darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Skylanders Trap Team VS. Disney Infinity 2.0: Reviews of STT (OCT. 5!)
mantez Emerald Sparx Gems: 3167 |
#151 Posted: 23:53:23 25/09/2014
The problem with DI is they are lazy, they give you average playsets which are short and have little re playability and want the community to make the rest game for them. Toy Box is a great mode if you like that kind of thing and I rather play my games than make them. I can't even cross over Marvel characters from the same universe in to other playsets.
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Gullible is not in the dictionary. |
Plordigian Blue Sparx Gems: 626 |
#152 Posted: 01:03:27 26/09/2014
Quote: Tigorus
And that is what is so sad and disappointing about Disney Infinity 2.0. They just don't care about making a solid product. They try to hide their unimaginative laziness behind the Disney and Marvel properties and do nothing to enrich them. There may as well be NO lore from the past decades, because they neither use it in an interesting way, nor meaningfuly expand upon it. I can get the same enjoyment from the figures if I truly "bring them to life" by giving them electronic machine parts and then watch them run around my living room scaring the cats. Peter Parker would be disappointed with Disney; they have great power to wield characters we all know and love, yet they irresponsibly pimp those images for the almighty dollar.
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1Jn47 |
GameMaster78 Emerald Sparx Gems: 3321 |
#153 Posted: 02:17:34 26/09/2014
Quote: mantez
Very well put. LBP and games like Minecraft do it, too. Gamers waste their life building levels while the rich get richer. See, with screenwriting, I have the ability to create a world that can sell anywhere from 50,000 dollars, to a staggering 2 mil+, depending on how good the story is. I'd rather create something that will get me somewhere, rather than create something and get no sense of satisfaction.
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Wii U: GameMaster1178, XBL: GameMaster1178, PSN: megax28 |
skylandersspyro Emerald Sparx Gems: 3872 |
#154 Posted: 02:33:19 26/09/2014
Wow i beat the Avengers playset in 4 hours! no so Infinite...
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Uh Uh Uh! You didn't say the magic word! |
GothamLord Yellow Sparx Gems: 1790 |
#155 Posted: 02:35:03 26/09/2014
Gamers "waste" their lives playing video games. Period. Doesnt matter if its dungeon crawling or building their own levels. Lets not try to bash on a playstyle of gaming just because you dont like it. You are an adult, you have your own family to support. If you want to create something, sure you want a different sense of accomplishment. A ten year old? A fifteen year old? Far different viewpoints of life and enjoyment of gaming. I've had paragraphs of talk on the boards here about being an adult and where I want to spend my money on games when I have limited time or other resources.
DI is a completely different game compared to Skylanders. Its an Apple vs. an Orange. Both are fruits. Both are "Toys to life". The taste is different, the color, the shape, the texture. Will be getting Nintendo's Amiibos (spelling?) here soon. We'll have another completely different one to compare them too. A pomegranate. Both games have their faults. Both have their good points. Disney isnt lazy with their game. They made a different experience. They are clearly approaching things from a different angle. Activision cant even patch their games with obvious bugs. Activision is hardly able to make claim of a solid product in comparison to the competition. Its a Skylanders site, well more so Spyro that has kinda evolved into something else over time. So its expected that people will fight with fervor over Skylanders over DI. Lets me honest though in mudslinging. Neither product is perfect. Neither product is claiming to offer the same experience. Nor should it be expected from them. |
Edited 1 time - Last edited at 02:37:46 26/09/2014 by GothamLord
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skylandersspyro Emerald Sparx Gems: 3872 |
#156 Posted: 02:40:42 26/09/2014
agree...
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Uh Uh Uh! You didn't say the magic word! |
mantez Emerald Sparx Gems: 3167 |
#157 Posted: 03:11:32 26/09/2014
Quote:
When it comes to playsets I think they are. The marvel playsets are short unpolished and repetitive. I have only played Avengers and a little bit of the SM playset. There is no reason not to have Spider man cross to the Avengers after all he has a closer releation to the avengers than Nova does. Not mention the fact the Daily bugle and other land marks from the Avengers playset are missing it't meant to be the same universe after all.
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Gullible is not in the dictionary. |
GothamLord Yellow Sparx Gems: 1790 |
#158 Posted: 03:21:07 26/09/2014
No reason? I can easily give you one. Its silly but its a real one. Its based on movie studios and contracts. You notice its Ultimate Spider Man? From the cartoon and not the movies. Spider-Man is too large of property to not make into a toy for kids. Its gonna sell. But Sony owns the movie rights. Disney doesnt want to promote toys for movies that arent in their MCU. Nova or at least the Nova Corps is connected through Guardians right now. We can throw those cross overs around. Its also why there isnt a Daily Bungle or a Baxter Building in New York. Do I believe that all the figures should be able to cross over? Sure, it would be nice. But I'm not going to flip my lid over it.
If you want to call them short, i'm not going to argue there. They are still however longer than an Adventure Pack from Skylanders. I can play an Adventure, maybe two-three times to get all the hidden items and zones and its done too. Bashing the playset on length isnt really fair. Its NOT the main game. The Toybox is. You dont need the Avengers playset, therefore its extra. Just like you dont need Tower of Time, Darklight Crypt, or any other pack for Skylanders. |
Edited 1 time - Last edited at 03:22:19 26/09/2014 by GothamLord
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Plordigian Blue Sparx Gems: 626 |
#159 Posted: 03:35:08 26/09/2014
I don't expect one game to be better than the other. I don't care which one is better. I only care if a game is good, and worth the cost. I have no interest in slinging mud at consumers or fans, nor making judgements regarding their character or loyalty. When it appears that the only people who are singing Disney Infinity 2.0's praises and defending its shoddy gameplay are those who have placed so much hope and expectation into it that they simply cannot accept its shortcomings and lack of value, we have no choice but to question that perspective.
Spidey not being in the Avengers playset has nothing to do with rights to the character. If they couldnt't confine him to the playset, no one would spend $35 for it. It's a web of restrictions (pun intended) that create the illusion of value where little exists.
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1Jn47 |
Edited 1 time - Last edited at 03:47:53 26/09/2014 by Plordigian
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Tigorus Emerald Sparx Gems: 3589 |
#160 Posted: 03:45:37 26/09/2014
I think we can agree that both franchises have both good and bad points. The more I look at it the harder it is to run parallel comparisons of the two franchises. Skylanders is offering a main cohesive story with some side elements. While D.I. is offering modular, short, objective based scenarios along with the Toy Box and newly added mini games to supplement the game. With the Toy Box being such a huge selling point for D.I. it's hard to compare since Skylanders doesn't have anything like that (I really wish it did though).
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GothamLord Yellow Sparx Gems: 1790 |
#161 Posted: 03:55:08 26/09/2014
Quote: Plordigian
And value to cost is going to be a matter of personal taste. It'll differ from person to person. A majority of people might agree with that opinion. An majority of people may not. The big boys like IGN arent going to support these "toy to life" games much beyond the initial outing because its not new and groundbreaking, nor is it mature enough for the average gamer demographic. Sorry, traps isnt really all that different in terms of technology. As for DI vs Skylanders again, neither is the same game, what you value as "good" - as you just said is all you care about - from your play experience will vary. There are just as many people unwilling to accept Skylanders/Activisions short comings with the recent Trap Team game, and willingly follow the game blindly like sheep and throw their money at it just the same. Will everyone? Of course not. But it doesnt change the facts. Trust me. Find the Speculation thread. I'm far from a DI supporter. I've been with Skylanders from day 1. And YES it does have to do with rights. Marvel/Disney has been very vocal on this fact when it comes to the properties that Fox has the movie rights on. Sony to a lesser degree. |
Plordigian Blue Sparx Gems: 626 |
#162 Posted: 04:11:17 26/09/2014
The reviews are not mentioning a lack of innovation so much as a lack of fun.
There's only one reason why the play sets are not the biggest part of the game. The people-hours required to design them with quality and diversity was not cost effective for Disney. Activision is fully aware of the shortcomings of Disney Infiity 2.0. They can't top the recognition of Marvel; so only five revealed reposes. How do they convince consumers to purchase their product instead of their competition's? Keep the details of new-element characters under wraps, information slowly, teasingly, leaking out; until release day, when the shiny newness, dynamic designs, and solid gameplay from a reliable, hard-working development company send people into a purchasing frenzy, word-of-mouth spreading like wildfire. If most parents do research before spending their hard-earned dollars, Trap Team is gonna sell boatloads more than DI2.0.
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1Jn47 |
Edited 2 times - Last edited at 04:57:16 26/09/2014 by Plordigian
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Snap Shot Gold Sparx Gems: 2672 |
#163 Posted: 04:27:37 26/09/2014
If anything di has encouraged skylanders to innovate and the same can be said the other way round. Either way the two games are unique in their own way appealing to those who like the game play they offer.
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Croc and Roll |
GothamLord Yellow Sparx Gems: 1790 |
#164 Posted: 04:53:10 26/09/2014
Quote: Plordigian
And DI isn't fully aware of the shortcomings of Skylanders? Internet anyone? And your examples of what you say are ways to convince consumers are the exact reasons why I'm NOT interested. The cloak and dagger nonsense has been annoying this year. The backpeddling on claims, the straight ignoring of questions. Its not productive PR. If parents do their research they see they are getting double dipped on these minis, and that all these traps might be worthless come the next game. I dont deny Toys for Bob works hard, but you also called the other side of the coin lazy. Your starting to build towards strawmen arguments. Also no one here has Trap Team yet, lets not put the cart before the horse. Theres no solid gameplay to confirm for anyone. If Activision has any reliable aspect from their years as a company its that the game will be released with bugs. And Skylanders will NOT get a patch for any of these bugs we find. There are three games of that to use as proof. "Escape the Kiln," and "Assault on Asgard." are both Toybox games that are the discs that come with the starter. Most reviews have ignored these. Both of these are about three to four hours of gameplay content. These are games made within the mechanics of the toybox that everyone has access to. Let that roll around in your head for minute. Everyone that gets the game has the ability to make their own levels that can be 3-4 hours worth of gameplay in them. |
mantez Emerald Sparx Gems: 3167 |
#165 Posted: 04:55:18 26/09/2014
Quote:
I am sure you can provide links to back up your claim. It should be noted that I'm not saying DI is a bad game. (I own everything for both) I am just pointing out it's short comings and that Disney have much to improve on and in my opinion I think skylanders is a more polished experience. Look at LBP it's a create your own levels type of game and it decent story modes which showcase the building mode. There is no reason Disney should be able to create a more polished playset.
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Gullible is not in the dictionary. |
BeBoss Green Sparx Gems: 443 |
#166 Posted: 05:09:09 26/09/2014 | Topic Creator
At least in infinity you can attack another player. Either way though, both games are still my favorite with bad points and good points. Ambiio can stand right next to them.
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My friend code for the 3ds is 3024 - 7878 - 9881. Let's play! |
GameMaster78 Emerald Sparx Gems: 3321 |
#167 Posted: 05:10:05 26/09/2014
Outside of being secretive, TFB hasn't back peddled on anything, unlock that hack John V., who stated that Infinity 2.0 characters would work on the first game. Look how that turned out. I guess that guy thought people would forget he mentioned that. Now he's throwing out that word title update again. I bet we get said update, but only for two additional figures before it becomes a waiting game for the next Star Wars game, so they can rely on its characters to sell a game because they don't have a shred of originality when it comes to making games. Disney should leave Disney games in the hands of Tetsuya Nomura. He's the only one that's made a good Disney game.
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Wii U: GameMaster1178, XBL: GameMaster1178, PSN: megax28 |
Plordigian Blue Sparx Gems: 626 |
#168 Posted: 05:10:11 26/09/2014
Quote: GothamLord
Now this has potential.
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1Jn47 |
GothamLord Yellow Sparx Gems: 1790 |
#169 Posted: 05:10:44 26/09/2014
Sure. I'll drop one with a number of Liefeld's quotes. If we really need more, we can swamp the thread.
http://www.trailerheroes.com/2...to-shutout.html Rob Liefeld broke the news on his Twitter feed back in June. There have been numerous articles on it since then. You think the Death of Wolverine storyarc is random? The killing of Fantastic Four titles? Quote: — robertliefeld (@robertliefeld) June 1, 2014
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mantez Emerald Sparx Gems: 3167 |
#170 Posted: 05:16:38 26/09/2014
If that's the case why make spider man at all? Shut outs won't work and the movies will still make billions. All they are doing is hurting the fans who want the content and don't care about the corporate BS.
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Gullible is not in the dictionary. |
GothamLord Yellow Sparx Gems: 1790 |
#171 Posted: 05:29:30 26/09/2014
Spider-Man sells? He's globally recognized. Disney/Sony are on far better terms than Disney/Fox. Disney is FULL shut down against Fox, while they are still willing to work out deals with Sony. Sony ended up giving up their toy rights of SpiderMan back earlier this year I believe. Hence why we even have SpiderMan anything. They dont want to make Movie-Spidey though, as they dont want to promote Electro, that mess of a Green Goblin that was Harry Osborn, Rhino, and whatever else they have planned with Venom or the Sinister Six movies. All tie-ins that would Marvel has full rights however to all their characters via cartoons though, so throw in Spider-Man via the Ultimate cartoon.
Its movie studio politics. I dont claim to get them. As said, the fans are the ones that normally get disappointed in the end. |
GothamLord Yellow Sparx Gems: 1790 |
#172 Posted: 07:45:46 26/09/2014
I posted this in the Video Gaming section, but given the discussion about DLC a page back or so and how it relates to the game's future in comparison to Skylanders, I thought it might be curious to make sure some other people saw it
Quote:
I'll also throw this in here as well - Clearly there are blanks in the honeycomb that don't need to be there. The roster could be far more evenly laid out. |
Unreallystic Emerald Sparx Gems: 3054 |
#173 Posted: 12:56:36 26/09/2014
Quote: GothamLord
Doens't mean Activision couldn't to a Smash Bros style Skylander game... I'm just saying...hahaha I keep thinking about this topic because I'm putting time into DI actively now while waiting for Skylanders, and unlike last year, I've got way more financial burdens, I bought a house, I got a new kid on the way, I bought a house (haha) so I can['t just 'buy everything' like I did last year. With DI2.0, due to sales, I bought a bunch of disc (only ones that were double round disc as I don't care about textures). The alt costumes are 'cool' (still no Red Hulk... DISNEY ARE YOU LISTENING), but I'm finding that just like last time, I have no real plans to ever use them...they are like 'items' in Skylanders...you use them because you have them, not because you really want to. so when I sell all my DI1 stuff, I'm most likely going to sell all the disc I just bought haha. But anyways I spent a few hours in toy box mode last night, it is a bit better than last time...I think I can successfully pull off the 'Danger room' idea I wanted to do in Incredibles, I had to earn money to unlock everything though (quick trick for money, make two buttons, one for on and one for off. Tie them to a repeater that ties to 5-6 enemy generators, set them to avengers or GotG playsets do NOT do toybox enemies. Then turn it on with someone like Groot or Thor, beat them up till you get your special move charged up, herd them up, do your special in the middle of the spawn point, then just jump up, attack, jump up attack, until you can do your special again, over and over. I got Groot to 11 and made like 20k in like one hour or so.) with the newer villains and the slightly better combat, I think the Toy Box might be better off this go around than I initially gave it credit for. Side note, hopefully I'll publish my Avengers map tomorrow - Age of Ultron MUAHAHAHAHAHA. If I'm right about the Toy Box this go around though - now that I've spent more time in it - it might actually blow skylander's replay value out the water. I mean what I listed above can easily be TURNED into 'Kaos Mode', only you can use Disney IPs instead of Gill Grunt. Skylanders is prolly gold already, but I'm really hoping they dumped a fair amount of post main game content. - Unreall |
min8or Yellow Sparx Gems: 1030 |
#174 Posted: 13:12:48 26/09/2014
Quote: Unreallystic
courtesy of sheriff woodyhttps://www.youtube.com/watch?v=Ze5A6wtdDGQ
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271figures+11Vehicles+55Traps(+Outlaw,Riot,Steamed,Rebel,Steampunk)+38Magic Items TrapTeamNeeded:Life and Water Minis (s2) |
Unreallystic Emerald Sparx Gems: 3054 |
#175 Posted: 13:35:03 26/09/2014
My jaw has been open for the past 5 minutes watching that.
I was close, I ironically HAD a killswitch, but didn't know how to work it. But it was admittedly fun smashing things with Groot. - Unreall |
min8or Yellow Sparx Gems: 1030 |
#176 Posted: 13:45:13 26/09/2014
yeah it does kinda kill actually playing the game
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271figures+11Vehicles+55Traps(+Outlaw,Riot,Steamed,Rebel,Steampunk)+38Magic Items TrapTeamNeeded:Life and Water Minis (s2) |
GhostRoaster Yellow Sparx Gems: 1803 |
#177 Posted: 14:02:06 26/09/2014
Quote: mantez
Well, skylander levels don't go very far either. Both have things that absolutely annoy me, and both have strengths. But lazy? I know both TfB and VV work hard...I think there are Acti and marketing decisions being on game design made that is maximizing their profit and overall killing what could be an even more immersive experience .... and I call THAT lazy.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Edited 2 times - Last edited at 14:11:19 26/09/2014 by GhostRoaster
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Unreallystic Emerald Sparx Gems: 3054 |
#178 Posted: 14:35:42 26/09/2014
I can't call Disney lazy, but I will openly admit that Skylanders looks like it took WAY more work. Between attention to details in the models, the volume of new characters to model, the trap masters AND the villains, along with extremely detailed backgrounds and stages? Comparing that to the 'simpler' art styling of DI, with re-used set pieces, and new pieces that are really just cut and paste with modifications, I'm not going to pretend like I don't think GotG was the only playset with real work dumped into it.
I make no bones about it, for all purposes, DI2.0 is DI1.0 w/ "Marvel" and some updated controls/options. And HORRIBLE LOAD TIMES. - Unreall |
defpally Emerald Sparx Gems: 4158 |
#179 Posted: 15:23:47 26/09/2014
Quote: GameMaster78
You seem to REALLY be upset that you can't play Marvel figures in last year's game. A feature Skylanders has NEVER had, yet you love that game. Besides even if you could it would just be in the Toy Box, because the Playsets would not include those figures. So basically, you are upset that you can't play the new figures in a much more restricted Toy Box with less features and is harder to use. And that is the sole reason you call him a "hack". Because he was open and stated a feature goal that didn't pan out (yet, who knows in the future since they do actually patch their game). There is a reason Activison never has this problem, because they don't tell us squat. Activision shuts down YouTube channels and locks anyone they actually show things to under crazy restrictive NDAs. You can't pre-order most of their figures because they give us ZERO idea when things will come out after the first release. You want to play the new figures in the Toy Box without buying the new Starter (which is what you think is so bad)? Buy the digital version of 2.0 for $19.99. Wait long enough and it might be free like 1.0 is now. Then you have what you want. They decided that rather than update the code to last year's Toy Box, just make this year's Toy Box have a cheap alternative. And it isn't "lazy" to create a game where the user can craft their own worlds (Minecraft is lazy?). You could say it is "lazy" to make your worlds static and unchanging. It takes a heck of a lot more effort to make a world where the user can change and add anything to their heart's content. You have to code in logic to handle the user throwing any sort of random situation. A static game you know the player is approaching from this side, this way, every time. Seriously, you don't have to enjoy Infinity, but stop trying to trash it. If Skylanders fails it is going to be because of Activision, not Disney. |
Edited 3 times - Last edited at 17:24:44 26/09/2014 by defpally
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GhostRoaster Yellow Sparx Gems: 1803 |
#180 Posted: 16:25:39 26/09/2014
Quote: defpally
Yep, the enemy is looking at them when they are at a mirror.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Arc of Archives Yellow Sparx Gems: 1486 |
#181 Posted: 17:26:21 26/09/2014
@GameMaster78 Some people find it fun to think about how they can build levels in a level maker, and don't have the resources/money/time to learn how to code completely original games, or just don't find that fun. They don't just have fun with the finished product and sharing it, but the actual creation of their level, too. People who keep downloading and playing levels probably enjoy messing around in the good ones even if they have no "reward" in the sense of upgrades or collectables. The people who enjoy making those levels, or even just messing around with every piece and seeing what they can mishmash together, or playing others' levels in sandbox games... They're "wasting" their time the same way you waste yours playing Skylanders or any non-sandbox game with more focus on typical goal/reward/collectable systems.
The time you enjoy wasting, is not wasted time.
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My new account. |
Edited 5 times - Last edited at 17:40:54 26/09/2014 by Arc of Archives
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GothamLord Yellow Sparx Gems: 1790 |
#182 Posted: 06:32:58 27/09/2014
Well I've gotten about 6 hours of gameplay into DI2 now. Little over 4 hrs of it has been in the Avengers playset exclusively playing as Black Widow. I posted my take on it in video game's section 2.0 thread .
If anyone is to lazy to head over there - TL: DR - I'm not enchanted by anything, but I'm still actually having fun playing it. Will 2.0 overtake Skylanders with this outing? Doubtful. Even with the Marvel brand behind it pushing the marketing giant, the playsets just arent going to rope anyone on the fence into the game. If you dont like world building ala, Minecraft, the Sims, etc and take this game on the playsets alone you arent going to enjoy this game. I can see it. I understand why some of the reviews are as harsh as they are. Will people be playing 2.0 well after Trap Team has burned itself out for kids and their parents wallets this year? Probably. If you are someone that enjoys world building or are someone willing to accept the toybox for what it is, you'll get your money's worth out of this game tenfold. What the Toybox is capable of now, and people willing to play others uploads will never allow things to become dull. Will Disney follow through on the claim of patches/DLC beyond these two mystery characters? We dont know yet. If they do, Activison is going to seriousl have to check themselves with Skylanders 5, or things will start to collapse on their little empire. If Disney doesn't, they'll still have a game with staying power, they'll still be a threat in the Toys for Life biz. They'll remain second fiddle though. |
Edited 2 times - Last edited at 06:36:45 27/09/2014 by GothamLord
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Plordigian Blue Sparx Gems: 626 |
#183 Posted: 03:07:18 29/09/2014
I don't mean any disrespect in regards to the point of this discussion, but is anyone else beginning to see how comparing Skylanders and Infinity is about as silly as comparing Halo and Call of Duty just because they're both FPS? To me, Skylanders has the joy of selecting your favorite figs in each element (or collecting them all) to use in finding secrets and maximizing the power and versatility of your team. Infinity is choosing your handful of favorite recognizable icons (or collecting them all) to fly or swing around New York; or explore Toy Box worlds that, with a good amount of fan devotion through the years, could become almost infinite in number. They are two completely different experiences in every way except for offering collectible figures. Just looking at review scores without reading the articles themselves can be misleading because most of those critics acknowledge Infinity 2.0's potential in the Toy Box mode.
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1Jn47 |
min8or Yellow Sparx Gems: 1030 |
#184 Posted: 03:24:19 29/09/2014
Quote: Plordigian
yeh pretty much, i have everything from both franchises so far, and enjoy both for different reasons, though neither one over the other. I think they get compared because of they both have a large amount of extra stuff, toys etc, so a lot of people can only get either one or the other, either by choice or due to the cost.
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271figures+11Vehicles+55Traps(+Outlaw,Riot,Steamed,Rebel,Steampunk)+38Magic Items TrapTeamNeeded:Life and Water Minis (s2) |
GhostRoaster Yellow Sparx Gems: 1803 |
#185 Posted: 04:46:00 29/09/2014
I agree there's very much different things going on with them, and reasons to buy each...but invariably the market sees a war in the toys to life market....and they're going to see blood if you like it or not. Let's not forget Nintendo is in this now.
Skylanders speak to me more personally than Infinity, but despite that Skylanders is speaking less to me with each entry. Will be interesting to see if the TTL market can remain intact over the long haul.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Edited 1 time - Last edited at 04:47:39 29/09/2014 by GhostRoaster
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GothamLord Yellow Sparx Gems: 1790 |
#186 Posted: 04:52:16 29/09/2014
No arguments from me on the comparisons being silly. I've been saying it from the start, that they offer to completely different playing experiences.
As for additional reviewing. I'm also done with my first run on the Spider-Man playset. Been using Nova pretty much exclusively. By far I would say this is worse than the Avengers playset. Nova is enjoyable enough. The symbiote clones though are frustrating as enemies and the missions are just annoying or boring. I do like that some of the levels are a bit more problem solving than just smashing things. However its lost when I have to go around and transport another three scientists/SHIELD agents to some location and defend a station against waves of symbiotes. Why are half the missions from nameless SHIELD agents? I'd enjoy more of these missions if just the mission giver was an actual character. |
Edited 1 time - Last edited at 04:53:03 29/09/2014 by GothamLord
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Plordigian Blue Sparx Gems: 626 |
#187 Posted: 04:53:25 29/09/2014
@GothamLord: it does seem like that could have been avoided if they had just added one of the thousands of Marvel characters to replace Fury's role as quest giver. Another rights issue?
Regarding comparing reviews; even the 6's and 7's Infinity is getting are better than nothing. I keep looking at the metacritic page for Trap Team and the lack of early reviews kinda makes me wonder. When critics aren't given early screenings of films, it usually means one thing. I know games are different and they're obviously keeping things a secret... But still.
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1Jn47 |
Edited 2 times - Last edited at 04:59:43 29/09/2014 by Plordigian
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min8or Yellow Sparx Gems: 1030 |
#188 Posted: 05:14:26 29/09/2014
i can't remember exactly, but i don't think there were any review on DI2.0 until it was released in Australia on the 18th, so i am assuming it'll be the same with TT, there'll be reviews out when its out on the 2nd here.
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271figures+11Vehicles+55Traps(+Outlaw,Riot,Steamed,Rebel,Steampunk)+38Magic Items TrapTeamNeeded:Life and Water Minis (s2) |
GothamLord Yellow Sparx Gems: 1790 |
#189 Posted: 05:24:39 29/09/2014
Quote: Plordigian
Replacing Fury in the Avengers set, or even the random SHIELD agents with Maria Hill or Phil Coulson would have made things so much easier. Now I admit I am not very familiar with the newer animated TV show Ultimate Spider-Man. I also get that most of the "team" is playable. But Black Cat and White Tiger were hugely underused as mission givers compared to Captain Marvel/Wasp/Sif in the Avengers set. Nevermind the fact that Fury is playable in the Spidey-playset, and one of the story-missions basically if you are playing as him, would make every SHIELD agent question if he had any clue what was was going on in his own agency. Clearly it works for everyone else not having clearance, but as Fury being the Director of SHIELD, it pretty much makes him look like a giant idiot. |
Plordigian Blue Sparx Gems: 626 |
#190 Posted: 05:41:11 29/09/2014
Lol yeah it does. I don't wanna open a whole other can 'a worms here, but one thing the big 2 comic companies get criticized a lot for is a lack of relevant heroes that are not caucasian males. Disney seems to want to address that, and has done well providing a good number of figures for girls, the other group of gamers that are usually under-represented. Fury is pretty cool; Luke Cage/White Tiger/Black Cat would've fit better in the story as a figure but probably wouldn't sell as well. Surely they hire focus groups to find out what figures most people would buy; too bad they didn't do the same with some of the details of the video game, eh.
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1Jn47 |
Edited 1 time - Last edited at 05:42:53 29/09/2014 by Plordigian
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GothamLord Yellow Sparx Gems: 1790 |
#191 Posted: 06:08:03 29/09/2014
Well White Tiger isnt referenced by name, or shown with her mask off. People unfamiliar with the character could really assume she was whatever they wanted her to be. I think not using her in the figure line was a missed opportunity. It gets another female into the mix, as well as one that has Puerto Rican heritage. I was clearly happy we even got two female marvel characters, and clearly there are good number of them in the game as NPCs still. Would have liked to have seen more as actual figures though.
That aside, playing the Spider-Man playset, you can see Avengers/Stark Tower. So both the playsets are basically butting up against each other as different parts of New York City. |
Unreallystic Emerald Sparx Gems: 3054 |
#192 Posted: 13:28:26 29/09/2014
I haven't touched my spiderman playset, it's in a bag that I hid for XMas. Not worried about it though, I assume it wil lbe like hte GotG set which was...about an hour long playthrough...yeah... very much not happy about that.
Now that I've had a week to sit on it, my frustrations with DI are starting to show. I purchased the XBOne copy and it is one of the least reliable pieces of software I have purchased in ages. It has hard crashed to the point of the XBOne giving up and just restarting the game - at least once if not twice a day, it soft crashes at least twice a day. The playsets are pretty much near useless, I don't think I ever got any enjoyment out of Avengers, and GotG was only a little funner, but about 1/3 as long. Toy Box is 9000000x better than it was last time, I can't even fathom trying to explain how tinykitty the whole 'random' thing was compared to just using trees. I mean I'll even come off my position this go around. With them dropping 'random' in favor of trees, and how much content they added to the Toy Box, I was wrong - it IS the crux of the game, the playsets are just a locking mechanism for unlocking stuff. With that said, there are still some things they don't have in Toy Box that they need. (looking at object creation & hiding/unhiding namely, and I'm not talking 'ESPN Soccerball'). But yeah, the way things are slowly going with this game, I am feeling mroe than ever that unless they screw up - Trap Team wil lbe the funner of the two and worth more of my money. - Unreall |
GothamLord Yellow Sparx Gems: 1790 |
#193 Posted: 15:00:52 29/09/2014
An hour? Did you set it to easy and blow through dialogue for the main arc story only, and not explore anything or do all the side stuff? All the playsets have several hours of playtime with them on default difficulty and actually collecting everything. I literally just finished all the missions on GotG including the crossovers characters and it took several hours. I still need to go back and collect on the boxes.
I have no idea what issues you are having, the game is running fine on my PS3. I have had one freeze total and it was because of chaos on the screen in toybox mode with the trying the earlier linked Kill Switch trick for XP. The toybox can start to lag if there is too much going on the screen. I chalked it up to being on my PS3, rather than a new-gen console. |
Unreallystic Emerald Sparx Gems: 3054 |
#194 Posted: 15:47:44 29/09/2014
Quote: GothamLord
No, everything is on standard difficulty, and I admit to not trying to do everything, I wasn't even aiming to beat the game 'it just happened' (that's what I told her OH!). I did some side stuff, but yeah, I got through the majority of the playset in about an hour. The only other caveat I can think of is Groot is my highest character right now (only GotG figure my son knows we have, the rest are hidden with Spiderman ssshhhhh) - before doing the playset he was already in the middle teens...so I annihilated anything that wasn't the REALLY big Skarions (or whatever they are called). As for performance, it's really worn thin on me the various issues I've had. My first soft crash was fighting Loki, no clones or anything, he knocked me down and CapA wouldn't get up, took about a minute before it started slowing down and 'eventually' let me jump up. Since then, it's just random. I can perfectly understand having too many characters on screen, before trying the XP trick (moreo n that in a sec) - I had my own 'trick' that wsa essentially Groot beating up 5 endless 'random' portals...the screen would FLOOD with characters at times and there would be a little slowdown - I'm PERFECTLY fine with that, I got close to the boundraies, got a warning, and if you break it - hey that's on you. But when you're in an almost empty toy box, and you place a piece of terrain, the game shouldn't stutter, then reboot back to 'Avalanche'. I've had to go back to an autosave WAY too many times. Last night, the portal itself completely stopped working. I thought my XBOne may have had an issue, so I brought up Killer Instinct, plugged in my fightstick, no problem. Eventually I got the portal working again, through a combination of physically unplgugging my system and loading other games first to clear DI from the system's memory entirely, but dang! I should have gotten the PS3 version like you (its what I had DI1.0 for), but "Hey I got a next gen console that should REALLY show off the game!" Psssh, I'm sure your PS3 version is almost identical in looks, and I bet that my technical issues are reserved purely for the XBOne and no other system, it actually makes me consider getting Trap Team for a different system... - Unreall |
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