darkSpyro - Spyro and Skylanders Forum > Skylanders: Giants > Upgrade Path Recommendations! NEW OP!!!!!!
weebbby
Emerald Sparx
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#901 Posted: 02:57:56 31/12/2012
^ Not this! Barrier Boost sucks!
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camoses
Blue Sparx
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#902 Posted: 03:04:58 31/12/2012
Honestl barrier boost is the only way to actually make shroomboom good
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The great cornholio! |
weebbby
Emerald Sparx
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#903 Posted: 03:05:59 31/12/2012
I HATE Barrier Boost, Parashroom Promotion is amazing!
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zap18
Gold Sparx
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#904 Posted: 03:24:32 31/12/2012
Parashroom
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Salsa is best monkey Amiibos or skylanders? Not sure this time around |
Thumpterra12 Ripto Gems: 120 |
#905 Posted: 03:30:55 31/12/2012
Paramushroom is better. The barrier boost gives him basically no attack style. The spore cloud is useless, the amt of shrooms is a petty upgrade, and the burrowing is pointless. Go paramushroom.
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The Jester
Red Sparx
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#906 Posted: 03:39:26 31/12/2012
best path for
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joerox123 Yellow Sparx Gems: 1992 |
#907 Posted: 03:50:49 31/12/2012 | Topic Creator
^ i LIKE battle dozer but most people will say megadozer
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the road is long, we carry on try to have fun in the meantime☠ |
sharktank
Green Sparx
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#908 Posted: 03:55:25 31/12/2012
well the charge path improves his wow pow immensely, so I went the charge path on series two. On series one I chose the rocket path, and its just.....ehh not the greatest but not the worst either.
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LightSpyro13
Blue Sparx
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#909 Posted: 04:18:19 31/12/2012
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Fins, of fury! |
isaac343018s
Emerald Sparx
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#910 Posted: 04:41:06 31/12/2012
Say, anyone know the best route to go with Double Trouble. I'm trying to decide to keep it as a final. Btw, I have S1 Double Trouble so once I pick a path, there is no switching without resetting.
And Trigger Happy, I hear it's good to NOT go down the gun path with the S2 and its Wow Pow but what about the S1 without the Wow Pow? |
Drill_Sergeant
Blue Sparx
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#911 Posted: 06:56:53 31/12/2012
Best path for S2 Cynder?
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Thumpterra12 Ripto Gems: 120 |
#912 Posted: 11:05:05 31/12/2012
Go nether welder. You are still good on shadowdancer, its just that the exploding ghosts are GOOD now.
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The Jester
Red Sparx
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#913 Posted: 13:25:16 31/12/2012
Quote: isaac343018s
I went with the gun path for S1 Trigger Happy. It's great to annoy people in Battle Mode. |
rsmith11 Blue Sparx Gems: 851 |
#914 Posted: 13:37:35 31/12/2012
How do you switch paths S2 characters without resetting them?
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BigGuy0810
Yellow Sparx
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#915 Posted: 14:47:09 31/12/2012
It pops up when you go to buy upgrades
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Tashiji
Yellow Sparx
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#916 Posted: 14:57:24 31/12/2012
Quote: Thumpterra12
This. Easily and by far the best ghost upgrade of any kind for Cynder, either path. A very underrated attack in the Giants engine. Shadow Dancer's slow effect actually working is a big upgrade too, but exploding ghosts are suddenly very easy to hit, and damage racks up quickly. Also, Double Trouble should be on Channeler. I won't need to explain why if you'll simply go try it; the path sells itself. |
BigGuy0810
Yellow Sparx
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#917 Posted: 15:18:08 31/12/2012
Which path is best for ghost roaster
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milton310
Blue Sparx
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#918 Posted: 15:22:52 31/12/2012
I would go Fear Eater for
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"One choice can lead to a change to the metagame" Member of the Smogon OU/Ban Committee Head of Pokemon Omega Ruby and Alpha Sapphire Tiering List |
isaac343018s
Emerald Sparx
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#919 Posted: 15:48:20 31/12/2012
What about S1 Double Trouble? I had kinda figured the whole gun path thing for Trigger Happy but I wanted to make sure.
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milton310
Blue Sparx
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#920 Posted: 15:50:03 31/12/2012
Channeler for
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"One choice can lead to a change to the metagame" Member of the Smogon OU/Ban Committee Head of Pokemon Omega Ruby and Alpha Sapphire Tiering List |
isaac343018s
Emerald Sparx
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#921 Posted: 16:01:59 31/12/2012
Thanks! Now I just have Sonic Boom left but I KNOW Siren Griffin is the better path......Right?
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Mrmorrises
Platinum Sparx
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#922 Posted: 16:14:35 31/12/2012
Both paths for Sonicboom are great! Go with which upgrades sound more appealing.
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isaac343018s
Emerald Sparx
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#923 Posted: 16:25:53 31/12/2012
^I personally think Siren Griffin makes her a BEAST (pun intended.) in both PvP and Story Mode! For both games!
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Mrmorrises
Platinum Sparx
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#924 Posted: 16:28:56 31/12/2012
Yeah Siren griffin is pretty powerful, with the extra shockwaves, they really help for killing those crystal golems in story mode. In pvp they help you a lot when you're fighting characters like Floral defender Zook.
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awesomerockets
Emerald Sparx
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#925 Posted: 16:31:22 31/12/2012
What should I do about Chill and Hot Head?
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go to my guestbook now and sign a petition to get Freddie benson into smash |
Edited 1 time - Last edited at 16:31:36 31/12/2012 by awesomerockets
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EPICNESS2500
Green Sparx
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#926 Posted: 16:53:51 31/12/2012
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Tashiji
Yellow Sparx
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#927 Posted: 17:06:18 31/12/2012
I did a complex write-up of Jet-Vac on page 14 of this thread, ultimately recommending Vac Packeteer. I'd paste here, but that would eat a whole bunch of unnecessary space. Suffice it to say, feel free to go back and check it out.
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EPICNESS2500
Green Sparx
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#928 Posted: 17:08:23 31/12/2012
Quote: Tashiji
thanks alot ![]()
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Edited 1 time - Last edited at 17:10:04 31/12/2012 by EPICNESS2500
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awesomerockets
Emerald Sparx
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#929 Posted: 17:11:26 31/12/2012
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go to my guestbook now and sign a petition to get Freddie benson into smash |
Tashiji
Yellow Sparx
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#930 Posted: 17:15:53 31/12/2012
The tiers are in another thread. It's the forum's collective attempt to find out who's the best at PVP basically. However, I do recommend Vac Packeteer across all modes, despite Bird Blaster having some neat abilities in Story.
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EPICNESS2500
Green Sparx
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#931 Posted: 17:16:18 31/12/2012
Chill I went with Ice lancer 25 damage that quickly really adds up. In PVP you can run quickly turn and throw a javelin. I found ice blocks to be stationary, and hard to use.
and thank for the question about tiers
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Edited 1 time - Last edited at 17:16:54 31/12/2012 by EPICNESS2500
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Tashiji
Yellow Sparx
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#932 Posted: 17:19:59 31/12/2012
I completely agree on Ice Lancer. The fact that you can run full-speed while spamming them is a great strength, and it's not like the ice walls are awful without augments.
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awesomerockets
Emerald Sparx
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#933 Posted: 17:23:36 31/12/2012
Okay, thanks, Hot Head?
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go to my guestbook now and sign a petition to get Freddie benson into smash |
EPICNESS2500
Green Sparx
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#934 Posted: 17:26:29 31/12/2012
Sorry i know this doesnt really belong in this thread, but have there been any succesful tier posts? The ones
I saw were all fighting or like 3 posts And what path for Zap, Sonic Boom, Warnado,and Lighning Rod? (all series 2 except warnado)
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Edited 2 times - Last edited at 17:54:19 31/12/2012 by EPICNESS2500
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joerox123 Yellow Sparx Gems: 1992 |
#935 Posted: 17:47:48 31/12/2012 | Topic Creator
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the road is long, we carry on try to have fun in the meantime☠ |
EPICNESS2500
Green Sparx
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#936 Posted: 17:56:40 31/12/2012
Alright thank you, but do you know about warnado?
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joerox123 Yellow Sparx Gems: 1992 |
#937 Posted: 18:10:02 31/12/2012 | Topic Creator
^ Eye of the Storm makes him very powerful, but i dontlike him analyways.
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the road is long, we carry on try to have fun in the meantime☠ |
Mrmorrises
Platinum Sparx
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#938 Posted: 18:15:23 31/12/2012
We just got Sprocket, Bouncer, and Warnado and here are the path choices on them.
Sprocket: Gearhead. My brother chose this because he is a big proponent of the tanks, the upgrade that really stole this path for him was being able to drop mines while drivingnthe tank. Warnado: Eye of the storm. I chose this. It was a tough choice choosing whether to BE a powerful tornado or SUMMON a powerful tornado, but I liked the idea of being able to spam mini warnados and upgrading my primary shell spin attack. Bouncer: I beam supreme. Pretty easy choice, similar to Eye of the storm the upgrade for the primary attack made this path take the cake. Those laser mines serve as quite the annoyance in PvP, and the I beam becomes a more useful weapon. What do you guys think of these decisions? |
joerox123 Yellow Sparx Gems: 1992 |
#939 Posted: 18:18:05 31/12/2012 | Topic Creator
^ I agree 100%!
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the road is long, we carry on try to have fun in the meantime☠ |
azz01
Emerald Sparx
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#940 Posted: 18:59:06 31/12/2012
My path decisions on the new skylanders
Giants: ![]() ![]() ![]() ![]() New: ![]() ![]() ![]() ![]() These are very good in my opinion so I recomend them.
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Call me the penguin man for that is who I am. Also stan LOOΠΔ! Avatar by Trix Master |
Mrmorrises
Platinum Sparx
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#941 Posted: 19:30:40 31/12/2012
Could someone write a review explaining what path to choose for Popfizz?
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EPICNESS2500
Green Sparx
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#942 Posted: 20:22:06 31/12/2012
Swarm and Jet Vac have about the same fire rate, but why do people act as if Jet Vac's extra 4 damage is not important in bird blaster , but they act as if swarms extras 5 is imporant in his barberous avenger path.
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joerox123 Yellow Sparx Gems: 1992 |
#943 Posted: 20:31:19 31/12/2012 | Topic Creator
Pop Fizz: I prefer Mad Scietist because it is easier too control and more fun. All in is an underestimated power that gives him a great edge, just do three purple, three green, three orange in a row and you cause then 3 poisoned purple shooters, three explosions, and 1 sorry opponent.
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the road is long, we carry on try to have fun in the meantime☠ |
azz01
Emerald Sparx
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#944 Posted: 20:32:01 31/12/2012
Quote: Mrmorrises
Well I can't write a review but I can recommend both paths.I prefer Best of the Beast but you can't go wrong.
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Call me the penguin man for that is who I am. Also stan LOOΠΔ! Avatar by Trix Master |
LightSpyro13
Blue Sparx
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#945 Posted: 20:50:04 31/12/2012
Quote: Mrmorrises
I prefer Mad Scientist, it's more fun and is better for PvP (but not PvE). The Beast form makes him move slowly and is short-ranged, what's even worse is that he still takes time to transform to and back which leaves him vulnerable. I also find it boring. My videos shall better show what I mean (sorry for the bad audio):
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Fins, of fury! |
Tashiji
Yellow Sparx
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#946 Posted: 22:08:09 31/12/2012
Quote: EPICNESS2500
Because Barbarous Avenger's other attacks actually do something in PVP, for one. Bird Blaster's other attacks provide no advantage in PVP; one is contingent on vacuuming up enemies, and the other is intended to pierce one foe and hit another. Swarm gets melee and ranged damage upgrades, for one, as well as contact damage on his wings. What it amounts to isn't about just the numbers or the perks, though, it's about the superior style of offense. Swarm form is slow, unwieldy, and his best attacks are hard to hit. You're likely to find yourself flying around and using melee anyway, simply since it's more effective, so why not go with the path to augment that? |
Thumpterra12 Ripto Gems: 120 |
#947 Posted: 22:10:49 31/12/2012
best of the beast for fun. definitely. the fire is really amazing!
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EPICNESS2500
Green Sparx
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#948 Posted: 22:13:57 31/12/2012
I like the Barbarous Avenger path too, (i tries both) I just was wondering. Jet Vac I will need to reset.
Anway I would like a second opinion best path for : lightning rod, zap, warnado, gill grunt, and sonic boom (all S2 except warnado obviously ) FOr Whirldwind I chose Cloud path is that correct?
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Edited 1 time - Last edited at 22:15:03 31/12/2012 by EPICNESS2500
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Tashiji
Yellow Sparx
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#949 Posted: 22:21:11 31/12/2012
S2 Lightning Rod is definitely better on Typhoon Titan, as his Wow Pow fixes the only problem the path ever had; a lack of any counter to ranged opponents.
Zap, we'll see. It sounds like his Wow Pow will benefit Tesla Dragon more, but that all remains to be seen. Warnado, I strongly second Eye of the Storm. Wind Master is too one-dimensional to use effectively, even in Story. Gill Grunt was born to be Water Weaver. Harpooner could've had the advantage if his Wow Pow were more damaging, but that is not the case. Infinite jetpack and hose stream are powerful weapons. Sonic Boom is better off as Medea Griffon, simply because baby AI is way better this time. Siren Griffon can make an equally strong Superbaby, but Medea can have a Superbaby and four regular babies active at once for crazy minion-based offense. That, and her roar attack (non-charged) does identical damage on either path. And yes, I do think you were correct in choosing Tempest Dragon. |
EPICNESS2500
Green Sparx
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#950 Posted: 22:28:03 31/12/2012
Lighning Rod... what you said explains his wow pow (range) after all it doesnt do much
Everyone makes sense except Sonic Boom im not sure AI seems to slow to keep up. And i dont see much a differnce between 1 super baby and 3 normal ones then 1 super baby and 4 babies. However screaming only gains if you hold
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