skylanders are not a species. They are basically Jedi. They help police Skylands.
Nibelilt Ripto Gems: 401
#43 Posted: 23:46:47 06/11/2012
New and LightCore characters still can't switch paths.
Aquatic Llama Green Sparx Gems: 436
#44 Posted: 23:48:09 06/11/2012
Quote: Nibelilt
New and LightCore characters still can't switch paths.



Yeah, this makes no sense. I see no reason to buy light cores now.
Shroomy_Boomy Yellow Sparx Gems: 1143
#45 Posted: 00:08:49 07/11/2012
I totally agree with your OP... Camo, Wham-Shell and Warnado... along with Sunburn were 4 of my main 12 crew that I used... i lost 1/3 of my fav crew in the S2 Giants!! Boooo is agreed! lol But I haven't given up hope that they might pop back up in the 3rd Skylanders series in a year or two!!! smilie
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67/67+GITD:smiliesmiliesmilieAEsmilie ROCKsmilie&smilieGLITTERsmilie&smilieSNOWsmilie

37/37+All Sidekix~WERDS~Blusmilie~Flockedsmilie~GITDsmilie~GREENsmilie~CLEARsmilie~CHROMEsmilie
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