darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > Skylanders Trap Team VS. Disney Infinity 2.0: Reviews of STT (OCT. 5!)
GothamLord Yellow Sparx Gems: 1790 |
#101 Posted: 17:24:28 23/09/2014
I think the main reviews bashing the game and like this one above are missing one thing. The Toybox is the main game, not the playsets. Maybe when the second starter pack comes out people will understand that a bit more. The playsets are beefy adventure packs. I certainly can't make a valid judgement call on the other aspects yet as I don't have 2.0 yet (in the mail) and TT has a ways to go before its released. However people are viewing the game from the wrong angle, and by doing so are feeling disappointed. Especially when you have a property like Marvel attached right now, that leads itself to have people think big and epic things because of the films. Also almost every review I've see in ignoring the game discs that came with the game. Those are 2 to 4 hours of game play each themselves, and can be used with any Marvel character.
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Edited 1 time - Last edited at 17:26:23 23/09/2014 by GothamLord
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Plordigian Blue Sparx Gems: 626 |
#102 Posted: 18:17:56 23/09/2014
Isn't Toy Box supposed to be the creative half of the game? At this point, it's understood by those willing to be honest with themselves that the set pieces are disappointingly bland in both character and enemy design, and you have to buy all three to get even close to a whole game.
Is there a better perspective than a comprehensive, honest, unbiased review? You can't very well say "don't expect it to be excellent just because it's Marvel" in the same breath as "it's Marvel, it HAS to be excellent just because." Biased opinion, no matter how commendably passionate and loyal, is still a biased, and some might even say unrealistic, perspective. Don't get me wrong, I'm a huge Marvel fan. But I've noticed a trend with their video game products; they sometimes skimp on quality in the (correct) assumption that many will make a purchase anyway based on brand power alone. As expensive as these collectible toys-to-life games can get, avoiding buyer's remorse gets tricky, but is still important.
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1Jn47 |
Edited 1 time - Last edited at 18:39:17 23/09/2014 by Plordigian
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Unreallystic Emerald Sparx Gems: 3054 |
#103 Posted: 19:09:16 23/09/2014
No, not quite.
Disney marketed it as 'half the game', and there are some scant people who do spend at least half or more of the DI time playing in the Toy Box. But you're kidding yourself if you think the average Joe is going to spend goo gobs of time in the Toybox. Creation was HORRID in the first game and frankly 99% of the downloadable toyboxes from others...suck. f you can enjoy Toy Box - that's great. It's panko crumbs and blue cheese crumbles on top of your beef, but considering you (A) don't even have anything unlocked until you play through the playsets and ( have nothing to pull from right now and (C) while better Toy box mode is still difficult to create in. It's not a 'missed' feature by most reviewers, its like 'bonus maps and swap zones' from Swap Force or 'Kaos Mode' in TT. Some such as myself look forward to it, but its not where the crux of gameplay is coming from. I play bonus missions when I've beaten the game and want something else to do in the same universe - and Toy Box mode is the same thing. I think those who buy the toy-box only mode are going to be disappointed honestly. I think they made that package just for people who have no interest in Marvel - they didn't want to alienate those people. As for Marvel Games, they usually well in the past - licensed stuff out, the only real input would be for like Marvel vs Capcom 3, they said "we are going to push Deadpool and Rocket Racoon, we want them in the game". So if anyone thinks they have any consistency in quality is lying to themselves. And to be honest, Disney hasn't had a much better track record either. From what I read, if DI1.0 fell through they were going to leave the video game market indefinitely. Final thing - I wasn't reviewing DI2.0. I don't have enough time in it to give it a fair review. I was merely trying to compare it to TT. Skylanders +Better Gameplay +Better Graphics +Lack of slowdown +Diverse roster with diverse abilities, even when abilities are cloned, it may still be worth it to get the new figure +Interact with toys +Diverse number of villains and villain types -Cash Grab is 'Skrong!' from Activision with variants and volume of characters/reposes/traps Disney Infinity +Toy Box mode is a great 'after clearing the content' option +Online +Marvel IPs +Open World (deceptively, it isn't GTAV) +Pacing feels good -Figures feel very solid, but painting/quality doesn't match -Homogeneous figures all play the same or similar. Melee/Ranged/Special -Cash Grab is 'Deceptive', while their are fewer figures and variants, the content is split up between EXPENSIVE $35 content packs. -Low villain type count Frankly, and I'm making assumptions on TT, I just feel like TT will be a funner game with shorter replay, while DI will have longer replay thanks to Toy Box Mode, but won't ever match the intensity and sheer 'fun' that can be had in skylanders. - Unreall |
GothamLord Yellow Sparx Gems: 1790 |
#104 Posted: 19:12:48 23/09/2014
Given there is a Starter Pack coming out in a few weeks as followup with no playsets attached for $60. I'd say its a safe bet to assume that one has to view the ToyBox as the game solely. Any playsets are add-ons and thus extras. Given how the first game was released though I certainly see why the change of approach is perplexing.
I am by all means a Marvel fanboy. Its really the only reason I am giving it a shot this time around. However I do think that a lot of these unfavorable reviews come from 1) its now a Marvel property, so the bar is set higher, and 2) Again, its a Marvel property, so the level of maturity expected is different. The negative reviews seem mostly centered on the playsets, where the toybox aspect seems to generally be more positive. I go agree that Disney is one to rely on brand name recognition to drive sales over quality. However they've released enough quality stuff in the past to get to that level of brand recognition. Disney is embracing the internet aspect of this game, and interaction of the player base with uploading toyboxes. Where has Activision is pulling back even further this year from things like PvP and ignoring online. The playsets might fall short, but I think Disney stands to manage better if the toybox is really as improved as its being hailed as. Plus Disney can easily make more playsets via DLC and patching the game. Patching... something that Activision has never once done for a Skylanders game. |
Edited 1 time - Last edited at 19:14:13 23/09/2014 by GothamLord
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defpally Emerald Sparx Gems: 4158 |
#105 Posted: 19:13:08 23/09/2014
As far as my kids are concerned, the Toy Box is the game. They play through the sets, of course, but my youngest (who loves the game and wants to play it anytime he has game time) just loves to run around summoning things and climbing stuff his brother builds. It's a great co-op game for them, the older can tend to his desire to build and create interesting things and the younger one can just have fun playing. I was amazed with some of the challenges my oldest built in the first one and am looking forward to seeing what he can do with the updated tools.
If you want a full featured Marvel game, give Lego Marvel Super Heroes a go. There is no way you can suggest they skimped on content/quality with that game. The playable character list is staggering (like 200+ characters, many distinct capabilities) with TONS of stuff to do just running around the city. Likewise, Batman 2 and Lego City are also very high quality if you like that. My son is currently working on his THIRD 100% playthrough file on Lego City, and he has a ton of games to choose from so it isn't like he just has that. Lego City can best be described as Grand Theft Auto: Lego Edition. |
Edited 1 time - Last edited at 19:15:01 23/09/2014 by defpally
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Plordigian Blue Sparx Gems: 626 |
#106 Posted: 23:10:55 23/09/2014
The Skylanders replayability for this residence has been about two things: Waves of new figures and Nightmare Mode. However, only half of us don't mind replaying the same levels over again. Some repetition is seemingly more tolerable with cool new characters to use.
Two things would have to happen for us to invest in DI2.0. First, a patch/download/whatever that allows ALL characters in ALL playsets. Second, better quality in future playsets (larger groups of more varied enemies, less fetch, larger levels). I'm not too optimistic, and yes, there's always Lego Marvel.
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1Jn47 |
BeBoss Green Sparx Gems: 443 |
#107 Posted: 05:27:28 24/09/2014 | Topic Creator
Disney Infinity 2.0 review:
PROS. CONS Skill Trees. Small playset gameplay Toy box game discs. ( fill in the blank) Detailed figures. ( fill in the blank) Better quality (Fill in the blank) Overall score : 9.2
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My friend code for the 3ds is 3024 - 7878 - 9881. Let's play! |
defpally Emerald Sparx Gems: 4158 |
#108 Posted: 14:54:44 24/09/2014
Quote: Plordigian
They won't add all characters to all sets. Part of the sets involves interaction with characters and they would need audio/responses for every single one. It's supposed to be a storyline you are following and having Mickey fighting against Loki really doesn't make sense outside of a toy box. Also, as is the case of Nick Fury and the Avengers set (he isn't playable in that, just Spider-man), he is the main mission giver, so it would seem very weird for him to give orders to himself (although he IS fond of life model decoys...). What they should do, for next game is make a playset that is essentially like Toy Story, where ALL of the characters would make sense, but you can kind of already do that in the Toy Box (or someone else can and you download it). I got it last night, along with my free Captain America, Rocket, Groot and a free Hawkeye (gotta love Best Buy when they are willing to stack deals) that my son picked out. My kids can't play it till this weekend (they weren't happy about that, but school...), but I turned it on and tried all the characters to make sure everything worked and it is pretty cool. The two mini playset discs seemed pretty fun - one being more of a Diablo/traditional Skylanders type game (but much smaller, of course) and the other being a tower defense type game. My youngest just played with the figures, and he loved them - they are really nice, I'm not seeing figure quality issues some have reported. I looked through all the ones in the store and they all seemed well painted and molded. I could maybe see how some may not like the poses for a few or how they are more flat color than little details (like a cartoon). |
Unreallystic Emerald Sparx Gems: 3054 |
#109 Posted: 17:39:06 24/09/2014
Yeah the molds are great, I just was unhappy with the painting of CapA and Venom. I usually really don't care about it, but Venom' looked to be a handling thing with splotches on the left arm that really stand out because he's one color, and his teeth are so big, that the pink gums showing on the teeth...just really stands out, and Captain America looks 'drabber' than you would think, so the poor job on his face just really stood out. Everyone else has been perfectly fine, and I didn't have issues with DI1.0 either, but literally the first figure I opened and the third figure I opened both had glaring paint-job issues.
- Unreall |
Plordigian Blue Sparx Gems: 626 |
#110 Posted: 18:14:20 24/09/2014
C'mon, they could make it work. The thing is, they have to offer a variety of figures, but then also sell them. If the best or most popular characters could be played in all sets, very little of the less popular figs would sell... ...unless they are one of only five dang characters allowed in the set. But I digress...
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1Jn47 |
Arc of Archives Yellow Sparx Gems: 1486 |
#111 Posted: 18:22:40 24/09/2014
Mickey fighting against Loki may not make sense but neither does using Yondu and having him as a Team-Up while fighting against Yondu in the playset.
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My new account. |
preciousawaken Yellow Sparx Gems: 1774 |
#112 Posted: 18:41:13 24/09/2014
Quote: Unreallystic
Yes and Yes to both of these points. I played DI 2.0 for a while yesterday and started to play through the different characters and noticed a great deal of similarities as I was upgrading through the skills tree. Played a little on the Guardians play set and was bored after an hour (and I loved DI 1's play sets). The most frustrating (and funny) aspect to DI 2.0 is that my 4 year old started to point out the bad paint jobs and asking how old the person was who painted them. haha. There are whole spots on some of the characters that aren't painted, there are splotches everywhere. There is absolutely no reason to pay $15 for a character and have the paint job so horrible that a 4 year old can recognize it. |
defpally Emerald Sparx Gems: 4158 |
#113 Posted: 20:17:05 24/09/2014
Quote: Arc of Archives
True, but I don't know if he is confirmed as being playable in the GotG playset (though obviously logic says he is). Loki is a similar case, why would Loki fight Loki in Avengers, or Green Goblin fight Green Goblin, or Ronan fight Ronan? The villains (Loki, Green Goblin & Ronan), Falcon and Yondu are late comers to the announcement train and not too much is known about them. I'm thinking the villains and Yondu (who is not really a villain), may have their own side storyline in those sets we haven't seen yet and don't play through in the same manner. All of those are Wave 3/2015 releases, so they might just be holding back on the info that the playsets are playable from the other side of the battle with those figures - and that would be cool and breathe new life into already owned playsets and give good reason to pick up new figures. Regardless, I don't see Wreck It Ralph mixing it up with the Avengers outside of Toy Box. To do that they would probably have to go the Legend of Zelda route and make your chosen character a mute that is only referred to generically in order for it to work. And it would put some real limitations on the story telling. |
Edited 2 times - Last edited at 20:19:16 24/09/2014 by defpally
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defpally Emerald Sparx Gems: 4158 |
#114 Posted: 20:30:04 24/09/2014
Quote: preciousawaken
Yeah, the biggest functional difference is "flying" or "non-flying". If they vary them too much, but the playset has to be designed so it is conquerable with any figure designed for it, because not everyone will have them all. There is a set group of abilities that everyone has to have. The fighting system is not as varied as Skylanders, that isn't what the game strives to accomplish - Skylanders is about killin' bad guys, Infinity is about exploring and building an open world. The idea is to play with who you like, not just who can do this or do that. I didn't really see any of the paint issues you guys noticed. I was very careful to look at all the ones at my Best Buy due to what I had heard about this. It's disappointing to hear this (and you aren't the first I've seen, Kotaku had an article about it) because last year Infinity toys were extremely high quality. Even if you hate the game, the figures are totally worth getting just for display/play. My sons cannot play till this weekend (video games are only allowed on the weekends), but my youngest is having a great time just playing with the figures. I hope my experience turns out to be more common than yours, because otherwise the figure design is great. If it devolves into me going through a rack of figures due to cost cutting like I had to do for Jade Flashwing and several others, I'll be highly disappointed. |
Drek95 Emerald Sparx Gems: 4761 |
#115 Posted: 20:36:32 24/09/2014
DI characters cost 15$...?
And they say Skylanders is expensive...
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”Gulp, lunch time!” Current Number of Champions of the Skylands: 154 |
GothamLord Yellow Sparx Gems: 1790 |
#116 Posted: 20:44:09 24/09/2014
$15 seems to be the TRU price, of always throwing an extra dollar on things. Most I have seen have been $13.99. Given TRU has the Trap Masters listed at $16.99, (meaning $15.99 everywhere else) DI is still going to be cheaper.
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isaac343018s Emerald Sparx Gems: 4478 |
#117 Posted: 21:33:42 24/09/2014
And plus, Trap Team has tons more figures and traps being released over the next year.
Disney Infinity 2.0 Marvel characters are out at launch Hulk comes out a bit before Halloween Toy Box only starter w/ Stitch and Merida 8 of the 9 (actually 11 but secret) Disney characters get released Jasmine, Villians, Yondu and Falcon in 2015 Trap Team Every character on the poster will either be $10 or $15 The traps cost 5-7 (gamestop has them for 7) and while you only need 9, lots of people will buy them all The now 4 adventure packs ($100 alone) Varients as well |
defpally Emerald Sparx Gems: 4158 |
#118 Posted: 21:57:37 24/09/2014
TRU is actually $2 over retail this year, at least for Trap Masters (and last year for Swap Force). TRU has them for $16.99, Gamestop is at $15.99 since earlier in the year, but Walmart, Target and Best Buy all sit at $14.99.
Triples and Adventure/Battle Packs are $26.99 at TRU, $24.99 at Gamestop and $24.99 elsewhere. Singles are $10.99 at TRU, $9.99 everywhere else. TRU is actually even higher in high profile stores like Times Square, and to be totally accurate I think Walmart is actually a few cents less or something like that due to how they do prices. Infinity figures are basically $13.99 every except TRU which is $14.99. Infinity figures are (for the most part) larger than Skylanders singles but a bit smaller than Giants, and similar in size to Swap Force (but no magnet, of course). The price comparison between games seem about on par, based solely on size. Edit: Reports are that Infinity has 30 total new figures this year (a reward for having them all has been discovered in the code), 2 playsets and 80 power discs - and no variants other than Crystal Mickey (which was delayed from 1.0) are known. Trap Team is 16 trap masters, 16 newlanders, 16 minis, 40? Traps, 4 adventure sets, 8? reposes and who knows how many variants. For a strict cost comparison sake. |
Edited 1 time - Last edited at 22:03:22 24/09/2014 by defpally
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GothamLord Yellow Sparx Gems: 1790 |
#119 Posted: 23:15:55 24/09/2014
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Bifrost Prismatic Sparx Gems: 10537 |
#120 Posted: 23:22:47 24/09/2014
Toys to life is already a type of DLC, that's just an update to get even more of it.
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SO I'LL GIVE YOU WHAT YOU WANT (What I need is never what I want) |
min8or Yellow Sparx Gems: 1030 |
#121 Posted: 23:25:54 24/09/2014
ah this is a nice bit of news, basically they can decide to add a new adventure pack, or new figures even though its not in the original disk data
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271figures+11Vehicles+55Traps(+Outlaw,Riot,Steamed,Rebel,Steampunk)+38Magic Items TrapTeamNeeded:Life and Water Minis (s2) |
GothamLord Yellow Sparx Gems: 1790 |
#122 Posted: 23:31:58 24/09/2014
Quote: Bifrost
The toys are generally a "unlock code" for material already on the disc. DLC is as its name implies, downloadable content in addition to whats on the disc. The point, is 2.0 can potentially continue to grow without dumping a new game yearly on the consumer base. It also makes it possible that those 1.0 playsets people complain cant be used as playsets, can be corrected and patched, if the demand is high enough. Quote: min8or
So....because... Marvel. Later DLC to include: Wasp/Antman - Playset, Yellowjacket solo figure Scarlet Witch / Quicksilver - Playset , Vision & Ultron solo figures |
GhostRoaster Yellow Sparx Gems: 1803 |
#123 Posted: 03:13:26 25/09/2014
Quote: defpally
I'm cruising around the net...and a BUNCH of parents are venting their frustration. Between not engaging kids, and requiring extensive funds on an annual basis will burn this out like a supernova. I wish Activision would provide more TLC to their releases beyond the disk going Gold. The extra attention Disney is providing will keep players engaged FAR LONGER than the 10 hour excursion that awaits us for this $$$ adventure.
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RIP GhostRoaster. He's reanimated as TakeYourLemons but occasionally is resurrected from the beyond when needed. |
Edited 1 time - Last edited at 03:17:15 25/09/2014 by GhostRoaster
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GothamLord Yellow Sparx Gems: 1790 |
#124 Posted: 04:02:01 25/09/2014
If the announcement for digital upgrades on 2.0 works and I dont have to buy a new game/portal every year I'm sold. I'd rather get a couple playsets for the price and them all work, with just downloading a new patch online. It would sure as heck make parents a lot happier and more willing to drop down money too.
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Plordigian Blue Sparx Gems: 626 |
#125 Posted: 10:14:52 25/09/2014
Argh... I want to like DI2.0 so very much! I crunched the numbers, and everything I'd be happy owning for it would run me almost $300 less than what I want for Trap Team. Venom and Davy Jones cruising the town in a hovercar, Nova and Buzz Lightyear racing through the skyline of New York, Nick Fury and Green Goblin working together to fight crime; it sounds excellent on paper! But every stinking review and Let's Play I'm seeing just smashes my hopes that this game would be fun for any longer than a mere half of a day. I have no interest in building anything, and that seems all that it's really good for...
How can that possibly be worth more than $100?
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1Jn47 |
GothamLord Yellow Sparx Gems: 1790 |
#126 Posted: 11:14:08 25/09/2014
Give the game a few weeks. When OTHER people that like building have had the chance to play around, there will be tons of stuff to download from other toyboxes I'm sure. Otherwise, its each their own. Not every game is going to appeal to everyone. Trust me, I really don't care for building aspect as much myself. However given other aspects with Trap Team, I'm just not dealing with the gimmicks anymore right now. If I end up hating 2.0 I'll still have the figures for being a Marvel fan. If I come back to TT, it'll be when things drop in price and tons of bundle deals.
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Plordigian Blue Sparx Gems: 626 |
#127 Posted: 11:40:30 25/09/2014
Yeah, having joined this crazy Skylander phenomenon back in february, it was rare to have to pay full price for anything. Not sure if I can wait that long this time, but I'll try. Those Venom and Davy Jones figs on the other hand... Might have to get em anyway. They'll bookend Heroscape dragons rather handsomely 'pon yonder shelf.
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1Jn47 |
Unreallystic Emerald Sparx Gems: 3054 |
#128 Posted: 14:56:53 25/09/2014
Quote: GothamLord
THEY GET IT. Sort of stepping out of the individual games and looking at the franchises, this is one of the biggest things that activision just drops the ball on...by CHOICE. I've voiced my frustration with it several times over, and others have as well. There should be no such thing as a chase variant. If a figure is hard to find, go ahead and make the adjustments for them to look that way in game, we are still paying at LEAST the $15 bucks for the character, the least you can do is give us a fair representation - if it doesn't exist on disc - PATCH IT. As well, if there is an issue - PATCH IT, there has YET to be a legit reason to not patch. So what if the Wii had a large number of sales, you shouldn't bastardize the other versions of the game due to an outlier console. The rate the other consoles have for updating far exceeds 9/10 - I forget what that article said exactly. Disney patched through the whole life cycle of DI1.0. I assume they will do the same here. I'm actually anticipating the magnitude of the patches increasing, it was simply 'Disney Infinity' before, with version numbers relegated to in-game (ironically the last version I remember on the PS3 was 2.06, so seeing '2.0' is kind of weir to me, but I understand), but now? Now its... Disney Infinty 2.0 - which signifies a decimal point, an increase in increments. I'd expect a 2.25, 2.5, 2.75 all to hit before we get a 3.0 (Star Wars - yes a guess). They can go ahead and say "we green lit a Deadpool movie, we should do a DP play disc with a DP texture pack, and a DP team-up that features team Deadpool all helping". They could say "We want a power disc that turns any of the in game Avengers to the new Avengers (silver Ironman, female Thor, black CapA, etc)" They could improve the issues they have now. My fight against Loki was HORRIBLE because of system slow down, and this was on an XBOne, but they can revisit and correct. With Skylanders, its fire and forget. Too much money is thrown into the Skylander engine for that kind of support. EA who gets crapped on ALL the time regularly updates its game throughout the year, even with only a $60 game that gets a yearly release, but Activision who makes money hand over fist with the toys on top of the game - yearly at that - won't patch. That right there is a HUGE difference between the two that can't be swept under the rug. I'm 'content' with DI2.0 right now, but I'm thinking it's going to get better with age, not just because of Toy Box, but it will continue to be improved. - Unreall |
GameMaster78 Emerald Sparx Gems: 3321 |
#129 Posted: 15:33:55 25/09/2014
Quote: Unreallystic
One problem with the internet, is people are always so quick to believe the lies. You know, This guy, John whatever, lied to the DI crowd once, and those who were remotely interested in the series. What's to stop him from lying again? I'm not saying he's lying about the two unannounced figures - which he could be seeing as we were supposed to have crystal Mickey in 1.0 but it got "delayed" - but what's to stop the DI crew from stopping after introducing that said title update which only adds those two new figures? Oh, and what did they lie about? Remember how he kept going on about how DI would forwards and backwards compatible through....... get this...... title updates? http://www.videogamer.com/xbox...every_year.html "Any characters created for a Disney Infinity sequel will also be compatible with the previous games as well, Vignocchi assures. "We'll not only be forwards-compatible but backwards-compatible as well," Vignocchi continued, "because we'll push a title update that features all the characters from Infinity 2 that can be applied to your Infinity 1 game. So then players from Infinity 2 can still interact with players from Infinity 1 inside of their Toy Box with that title update. " Yeah... what happened to that? John is a hack. He couldn't even make good on his word the first time he said it. Fool'em once, shame on them. Fool'em twice, shame on you. So, with owning 2.0, which is both better when it comes to Toy Box menus, but sucky because the playsets are absolutely boring for 35 bucks a pop, my 1.0 figures have been busted down from working on two modes of play (playsets and Toy Box), to one mode of play... for 14 bucks a piece. Sorry, but the Infinity brand costs more and gimps everything you own when each new game comes out. In the meantime, I can still play with 256 combinations of swappers in Trap Team, and I can go through every mode of play with all of my figures. There's nothing holding my characters back.
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Wii U: GameMaster1178, XBL: GameMaster1178, PSN: megax28 |
Edited 1 time - Last edited at 15:35:05 25/09/2014 by GameMaster78
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HeyitsHotDog Diamond Sparx Gems: 8671 |
#130 Posted: 16:06:51 25/09/2014
Quote: GameMaster78
Zap Norris said that there is going to be update to allow you to play as the new characters in DI 1.0. I do agree though. As much as of love Disney, I MUCH prefer Skylanders. Infinity did NOT need the toy gimmick, it's clearly for money (Granted Skylanders is for the same reason, but Disney's is much more obvious and unnecessary.) Skylanders decided to innovate and get creative with it every game and even added a lore to it, while DI just added it to get money. I'm at a debate wither or not to get DI. 2.0. I mean I might because it looks fun, if anything I'll get the starter pack with Stitch on Nov. 4. instead of the Marvel one since I probably won't touch the play-sets. I'll still get some Marvel characters (Rocket Racoon, Groot and rest of the Guardians), but all in all I know I won't enjoy is as much as it's hyped up to be.
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that |
defpally Emerald Sparx Gems: 4158 |
#131 Posted: 16:21:59 25/09/2014
I'm not seeing the "gimp everything you own". Skylanders has never added characters back into older games, yet that is some kind of fatal flaw in Infinity? Besides they literally GIVE you the first game if you have a portal from the second (or from elsewhere). Where's my SSA, Giants or Swap Force free download? So they had a plan that didn't work out as intended, but they built in a system that additional off disc content is an option and online play is real.
Infinity is not more expensive. Lots more figures and Adventure sets. Lots of different kinds of figures, and more expensive as well - $14 versus $15? 30 figures versus 52? 4 Adventure sets versus 2? Minis, variants and traps versus power discs. So you can't take Mickey for a spin in the Avenger's story line. Big deal. It just means I don't have to buy all the figures, I can just get the ones my kids want. With much of the Toy Box being a big focus, it makes caters towards the whole "have fun with what you have" playstyle and less to "check off a massive character checklist" playstyle. Parents like that. They don't like it when the game spends half the time showing commercials for what they don't have and can't do unless they spend more money. While it may be "boring" to you, some people really like the open world and world building. Once you finish the storyline in Skylanders and level up your figures, you are done. My kids can go download an entirely new world to run around in Infinity, or make their own. They play Infinity constantly and our bins full of Skylanders are feeling awfully lonely, the only time they get pulled out is if I go in and play it with them. All of their friends that used to be all in Skylanders say nothing about Trap Team, but they talk all the time about Infinity. That is the target audience for these games, not grown up adults with a wall full of packaged figures. I get that you are heavily invested in Skylanders and want that to be the primo numero uno franchise, but you are coming off like a console fan boy trying to prop up their system. There is room for both games. |
Unreallystic Emerald Sparx Gems: 3054 |
#132 Posted: 17:36:24 25/09/2014
@GameMaster78 (I wish this forum did nested quotes)
I'm very familiar with the types of lies told on the internet, but my 'THEY GET IT' has less to do with the interview in itself - and more that during my experience with DI1.0 - they DID PATCH - multiple times, with all three Skylanders + 3DS - never doing so. Every variant Disney has done, looks like it should on screen. You aren't short changed for having crystal Buzz Light Year. Blue Bash is just...Bash. The neon green Chop Chop is just Chop Chop. Crystal Stealth Elf is just Stealth Elf. Stone Whirlwind is just Whirlwind. If you fall through a bridge in Skylanders a year later you will fall through the same bridge. That matters to me. I would truly CHASE variants if the on screen representation matched, but hey - at launch 'these are the variants we are planning' - and they never simply 'add more'. So I'm not trying to get 'excited' about 'DLC', its more the fact that Disney admits that patching is a way of life, while Activision for - as far as I know - poor reasons, chooses not to. - Unreall |
TOlofter Yellow Sparx Gems: 1021 |
#133 Posted: 17:39:26 25/09/2014
Marketing wise at least, I think Disney Infinity is blowing Skylanders away. Everywhere I go I see 2.0 being advertised and promoted. Demos and give-aways at conventions and cons. Good pre-order bonuses.
Skylanders Trap Team seems to be doing almost NOTHING. |
Tigorus Emerald Sparx Gems: 3589 |
#134 Posted: 17:46:46 25/09/2014
O.k. so now that I've played a little of 2.0 I can weigh in a bit. So far D.I. 2.0 is looking more practical than Trap Team (especially if you invested in 1.0). Now that being said I fully intend to get Trap Team and I'm sure I'll love the core game but with less activities to do than Swap Force (based on what's been revealed so far) D.I. is looking to be the better long term investment. Here are the few things I've noticed so far:
Thing of note about D.I. 2.0: ALL figs. and discs work in 2.0 Toy Box. Play Sets unlock their full suite of toys this time around. The stupid spin is gone!!! Toy Box seems easier and more intuitive to use. Still working on core game and Play sets but they seem o.k. Codes that come with the toys unlock their counter part in the p.c. version (2.0 p.c. should be out in November but that's how it worked for 1.0). So when I buy Toys I'm getting the functionality in two versions. Skill Trees have been added...even for the 1.0 figs. in the Toy Box...That's huge. So far the Toy Box seems like a huge long term investment...if you like world builders. Even if you don't you can still download a ton of pre-made ones and just play. Difficulty slider...Woot!!! Another reason to replay the play sets. Things of note about Trap Team: ALL my old Skylanders work for most if not all aspects of game play. This is still huge. Reduced game modes. With nothing replacing Heroics and Legendary Treasures only providing money, I'm not sure what's going to be put in place to make my Skylanders feel unique. Hats appear to be it. Bonus Missions see to be gone too. Traps just seem like a poor investment. With an average cost of $5-$6 and no promise that they will work in future games, I don't see the point in investing too heavily in Traps. The more I think about it I just see Admiral Ackbar saying...It's a (money) Trap!!! What is Activision thinking!!???!!! I can say with all confidence that I will love the Skylanders Core game more than the D.I. Play sets but I should considering that main reason for playing the game since there seems to be only one new game mode. But what happens when I've beaten Kaos Doom Challange and all my Skylanders are leveled?...what then? No pvp...yeah.... My daughter is gonna be pissed. This was so stupid of them to do. I mean why? Was it really taking away from something. This also all but kills any chance for online play. What's the point now? At this point I just don't see Skylanders being a sustainable franchise anymore. With diminished game play modes, a seemingly wasteful new gimmick, no online play, no pvp, no world building or customization of any kind I just don't see the future looking to bright for Skylanders. I don't want it to be this way but that seems to be the way things are going. I LOVE this franchise and I pray I'm wrong but if they don't get their act together I don't see how I can support a sinking ship. I'm not going to pay more for less. At this point I'm kind of wishing Vicarious Visions had another turn at the helm with how much I enjoyed Swap Force. There was always something to do. |
Edited 2 times - Last edited at 18:20:40 25/09/2014 by Tigorus
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AzureStarline Emerald Sparx Gems: 3539 |
#135 Posted: 18:09:31 25/09/2014
Tigorus did you consider Doom Challenge at all?
EDIT: Also, Vicarious Visions does get the helm back next year with Skylanders 5.
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Favorites: |
Edited 1 time - Last edited at 18:10:10 25/09/2014 by AzureStarline
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Tigorus Emerald Sparx Gems: 3589 |
#136 Posted: 18:18:41 25/09/2014
Quote: AzureStarline
It was my understanding that Kaos Mode and Doom Challenge were the same thing. Some videos were calling it Kaos mode and others were calling it Doom Challenge. I'll correct my post but either way that's the mode I meant...the tower defense mode. I understand that V.V. will be back but this time around I don't have a lot of confidence in what T.F.B. is offering up this time. |
Edited 2 times - Last edited at 18:21:31 25/09/2014 by Tigorus
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Unreallystic Emerald Sparx Gems: 3054 |
#137 Posted: 18:37:47 25/09/2014
I think investment wise its a toss up. I think you get more bang for 'initial' buck with DI and the replay will be longer than Skylanders (though I don't think the fun will reach the same heights), but I think Trap Team improves more with the money spent. Not sure if I worded that well. I think that if I gave somene $150 to spend on one of the two games, DI will be the better title. The figures it comes with are pretty all encompassing functionally, there is no in-game paywall, and as I mentioned previously, the figures are pretty similar - even with the skill tree, go left - your basic hit comboes are a little longer and hit harder, go right and your rangeed attack improved, go down and you get your special move, and strengthen it and increase how much you can use it.
If I gave someone, say $250, I think Skylanders would end up being funner. That would net you the starter set, a full set of gems, and a ful lset of trap masters. They all play differently, and the traps would let you trap and use any villain. However, I think about 3-6 months after purchase, the two tiles would intersect again in terms of 'value' - thanks in part to Toy Box mode. *shrug* - Unreall |
GameMaster78 Emerald Sparx Gems: 3321 |
#138 Posted: 19:03:42 25/09/2014
HeyItsHotDog -
I'll believe this update when I see it. Why do I think they won't? They would have to update packaging with new compatibility charts or severly confuse people with what does and doesn't work on 1.0 and 2.0. Defpally - Trust me, I am no fanboy. If I were a fanboy, I would say this stuff without knowledge of both brands. I own both brands. I spent my 300+ dollars Tuesday for 2.0. And I haven't seen the Skylanders brand offer two versions of the same game in the same year, for 74.99 (MSH), and 59.99 (Toy Box Starter). So far there are two playsets, and supposedly more coming. And... if they don't come, guess what? If people value playsets over wasting their life building levels for OTHERS to enjoy (meaning you have to work for others' entertainment; where is the fun in that), they only get a choice of 3 5-6 hour playsets for the cost of 74.99 + 35.99 + 35.99, and even then, if you want to experience the three 5 hour stories (if you want to call it that) with other characters from said world, you're out an additional 14 bucks a piece to play with someone new in a mere 5 hour game. And the added benefit of Skylanders, is that you don't have to buy numerous 5 dollar blind packs, in order to get 57 discs (first game) and 80 discs (second game). 50 dollars per 20 discs, with 137 discs out there, costs what? So, if people enjoy having a gimped Toy Box, where you can't use anything but what the game gives you, leaving the whole experience on the backburner, then sure they can save some money. Not everyone in the world has the time to build levels their whole life, to benefit others. Sure, you could download others' worlds, but couldn't I do that with Minecraft or Little Big Planet, for a fraction of the cost... or even free? I watched my daughter download one of Disney's levels for 2.0, and there wasn't much to do. There was one simple challenge in there. What reward was there for finishing it? Notta. Zip, zero, zilch. There were no enemies, just exploring Tinkerbell's home. She got bored quickly and wanted to play Roblox. Skylanders has the benefit of lore, plus the fact you can use ANY character on ANY level. The gimping everything you own stems from the fact my 1.0 35 dollar playsets only unlock toys in 2.0, while the characters themselves are busted down to one mode of play, in a game that has two play modes (playsets and Toy Box). So, for the money you've spent, you're actually getting to do less with characters. In Skylanders, my 1.0, 2.0, and 3.0 characters will work in all modes of 4.0 (Trap Team; used those numbers for reference). They're not busted down to only working on one mode of play. Costs aside, you get more bang for your buck in Skylanders. It's not a chore to work to benefit others' enjoyment. I can actually... you know... play a game... instead of build a game, or play half-baked Toy Boxes that offer no reward for completing whatever challenges little Timmy made, well thought out or not. While others are wondering if their Toy Box is up to snuff, I can go through a game (Swap Force) that literally bests the vanilla gameplay offered in both Disney 1.0 and 2.0 combined (in other words take out Toy Box and what do you have; nine 5 hour playsets). Unreallystic - Aha, but at the same time, Scarlet Ninjini is Scarlet Ninjini. Kickoff Countdown is Kickoff Countdown. I could keep naming alter egos, but you get the gist of it. DI didn't have any "Treasure Hunt" figures (ie chase variants). Whatever figures showed up ingame, like their toy, was sold just like DI's Crystal Series. That's why treasure hunt figures are so rare. It's nothing more than cosmetics. Sure, you could say what about Pumpkin Eye Brawl, and the metallic Shroomboom and Gill Grunt, but at least they register as special, to compare the number of Skylanders in your ingame collection to your friends. However, there are more alter egos that sold at stores, compared to the GITD Sonic Boom, metallic Shroom, Gill, Blue Bash, and Pumpkin Eye Brawls. Those are just for hardcore collectors. If DI chooses to do this, and not make them show up ingame, I guess it will level itself out. Tigorus - 2.0 has the same amount of gameplay modes as 1.0. Playsets and Toy Box. Even with a heavily trimmed down game like Trap Team, not offering as many modes of play as Swap Force did, it still has 1.0 and 2.0 beat by at least 1. KAOS Doom Mode, Story, and Brock's Arena. 2 against 3, still means Trap Team has one more mode of play than DI does. Who knows what crazy stuff VV will have in next year's Skylanders. They surely didn't disappoint last year. I still haven't done everything in Swap Force and it's almost been a year.
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Wii U: GameMaster1178, XBL: GameMaster1178, PSN: megax28 |
skylanderaddik Blue Sparx Gems: 835 |
#139 Posted: 19:14:02 25/09/2014
Well there have been some interesting points made and I respect everyones thoughts. I personally have always been a Skylanders fan over DI I love the originality of the Skylanders game. I look forward to seeing what new creatures and villains are coming with every release. I have always been into adventure RPG type games and that is what drew me into playing Skylanders and the fact the Spyro was in the game. I have enjoyed all 3 Skylanders games I would have to agree the SSA is the best one so far, but TT looks promising even with, PVP, and Heroics being taken out.
Don't get me wrong I loved both of those features, but I think they have taken it out for a reason maybe they are creating a Skylanders fighting game bringing back PVP and introducing online gameplay or something who knows. I think it just leaves room for more creative mini-games etc to be added to the game with the removal of the functions though they are dearly missed. I own both DI and Skylanders and I can't compare both games honestly. They have some similarities, but all in all they are different games catering to 2 different game styles. I bought DI because I love Disney always have always will and I had some fun playing DI but quickly grew tired of the game. I am a creative engine so TB mode was interesting at first then I played it and realized this wasn't my thing I'd rather just play boards not make them. I love the DI figures they are well made IMO which is why I kept buying the figures and will continue to do so with 2.0. I love everything Marvel so 2.0 is a must for me for that reason alone, but if the gameplay is anything like the first I'll be grabbing figures and the games will just be collected and played when I literally have no other game to play lol! To me Disney has always lacked something in the gaming department great at making movies, but video games ehhh not so good. As far as kids liking the games my 4 and 5 yr old are cartoon fanatics! They love Disney movies etc. but when they see Skylanders they get excited they want to put the toys on the portal and laugh at their catch phrases. When playing DI (if they play it) they talk about the movies the characters come from more than play the game. Heck they end up asking for a snack and wanting to watch Disney movies after playing DI. They are always asking to play Skylanders they never ask to play DI I put it on for them and they say not this one dad we want Skylanders this one is boring. Notice they know the Skylanders name and they call DI the other game I laugh every time they do that and say the other one does have a name you know LOL! I look forward to playing both games, but I'll be spending my money on Trap Team before I spend it on DI.
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Check out my sites: skylanderaddictsblog.com, facebook.com/skylanderaddicts, twitter.com/skylanderaddict, instagram@skylanderaddicts |
Tigorus Emerald Sparx Gems: 3589 |
#140 Posted: 19:44:58 25/09/2014
Quote: GameMaster78
O.k. I'm not sure what you mean by your first two lines. I get that 1.0 and 2.0 have the same amount of game play modes but my point was they didn't take away features and that they, in fact added features like Skill Trees and the ability to purchase the Toy Box items you want directly, and others. I'm not arguing that the Core Skylanders experience will be more enjoyable than the play sets but after you complete the Core Skylanders experience there isn't much to do. Plus you're also discounting the new mini games that are pre-made scenarios like dungeon crawls and tower defense. Now so far these new modes only work with the Marvel characters but I'm assuming the other two Disney mini games will work with the 1.0 Disney figs. I also don't get your extremely narrow minded view of the Toy Box. I don't look at it as a way to show of or share with others, I uses it to entertain myself and my daughter for OUR use. It's part of why you would get D.I. in the first place. It's not like it's a secret that part of the value of D.I. is wrapped up in the limitless potential that is the Toy Box. Is it so hard to believe that a person might actually make levels for themselves or their families and see the value in having it as an option? I will agree that if world building isn't your scene then D.I. might not be a wise choice. Skylanders Core games are an amazing experience and the Play Sets, on their own, fall short. There's an additional value with the Toy Box though that you are discounting for people that want it. Most people that get D.I. I believe that that is the core argument here, being that one has substantially more long term value as a whole product. You also mention that 1.0 play sets only unlock Toy Box items, while this is true what benefit do we get from SSA Adventure Packs, Or Giants Adventure packs (oh wait), Swap Force Adventure Packs?...A stupid spell. Wow that's it. I have NEVER once used those items EVER as a magic item. In regards to the discs, you don't need to get them to enjoy the game. They simply enhance the experience. The olds discs from 1.0 do the exact same thing in 2.0 that they did previously. Do we Know if Traps will work in other Skylander games? No we don't. Now with traps I will need at least one trap of each element to experience playing with the villains of each element. I also need one Trap Master of each element to unlock all of the content of the game. What other core purchases is D.I. forcing you to get to unlock to get all the content? You get 3 Avenger in the Core game and 2 character in each Play Set that are exclusive to said Play Sets. If you want to unlock the Toy Box Content that's tied to additional figures you can do so in the Toy Shop simply by spending the in game currency. You aren't forced to get anything and can unlock EVERYTHING in the Toy Box through in game currency. At least for me personally I'm not debating which core experience will be better, that goes to Skylanders. I'm debating overall value and longevity. Also D.I. has demonstrated and said that they will be providing regular updates to the Core experience as well as the Toy Box but time will tell. |
Edited 3 times - Last edited at 20:06:31 25/09/2014 by Tigorus
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defpally Emerald Sparx Gems: 4158 |
#141 Posted: 19:58:34 25/09/2014
Dude, people make levels for their own enjoyment, then SHARE them for others to enjoy as well. Plenty of fun in that. If that weren't true then Minecraft wouldn't have made like a bazillion bucks. Some people like making things, have fun trying to build a new level in Skylanders after you beat Kaos for the 10th time.
You downloaded a single level and it wasn't compelling? 95% of LittleBigPlanet user levels are Mario ripoffs or Trophy/Item collections. That doesn't mean it was worthless, it just meant you rated it bad and tried another of the thousands. Skylanders offers Trap Team $74.99 and Trap Team Dark Starter for $99.99. Two versions. Same game. Want to collect 'em all? Gotta get both, the figures in them aren't available in any other way. At least this year you don't have to get a third FULL price Starter in the form of the portable version. And three of the four games required a new Starter Pack. The one time they gave you the option to use your own portal you missed out on core Jet Vac, which had no single in the US - unless you ponied up for Battlegrounds that year too because it also had exclusive pack ins. You can spend $74.99 on Infinity if you want the game, three figures, Avengers playset and a portal. You can spend $59.99 if you just want the toy box, two figures and a portal. If you really just want the game, you can just get the downloadable version of 2.0 with the game system upgrades and use your old portal for $19.99. You don't have to get a new portal or take their Playsets if you don't want them. And every one of those pack ins is seeing a separate, non-Starter release if you change your mind later. Blind packs are because power discs aren't intended to be "collect 'em all". You place that decision on yourself. The point is to trade among friends. And Trap Team apparently likes the idea of having little widgets, because that's what Traps are, and they have forty of those to sell you for a dollar more than a Power Disc two pack. If you really want to collect, they had "Series" packs last year where you could buy a whole series at once, no duplicates for a discount price - Target had them. Skylander Lore? Infinity has the benefit of the largest entertainment company in the world with 80 years worth of story-telling and hands down the most recognizable characters on the planet. And they just added the top comic book company in the world with a dozen of the biggest blockbuster movies on the planet in the past decade to their stable. Lore? Please. You are a Skylander fanboy. You are complaining that it doesn't suit your exact demands and play style, much like you also complain when Activision doesn't follow your exact preferences on the release schedule. You are downplaying everything new Infinity brings to the market, and amplifying everything bad even if it was done worse by Skylanders. This year we get a new gimmick (that likely won't be supported in the future) and a whole new series of stuff to buy. Trap Masters, Newlanders, Reposes, Traps, Minis, Adventure Packs, In Game Variants, Out of Game Variants. I like Skylanders, but if you are going to rip on another game over costs, make sure your own choice is in order. |
Edited 2 times - Last edited at 20:06:59 25/09/2014 by defpally
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GothamLord Yellow Sparx Gems: 1790 |
#142 Posted: 20:20:39 25/09/2014
^ Well said.
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GameMaster78 Emerald Sparx Gems: 3321 |
#143 Posted: 21:00:18 25/09/2014
Well, I guess we're all fanboys of something, right? I mean, it's that, or you can convince yourself I am a fanboy, in which case I'm just as much a fanboy of one property as those here who are defending a game this website isn't even about.
For the sake of nerdy nosebleeding, as us fanboys fight over the brand we love best, let's talk about this 80 years of lore? Disney Infinity tells good stories and builds lore? HA! Sorry, but... no. The DI brand is too focused on pumping out Marvel just to go with the latest craze of Marvel popularity, that Disney basically poo'd on the idea of including characters from decades past. They will do the same next game, too. We will get a Star Wars pack, because of the whole Disney/Lucasfilm merger, that only a scant few Disney characters will come out that can only work on one mode of the game. I mean, DI lacks so much originality, that they can't even create new characters for this, while Skylanders creates brand new characters every single year. All Disney can muster, are 80 years of characters. Where's the originality in that? I've played as Iron Man in games dating back to Marvel Super Heroes in my arcade days. So, what makes this Iron Man so much better? It doesn't, really. I mean, I suppose we're all in denial. There are three pages of needless mudflinging as we geek out over which brand is best and why. I just joined the fray, because coming here and seeing people bash Skylanders, knowing full well they will buy the game each year, just begged for me to come and state my claims against Infinity, which has reviews that are totally justified, when you think of the repetitive nature of the product that did little to nothing but slap the name Marvel on it, and try to say it's doing new things. I don't see the playsets doing anything different than each other, or the playsets in 1.0. Toy Box is Toy Box. You build, but with new items thrown in. At least with Trap Team, I will get to play as villains, unlike the previous games, which allowed for swapping character parts, or bringing toys to life in general, which Infinity copied right down to having Gill Grunt and Spyro on their desks... HA! Giants, sure, that didn't really do anything for the franchise, but add bigger characters. Swap Force and Trap Team, however, innovated in their own way, while DI is same old, same old, except with another brand name attached (Marvel). As for the level building. My daughter came home today, and I had Infinity on and waiting for her. She didn't even want to play the new. She wanted the old. She went straight to her room and is playing Minecraft on the 360 as we speak. It's all subjective. Just because peoples' kids here like it, doesn't make it God's gift to the Toys to Life brand. Doesn't make Disney's track record of making horrible games any better. Same goes for Skylanders. Point I guess I'm trying to make is, for all of the Skylanders bashing I see, I see those same people buying the game every year, or taking time out of their day to come to a site dedicated to it. Is it a bipolar disorder, or people who just have enough time to gripe, because griping gets people somewhere? I mean, you don't see me visiting DI based websites and bashing it, just because I am bored. Why? Because I have problems with the brand. Why spend time on a website if I have so many problems with it? I ask myself about a lot of people here. It just seems like wasted time to hate on something, but go to a website dedicated to it, let alone buy the game for the brand I'm bashing every year. So, why did I buy 2.0 this year? Because my girls were hoping it would be better than the first game. They tried 2.0 for a day and haven't asked to play it since. I guess it's the fool'em once scenario for me. Shame on me for buying the second game. I never make the same mistake a third time, however. I just asked my daughter why she didn't want to play 2.0, and she said it's the same as 1.0, just with Iron Man in it (I lol'd when she put it that way).
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Wii U: GameMaster1178, XBL: GameMaster1178, PSN: megax28 |
Edited 1 time - Last edited at 21:02:44 25/09/2014 by GameMaster78
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Tigorus Emerald Sparx Gems: 3589 |
#144 Posted: 21:17:23 25/09/2014
To each their own....lol my daughter ONLY wants to play D.I. 2.0 now. We just got a PS4 and I picked up Swap Force last week (I must say Swap Force on the PS4 is breath taking to behold...WOW). She won't even consider playing Swap Force. She is looking forward to Trap Team but she loves D.I. right now. I will admit she mostly loves the characters.
Personally I like the conversation. This thread was mostly about comparing the two franchises. I haven't seen any real bashing, but mostly concerns about Skylanders (seemingly) scaling down it's content while their biggest competition seems to be getting their head in the game. Personally I don't feel D.I. is perfect either. Now if D.I. had one cohesive story where you could use characters from any franchise at any time while having the Toy Box...man that would be some game. I would still call myself a Skylander fanboy, if we need to use labels. It's still my preferred franchise. We also know Activision frequents these boards and they need to know when we have concerns. Ultimately it will come down to $$$. Regardless of our gripes and concerns, if Trap Team sells well they will think they did everything perfect. Skylanders is, after all, a more child friendly franchise than D.I. in terms of ease of access and introductions being made. |
defpally Emerald Sparx Gems: 4158 |
#145 Posted: 22:03:40 25/09/2014
Actually, GM, you are the one doing the mudslinging. Pretty much everyone who defended Infinity here says they like Skylanders. Some (including me), prefer the game if it were just for us and not our kids. They're just saying what you are trashing isn't accurate - and it isn't. At worst, people have pointed out well agreed flaws in the Skylanders model, but not one person called it garbage or boring.
Captain America was cracking heads 40 years before Activision made a game where a guy dropped bombs you had to catch in a bucket. He doesn't need lore, the average kid can tell you who he is and how he got his powers from memory. He is freakin' Captain America, end of story. Almost every one of their characters you can mention to any kid and they would know exactly who they are (minus maybe the Big Hero Six ones). Skylanders lore is this: Hey go to place A, meet someone new who tells you to go to place B and pick up new widget over a level or two. Repeat for each element. Flynn throws in a Boom! or two, Kaos makes some silly threats. Each character has a paragraph written about them. I like the game, but come on. One of the biggest complaints about SSA was you couldn't skip the stupid story cutscenes, which they fixed in Giants. Not exactly a glowing reference on your storytelling that people are upset they can't skip the story. Your daughter may not be all that into it. So be it. My kids are all over Infinity, that's what they want to play - and their friends, too. Kids are different. But, I did notice that you said your daughter went to play Minecraft, not Skylanders. In fact, as I recall you have mentioned many times in the past you considered cutting back on your five per figure purchases because your kids just weren't all that into Skylanders anymore. Sounds like it isn't just an Infinity thing, but she is just simply not all that into ANY figure to life game. When picking between A and B, she went with C. It doesn't help your point that Infinity is junk compared to Skylanders because she doesn't like it. |
GothamLord Yellow Sparx Gems: 1790 |
#146 Posted: 22:20:29 25/09/2014
Quote: Tigorus
Disney Infinity 4.0: Kingdom Hearts Edition. Everything crosses over. Done. |
HeyitsHotDog Diamond Sparx Gems: 8671 |
#147 Posted: 22:33:25 25/09/2014
Quote: GothamLord
The game to end ALL GAMES.
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that |
Edited 1 time - Last edited at 22:34:46 25/09/2014 by HeyitsHotDog
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GothamLord Yellow Sparx Gems: 1790 |
#148 Posted: 22:44:53 25/09/2014
Um... Lets not ruin it Nintendo can handle all the Mario, Sonic, Mega, Pac, etc for Smash Bros. Disney can handle their business. Skylanders is Activisions' mess to drive into the ground. Batman is Batman. Keep Dreamworks stuff away from my video game crossovers.
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HeyitsHotDog Diamond Sparx Gems: 8671 |
#149 Posted: 23:04:15 25/09/2014
Quote: GothamLord
Don't like Dreamworks?
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that |
skylandersspyro Emerald Sparx Gems: 3872 |
#150 Posted: 23:23:01 25/09/2014
I have Disney infinity 2.0 its awesome!!!!!!! but trap team will beat it maybe.....EDIT the 150th post on the topic!
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Uh Uh Uh! You didn't say the magic word! |
Edited 1 time - Last edited at 23:23:39 25/09/2014 by skylandersspyro
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