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darkSpyro - Spyro and Skylanders Forum > General > If you could create your own Spyro game, what would it be like?
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If you could create your own Spyro game, what would it be like? [CLOSED]
lolwhut Emerald Sparx Gems: 4171
#51 Posted: 16:50:07 21/08/2011
Meh, I has new idea. It's based off of the characters from AHT.

Spyro's Colorful Adventure

Characters:

  • Spyro
  • Ember
  • Flame
  • Hunter
  • Professor
  • Sgt. Byrd
  • Nanny
  • Fan-made character Flora

Story: Oh no, the professor is doing something in his lab again!
Fortunately, yes, it's safer this time. The professor has created rings of color that he calls "Spectrarings". When you jump into it, it changes your body color, your breath color and even your ability. He used Power Crystals to power them. But now, Gnasty Gnorc is gone, and Red has managed to make it back to the Dragon Realms! He hears about the Professor's invention along with what it does, and thinks, "Maybe, if I take the power crystals, the Spectrarings won't work and the land will be vulnerable!" So, the gnorcs come in and try stealing the crystals. First, they jumped through the rings, then they started to carry the crystals away. But Spyro, Ember and Flame attack them and some of the gnorcs didn't jump through the rings. Then, the crystals fly away, across the world. The Professor says that the Power Crystals need to be found before Red gets to them. So, Spyro, Ember, Flame and Hunter are in search of the crystals, getting rid of gnorcs too.

Play as Spyro, Ember, Flame, Hunter, Sgt. Byrd, Blink and Flora through multiple levels of this puzzling rainbow-filled adventure!

Spectrarings
The Professor has scattered his Spectrarings across the worlds, so you can use them in challenges. Here's their abilities:

  • Pink: Shrinking
  • Red: Fireball
  • Yellow: Supercharge
  • Green: Swim in acid lakes
  • Blue: Swim in ice lakes
  • White: Superflight

The only problem is that they won't work, and you need power crystals. Here's the exact amount:

  • Pink: 10
  • Red: 20
  • Yellow: 30
  • Green: 40
  • Blue: 50
  • White: 60

Character Powers
  • Spyro:

    • Fire
    • Lightning
    • Water
    • Ice

  • Ember:

    • Lightning
    • Water
    • Confusion
    • Earth

  • Flame:

    • Fire
    • Storm
    • Fury
    • Earthquake

  • Flora:

    • Leaf
    • Water
    • Aura
    • Air

    These elements are also used to open doors.

    Extra Characters

    • Gnorcs*
    • Yetis*
    • Dragon Elders
    • Cavemen*
    • Puffies
    • Geargrinders*

    *-evil character

    Worlds
    Most of these worlds are from Spyro: AHT, but here's some new ones:

    • Wasteland Isle
    • Snowy Mountain
    • Rainbow Land Carnival
    • Geargrinder Alley

    Transportation And Weaponry
    Portals are still used to get place to place. Other modes of transportation and weaponry are used as well, such as:

    • Roller-coasters
    • Spaceship
    • Tank
    • Whirlwinds
    • Short-Range Teleporters

    Colorful Gnorcs
    You need certain color rings to destroy these colorful gnorcs. This is the way it goes:

    • Pink Gnorcs: Green
    • Red Gnorcs: Blue
    • Yellow Gnorcs: White
    • Green Gnorcs: Pink
    • Blue Gnorcs: Red
    • White Gnorcs: Yellow

    Is that a good idea?
  • ---
    DeviantArt: ThatSketchyDragon
    sonicbrawler182 Platinum Sparx Gems: 7105
    #52 Posted: 17:10:15 21/08/2011
    Quote: lolwhut
    Meh, I has new idea. It's based off of the characters from AHT.

    Spyro's Colorful Adventure

    Characters:

    • Spyro
    • Ember
    • Flame
    • Hunter
    • Professor
    • Sgt. Byrd
    • Nanny
    • Fan-made character Flora

    Story: Oh no, the professor is doing something in his lab again!
    Fortunately, yes, it's safer this time. The professor has created rings of color that he calls "Spectrarings". When you jump into it, it changes your body color, your breath color and even your ability. He used Power Crystals to power them. But now, Gnasty Gnorc is gone, and Red has managed to make it back to the Dragon Realms! He hears about the Professor's invention along with what it does, and thinks, "Maybe, if I take the power crystals, the Spectrarings won't work and the land will be vulnerable!" So, the gnorcs come in and try stealing the crystals. First, they jumped through the rings, then they started to carry the crystals away. But Spyro, Ember and Flame attack them and some of the gnorcs didn't jump through the rings. Then, the crystals fly away, across the world. The Professor says that the Power Crystals need to be found before Red gets to them. So, Spyro, Ember, Flame and Hunter are in search of the crystals, getting rid of gnorcs too.

    Play as Spyro, Ember, Flame, Hunter, Sgt. Byrd, Blink and Flora through multiple levels of this puzzling rainbow-filled adventure!

    Spectrarings
    The Professor has scattered his Spectrarings across the worlds, so you can use them in challenges. Here's their abilities:

    • Pink: Shrinking
    • Red: Fireball
    • Yellow: Supercharge
    • Green: Swim in acid lakes
    • Blue: Swim in ice lakes
    • White: Superflight

    The only problem is that they won't work, and you need power crystals. Here's the exact amount:

    • Pink: 10
    • Red: 20
    • Yellow: 30
    • Green: 40
    • Blue: 50
    • White: 60

    Character Powers
  • Spyro:

    • Fire
    • Lightning
    • Water
    • Ice

  • Ember:

    • Lightning
    • Water
    • Confusion
    • Earth

  • Flame:

    • Fire
    • Storm
    • Fury
    • Earthquake

  • Flora:

    • Leaf
    • Water
    • Aura
    • Air

    These elements are also used to open doors.

    Extra Characters

    • Gnorcs*
    • Yetis*
    • Dragon Elders
    • Cavemen*
    • Puffies
    • Geargrinders*

    *-evil character

    Worlds
    Most of these worlds are from Spyro: AHT, but here's some new ones:

    • Wasteland Isle
    • Snowy Mountain
    • Rainbow Land Carnival
    • Geargrinder Alley

    Transportation And Weaponry
    Portals are still used to get place to place. Other modes of transportation and weaponry are used as well, such as:

    • Roller-coasters
    • Spaceship
    • Tank
    • Whirlwinds
    • Short-Range Teleporters

    Colorful Gnorcs
    You need certain color rings to destroy these colorful gnorcs. This is the way it goes:

    • Pink Gnorcs: Green
    • Red Gnorcs: Blue
    • Yellow Gnorcs: White
    • Green Gnorcs: Pink
    • Blue Gnorcs: Red
    • White Gnorcs: Yellow

    Is that a good idea?



  • Kinda reminds me of Sonic Colours.
    ---
    "My memories will be part of the sky."
    DarkCynder_543 Platinum Sparx Gems: 5210
    #53 Posted: 07:41:52 22/08/2011
    It reminds me of Sonic Colours too, especially the 'Colourful Gnorcs'.

    GUESS WHAT PEOPLE? MORE COPY AND PASTING TIME (with some editing) *SHOT*

    Home Worlds:

    First home world: Just meadow. A bunch of pwetty flowers here and there and some areas that lead to nothingness (OH GOODY). Full of of the usual stuff you find in a meadow, but it's mainly grass with trees and some tall grass. Because the planet is a red/orange colour, everything has a tinge of red of course.

    Second home world: Ocean. You're stuck underwater. There is one small piece of land, which is where the spaceship is lying on. Has a few ruins and **** in the middle of the lake. has harmless creatures swimming around in the lake. the lake has a pink tinge to it

    Third home world: Snow. Lots and lots of snow. It also has water that has been frozen over. Oh, and the snow has a tinged of red. this planet is a weird planet. each home world has a different landscape.

    someone with a perverted mind could think that everyone pissed all over the snow *shot*

    Fourth home world: Can't really explain it. It's just dark, full of shadow.... which is why SS (Shadow Spyro) is the boss. It has a small lake, which isn't clear, and has a black tinged to it. it has black fog in a few areas, which you have to stay away from otherwise you get hurt. there is an invincibility charger thingy that you run through so you won't get harmed by the fog (which is also the only way to collect some gems that are inside the fog). there is no red tinge to this home world.

    Fifth home world: Full of fire and lava. Is very hot and has a volcano in the background that you can't get to. That's the evil dragoness's home and you have to use the spaceship to fly over to the volcano's entrance.

    Bonus World: You go inside the heart of the volcano (it's alright, the lava has been dug out, somehow. only bits of lava remain), yippee.

    jesus christ, why do i type so much
    ---
    a true saiyan always sprinkles when he tinkles
    BlinktheCookie Emerald Sparx Gems: 3556
    #54 Posted: 17:44:45 22/08/2011
    I should copy and paste from my old topic too, maybe actually list se bosses and homeworlds.
    spyrocynderfan7 Ripto Gems: 783
    #55 Posted: 05:43:28 24/08/2011
    This.

    . . .

    Rated: E10+ or T.
    Edited 1 time - Last edited at 05:44:29 24/08/2011 by spyrocynderfan7
    Fireball Emerald Sparx Gems: 3163
    #56 Posted: 10:41:23 24/08/2011
    If you want to know so baddily, I believe there are several topics that are about this in this section. Mine being one of them.
    ---
    OblivionSkull21, up and coming indie developer
    DarkCynder_543 Platinum Sparx Gems: 5210
    #57 Posted: 12:28:25 24/08/2011
    ^ yes, but they're all dead, in case you haven't noticed.
    ---
    a true saiyan always sprinkles when he tinkles
    DarkCynder_543 Platinum Sparx Gems: 5210
    #58 Posted: 12:39:52 24/08/2011
    more copy and pasting

    wtf why did i wrote controls in that other topic? meh, oh well

    Spyro:

    ◘ = charge/charge underwater/dive
    O = Breathe selected element/spit out rocks and other crap
    x = Jump/press twice to glide/let go while climbing/paddle underwater
    /\ = look around/hover after gliding/aim/head bash after jumping/push self up from ledge
    Right analogue stick = Turn camera around
    Move analogue stick left/right while on poll = Makes spyro ether turn around, jump onto next poll or jump off poll if there isn't any poll in site.
    L2 + R2 = Bring camera behind Spyro.
    D pad = Change elements (up = fire, down = wind, left = ice, right = electricity)
    L1 + R1 = Wing shield. Works like a shield for Spyro and blocks attacks.
    L2 + R2 + L1 + R1 = Sparx points to any left over gems (learned when you've earned it)
    Start = Pause Menu
    Select = View Atlas, map and collection (which are all inside of the atlas)

    Bianca gives Spyro the wind element after you complete three levels in the first home world. Spyro learns ice in the second home world, and learns both, electricity and the Poll Spin ability in the third. Sparx gets an extra life in the fourth homeworld. (Gold, yellow, blue, green red, then Spyro is on his own). Sparx learns the ability to point to gems in the fifth homeworld.

    Cynder:
    ◘ = Do a quick dash/hold to do a spin attack using tail
    o = hold to use Cynder's element, Shadowfire/spit out small shadowfire balls right bellow you during flight
    L1 + R1 = Wing shield.
    /\ = Look around/drop during flight/tail smash after jumping
    x = Jump/press twice to fly/swim faster/pull self up from ledge/roll (can use on both, land and during flight)
    L2 + R2 + L1 + R1 = Sparx points to any left over gems (learned when you've earned it)
    Right analogue stick = Turn camera around
    L2 + R2 = Bring camera behind Cynder
    Start = Pause Menu
    Select = View Atlas, map and collection
    Cynder can swim, but she can't dive underwater. There is bar on the side works as a flight meter. Every time you fly, is goes down and you need to collect something to make it go back up again.

    Sheila:
    ◘ = Kick with one foot/Press fast repetitively to make Sheila kick an enemy swiftly around 10 times
    o = Kick with both feet hard to send an enemy flying
    x = Jump/double jump/jump real high after just touching the ground after a double jump/swimming to swim faster/pull self up from ledge
    /\ = Look around/mega stomp (or head bash, whatever you want to call it) after jumping
    L2 + R2 + L1 + R1 = Sparx points to any leftover gems (learned when you've earned it)
    Right analogue stick = Turn camera around
    L1 + R1 = Uses right foot to block.
    L2 + L2 = Bring camera behind Sheila
    Start = Pause Menu
    Select = View Atlas, map and collection
    Sheila can swim, but can't dive, just like Cynder.

    Sgt. Byrd:
    ◘ = Drop bombs while flying/hold to fly faster
    o = Fire missile/slap (when on land)
    x = hold to Fly/let go to fly down/pull self up from ledge
    /\ = Aim/look around
    R2 + L2 = Switch missile type (one of them shoots a out of one of the missiles and causes trippy explosions. Like normal bombs, they take a while to explode. Not as powerful as the bombs you drop while flying. Not powerful enough to smash open metal chests. don't know about the other too)
    Right analogue stick = Turn camera around.
    L1 + R1 = Block (Sgt. Byrd magically (don't ask me how) puts up some weird looking shield and hides underneath it. no, he's not pretending to be a turtle). Can't block while flying.
    L2 + R2 + L1 + R1 = Sparx points to any leftover gems (learned when you've earned it)
    Start = Pause menu
    Select = View Atlas, map and collection
    There is no water in Sgt. Byrd's levels.

    Bentley:
    ◘ = Smash/hold to run fast for very short period of time (i would hate it if this big boi runs into me)
    O = Punch/hold to spin club
    x = Jump/pick up any (from light to heavy) object/throw object/pull self up from ledge
    /\ = Aim/look around
    Right analogue stick = Turn camera around.
    L1 + R1 = Block, using the club of course.
    L2 + L2 = Bring camera behind Bentley.
    L2 + L1 + R1 + R2 = Sparx points to any leftover gems (learned when you've earned it)
    Start = Pause menu
    Select = View Atlas, map and collection
    Bentley can't swim. Drowns/sinks when he goes into deep water. it's all because he's a big boi

    Agent 9:
    ◘ = Smash, using a baseball bat made of metal (*brick'd*)
    o = Fire gun/hold to fire repeatedly/press after smashing (using the bat) 3 times to perform a different type of slash
    x = Jump/double jump/pull self up from ledge/jump from vine to vine/roll/open door/put away gun or bat/grab hold of giant dandelion seed
    /\ = Aim (sniper mode)/look around/change gun type/press after jump to do a head bash.
    L1 + L1 = Use gun or baseball bat to block
    D pad = Jump to left or right/back flip if bottom one is pressed
    Right analogue stick = Turn camera around/zoom in or out when in sniper mode
    :2 + R2= Bring camera behind Agent 9
    L2 + L1 + R1 + R2 = Sparx points to any leftover gems (learned when you've earned it)
    Start = Pause menu
    Select = View Atlas, Map and collection

    Like Sgt. Byrd, Agent 9 has multiple gun types. but i'm can't be bothered to explain them all. this post is getting way to large anyway
    Agent 9 can't swim. Instead he hops/jumps on water like a pansy and drowns after so many jumps (like deku link in zelda). Gameplay is more advance than the other characters. Can glide using a giant dandelion seed that's about four or three times his hight.

    The other characters may have more moves than Spyro, but Spyro can breath four different elements in this game. Remember that.

    jesus christ, this post is long
    ---
    a true saiyan always sprinkles when he tinkles
    Edited 3 times - Last edited at 11:52:25 25/08/2011 by DarkCynder_543
    Spyrobaby Emerald Sparx Gems: 4263
    #59 Posted: 15:10:10 24/08/2011
    Spyro: The Rainbow Revolution (I know, sounds cheesy)
    Plot:
    This will be long smilie

    Spyro had finished with Red and needed a vacation. Little did he know about the Rainbow Lands nearby. There was an element Spyro had never heard of, so he consulted Tomas, the elder who lived nearby, and he told Spyro about the recent element of Paint. In the Rainbow Lands lived the Art Dragons, many of whom were Artisans. The bursts of colour that they could form were deadly to enemies. Spyro just laughed because it sounded a bit funny to be perfctly honest. He didn't know what he was supposed to do because he had never heard of them. But Tomas had a big secret, the greatest secret of them all, which blew everyone away.

    Before Red became an elder, he was born into the Rainbow Lands. However, he only had one colour, whereas most Art Dragons had 2 or 3, so Red was basically an outcast. But then they decided that if a dragon wanted to learn a new colour and attack, they ahd to have a dedicated dragon to teach them. So Red became a Teacher. For years and years he taught young dragons the attack of Red Art and quite enjoyed it. But one mornign he woke up with a wooden stick next to him, topped with a massive purple crystal. He picked it up and the crystal started glowing. He realised, being a smart dragon, that he could have new powers that weren't of the Rainbow Lands. But they didn't let him, so they confiscated it and Red was left powerless, as he'd gone so long without his Art powers. They bansihed him quite young, and he got found by Tomas, Magnus, Titan and Astor, the elders. They helped him and he got a strong bond with them, and that was his life.

    Spyro was pretty surprised by all of this and wanted to know more about Art Dragons.
    He was told by the Professor that Art Dragons were mainly from Artisans, Magic Crafters or Dream Weavers, because of their creative nature. Peace Makers and Beast Makers had a different thing altogether.
    He learnt that there were 2 tribes of Art Dragons, Via Lactea and Natura Tribus. Via Lactea were Dream Weavers mainly, as they studied the skies, stars and planets. On the end of their tails was a rock or star shape to indicate their tribe.
    Natura Tribus was the nature tribe. These dragons took an interest in all kinds of wildlife and nature and these were usually the only ones who had dragonflies, because of their bond. On the tip of their tail was a leaf or flower.
    According to the Professor, most dragons had bright shades of any colour, from green to pink. Their underbellies were also bright, like blue and turquoise. They got their elements from their wings. Spyro was puzzled. How could a dragon get an element from their wings?
    But it was all to do with the colour. The reason Art Dragons had 2 elements was because of the two colours on their wings. The colours and attacks were:
    Red: Burns an enemy
    Orange: Electricutes an enemy
    Yellow: Blinds and enemy (Sun)
    Green: Moulds an enemy
    Blue: Freezes an enemy
    Indigo: Drowns an enemy
    Violet: Makes the enemy explode
    Black: Poisons the enemy
    White: Buries the enemy in snow
    Spyro was intrigued. But he still had no idea why he needed to know.
    The Professor told him that a hippie Natura dragon, Sharlona was in need of help. She was welcomed by her tribe but not being of pure Art descent, she was often put down or not treated as well. Sharlona used to be an Artisans dragon and was only a bit older than Spyro. Spyro said he vaguely remembered her, as he used to play with her until....... He couldn't remember what happened. Sparx looked bored. He didn't want to go and help a stupid hippie. But thr Professor said she had a dragonfly Sherbet who Sparx might like to meet.

    So once again Spyro was off to save the day.
    ---
    The darkness only stays at nighttime, in the morning it'll fade away. Daylight's good at arriving at the right time, it's not always going to be this grey~
    Spyro-Gamer Hunter Gems: 7372
    #60 Posted: 05:50:27 25/08/2011
    IT WOULD BE AWESOME.

    (I'm too lazy to think up an explanation right now.)
    DarkCynder_543 Platinum Sparx Gems: 5210
    #61 Posted: 06:10:02 25/08/2011
    that sounds pretty good spyrobaby

    everyone has ignored my idea. but i suppose i'm used to it. i get ignored all the time.
    ---
    a true saiyan always sprinkles when he tinkles
    Spyrobaby Emerald Sparx Gems: 4263
    #62 Posted: 08:07:05 25/08/2011
    I like your idea. Lol at Sgt Byrd pretending to be a turtle smilie
    ---
    The darkness only stays at nighttime, in the morning it'll fade away. Daylight's good at arriving at the right time, it's not always going to be this grey~
    DarkCynder_543 Platinum Sparx Gems: 5210
    #63 Posted: 08:04:12 26/08/2011
    i decided to change the storyline a little bit.

    Instead of the whole baby dragon thing, I've changed it to something better, since I find the baby dragon part somewhat corny and has already been used many times.

    The Artisans have created a giant crystal in the shape of a Heart to contain all the magic that is being kept in the dragon worlds. It is locked away in an area behind a boulder. Two dragon, who are both pretty much the leader of the Artisans (the dragon who you rescue first in STD and the elderly dragon who is seen in the very first cutscene in STD) decided to lend the Heart Crystal to the professor and trusted him to guard it in his very own laboratory. No one knows (except Spyro and the gang, the Artisans and the two dragons who organised the Professor to take care of it) where Heart Crystal is being kept currently. All the dragons in the other worlds would like to know where it is, but they know not to ask, for the Heart Crystal's safety.

    But then the evil dragoness from another world found out about the Heart Crystal's whereabouts. And the rest that I've already written down in this topic happens.
    ---
    a true saiyan always sprinkles when he tinkles
    Spyrobaby Emerald Sparx Gems: 4263
    #64 Posted: 08:27:45 26/08/2011
    Awesome! So Nestor and Astor are the 2 dragons?
    ---
    The darkness only stays at nighttime, in the morning it'll fade away. Daylight's good at arriving at the right time, it's not always going to be this grey~
    SuperSpyroFan Diamond Sparx Gems: 9329
    #65 Posted: 08:54:03 26/08/2011
    Quote: DarkCynder_543
    i decided to change the storyline a little bit.

    Instead of the whole baby dragon thing, I've changed it to something better, since I find the baby dragon part somewhat corny and has already been used many times.

    The Artisans have created a giant crystal in the shape of a Heart to contain all the magic that is being kept in the dragon worlds. It is locked away in an area behind a boulder. Two dragon, who are both pretty much the leader of the Artisans (the dragon who you rescue first in STD and the elderly dragon who is seen in the very first cutscene in STD) decided to lend the Heart Crystal to the professor and trusted him to guard it in his very own laboratory. No one knows (except Spyro and the gang, the Artisans and the two dragons who organised the Professor to take care of it) where Heart Crystal is being kept currently. All the dragons in the other worlds would like to know where it is, but they know not to ask, for the Heart Crystal's safety.

    But then the evil dragoness from another world found out about the Heart Crystal's whereabouts. And the rest that I've already written down in this topic happens.


    I like this story, it's a bit different to the original Spyro games as it actually has more of a story. I'm guessing that later on this evil dragoness takes this heart crystal? That would make the story even more longer.
    DarkCynder_543 Platinum Sparx Gems: 5210
    #66 Posted: 10:12:56 26/08/2011
    ^ I believe this will answer your question.

    Quote:
    Meanwhile, on a different planet, an evil dragoness wishes to rule the earth. However, she needs more magic in order to rule it, let alone leave her planet. She finds out about the Heart Crystal and its whereabouts. Realizing that this giant heart full of magic has the right amount of magic she needs, she sends her millions (who are medium sized dragons and dinosaurs. no rynorcs or gnorcs) over to Earth to steal the heart. But the heart is too big, so they shatter it into pieces so they can carry it back. The millions hide all the heart shards in certain locations to try and keep them away from Spyro.

    When Spyro and the gang (gang = Sparx, Hunter, Professor, Agent 9, Bentley, Sheila, Sgt. Byrd, Bianca and Elora) find out that the heart crystal got stolen, the Professor notices foot prints on the ground and realises that they’re the marks off evil, and they’re creatures from another planet. Elora replies that there could be danger on the way if those millions stole the Heart Crystal, since the Heart Crystal contains enough magic to destroy anything. The Professor gives Spyro a large UFO like spaceship so he could drive to the other planet. The gang comes with him, knowing that he would need help despite the fact that Spyro wants to go on his own. The Professor stays, along with Elora and Bianca. Elora and Bianca were originally going to go, but they realize that they need to defend the Earth in case something bad happens. Elora still needs to watch over Avalar anyway.

    Rating: E.


    I don't see how this is any different to the original Spyro games. It's simple, and I personally believe that YotD has a slightly bigger storyline, since it also explains that the dragons used to live in the Forgotten Worlds years ago before the Sorceress sent them all away.

    And yes, Astor and Nester are the 2 dragons.

    EDIT: Also, I've decided that not only you can kill fodder to get your health back, you can also pick them up and ether put them down lightly or throw them (which kills them BTW. yet another fun way to kill fodders)
    ---
    a true saiyan always sprinkles when he tinkles
    Edited 2 times - Last edited at 11:24:21 26/08/2011 by DarkCynder_543
    SuperSpyroFan Diamond Sparx Gems: 9329
    #67 Posted: 18:31:58 26/08/2011
    Quote: DarkCynder_543
    ^ I believe this will answer your question.

    Quote:
    Meanwhile, on a different planet, an evil dragoness wishes to rule the earth. However, she needs more magic in order to rule it, let alone leave her planet. She finds out about the Heart Crystal and its whereabouts. Realizing that this giant heart full of magic has the right amount of magic she needs, she sends her millions (who are medium sized dragons and dinosaurs. no rynorcs or gnorcs) over to Earth to steal the heart. But the heart is too big, so they shatter it into pieces so they can carry it back. The millions hide all the heart shards in certain locations to try and keep them away from Spyro.

    When Spyro and the gang (gang = Sparx, Hunter, Professor, Agent 9, Bentley, Sheila, Sgt. Byrd, Bianca and Elora) find out that the heart crystal got stolen, the Professor notices foot prints on the ground and realises that they’re the marks off evil, and they’re creatures from another planet. Elora replies that there could be danger on the way if those millions stole the Heart Crystal, since the Heart Crystal contains enough magic to destroy anything. The Professor gives Spyro a large UFO like spaceship so he could drive to the other planet. The gang comes with him, knowing that he would need help despite the fact that Spyro wants to go on his own. The Professor stays, along with Elora and Bianca. Elora and Bianca were originally going to go, but they realize that they need to defend the Earth in case something bad happens. Elora still needs to watch over Avalar anyway.

    Rating: E.


    I don't see how this is any different to the original Spyro games. It's simple, and I personally believe that YotD has a slightly bigger storyline, since it also explains that the dragons used to live in the Forgotten Worlds years ago before the Sorceress sent them all away.

    And yes, Astor and Nester are the 2 dragons.

    EDIT: Also, I've decided that not only you can kill fodder to get your health back, you can also pick them up and ether put them down lightly or throw them (which kills them BTW. yet another fun way to kill fodders)



    I like your story idea, but why doesn't the Professor just have a portal ready for the 'gang' to go through to the other planet? Lol. I think the story is different.
    DarkCynder_543 Platinum Sparx Gems: 5210
    #68 Posted: 23:03:19 26/08/2011
    Because all the magic has been taken away, remember. The portals run on that magic, and the Professor can't get a portal ready if there isn't any magic. The portals can't work unless there is magic anyway. He could use orbs to run it, but the orbs are in avalar and there is no way he can get to Avalar, now that the portals are down.

    I suppose the other way makes the game more 'spyroish', if you know what I mean.... I thinking about changing it again anyway. The story isn't final.
    ---
    a true saiyan always sprinkles when he tinkles
    SuperSpyroFan Diamond Sparx Gems: 9329
    #69 Posted: 08:39:38 27/08/2011
    Quote: DarkCynder_543
    Because all the magic has been taken away, remember. The portals run on that magic, and the Professor can't get a portal ready if there isn't any magic. The portals can't work unless there is magic anyway. He could use orbs to run it, but the orbs are in avalar and there is no way he can get to Avalar, now that the portals are down.

    I suppose the other way makes the game more 'spyroish', if you know what I mean.... I thinking about changing it again anyway. The story isn't final.



    What was used to power the UFO? Is it just ordinary fuel, or some spare orbs that were laying around in the Professor's lab? Like just enough to power an object, but not enough for a portal. It kind of makes it a bit strange if you're basing it on an original Spyro game, and the game leaves you with no portals to go to, you just travel on a UFO. Perhaps Spyro needs a special type of talisman from each land to be able to get the UFO further onto the final world? It's interesting, but there needs to be more detail to fully understand everything. Otherwise you are sort of leaving plotholes. If you really wanted to go somewhere with a story, I always find that writing with someone else helps a lot, as they can read and find any mistakes that you make, there's bound to be some. Sorry if I sound rude, but I thought it would be best to be honest, and at least you don't feel ignored.
    Edited 1 time - Last edited at 08:40:32 27/08/2011 by SuperSpyroFan
    DarkCynder_543 Platinum Sparx Gems: 5210
    #70 Posted: 08:25:49 30/08/2011
    The UFO has normal fuel already in it, which is long enough to get to the other planet. But it turns out that the UFO sucks up fuel faster than the Professor thought, so it runs out of fuel and crashes on the planet. Then the supporting characters that aren't helping Spyro need to rebuild the UFO-like Spaceship. I honestly don't see the problem with driving a UFO to the other planet.

    No portals to go through? You go through a portal in every level you go through, just like the first three. There are portals on the planet. The only thing that's different is that you have to use a UFO to get to that other planet. And to make it more 'Spyroish', you collect treasure from that planet. They have different gem counts and colours, however (Green = 1, Orange = 3, Purple = 5 Yellow = 10, Red = 22). You need to smash pots to get to some of them.

    Actually, the Heart Pieces are connected to the UFO-like Spaceship. If the Heart Pieces are inside the UFO, that's all that's needed to run the UFO, since the Heart Pieces's magic runs the UFO. You need three Heart Pieces (which is used to run the UFO) to go onto the next home world.
    There is a Heart Piece in each level. But if there is a mini-game in that level, then the Heart Piece is given to you once you accomplish that mini-game.

    A few things need to change and have a few tweaks, otherwise you will be playing the same game over and over. This game would be similar to YotD if it weren't for the changes.

    All these stuff are explained in the game, except for the last part, of course.

    Nah, that's fine. I'm glad that you pointing out the flaws. That way, I can fix them up and make logical explanations for them, which will make my game better and plot-hole free.

    I'M NAMING THE EVIL DRAGONESS 'CAPTAIN MC BOOGERS' (i wish)
    ---
    a true saiyan always sprinkles when he tinkles
    SuperSpyroFan Diamond Sparx Gems: 9329
    #71 Posted: 09:04:29 30/08/2011
    Quote: DarkCynder_543
    The UFO has normal fuel already in it, which is long enough to get to the other planet. But it turns out that the UFO sucks up fuel faster than the Professor thought, so it runs out of fuel and crashes on the planet. Then the supporting characters that aren't helping Spyro need to rebuild the UFO-like Spaceship. I honestly don't see the problem with driving a UFO to the other planet.

    No portals to go through? You go through a portal in every level you go through, just like the first three. There are portals on the planet. The only thing that's different is that you have to use a UFO to get to that other planet. And to make it more 'Spyroish', you collect treasure from that planet. They have different gem counts and colours, however (Green = 1, Orange = 3, Purple = 5 Yellow = 10, Red = 22). You need to smash pots to get to some of them.

    Actually, the Heart Pieces are connected to the UFO-like Spaceship. If the Heart Pieces are inside the UFO, that's all that's needed to run the UFO, since the Heart Pieces's magic runs the UFO. You need three Heart Pieces (which is used to run the UFO) to go onto the next home world.
    There is a Heart Piece in each level. But if there is a mini-game in that level, then the Heart Piece is given to you once you accomplish that mini-game.

    A few things need to change and have a few tweaks, otherwise you will be playing the same game over and over. This game would be similar to YotD if it weren't for the changes.

    All these stuff are explained in the game, except for the last part, of course.

    Nah, that's fine. I'm glad that you pointing out the flaws. That way, I can fix them up and make logical explanations for them, which will make my game better and plot-hole free.

    I'M NAMING THE EVIL DRAGONESS 'CAPTAIN MC BOOGERS' (i wish)


    Oh, so just to get this straight at the beginning of the game, the Professor just puts fuel into the UFO, and after a while it crash lands onto a nearby planet (I can't help but think of this sounding like Ratchet & Clank) and now Spyro realises from the inhabitants that heart pieces runs everything in this part of the universe. It would have to be in a specific part because it wouln't make sense, my reasoning: Avalar is powered by orbs, Forgotten Worlds is powered by dragon eggs/baby dragons/fully grown dragons? and this universe which you haven't given a name for yet is powered by heart pieces (which now reminds me of Zelda) smilie

    I think if this were a real game I would wish that the gem count should have been kept the way it was, it's sort of less complicated that way, but it's not a great big deal.

    Most heart pieces is great for having mini games, just like Spyro 2 & 3, but maybe there should be a few hidden ones too?

    Call her Captain Goonro!
    DarkCynder_543 Platinum Sparx Gems: 5210
    #72 Posted: 08:00:14 01/09/2011
    That's actually not close at all.

    The UFO-like Spaceship was just one of the Professor's experiments. Since it already has some fuel in it, he decided to let Spyro borrow it since there is no other way to get to the planet. However, he miss calculated on how far the planet is and how much fuel is needed to get there, so it crashed on the planet. I know it sounds similar to R&C, but it's impossible to come up with an idea without it somehow sounding familiar to something else.

    The planet has no magic on it whatsoever. It runs on nothing. There was a little bit of magic on it a couple of years ago, but Nayra took it all for herself. Therefore, everyone moved out of the planet. Only Cynder (who planned on moving out to Earth soon because it's boring on that planet), Nayra (which is the evil dragoness) and her army of dragons and dinosaurs remained. The only magic that's on the planet is in Nayra's use. She's not satisfied on ruling a planet that has nothing on it, so she decides she wants to invade and rule Spyro's world (which happens to be the unlucky world, since it's the closest world to her planet). However, in order to rule Spyro's world, she needs a lot more magic. She sends her millions over to collect the Heart Crystal from Spyro's world, which is a Heart Crystal that rules the Dragon Realms.

    It's a completely different planet and is not connected to Spyro's world in any way. That's why the gem's colour and gem count are both different (which I believe makes sense).

    No. But there are Dragon Eggs that you also have to collect from thieves as well, which you have to chase down. They will be hiding in certain areas (some easy, some hard) and sometimes you need to think outside the box in order to get to them. The dragon eggs act as the hunting collectables while the Heart Pieces just act like Talismans (and orbs, since you have to complete mini games in order to get them).

    OH GOD, I HAD A FEELING THAT THE NAME 'HEART PIECES' SOUNDED FAMILIAR. It came from Zelda. Now I'm calling them Heart Crystals (even though Heart Pieces makes more sense).
    ---
    a true saiyan always sprinkles when he tinkles
    SuperSpyroFan Diamond Sparx Gems: 9329
    #73 Posted: 08:18:03 01/09/2011
    Quote: DarkCynder_543
    That's actually not close at all.

    The UFO-like Spaceship was just one of the Professor's experiments. Since it already has some fuel in it, he decided to let Spyro borrow it since there is no other way to get to the planet. However, he miss calculated on how far the planet is and how much fuel is needed to get there, so it crashed on the planet. I know it sounds similar to R&C, but it's impossible to come up with an idea without it somehow sounding familiar to something else.

    The planet has no magic on it whatsoever. It runs on nothing. There was a little bit of magic on it a couple of years ago, but Nayra took it all for herself. Therefore, everyone moved out of the planet. Only Cynder (who planned on moving out to Earth soon because it's boring on that planet), Nayra (which is the evil dragoness) and her army of dragons and dinosaurs remained. The only magic that's on the planet is in Nayra's use. She's not satisfied on ruling a planet that has nothing on it, so she decides she wants to invade and rule Spyro's world (which happens to be the unlucky world, since it's the closest world to her planet). However, in order to rule Spyro's world, she needs a lot more magic. She sends her millions over to collect the Heart Crystal from Spyro's world, which is a Heart Crystal that rules the Dragon Realms.

    It's a completely different planet and is not connected to Spyro's world in any way. That's why the gem's colour and gem count are both different (which I believe makes sense).

    No. But there are Dragon Eggs that you also have to collect from thieves as well, which you have to chase down. They will be hiding in certain areas (some easy, some hard) and sometimes you need to think outside the box in order to get to them. The dragon eggs act as the hunting collectables while the Heart Pieces just act like Talismans (and orbs, since you have to complete mini games in order to get them).

    OH GOD, I HAD A FEELING THAT THE NAME 'HEART PIECES' SOUNDED FAMILIAR. It came from Zelda. Now I'm calling them Heart Crystals (even though Heart Pieces makes more sense).



    Ok, pretty interesting. What's the name of the planet that Spyro crash lands?
    Heart crystals sounds a lot better for some reason.
    DarkCynder_543 Platinum Sparx Gems: 5210
    #74 Posted: 23:22:43 01/09/2011
    i dunno yet
    ---
    a true saiyan always sprinkles when he tinkles
    nyx Blue Sparx Gems: 802
    #75 Posted: 13:59:48 02/09/2011
    mine would be a grown up spyro and a grown up cinder. and they are at this new world and then **** goes down
    ---
    please support my avatar size movement
    //forum.darkspyro.net/spyro/viewposts.php?topic=53436
    Prysom Ripto Gems: 131
    #76 Posted: 08:47:26 03/09/2011
    Mine would be... well, anything better than the newer ones...

    I'd probably try a more true to the original, or what I call a Spyro-M, which is a spyro game that would rework canon to make sense (I must say, virtually every reboot of ANY concept must burn in hell), and make a spyro game that is rated M, due to violence, blood, and junk.

    Primarily, the idea would be Spyro in a war torn Earth, fighting of some faction led by an insanely powerful character, and crap, unlike Malefor, I'd like it to be something that at least SEEMS decently evil. The new thing I would introduce is some kind of Soul Bar, along with a coop mode, and continual combat would fill it, where your coop player could go into a Dual Form with you, combing parts of your appearances and making you hellishly powerful. Would also make the coop player human, but more of an epic Auron-like Character, to allow the Dual Form to be bipedal. Gems would go back to being monetary, Sparx would be used as a health system with FIVE hits, seven upgraded.

    I would allow the human melee weapons and firearms, cause who doesn't like swords and pistols? Though, more Spyroized pistols. And yes, they would be violence and blood. Ripping bodies in half, impaling, decapitation, dismemberment, throat slits, yadda yadda yadda. As well, I would allow Spyro to have a larger array of melee assault. I would make kicks, wing slashing, tail impalement, and yes, Spyro would be able to sink those pretty little fangs and teeth of his into his enemies flesh, because I'd allow gnawing, chewing, biting, and other mouth moves. That means that also spyro would have bloody gruesome moves, like tearing a person apart with a bite, slitting throats with a razor sharp flick of the wings, impale hearts and brains with the tail barb, and dig his little ferocious claws into organs and RIP EM OUT.

    Additionally, I'd allow Spyro to get purchasable armor (Guess who from?), for the shins, paws, underbelly, back, wings, tail, and head. The human would get that as well. The human's weapons that are firearms would require ammo. As well, Spyro can get two rudimentary black powder pistols mounted on top of his front paw gauntlets, which also require ammo, and have stylized finishers.

    All weapons, clothing, and armor would be purchasable via gems.

    Spyro himself would be about 20 or 21, so not too much older than he would have been based on appearance and voice in DotD. So Spyro gets a bit deeper a voice, a little stouter and more heroic, little bigger, not much, but enough to be satisfying. His flame breath would be rated in 3 levels and could be made more powerful based on the returning idea of Fury Bars. First is standard, second is supercharged, then those godmod type powers from TLOS. As well, the Ice, Electricity, Earth, and Water breaths return from previous games, all with some fantastic finishers. New breaths would be Air, Poison, and Darkness. Again, awesome finishers.

    Free flight would be allowed all the time, just like in DotD (Amazing no one else thought of it, yet some random Frenchies got it), and the double jump can be upgraded to triple and quadruple jumps. The first jump would be normal, but the second and third would frontflips (like when Spyro is shot out of the Fireworks Factory Cannons in YotD), and the last would be a T-pose backflip, what skateboarders would refer to as a "Christ Air Backflip". This would allow for jump puzzles to an extent, because free flight on a constant basis drains from a newly made fatigue bar that limits possible flight time to a max of two minute stints.

    Weapons like flails, pikes, swords, etc would be available for the human. For Spyro, new combat moves could be paired with breaths to make breath finishers for combat moves and combos. As well, his weapon upgrades would be better gauntlet pistols, better armor, better wing blades (part of the wing armor(See, Cynder's kinky S&M shackles have a use), and where Spyro's teeth could get sharpened, and have his claws dipped in increasingly stronger and more powerful metals, and eventually even things like diamond and other ultra strong materials.

    But don't think I'd bring back Cynder. Crap, I want a VIOLENT game, not a PORN game.
    DarkCynder_543 Platinum Sparx Gems: 5210
    #77 Posted: 01:17:10 17/09/2011
    bump.
    ---
    a true saiyan always sprinkles when he tinkles
    ccrogers15 Ripto Gems: 248
    #78 Posted: 13:16:00 06/10/2011
    im making one right now with unity 3d. Also this guy named mrhoix is working on spyro eclipse. Im working on a true spyro enter the dragonfly. Its gonna have everything enter the dragonfly did, except better and i wont have a set release date so it will be in development till its 100% done. Which will be around 2013. Also unity 3d is a game engine to let you know, and the game is around 10% done. When the engine and worlds and such are done, i need voice actors.
    Prysom Ripto Gems: 131
    #79 Posted: 18:51:33 06/10/2011
    Yeah, that part would be difficult. But Eclipse is turning out to be quite great so far, considering how young the project is.
    sonicbrawler182 Platinum Sparx Gems: 7105
    #80 Posted: 19:15:44 06/10/2011
    I'd make "Spyro Dimensions".

    4 Eras.
    3 Spyros.
    1 Epic Adventure.

    ....Dammit, it doesn't work as well as with Sonic Generations. smilie
    ---
    "My memories will be part of the sky."
    RadSpyro Gold Sparx Gems: 2007
    #81 Posted: 20:37:55 06/10/2011
    Quote: sonicbrawler182
    I'd make "Spyro Dimensions".

    4 Eras.
    3 Spyros.
    1 Epic Adventure.

    ....Dammit, it doesn't work as well as with Sonic Generations. smilie


    Do want smilie
    ---
    TUMBLR
    DEVIANTART
    Visit me and stuff.
    FlamingSheep Yellow Sparx Gems: 1041
    #82 Posted: 21:19:23 06/10/2011
    Quote: sonicbrawler182
    I'd make "Spyro Dimensions".

    4 Eras.
    3 Spyros.
    1 Epic Adventure.

    ....Dammit, it doesn't work as well as with Sonic Generations. smilie



    That sounds epic.... I like that Idea (imagineing Original Sparx meeting TLOS Sparx.) I definitely play that if it was a gamesmilie.
    SuperSpyroFan Diamond Sparx Gems: 9329
    #83 Posted: 21:57:06 06/10/2011
    Quote: sonicbrawler182
    I'd make "Spyro Dimensions".

    4 Eras.
    3 Spyros.
    1 Epic Adventure.

    ....Dammit, it doesn't work as well as with Sonic Generations. smilie



    Imagine kids playing that, they'd get confused wouldn't they?
    InfinityGuy Red Sparx Gems: 40
    #84 Posted: 03:17:55 10/10/2011
    This is very bad...

    Okay it starts 4 years after Dawn of the Dragon and Spyro and Cynder are living peacfully in the valley of avalar. But 2 years earlier they found a temple with a large glass mirror with different people all over the realms faces apearring on it. Soon they found ot that the mirror holds the fate of every living creature and the world. So as heroes they stay there to protect it. But as they stay there the faces in the mirror only seems to be have Spyro and Cynder faces appearing in it. No one else. Anyway back to the 4 years later a dragon from a realm of unknown named Luxor and fights the two heroes but the battle is quick and spyro and cynder are knocked out. As they are knocked out Luxor destroys the mirror. When the two heroes awaken they find that they are seperated ( the game would be split into two parts level by level between Spyro and Cynder like riku and sora....or something) A great spirit tell Spyro and Cynder that because the mirror was destroyed that every choice they make big or small will effect their future in a huge way( which makes the game have many endings).Sparks will also be in the game. Anyway when they make that choice they are able to see there choices effect. Like in one part Spyro has to kill a boss with his dark spyro and he sees his future like this. [User Posted Image][User Posted Image]

    creepy huh?


    Main Characters: Spyro, Cynder, sparks

    Antagonist: luxor( red dragon i think), Evil future Spyro, Evil future Cynder( from the vision not adult cynder)

    You will fight luxor 3 times

    You will fight Evil Future Spyro and Cynder once each

    You will fight dragons from Luxor's army( I might make him from a different world)

    Elements; Spyro: Fire; Ice; Earth; lightning(will be purple); darkness (only if you take the darkspyro path)

    Elements: Cynder:•Fear;Shadow;Poison;Wind


    And thats all i got
    ---
    Im the guy who's life is Infinite
    Check out ma youtube channel at http://www.youtube.com/user/DassidaFilms
    InfinityGuy Red Sparx Gems: 40
    #85 Posted: 12:03:58 10/10/2011
    I dont't know why but i think morgan freeman should play a role in my game.....or something
    Anyway my game is a 1player (sorry)
    ---
    Im the guy who's life is Infinite
    Check out ma youtube channel at http://www.youtube.com/user/DassidaFilms
    InfinityGuy Red Sparx Gems: 40
    #86 Posted: 12:11:54 10/10/2011
    In ma thing drakness will be different than shadow
    [User Posted Image][Imgur](http://i.imgur.com/gnohn.jpg)
    this is what spyro's darkness breath would look like but darker
    ---
    Im the guy who's life is Infinite
    Check out ma youtube channel at http://www.youtube.com/user/DassidaFilms
    lemmingluv Ripto Gems: 907
    #87 Posted: 14:46:18 10/10/2011
    ^please don't double post, its against the rules.

    On Topic: I would make a cross over of all three Spyro universes (Classic, Legend, Skylands).

    An evil villian has captured Elora, Ember, Cynder, and Sonic Boom, leaving open rips between each universe in the process to suck the Spyros back to Artisans where they meet. They decide to form an alliance and follow the villian as he trashes the worlds.

    The three Spyro's (and a fourth character from any of the three universes of your choice) would start in Artisans and have to work through the levels in Spyro 1, then they would proceed to Avalar and through those levels, then to the Forgotten Worlds level.

    The Spyros end up at the old lair of the Sorceress for what they think is the final confrontation, however at the last second, the villain makes a new rip in the universe and disappears into it. The Spyro's jump in after him and discover themselves in the Legends universe.

    It would go on like that until you got to the end of the Skylanders game as well, then you would be transported to the villians home world where the girls are being held captive and the villain finally reveals himself. Then of course the final confrontation will happen, and it would probably have some of those slo-mo combo attacks like in DotD or something.
    daimondcynder21 Yellow Sparx Gems: 1218
    #88 Posted: 07:54:35 12/10/2011 | Topic Creator
    wow, awesome ideas, i've got one idea, all planned out, but i could be sitting here for hours typing it down
    Jaxynde Red Sparx Gems: 59
    #89 Posted: 09:02:13 12/10/2011
    im not trying to spam advertise here, but you guys should totally read my forum topic, its almost exactly like this smilie. i might sound a bit overhyped, but hey, this IS my first post. im really excited to finally discuss my dream without being made fun of smilie
    daimondcynder21 Yellow Sparx Gems: 1218
    #90 Posted: 08:18:00 16/10/2011 | Topic Creator
    i've got a game where you create your own dragon, but spyro is in it, you just have to save him, i'd write it out, but i'll be here a long while
    okami12 Gold Sparx Gems: 2205
    #91 Posted: 12:38:40 16/10/2011
    have a game like the orginal 3 but you could play as spyro and cynder

    have some FULL free flight levels (like panzer dragoon saga)
    airal boss and ground bosses (using tail and fire attacks)
    have some homeworlds and portals again
    being able to swim again (spyro had the best swiming controls)
    and some 2D levels


    HHAA i am soo unorigal!
    Edited 1 time - Last edited at 12:39:19 16/10/2011 by okami12
    lemmingluv Ripto Gems: 907
    #92 Posted: 17:34:45 16/10/2011
    Quote: daimondcynder21
    i've got a game where you create your own dragon, but spyro is in it, you just have to save him, i'd write it out, but i'll be here a long while



    that would be cool! i've always wanted a game where you could make your own dragon!
    daimondcynder21 Yellow Sparx Gems: 1218
    #93 Posted: 01:25:08 17/10/2011 | Topic Creator
    yeah, its co'op so you and a friend design a dragon and elements each, you have to go from contenet to contenet, freeing each from the darkness. there would bs 34 contenets and 3 hidden islands. if you and a friend complete the game 100% you'd unlock a bonus relm with two player activities such as;
    Races:Running and flying
    Level races; who can complete the level fastest
    battles; have a full on battle, whos strongest?
    Players can roam as far away from eachother as they want, but they have to face bosses together.
    its same with 1 player, but to unlock the bonus relm, it has to be completed with 2 players.
    and theres game difficulty. all the level items change places with a different difficulty.
    theres tonns more, i filled a whole 200 page writing book with it.
    oh yeah, it would be titled 'Dragon Legacy'
    Prysom Ripto Gems: 131
    #94 Posted: 01:33:54 17/10/2011
    I stopped hoping for good Spyro games after ETD. Worst $7 I ever spent.
    AntauriWolf Yellow Sparx Gems: 1248
    #95 Posted: 01:45:42 17/10/2011
    Spyro: The Rise of Nostalgia


    Spyro embarks on an adventure like no other. Well, not really. It's a rather familiar concept. Probably.
    Spyro has to go through these different levels through time and space. He travels through different eras and times while battling meanies. The main bad guy is some psycho who wants to control the whole universe by changing events in time to mold his own twisted future.
    During Spyro's adventures, this bad guy uses the surroundings to his advantage, since he can control time, by changing something in the scenery to throw Spyro off, and stuff like that.

    There's a rather surprising, but predictable, plot twist at the end of the game. One that'll either make you go, "OMG WTF", or "Oh yeah, never saw that coming. |:". It's either you saw it coming or not.


    Sorry if this sounds like someone else's idea. I didn't really look at the other posts, and just kinda BSed this whole thing.
    cpay97 Ripto Gems: 172
    #96 Posted: 19:49:43 17/10/2011
    I'm torn on EtD. I love to play it and it's fun in general to play, however it wasn't much for plot or story. It did have rather open gameplay though. But I did not like the whole bubble breath and dragonfly concept.
    Prysom Ripto Gems: 131
    #97 Posted: 20:30:16 17/10/2011
    The lightning and ice breath wasn't a half bad idea, it's just the game was too rushed.
    Skorpion216 Ripto Gems: 340
    #98 Posted: 23:25:25 17/10/2011
    Make a video game of The Legend of Spyro: The Arguable Ally.
    cpay97 Ripto Gems: 172
    #99 Posted: 23:30:37 17/10/2011
    Perfect for the thread about an M rated Spyro game. I like how you named a dragon after yourself and hit on Cynder, especially the part where he says that Cynder would put him on a leash, and stroke his--- EWWWW you sick freak!!! (Spyro's just jealous :') )
    Prysom Ripto Gems: 131
    #100 Posted: 00:49:47 18/10/2011
    I find the little Draconic snippets to be much better...
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