darkSpyro - Spyro and Skylanders Forum > Skylanders: SuperChargers > Something I think is worth discussing...
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Something I think is worth discussing...
Muffin Man Platinum Sparx Gems: 5798
#51 Posted: 15:24:02 23/07/2015
Quote: Bifrost

Chompy Mage annoyed some Wilikin because he didn't want to ask for directions, Sheep Creep has less than 3 minutes of screentime if you don't play as him, not much to do from there.


I didn't mean for those suggestions to be taken seriously...that's why I chose a couple of the silliest villains....
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Just ate a time muffin and now I'm traveling through the time vortex.
Bifrost Prismatic Sparx Gems: 10717
#52 Posted: 15:26:38 23/07/2015
Hard to tell with just text; but my point stands. It's really forced feels if they try a 'he was good after all' death with someone that has given the player no reason to like.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Arc of Archives Yellow Sparx Gems: 1486
#53 Posted: 11:43:33 24/07/2015
Sorry if this was already posted, but here's something Sakurai said once about story in video games.

Quote:
In games where you're fighting against enemies, you're playing from the perspective of the hero, and you're being asked to basically win every time. If players wind up in a predicament because of what the story calls for, that's like penalizing them even though they made no mistake.


I can't find/remember the whole thing, but I think he was referring specifically to RPG plots killing off party members you invested time into grinding, getting weapons for, etc.

I don't think any Skylander should die for the sake of adding "maturity" to the story.

From a gameplay perspective, it would be punishing and frustrating for players that aren't interested in the story and just enjoy the gameplay, it would make people lose their favourites, and from a story perspective it doesn't even make complete sense because the Skylanders are supposed to be frozen on Earth. Now how that affects their mortality is a mystery, but since they're supposed to have a tangiable form in real life, I don't think the plot of the main games should affect their usability.

Then again, that whole "Portal Master summoning frozen heroes" idea has been in shambles since SF and was even falling apart during Giants. Heck, even in SA it was inconsistent at times. Anyway, at this point, I would be surprised if there is an official explanation for why the vehicles are on Earth.

Either way, it shouldn't happen, because gameplay.
Edited 4 times - Last edited at 11:48:41 24/07/2015 by Arc of Archives
Drek95 Emerald Sparx Gems: 4761
#54 Posted: 11:48:10 24/07/2015
I guess vehicles were banished alongside their SuperChargers.
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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154
ninja9351 Emerald Sparx Gems: 4924
#55 Posted: 12:09:22 24/07/2015
Quote: KeybasHedKey
Quote: Aura24
^I'm sorry to say, but that can't be the only reason why there should be.

We all have different opinions on this subject, can't we just accept them and not get all defensive?



Well you don't really like that people are always hating on Skylanders right? Deaths will change everything. Seriously people has been against me since i said i want a death in a videogame.


It doesn't work for a game that is all about forwards compatibility. If Gearshift dies, how do we use her?
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I make Skylanders videos-Go Check em' out! youtube.com/portalmaster9351
Bifrost Prismatic Sparx Gems: 10717
#56 Posted: 12:30:25 24/07/2015
Quote: Arc of Archives

From a gameplay perspective, it would be punishing and frustrating for players that aren't interested in the story and just enjoy the gameplay, it would make people lose their favourites, and from a story perspective it doesn't even make complete sense because the Skylanders are supposed to be frozen on Earth. Now how that affects their mortality is a mystery, but since they're supposed to have a tangiable form in real life, I don't think the plot of the main games should affect their usability.


Well, IF it did happen, they could just have the figure stop working as its 'soul' is no longer around. Or they could just repeat what was done with Eon and shove that soul in the limbo between portals, and that way you don't need to explain why they didn't turn Undead.

But you have the reasoning as to why that should never happen on point. Waaay too many people in these forums don't give a crap about the story and lore and will clearly only joke and make up stuff in topics about it despite clearly not paying attention to anything from it. Forcing them to look at that sad and punishing them for not seeing it coming will just push them away even more.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Arc of Archives Yellow Sparx Gems: 1486
#57 Posted: 12:31:29 24/07/2015
Quote: Drek95
I guess vehicles were banished alongside their SuperChargers.

Eh, I don't understand even them getting frozen.

1. All I've heard is that they were summoned by Eon, nothing about how they were frozen.

2. How were Skylanders that were already frozen and stuck on Earth (the eight reimagined) summoned by Eon, given new racing gear and frozen again? (Also, that's a really silly idea... There weren't more characters in Skylands that Eon could make Superchargers, really?)

I know 2 already applied to the reposes, but it irked me with those too... It just (ironically) irks me more with the reimaginings, since VV are trying to give them a real backstory, but seem to have missed such a major thing.
Bifrost Prismatic Sparx Gems: 10717
#58 Posted: 12:35:08 24/07/2015
That might be answered in Rift into Overdrive. We already know some Skylanders didn't actually get frozen during the Battle of Skylands - Giants and Swap Force were gone long before, Trap Masters were actually around until last year as the comics show them going after Wolfgang after he temporarily escaped from Cloudbreak. Maybe being so far from the Citadel means that the skylander is safe, but it won't take too big of a boom to break the magic link or something.
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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
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