darkSpyro - Spyro and Skylanders Forum > Skylanders: Trap Team > What Do You Honestly Think Sky 5 Will Be About
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What Do You Honestly Think Sky 5 Will Be About
ninja9351 Emerald Sparx Gems: 4924
#51 Posted: 06:02:58 01/01/2015 | Topic Creator
Quote: GinjaNinja
Quote: ninja9351
Quote: GinjaNinja
Guys, a light and a dark Giant wouldn't make sense at all. Neither would light and dark Swappers. They are NEW elements brought about by the destruction of the prison. The giants, swap force, core of light, it's all BEFORE the light and dark el mentioned existed. They mention the power of light and dark as a force of power if you will, not the elements. That'd be like saying the giants all had 3 elements each, light, dark, and whatever actual element they are.

As for on topic of what I think will be in the next game, I honestly can't say. We can anticipate a new gimmick. As mentioned else where though, I could see the possibility of a portal owners pack being a thing again, which would be really nice. And I think we can all agree that we'd like a new villain instead of Kaos. He's trapped, so it's a perfect segue into someone else trying to take over Skylands. But, know this series so far, he will escape somehow. Who knows. I just know I'm excited to see what's next, which we will probably learn between February and April.


Nope read the bios. The light and darks were here before SSA. The destruction of the core of light banished them. I think a lot of people didn't see this so I can't blame you for the confusion. So yes indeed light and dark Giants and swappers would make sence.



Which bios? Now I'm curious to read it.



The ones for the light and dark characters. You can find them at www.skylanders.com
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GhostRoaster617 Emerald Sparx Gems: 3963
#52 Posted: 08:24:07 01/01/2015
I hate to say it, buy I think this maybe the last game. I cannot imagine them being able to make more than 5 games and I will understand if they have to end it after the fifth title.
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kaosmumishot Emerald Sparx Gems: 3271
#53 Posted: 09:53:54 01/01/2015
Quote: GhostRoaster617
I hate to say it, buy I think this maybe the last game. I cannot imagine them being able to make more than 5 games and I will understand if they have to end it after the fifth title.


Sorry but I read a few people making comments about the upcoming game being possibly (or even probably) the last game. What could possibly make you think that? Do you think Activision are sick of making millions upon millions of dollars? Because even if one of these games bombs compared to past games they'll still be raking it in.
Hawksey128 Blue Sparx Gems: 994
#54 Posted: 10:35:12 01/01/2015
Maybe Skylanders: Time Tanglers? Lol, bad name, but I think something to do with time will happen
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TheBladesFan Yellow Sparx Gems: 1485
#55 Posted: 12:27:19 01/01/2015
Quote: TheBladesFan
Quote: TheBladesFan


A time travel mechanic could work. You could have a past and present. The new skylanders could be like cores with a time freeze mechanic for £8 but have 40 of them (just like the original games but 8 extra for light and dark) so they could make as much money. Have a giant and two swappers for the new element. Maybe have a two minis and a series 2 per element. There would be a giant and two swappers for the dark and light elements (the swappers would be able to swap with the ones from ssf).

The plot could be that Kaos has traveled back in time, changed important events that influenced Skylands, found new villians and spread them across time. The time skylanders protected the many artefacts that could be used for time travel. When Kaos ceased one, he traveled back but they are only supposed to be used for good so it caused a blast which sent the skylanders to earth. The present levels could be about finding out when and where you need to travel back to and the past is where you fix the mayhem he caused.

The time freeze would be used in the present a lot more than the past and the past levels would include giant areas, swap zones, dual elemental gates, trap master elemental gates and areas blocked by traptanium. The present levels would sell the new cores a lot more and the past ones would be a nice feature for fans from the early games and would get rid of those annoying old figures no one wants at the moment which take up space on shelves.

There would be a starter pack with an earth time skylander, a dark giant and a light swapper. There would a portal owners pack for people with the traptanium portal with same earth time skylander but it has a light giant and dark swapper (it was annoying when we only got Tree Rex in giants). The giant and swapper in the packs would all be available in single packs except the earth one. The 3DS would the earth one and another time skylander.

Does anyone else think this would be good?


This is what I thought but add a level cap of 25, bring PVP back and some online PVP with the ability to turn off the chat just incase some people decide to swear.


This is my idea that I want for skylanders 5 but it's unlikely (not impossible as it could potentially make a lot of money). Please comment on this.
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Edited 1 time - Last edited at 11:03:52 02/01/2015 by TheBladesFan
hoardergamer Green Sparx Gems: 426
#56 Posted: 15:51:15 01/01/2015
Racing would be a side activity, vehicles would be for combat and transportation to elemental based areas. Combat Ala the batmobile in arkham knight, not overhead. Undead and water would use boats, picture ocean and river styx. Air and magic would be aircraft, life and earth would be automobiles on roads and tech and fire would be all terrain tank like vehicles. I just took the vehicle rumor from last year and ran with it. Kids would love the vehicles, adults would love the open world and both would love online Co op and pvp. I agree, it can't be Mario kart, it needs the diablo for kids gameplay.
Nightmoon Yellow Sparx Gems: 1760
#57 Posted: 20:00:05 01/01/2015
I'm hoping for either
1) "Light & Dark" - A game focused on the two new elements, evening out the number of figures (both cores and others). I wouldn't mind if they made a new figure type in stead of a giant and a second trap master, but I feel like the swappers should be equally represented in every element.
or
2) "Beast Brawl" - An SF-esque game with 1 main figure ("beast tamers") per element and several TRAP-able "beasts" in each element, who can be ridden by the tamers. Say, 4 beasts per element, allowing up to 400 tamer+beast combinations, plus the 10 basic tamers.

Option 2 seems like VV's comfort zone, and option 1 seems to be better suited for TfB, but the new factor of Light and Dark would dim down if they wait until Sky6 to fill out the elements, so I'm not sure which I want more.
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GhostRoaster Yellow Sparx Gems: 1803
#58 Posted: 21:15:53 01/01/2015
Quote: hoardergamer
Racing would be a side activity, vehicles would be for combat and transportation to elemental based areas. Combat Ala the batmobile in arkham knight, not overhead. Undead and water would use boats, picture ocean and river styx. Air and magic would be aircraft, life and earth would be automobiles on roads and tech and fire would be all terrain tank like vehicles. I just took the vehicle rumor from last year and ran with it. Kids would love the vehicles, adults would love the open world and both would love online Co op and pvp. I agree, it can't be Mario kart, it needs the diablo for kids gameplay.


I think using armor and vehicles would remove you from the skylanders and make it no different than the other million war/battle games that are out there. I could see a racing mini game somehow, would have to tie into something similar to how the Swap Zones did. However, I don't think it would add significantly to the original vision. Imagine having to upgrade vehicles instead of skylanders? I can name a dozen games that do this today and I don't need toys to do it. I somehow think that the digital defenses in Kaos Challenge was a test to see how fans would react to using classes of artillery in the game. We'll see.

I am very much for a "more" open world, on some rails of course for the kids.

In general, we need to get a way from "the same old song and dance". I'm tired of looking for collectibles, doing dares, etc. and somehow the mechanics need to move forward but keep with this experience. I don't think Activision has enough guts to pull it off-I do think the technical prowess is there, but everyone is too busy playing it safe. Basically I think they're on the top of the mountain and I have no idea how they can move this franchise in a positive manner without sliding. I guess that's why I don't work for a video game company.
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Edited 7 times - Last edited at 21:26:07 01/01/2015 by GhostRoaster
skygrin Blue Sparx Gems: 852
#59 Posted: 23:28:19 01/01/2015
Goats, Goats, GOATS! Ehem, Goats! (Silently)
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GhostRoaster Yellow Sparx Gems: 1803
#60 Posted: 04:59:53 02/01/2015
Quote: skygrin
Goats, Goats, GOATS! Ehem, Goats! (Silently)


Is this a thing because of Goat simulator?

I personally think we need more evil clouds.
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ninja9351 Emerald Sparx Gems: 4924
#61 Posted: 14:07:30 02/01/2015 | Topic Creator
I'm still waiting on Skylanders that move when placed on the portal. Imagine placing a Trigger Happy on the portal and having him move his guns around. It would be relatively simple because it could use the power that lightcores use. You could call them something like Motor Core.

Same thing with Skylanders that react to the environment. Like weather it is light or dark in the room. Something like React Core.
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Drek95 Emerald Sparx Gems: 4761
#62 Posted: 14:27:09 02/01/2015
Quote: GhostRoaster
Quote: hoardergamer
Racing would be a side activity, vehicles would be for combat and transportation to elemental based areas. Combat Ala the batmobile in arkham knight, not overhead. Undead and water would use boats, picture ocean and river styx. Air and magic would be aircraft, life and earth would be automobiles on roads and tech and fire would be all terrain tank like vehicles. I just took the vehicle rumor from last year and ran with it. Kids would love the vehicles, adults would love the open world and both would love online Co op and pvp. I agree, it can't be Mario kart, it needs the diablo for kids gameplay.


I think using armor and vehicles would remove you from the skylanders and make it no different than the other million war/battle games that are out there. I could see a racing mini game somehow, would have to tie into something similar to how the Swap Zones did. However, I don't think it would add significantly to the original vision. Imagine having to upgrade vehicles instead of skylanders? I can name a dozen games that do this today and I don't need toys to do it. I somehow think that the digital defenses in Kaos Challenge was a test to see how fans would react to using classes of artillery in the game. We'll see.

I am very much for a "more" open world, on some rails of course for the kids.

In general, we need to get a way from "the same old song and dance". I'm tired of looking for collectibles, doing dares, etc. and somehow the mechanics need to move forward but keep with this experience. I don't think Activision has enough guts to pull it off-I do think the technical prowess is there, but everyone is too busy playing it safe. Basically I think they're on the top of the mountain and I have no idea how they can move this franchise in a positive manner without sliding. I guess that's why I don't work for a video game company.


Completely agree.

I want to use the Skylanders I bought, not a vehicle, even if unique and customizable for each character.

About the open world, I think they should take inspiration from the LEGO games.
A huge, main world, with tons of "side-quests" to do, from where you can access the different "levels".

However, they should incorporate the actual levels in the main area.
No loading times, no selection screen (maybe a teleport system of some sort, like the Academy one, but bigger) and an environment that encourages exploration.
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#63 Posted: 14:51:19 02/01/2015
Quote: ninja9351
I'm still waiting on Skylanders that move when placed on the portal. Imagine placing a Trigger Happy on the portal and having him move his guns around. It would be relatively simple because it could use the power that lightcores use. You could call them something like Motor Core.

Same thing with Skylanders that react to the environment. Like weather it is light or dark in the room. Something like React Core.


sounds as a great idea, but its to costly for activision and the toys will also break more easily...
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hoardergamer Green Sparx Gems: 426
#64 Posted: 15:17:48 02/01/2015
Troll radio was cool, but I think troll tv would be awesome, little 30 second commercials tv ads and movie trailers from the troll world, imagine a police procedural with hood sickle or a period drama with blastertron, not quite as ambitious as gta 5 tv programming, but very fun and entertaining.
GoHeels999 Yellow Sparx Gems: 1022
#65 Posted: 19:21:51 02/01/2015
Quote: LightStarStrike
I really hope they bring back PVP and add online play.



I agree. Also, PvP needs to let you use teams of 2 to 4 Skylanders. As for online, not just PvP but some other modes as well.

But my honest opinion on content is to see a Villain Based Skylanders game. Possibly allowing transfer of trapped villain data over to villain figures.
OnionCakes Yellow Sparx Gems: 1810
#66 Posted: 19:50:51 02/01/2015
This might be a weird statement but I'd really like a game where they mixed up the skylanders elements. In pokemon cards (which is showing my age omg) they had a series that had water pokemon that were fire instead, or fire wwith psychic abilities.

There could be new reposed other element landers, and for older ones maybe you could change thier element by the type of trapped villain or trap on the portal. There would be a new use for traps and we could see some old favorites in a new light. Maybe the gimmick landers could be like snappers and you can change them from one or two elements.
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Reverse0456 Gold Sparx Gems: 2440
#67 Posted: 21:11:41 02/01/2015
I think skylanders 5 should remake spyros adventrue and Giants to updated what has happen I'll explain more if you want
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#68 Posted: 21:14:57 02/01/2015
Quote: Reverse0456
I think skylanders 5 should remake spyros adventrue and Giants to updated what has happen I'll explain more if you want



Explain please?
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sky-dragon Emerald Sparx Gems: 3206
#69 Posted: 21:37:26 02/01/2015
Well the person who was interviewed before said that the next game may be all games connected something like that.
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Reverse0456 Gold Sparx Gems: 2440
#70 Posted: 21:43:38 02/01/2015
Well i though well going back spyro adventrue and Giants it would be cool to see it in swap force style or trap team style graphics (I kind of prefer swap force it feels for polish I guess) and I also though there could be a new story to this the only thing is we have to revist news parts of these old fimilar locations I have more to explain except I can't right now really busy
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#71 Posted: 21:48:12 02/01/2015
ok...
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MetaVolca Green Sparx Gems: 464
#72 Posted: 22:25:51 02/01/2015
PLEASE READ AND CRITIQUE PLEASE

So, I have an idea for an AMAZING GIMMICK! So, what i was thinking was ARMOR! Basically, there are no new skylanders (maybe like 2 but not many new ones) BUT INSTEAD, there are either ARMOR SETS or ARMOR SINGLES, with one piece costing maybe 7-10 bucks and the full set (Head, Chest, Leggings, Boots) costing maybe 30-35 dollars. So, there are like 16 different armor sets, 2 for each element, and basically, these armors are used for the gates (YOU NEED A HELMET FOR THIS GATE) BUT, WHEN THIS ARMOR IS PUT ON THE PORTAL (it has a base, not going on the skylander) IT ADDS THAT ELEMENT TO YOUR SKYLANDER! ALSO THEY APPEAR ON YOUR CHARACTER IN THE GAME! SO, YOU COULD BE SPYRO (WHOS MAGIC) AND USE LIKE , I DONT KNOW, A WATER HELMET, YOUR SPYRO WITH MAGIC AND WATER POWERS! ALSO, THE FULL ARMOR SET GIVES YOU A SPECIAL ATTACK ( LIKE A COMBO OR SOMETHING) THATS SUPER STRONG, AND YOU CAN MIX AND MATCH ARMORS FOR DIFFERENT RESULTS! SO AWESOME!

OH OH AND THE NAME OF THE GAME WOULD BE .... WAIT FOR IT .... SKYLANDERS : ARMORED UP
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Aura24 Platinum Sparx Gems: 6561
#73 Posted: 22:29:03 02/01/2015
My take on Skylanders 5 is the exploration of the new Light and Dark elements and how they can exist in the current age of Skylands.
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ninja9351 Emerald Sparx Gems: 4924
#74 Posted: 22:46:22 02/01/2015 | Topic Creator
Quote: Aura24
My take on Skylanders 5 is the exploration of the new Light and Dark elements and how they can exist in the current age of Skylands.



That's exatly what I'm thinking. No true gimmick just fleshing out the light and dark elements.
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AdamGregory03 Gold Sparx Gems: 2156
#75 Posted: 23:24:05 02/01/2015
Quote: Aura24
My take on Skylanders 5 is the exploration of the new Light and Dark elements and how they can exist in the current age of Skylands.


Ooh, what if the gimmick was two Skylanders for each element that have either Light or Dark as a secondary element? ...On second thought, that's kind of a weak idea.
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Luminous35 Gold Sparx Gems: 2457
#76 Posted: 23:44:02 02/01/2015
Quote: ninja9351
Quote: Aura24
My take on Skylanders 5 is the exploration of the new Light and Dark elements and how they can exist in the current age of Skylands.



That's exatly what I'm thinking. No true gimmick just fleshing out the light and dark elements.


Was thinking that too
I really hope thats what it is.
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FaboulousFab Yellow Sparx Gems: 1247
#77 Posted: 00:11:55 03/01/2015
For begining, I think we must remember that next game is made by Vicarious Vision
so they will probably get rid of all Toy for Bob's elements.

I highly doubt they'll keep light/dark (unless sales are enormous) traps and kaos tower mode.
I imagine they'll develop something similar as swap force with the manipulation of the skylanders,
gaining modularity or personnalisation in some ways.

And i also think they'll keep the idea of small objects to buy, like the traps, to grab money,
why not equipements?

Another possibility could be a focusing on online features which could be very innovativing.

PS I don't get the goat gimmick, perfering the atogs smilie
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ninja9351 Emerald Sparx Gems: 4924
#78 Posted: 00:49:22 03/01/2015 | Topic Creator
Quote: FaboulousFab
For begining, I think we must remember that next game is made by Vicarious Vision
so they will probably get rid of all Toy for Bob's elements.

I highly doubt they'll keep light/dark (unless sales are enormous) traps and kaos tower mode.
I imagine they'll develop something similar as swap force with the manipulation of the skylanders,
gaining modularity or personnalisation in some ways.

And i also think they'll keep the idea of small objects to buy, like the traps, to grab money,
why not equipements?

Another possibility could be a focusing on online features which could be very innovativing.

PS I don't get the goat gimmick, perfering the atogs smilie



Wait you actually think they would get rid of light and dark? Really? I bet that VV told TFB to include the Light and Dark. I also highly doubt they will get rid of traps, or at least trap compatability. As far as Kaos Mode is concerned I could see that going.
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GhostRoaster Yellow Sparx Gems: 1803
#79 Posted: 05:00:00 03/01/2015
Quote: GoHeels999
Quote: LightStarStrike
I really hope they bring back PVP and add online play.



I agree. Also, PvP needs to let you use teams of 2 to 4 Skylanders. As for online, not just PvP but some other modes as well.

But my honest opinion on content is to see a Villain Based Skylanders game. Possibly allowing transfer of trapped villain data over to villain figures.


I REALLY want to see a game where YOU decide your fate. Work on Team Kaos or Team Eon. Split characters between the two teams, support online, teams etc and you also have two games (even if they are smaller to compensate). Partnering in dual mode would enhance the experience and open up new possibilities.
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Edited 1 time - Last edited at 05:02:17 03/01/2015 by GhostRoaster
p3rpl3x Blue Sparx Gems: 945
#80 Posted: 06:09:09 03/01/2015
Perhaps have an "off" year...release a new figure from each element + Swappers, Lightcore, Giants, Mini's and a game that uses all figures in the one homogenised game?! Imagine Giants can only move boulders and fight specific bosses, dark areas where your lightcore characters "light" the way and small doors only for your minis....the gameplay options would be amazing!


As it is, TT will sadly be my last Skylanders game, while its great you can use your past figurines they don't add anything to the gameplay. I have spent A LOT of money (happily!) on Skylanders, but with the lack of having old figures that DO something, poor figure distribution and annoying Frito-Lay competitions [which I cannot participate in] is too much.
FaboulousFab Yellow Sparx Gems: 1247
#81 Posted: 07:30:02 03/01/2015
Quote: ninja9351
Quote: FaboulousFab
For begining, I think we must remember that next game is made by Vicarious Vision
so they will probably get rid of all Toy for Bob's elements.

I highly doubt they'll keep light/dark (unless sales are enormous) traps and kaos tower mode.
I imagine they'll develop something similar as swap force with the manipulation of the skylanders,
gaining modularity or personnalisation in some ways.

And i also think they'll keep the idea of small objects to buy, like the traps, to grab money,
why not equipements?

Another possibility could be a focusing on online features which could be very innovativing.

PS I don't get the goat gimmick, perfering the atogs smilie



Wait you actually think they would get rid of light and dark? Really? I bet that VV told TFB to include the Light and Dark. I also highly doubt they will get rid of traps, or at least trap compatability. As far as Kaos Mode is concerned I could see that going.


It's only a guessing but I have the feeling VV will take a sort of revenge.
In trap tam, there's nothing left from the swappers and other modes, there's only the giant gimmick still lightly here.
I was even surpised they kept fryno and that, 2 times. smilie

For the Dark and Light stuff, it was introduced by the little door.
there no connection with the story mode, it's really :
"hey we see somethin' over there, you can check this after beating uber evil kaos if you have the time,
but anyway not a big deal"
There's not hint it could be more important for the future.

Given all the gossips made, the mystery about the "?" everywhere, the announced revolution,
it's finally quite anecdotic for 2 NEW ELEMENTS that could expand all the skylander's bases.
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Edited 1 time - Last edited at 07:36:33 03/01/2015 by FaboulousFab
Drek95 Emerald Sparx Gems: 4761
#82 Posted: 11:47:29 03/01/2015
Quote: FaboulousFab
Quote: ninja9351
Quote: FaboulousFab
For begining, I think we must remember that next game is made by Vicarious Vision
so they will probably get rid of all Toy for Bob's elements.

I highly doubt they'll keep light/dark (unless sales are enormous) traps and kaos tower mode.
I imagine they'll develop something similar as swap force with the manipulation of the skylanders,
gaining modularity or personnalisation in some ways.

And i also think they'll keep the idea of small objects to buy, like the traps, to grab money,
why not equipements?

Another possibility could be a focusing on online features which could be very innovativing.

PS I don't get the goat gimmick, perfering the atogs smilie



Wait you actually think they would get rid of light and dark? Really? I bet that VV told TFB to include the Light and Dark. I also highly doubt they will get rid of traps, or at least trap compatability. As far as Kaos Mode is concerned I could see that going.


It's only a guessing but I have the feeling VV will take a sort of revenge.
In trap tam, there's nothing left from the swappers and other modes, there's only the giant gimmick still lightly here.


Why would VV take revenge on TfB, when they were the first to give almost NO utility to older figures (Giants)?
At least, in Trap Team they can do something more effective than just open special chests...

Not that I care, actually.
Personally, I don't mind what a character can or cannot do.
If it's playable, I'm happy.
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Reverse0456 Gold Sparx Gems: 2440
#83 Posted: 15:31:46 03/01/2015
i got a. Idea that involves an all out war between light and dark to plunge the world in one element
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ninja9351 Emerald Sparx Gems: 4924
#84 Posted: 15:37:31 03/01/2015 | Topic Creator
Quote: Reverse0456
i got a. Idea that involves an all out war between light and dark to plunge the world in one element



I sort of think that as well. Like it is said in Nightshade's battles here are higher forces of darkness. So I think that there might be like a Light "God" and a Dark "God" that fight each other for control.
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Reverse0456 Gold Sparx Gems: 2440
#85 Posted: 15:52:46 03/01/2015
Quote: ninja9351
Quote: Reverse0456
i got a. Idea that involves an all out war between light and dark to plunge the world in one element



I sort of think that as well. Like it is said in Nightshade's battles here are higher forces of darkness. So I think that there might be like a Light "God" and a Dark "God" that fight each other for control.


Who knows add a air,life,undead,earth,fire,water,tech,magic,and Kaos god the out the skylander in the middle of it I love to see what could come up with a concept like that
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ninja9351 Emerald Sparx Gems: 4924
#86 Posted: 16:51:56 04/01/2015 | Topic Creator
Bump.
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Yungleader Red Sparx Gems: 22
#87 Posted: 17:58:57 05/01/2015
The new game should be an online open world game when you could do missions with other players and maybe some singleplayer levels.
And batlle mode must come back
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ninja9351 Emerald Sparx Gems: 4924
#88 Posted: 20:15:17 05/01/2015 | Topic Creator
Quote: Yungleader
The new game should be an online open world game when you could do missions with other players and maybe some singleplayer levels.
And batlle mode must come back



That doesn't really sound like Skylaners though. Remember this thread isn't about what you want but what you honestly think Skylanders 5 is going to be about.
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Skylander3112 Gold Sparx Gems: 2128
#89 Posted: 20:44:15 05/01/2015
Sky 5 should be a racing game like Mario Kart 8
ninja9351 Emerald Sparx Gems: 4924
#90 Posted: 22:45:02 05/01/2015 | Topic Creator
Quote: Skylander3112
Sky 5 should be a racing game like Mario Kart 8



Why do you want that? Just play Mario Kart. Skylanders is a hack and slash, platforming, RPG, you suddenly think it's going to drop all of that and become racing?!
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I make Skylanders videos-Go Check em' out! youtube.com/portalmaster9351
Fly Spyro Fly Green Sparx Gems: 446
#91 Posted: 22:55:13 05/01/2015
Quote: TrapShadowFan
Knowing Activision, Glumshanks will probably find a time machine and go tell Past Kaos that he was trapped, so while you have the Present Kaos, the Past Kaos becomes the new Kaos. They ALWAYS have an excuse to make Kaos the main villain.



THIS!
Drek95 Emerald Sparx Gems: 4761
#92 Posted: 00:31:41 06/01/2015
Quote: ninja9351
Quote: Skylander3112
Sky 5 should be a racing game like Mario Kart 8



Why do you want that? Just play Mario Kart. Skylanders is a hack and slash, platforming, RPG, you suddenly think it's going to drop all of that and become racing?!


100% agree.

Any big change is more than welcome, as long as the core gameplay is kept.
No karts, no crowd control playstyle (when you control a big amount of characters at the same time, like Age of Mithology or Age of Empire) or, for the love of Eon, first persons.

I want to play as my Skylanders.
The ones I bought, and I learned to love.
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Current Number of Champions of the Skylands: 154
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