Quote: HIRExactly! So there's some connection. Bizarre as it might be, the next developer could find away to connect the jewelry to her powers. It would be an annoying plothole to fill, but tis possible. p_o
oo Like Shadow's rings... somewhat. XD
Quote: RazzI feel you, Aura24. DotD seemed so great at first, but when you actually think about it...eugh. What a let down. :/
The explanation is that Activision took the development away from Krome (who had been working on the game for at least a year prior to being let go) and gave it to EL, who had maybe eight months to start from scratch. The dragons didn't grow, it was just a change in art style. And that is just one of a dozen or more plot holes and points of confusion created by the change in devs.
When will anyone learn that you shouldn't change a game that's had an established style for two games?
Exactly how I felt. I also felt like I was conned out of 50 bucks.
:/ They... wow. :/
Never. *facepalm*
Quote: TangoWHAT?!
Now I'm confused. I thought they were to seperate citys.
N-No... Oo
Quote: RazzFun fact: Warfang is not the Dragon City. Warfang is the name of the ruins under the Dragon City. I realized this after paying more attention to the level names. XD
That didn't have much to do with anything, I just wanted to share.
And, yes, Sierra goofed majorly by switching developers for DotD. Krome had been working on the game (they confirmed that they were working on the final installment in the trilogy when TEN came out). But Sierra was behind AHT, so they've never been the best with this franchise to begin with...
._. I liked AHT... it was weird, but very strangly enjoyable.