What do you think would have been different about Dawn of the Dragon if Krome had made it instead of EL?
Some things we know that would have been different:
* character designs
* the title would have been The Darkest Hour
* many story elements (in his blog, LoS character designer Jared S. Pollen said that the Krome team contributed a lot of ideas to ANB and TEN, which implies that the same would have happened here)
Also, I know there was some Krome concept art for the game. Does anyone happen to have that handy to share?
Now for the first opinion of the post.
Personally, I would have preferred it if Krome had made the game. Since I was playing for the story and little else, I had come to expect a certain feel and consistency to the series which was absent when EL took over. It's unclear if Krome would have used similar gameplay to ANB/TEN, but I wouldn't have cared either way. Gameplay has never been a strong part of LoS in my books.

For me DotD is a lot worse then that I'm afraid.

darkspyro
net