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Is Skylanders SuperCharpers a step in the right direction?
HeyitsHotDog Diamond Sparx Gems: 8759
#1 Posted: 11:03:22 09/07/2015 | Topic Creator
Now, I know there are things that can be seen as bad ideas, like the skymiibo (Which as much as I'd love more, could be just a one time thing). but look at the positives

  • We have a huge game-play change with the vehicles (Except air ones).
  • We finally got those reimagined reposed many people wanted.
  • Online, everyone wanted this and we finally got it. Apperently it's co-op mode from what I hear.
  • Smaller toy count, making the cheapest game in the series so far.
  • The story is more intense then previous stories.

  • Those are the reason why I think SSC is step in the right direction.
    ---
    Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
    Blink182Bouncer Yellow Sparx Gems: 1659
    #2 Posted: 11:07:30 09/07/2015
    Same here! Toast!
    ---
    Still Waiting For Legendary Tom DeLonge To Come In The Blink-182 Triple Pack.
    WHY DID THEY MAKE MATT SKIBA "CALIFORNIA EDITION EXCLUSIVE"
    gillgrunt987 Diamond Sparx Gems: 7936
    #3 Posted: 11:29:35 09/07/2015
    Quote: HeyitsHotDog
    Now, I know there are things that can be seen as bad ideas, like the skymiibo (Which as much as I'd love more, could be just a one time thing). but look at the positives

  • We have a huge game-play change with the vehicles (Except air ones).
  • We finally got those reimagined reposed many people wanted.
  • Online, everyone wanted this and we finally got it. Apperently it's co-op mode from what I hear.
  • Smaller toy count, making the cheapest game in the series so far.
  • The story is more intense then previous stories.

  • Those are the reason why I think SSC is step in the right direction.


    I know I'm most likely missing something, but what about the story is more intense than the other games stories? Otherwise, agreed with you on everything else.
    ---
    I can survive scalding hot coffee and being whipped for 24 hours a day. Digestive biscuits or riot.
    HeyitsHotDog Diamond Sparx Gems: 8759
    #4 Posted: 11:38:09 09/07/2015 | Topic Creator
    Quote: gillgrunt987
    Quote: HeyitsHotDog
    Now, I know there are things that can be seen as bad ideas, like the skymiibo (Which as much as I'd love more, could be just a one time thing). but look at the positives

  • We have a huge game-play change with the vehicles (Except air ones).
  • We finally got those reimagined reposed many people wanted.
  • Online, everyone wanted this and we finally got it. Apperently it's co-op mode from what I hear.
  • Smaller toy count, making the cheapest game in the series so far.
  • The story is more intense then previous stories.

  • Those are the reason why I think SSC is step in the right direction.


    I know I'm most likely missing something, but what about the story is more intense than the other games stories? Otherwise, agreed with you on everything else.



    Kaos is actually winning this time, (He did do a bit in SSA), he's destroying the sky and taking over various parts of Skylands
    ---
    Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
    gillgrunt987 Diamond Sparx Gems: 7936
    #5 Posted: 11:40:43 09/07/2015
    Quote: HeyitsHotDog
    Quote: gillgrunt987
    Quote: HeyitsHotDog
    Now, I know there are things that can be seen as bad ideas, like the skymiibo (Which as much as I'd love more, could be just a one time thing). but look at the positives

  • We have a huge game-play change with the vehicles (Except air ones).
  • We finally got those reimagined reposed many people wanted.
  • Online, everyone wanted this and we finally got it. Apperently it's co-op mode from what I hear.
  • Smaller toy count, making the cheapest game in the series so far.
  • The story is more intense then previous stories.

  • Those are the reason why I think SSC is step in the right direction.


    I know I'm most likely missing something, but what about the story is more intense than the other games stories? Otherwise, agreed with you on everything else.



    Kaos is actually winning this time, (He did do a bit in SSA), he's destroying the sky and taking over various parts of Skylands


    Ok, now I get it. Thanks.
    ---
    I can survive scalding hot coffee and being whipped for 24 hours a day. Digestive biscuits or riot.
    CountMoneyBone Platinum Sparx Gems: 5173
    #6 Posted: 11:54:52 09/07/2015
    Quote: HeyitsHotDog
    Now, I know there are things that can be seen as bad ideas, like the skymiibo (Which as much as I'd love more, could be just a one time thing). but look at the positives

  • We have a huge game-play change with the vehicles (Except air ones).
  • We finally got those reimagined reposed many people wanted.
  • Online, everyone wanted this and we finally got it. Apperently it's co-op mode from what I hear.
  • Smaller toy count, making the cheapest game in the series so far.
  • The story is more intense then previous stories.

  • Those are the reason why I think SSC is step in the right direction.



    the skymiibo was the least bad idea they had, and it dont inflict the game play at all on the other versions of the game. in fact i think it was an good idea with amiibos. other than that there isnt much positives..

    1) we have a huge game changer no one asked for and racing/vehicles is not what skylanders is about, you can have that as you did in swap force with swap zones yes but not 50% of the game...

    2) no one asked for re-imagined reposed of stealth elf, gill grunth... new charathers is what we all want.

    3) we got online but what online?.. a racing mini games just dont do it.. the online most want is battle arena mode where you can fight it out 1vs1,2vs2 or all against all...

    4) wrong, this is not gonna be cheaper, they have already made it difficult to collect with one different in 5 different starter packs... and this is just the beginning, variants is coming, eons elite is coming etc. if you want to experience half the game and miss out on unlockable content i guess you can get it cheaper thou.. most of us want a full game experience and thats not gonna be cheap at all.

    5) the story is way off the lore its like its a different game and not skylanders...


    its more like a step in the wrong direction... vv should just remove the skylanders name from the game and called it something else. because this is more like a spin off game than a real skylander game.
    ---
    Ha! HA, sage ich.
    Edited 1 time - Last edited at 11:56:33 09/07/2015 by CountMoneyBone
    AzureStarline Emerald Sparx Gems: 3539
    #7 Posted: 12:47:57 09/07/2015
    Quote: CountMoneyBone
    Quote: HeyitsHotDog
    Now, I know there are things that can be seen as bad ideas, like the skymiibo (Which as much as I'd love more, could be just a one time thing). but look at the positives

  • We have a huge game-play change with the vehicles (Except air ones).
  • We finally got those reimagined reposed many people wanted.
  • Online, everyone wanted this and we finally got it. Apperently it's co-op mode from what I hear.
  • Smaller toy count, making the cheapest game in the series so far.
  • The story is more intense then previous stories.

  • Those are the reason why I think SSC is step in the right direction.



    the skymiibo was the least bad idea they had, and it dont inflict the game play at all on the other versions of the game. in fact i think it was an good idea with amiibos. other than that there isnt much positives..

    1) we have a huge game changer no one asked for and racing/vehicles is not what skylanders is about, you can have that as you did in swap force with swap zones yes but not 50% of the game...

    2) no one asked for re-imagined reposed of stealth elf, gill grunth... new charathers is what we all want.

    3) we got online but what online?.. a racing mini games just dont do it.. the online most want is battle arena mode where you can fight it out 1vs1,2vs2 or all against all...

    4) wrong, this is not gonna be cheaper, they have already made it difficult to collect with one different in 5 different starter packs... and this is just the beginning, variants is coming, eons elite is coming etc. if you want to experience half the game and miss out on unlockable content i guess you can get it cheaper thou.. most of us want a full game experience and thats not gonna be cheap at all.

    5) the story is way off the lore its like its a different game and not skylanders...


    its more like a step in the wrong direction... vv should just remove the skylanders name from the game and called it something else. because this is more like a spin off game than a real skylander game.


    Except...

    1) It's the first real innovation the series has had. Swappable characters were decent, but Giants and Trap Masters especially were an "innovation" joke. I'm speaking about the literal definition of that word. If TfB wants to say it, it should be accurate.

    2) Yeah, people actually did talk about different ways to spice up reposes. We do want all-new characters, but it's false to say "no one asked." Activision is still selling reposes for a 4th game because they sell enough to warrant it.

    3) Do we know for sure all the exact online specs yet? I haven't seen it. Also, you don't speak for everyone saying we want online arenas. I never PvP, for example. So online racing or tower defense sounds better to me than online Smash, erm Sky5.

    4) Getting every single character has been kind of crazy since Swap Force. No one is honestly suggesting players get every starter pack. If you "need" every character in every variation, you can't point the finger and blame anyone.

    5) The lore in this franchise has been a convoluted mess for the last few years. It's clearly not the developers' primary focus.

    I think this is a step in the right direction. It's still not open world or fully online, but it's a step. Trap Team was the regressive year.
    ---
    Favorites: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
    Skylander3112 Gold Sparx Gems: 2128
    #8 Posted: 12:51:22 09/07/2015
    The skymiibos are a great way to supplement their lack of ideas for creating new characters.
    Bifrost Prismatic Sparx Gems: 10706
    #9 Posted: 13:05:28 09/07/2015
    But with the current new news?

    1) Cutting Trap support to introduce Trophy support. Shamless.
    2)Waves releasing Vehicles and Superchargers out of order. What in the world.
    3)Dark Edition, do I even need to go into detail.
    4)Whoever is naming Skylanders needs to be thrown dictionaries at.
    5)Reposes of everyone we've seen a thousand times. Yaaay.

    The direction seems to be going on zig-zags, some right, some bad, and I'm really fearing for future games.
    ---
    SO I'LL GIVE YOU WHAT YOU WANT
    (What I need is never what I want)
    Skylander3112 Gold Sparx Gems: 2128
    #10 Posted: 13:08:34 09/07/2015
    And then all of a sudden in Sky10 they throw every single gimmick that ever existed into the game and it overloads their programming lol
    superhalite Blue Sparx Gems: 970
    #11 Posted: 13:16:40 09/07/2015
    Quote: Bifrost
    But with the current new news?

    1) Cutting Trap support to introduce Trophy support. Shamless.
    2)Waves releasing Vehicles and Superchargers out of order. What in the world.
    3)Dark Edition, do I even need to go into detail.
    4)Whoever is naming Skylanders needs to be thrown dictionaries at.
    5)Reposes of everyone we've seen a thousand times. Yaaay.

    The direction seems to be going on zig-zags, some right, some bad, and I'm really fearing for future games.



    We have wave 1 revealed?
    ---
    We rely too much on technology yes that is true,but it's not going anywhere.
    Bifrost Prismatic Sparx Gems: 10706
    #12 Posted: 13:24:10 09/07/2015
    It was leaked today, there's a thread a bit down.
    ---
    SO I'LL GIVE YOU WHAT YOU WANT
    (What I need is never what I want)
    superhalite Blue Sparx Gems: 970
    #13 Posted: 13:28:42 09/07/2015
    Quote: Bifrost
    It was leaked today, there's a thread a bit down.



    Ok I found it thanks!smilie
    ---
    We rely too much on technology yes that is true,but it's not going anywhere.
    GinjaNinja Gold Sparx Gems: 2604
    #14 Posted: 13:36:23 09/07/2015
    I say it's a step in the right direction. Trap team took a while for me to get excited about and the trapping looked boring at fist when it was revealed. But with Superchargers I was excited from the get go, and I HATE racing games. But guess what, it's not a racing game, despite people still trying to say it is simply because there are vehicles. And obviously this is not counting the 3ds or wii versions, I'm talking about the main version of the game. The fact that you can do side objectives in the sky or in the sea and it actually changes the level somewhat is awesome.
    Nroc-Nuika Platinum Sparx Gems: 5410
    #15 Posted: 13:58:18 09/07/2015
    Well yes, we get lots of well needed additions with this game. A new gameplay element (granted, it's vehicles but it is something new I suppose), online, new gameplay styles for previous Skylanders that actually warrants a double dip purchase (I don't think anyone ever thought Series 2,3 or 4 was a good idea.) and the Skymiibos open up a whole world of possibilities.

    However,

  • 50% of the game is mandatory racing. To someone who enjoys Skylanders for the Skylanders gameplay, racing doesn't sound very fun.

  • This isn't really a cheaper game, is it. 20 Gimmick Skylanders for £/$15, 20 pseudo-gimmick Skylanders for £/$12, at least 6 Elites for £/$20-25, racing trophies, who KNOWS how many unnecessary and forced variants this game will spit at us. (you can argue we don't have to buy them all you like, they're still entirely unwanted and unnecessary)

  • Traps are basically useless. They easily could have preserved their functionality from Trap Team, we could have had a new set of Villains to pick out, but instead they're a power-up (which I'm willing to bet will be trivial and superfluous) and a Skystone. Hardly a worthwhile purchase now.

  • Those god-awful bases. Who's idea was that?!

  • This is the first game in the series that flat out REQUIRES a specific toy. You NEED a Land Vehicle, or else you physically can't progress past the first level. Your Hotstreak was faulty out of the box? Can't play. You lost it? Can't play. You broke it while using it like a regular toy. Can't play. What was so fun about the other Skylanders games was the utter freedom to play as whoever you wanted to play with whenever you wanted to play with them. If I didn't want to do a Swap Zone, I didn't. But I obviously don't have that choice when I have to drive down a boring and sparsely decorated strip of land.

  • I wouldn't say this game is a step forward. This game took so many steps in both directions that it's not even on the map. It is a confused mess that wants to be so many different things and fails at all of them, like Trap Team.
    ---
    I always forget to check my guestbook
    tigerdr Yellow Sparx Gems: 1976
    #16 Posted: 14:54:01 09/07/2015
    Quote: Bifrost
    But with the current new news?

    1) Cutting Trap support to introduce Trophy support. Shamless.
    2)Waves releasing Vehicles and Superchargers out of order. What in the world.
    3)Dark Edition, do I even need to go into detail.
    4)Whoever is naming Skylanders needs to be thrown dictionaries at.
    5)Reposes of everyone we've seen a thousand times. Yaaay.

    The direction seems to be going on zig-zags, some right, some bad, and I'm really fearing for future games.


    1. Now that there's a kaos trophy, maybe those are what's on the inside of the poster that people were talking about of items as possibly different trophies that do different things - that could be the item aspect of the game.

    2. This was bound to happen in a marketing perspective makes sense to them. It's less likely that a character will be a peg warmer if you are forced to get one of them first and hunt down the other.

    3. This is iffy. On the light side for the nintendo version there's no stealth elf and thats a plus. I would rather they did both skyamiibos for them instead but the the fact of getting spitfire and hot streak as such in their dark variants isn't bad. though they defeat the purpose of being called dark by retaining their element. if they wanted to make them special they should be actual dark element skylanders now. no excuse anymore.

    4. I totally agree. This is the burnout of basically trying to name so many figures. They are hitting a creative limit.

    5. I think 4 fits into this one. The fact of low time for development and they force certain figures that they like or assume fans like tend to be reposed way too much. Eruptor, Gill grunt, stealth elf, trigger happy and even terrafin are getting an overload on figures. You can throw even jet-vac in there and pop fizz as well. Younger gamers might enjoy this but it takes up too much space of having characters reimagined that you already own.

    Quote: Nroc-Nuika


  • This is the first game in the series that flat out REQUIRES a specific toy. You NEED a Land Vehicle, or else you physically can't progress past the first level. Your Hotstreak was faulty out of the box? Can't play. You lost it? Can't play. You broke it while using it like a regular toy. Can't play. What was so fun about the other Skylanders games was the utter freedom to play as whoever you wanted to play with whenever you wanted to play with them. If I didn't want to do a Swap Zone, I didn't. But I obviously don't have that choice when I have to drive down a boring and sparsely decorated strip of land.

  • I wouldn't say this game is a step forward. This game took so many steps in both directions that it's not even on the map. It is a confused mess that wants to be so many different things and fails at all of them, like Trap Team.


    I agree on this fully and that's what keeps me in the should i bother with it. The dark wii u starter is really the only thing i see going for it, but the whole game concept itself is really the point of it that kills it for exactly what you specified. I doubt the driving/flying/swimming areas are going to be that remarkable overall. The fact this game you need the gimmick to even play it is bad. Your last lines say it perfectly. Confused mess that wants to be so many different things and fails. I expect this game to get slammed in reviews.
    ---
    Taking that last ride through the sunset on skylanders. Hopefully a return of more classic spyro gameplay in the horizon.
    Edited 2 times - Last edited at 15:00:39 09/07/2015 by tigerdr
    DragonShine Yellow Sparx Gems: 1539
    #17 Posted: 14:56:47 09/07/2015
    I can't wait! I just wish Flynn was made into a Supercharger. I am glad there is only a few I want in this game, I can have more money for amiibo and buddyfight lol.
    ---
    Still trying to recruit to my dragon army:S2 Bash, S2 Zap, Thorn Horn Camo, S1 Whirlwind,s1 Cynder
    weebbby Emerald Sparx Gems: 4220
    #18 Posted: 15:01:47 09/07/2015
    @tigerdr
    The inside of the poster is just supercharged combos.
    You can see it good enough to tell on the recent images of the poster.
    JewelScratch Blue Sparx Gems: 523
    #19 Posted: 15:55:41 09/07/2015
    So far there are four things that bug me about this game

    1-WHY ARE THERE SO MANY EDITIONS OF THE GAME (biggest screw you collectors)
    2-Did they seriously just make 1 dark and 1 light character for skyamiibos , If anything I expected light and dark to have most characters, what's the point of making two awesome new elements if there is not enough support and development to them. What sucks even more that we got another female dark character and the light is a male, was looking forward to a male dark and female light that aren't dragons.
    3-Where is EE Sunburn ??? He deserves it more than Slam Bam and Zook, I don't get this why bring back 4 characters that never got reposes but not the fifth one.
    4-No Spyro!!! They're purposely doing it , kicking him out of the franchise slowly. He once was the main character of this game and tbh now it just seems like he guest starred in it.

    That's pretty much it so far other than that it seems promising for it to become the best Skylander game yet.
    CountMoneyBone Platinum Sparx Gems: 5173
    #20 Posted: 16:10:35 09/07/2015
    Quote: Bifrost
    But with the current new news?

    1) Cutting Trap support to introduce Trophy support. Shamless.
    2)Waves releasing Vehicles and Superchargers out of order. What in the world.
    3)Dark Edition, do I even need to go into detail.
    4)Whoever is naming Skylanders needs to be thrown dictionaries at.
    5)Reposes of everyone we've seen a thousand times. Yaaay.

    The direction seems to be going on zig-zags, some right, some bad, and I'm really fearing for future games.



    omg... you just said what i was gonna edit in my old post up here. i also fear for the future of the franchise. they have over done them self and there is to much, they said it was gonna be less but here we are with more yet again.

    Quote: AzureStarline
    Quote: CountMoneyBone
    Quote: HeyitsHotDog
    Now, I know there are things that can be seen as bad ideas, like the skymiibo (Which as much as I'd love more, could be just a one time thing). but look at the positives

  • We have a huge game-play change with the vehicles (Except air ones).
  • We finally got those reimagined reposed many people wanted.
  • Online, everyone wanted this and we finally got it. Apperently it's co-op mode from what I hear.
  • Smaller toy count, making the cheapest game in the series so far.
  • The story is more intense then previous stories.

  • Those are the reason why I think SSC is step in the right direction.



    the skymiibo was the least bad idea they had, and it dont inflict the game play at all on the other versions of the game. in fact i think it was an good idea with amiibos. other than that there isnt much positives..

    1) we have a huge game changer no one asked for and racing/vehicles is not what skylanders is about, you can have that as you did in swap force with swap zones yes but not 50% of the game...

    2) no one asked for re-imagined reposed of stealth elf, gill grunth... new charathers is what we all want.

    3) we got online but what online?.. a racing mini games just dont do it.. the online most want is battle arena mode where you can fight it out 1vs1,2vs2 or all against all...

    4) wrong, this is not gonna be cheaper, they have already made it difficult to collect with one different in 5 different starter packs... and this is just the beginning, variants is coming, eons elite is coming etc. if you want to experience half the game and miss out on unlockable content i guess you can get it cheaper thou.. most of us want a full game experience and thats not gonna be cheap at all.

    5) the story is way off the lore its like its a different game and not skylanders...


    its more like a step in the wrong direction... vv should just remove the skylanders name from the game and called it something else. because this is more like a spin off game than a real skylander game.


    Except...

    1) It's the first real innovation the series has had. Swappable characters were decent, but Giants and Trap Masters especially were an "innovation" joke. I'm speaking about the literal definition of that word. If TfB wants to say it, it should be accurate.



    i dont see any innovation with sss, adding vehicles is not innovation, that is just adding extras to buy. real innovation was the swappers and light cores. where they actually did something with the figurines without people have to spend more... thats innovation.
    ---
    Ha! HA, sage ich.
    Edited 2 times - Last edited at 16:50:10 09/07/2015 by TTD
    Drek95 Emerald Sparx Gems: 4761
    #21 Posted: 16:24:01 09/07/2015
    No.
    Not the right direction at all in my opinion.
    Especially after today's leak.

    Characters overshadowed by gimmicks, old (old, old, old, OLD) Skylanders being pushed in each way possible, bad design, lore (apparently) and gameplay choices and overall a sense of "we don't care what came before us, we are the future screw everyone".

    Waiting for TfB to fix this, hoping they will be more mature.

    More items to play as what we already had...
    And I thought nerfing traps was already a bad decision...
    Incredible.

    Sorry if I'm not being that helpful, objective or constructive, but I'm honestly incredibly disappointed by soooo many things, and have written my thoughts so many times (thanks Bifrost for writing part of them again in your post) that I sincerely don't know what to say, so I will try and sum up everything in a simple sentence:

    This is starting to get too far from Skylanders as a whole under too many aspects.
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    Edited 1 time - Last edited at 16:39:25 09/07/2015 by Drek95
    Tigorus Emerald Sparx Gems: 3589
    #22 Posted: 16:37:29 09/07/2015
    Quote: CountMoneyBone
    Quote: AzureStarline
    Quote: CountMoneyBone



    the skymiibo was the least bad idea they had, and it dont inflict the game play at all on the other versions of the game. in fact i think it was an good idea with amiibos. other than that there isnt much positives..

    1) we have a huge game changer no one asked for and racing/vehicles is not what skylanders is about, you can have that as you did in swap force with swap zones yes but not 50% of the game...

    2) no one asked for re-imagined reposed of stealth elf, gill grunth... new charathers is what we all want.

    3) we got online but what online?.. a racing mini games just dont do it.. the online most want is battle arena mode where you can fight it out 1vs1,2vs2 or all against all...

    4) wrong, this is not gonna be cheaper, they have already made it difficult to collect with one different in 5 different starter packs... and this is just the beginning, variants is coming, eons elite is coming etc. if you want to experience half the game and miss out on unlockable content i guess you can get it cheaper thou.. most of us want a full game experience and thats not gonna be cheap at all.

    5) the story is way off the lore its like its a different game and not skylanders...


    its more like a step in the wrong direction... vv should just remove the skylanders name from the game and called it something else. because this is more like a spin off game than a real skylander game.


    Except...

    1) It's the first real innovation the series has had. Swappable characters were decent, but Giants and Trap Masters especially were an "innovation" joke. I'm speaking about the literal definition of that word. If TfB wants to say it, it should be accurate.



    i dont see any innovation with sss, adding vehicles is not innovation, that is just adding extras to buy. real innovation was the swappers and light cores. where they actually did something with the figurines without people have to spend more... thats innovation.


    O.k. if we're going there let's get educated first.

    Innovation:
    : a new idea, device, or method

    : the act or process of introducing new ideas, devices, or methods

    http://www.merriam-webster.com/dictionary/innovation

    Adding vehicles IS adding innovation regardless of how you or anyone else feels about it. Having the lowest pay wall in franchise history and people still are complaining about all the crap we're forced to buy /rollseyes . I also don't get your personal stance. For someone who's not interested in Super Chargers you sure seem interested in posting about it (even double posting). Your opinions are as important as anyone else's but man what is the deal? This game looks amazing. They now have two methods of supporting villains (well once we get confirmation if traps interact with trophies), mass vehicle support through modification, soul gems, leveling, and varied game play. What in your mind is innovation? Oh wait you answered that. Swappers (I totally agree) and Light Cores. Light Cores, really? They added an explosion and lighting, it didn't change the gameplay. Going with the base definition of innovation that doesn't add anything or change it. I guess I don't understand the point of going crazy about something you don't like or plan on buying. Especially when your mind was made up before we were informed of all the details. We still don't know everything. But if you like to base your decisions on partial information, by all means go ahead.

    Oh and I agree with everything Hotdog said...yes it's a step in the right direction. Change clearly isn't going to please everyone but it needs to happen if they are going to stay competitive in this ever expanding market.
    Edited 1 time - Last edited at 16:39:41 09/07/2015 by Tigorus
    Bionichute Yellow Sparx Gems: 1889
    #23 Posted: 16:42:42 09/07/2015
    Children are afraid of change, so I think that's why everyone's so upset.
    ---
    I'M A KAMEN RIDER
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    Drek95 Emerald Sparx Gems: 4761
    #24 Posted: 16:50:45 09/07/2015
    When changes are so bad they aren't required or simply affect what didn't need to be adjusted I prefer to keep the old things going.

    Don't fix it if it isn't broken. smilie

    How can anyone look at the Racing Action Packs and say "wow, that's a clever idea!"...?
    Same goes for many, many other decisions.

    To each his own but there are some objectively bad choices there.
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    Nightmoon Yellow Sparx Gems: 1760
    #25 Posted: 16:54:31 09/07/2015
    Quote: Nroc-Nuika
  • 50% of the game is mandatory racing. To someone who enjoys Skylanders for the Skylanders gameplay, racing doesn't sound very fun.

  • This is the first game in the series that flat out REQUIRES a specific toy. You NEED a Land Vehicle, or else you physically can't progress past the first level. Your Hotstreak was faulty out of the box? Can't play. You lost it? Can't play. You broke it while using it like a regular toy. Can't play.

  • Guesswork. No one has gone through the entire game to check. If 50% is mandatory racing, how much is mandatory out-of vehicle? How much is optional out-of-vehicle and in-vehicle? How much is non-racing vehicle gameplay? How much is non-story optional modes? You have no idea how the game's content is distributed.

    No, every single game has required a "specific toy". Can't play as magic items (notably Sparx and sidekicks prior to STT). Can't play as trapped villains unless you have a skylander on the portal - exactly like vehicles and skylanders in SSC, except this time you require both to play as either, rather than one being optional. They've changed it up a little, but you've always been bound to a specific type of toy, even if it's the most abundantly available type.

    EDIT - Too good not to include: The point about "specific toy requirement" (and also the engine pedestals) basically boils down to this.
    Quote: Bionichute
    Children are afraid of change, so I think that's why everyone's so upset.
    ---
    Phoenix Crystal is the best unreleased Crystal.
    Skylanders Academy Season 2 was an improvement.
    I don't know what to think of Skylanders' future.
    Edited 1 time - Last edited at 16:56:33 09/07/2015 by Nightmoon
    Tigorus Emerald Sparx Gems: 3589
    #26 Posted: 16:58:05 09/07/2015
    Quote: Drek95
    When changes are so bad they aren't required or simply affect what didn't need to be adjusted I prefer to keep the old things going.

    Don't fix it if it isn't broken. smilie

    How can anyone look at the Racing Action Packs and say "wow, that's a clever idea!"...?
    Same goes for many, many other decisions.

    To each his own but there are some objectively bad choices there.



    But you're not losing anything. If the same old ground game is still there. I have a feeling the racing is optional an you don't have to do it if you don't want to. Swap Force had all kinds of extra content that you didn't need to partake in. The Battle Packs in Swap Force came with a Magical items that doubled as an Arena unlock. What if you didn't like Arenas? Guess what, you didn't need to play them and could still use the Magic items. They added things to Super Chargers not taken them away. Granted you will need to partake in some Ground based vehicle missions to complete the core game but that's it (as far as we were told). You don't want to Fly, Dive or Swim then you don't have to...the choice is yours.
    Drek95 Emerald Sparx Gems: 4761
    #27 Posted: 17:24:38 09/07/2015
    Traps have been practically ditched in favor of new items which will probably be included in Packs with reposes nobody would most likely want to buy otherwise.

    The 10 brand new original characters this game will have have been crushed by dozens and dozens of revamps, palette swaps, gimmick items and Eon knows what else.
    We always had those extras but they were exactly that, extras.
    Now I'm starting to see a shift in the serie's focus.

    Packaging and marketing decisions.
    "Let's put $ea $hadow in a $tarter Pack along with a $kylander that won't be able to supercharge it!"
    NO.
    "Stick Golden Queen's Trophy in the same Racing Action Pack Deep Dive Gill Grunt is already in!
    Easy money!"
    NO!
    "Let's not release the Skylander/vehicle pairings in the same Wave!"
    NO!

    First time a gimmick figure is required to complete the Story, first time a character isn't universal compatible, first time the least pricy figure costs more than 10$/€ and first time non-gimmick Skylanders are treated as Gimmicklanders.

    You see, looks like my major gripes with this game aren't about its content, after all. smilie

    As I said houndred times, I like the game but highly dislike a lot of decisions they made about it or the figures aspect.
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    Nroc-Nuika Platinum Sparx Gems: 5410
    #28 Posted: 17:27:22 09/07/2015
    Quote: Nightmoon

    Guesswork. No one has gone through the entire game to check. If 50% is mandatory racing, how much is mandatory out-of vehicle? How much is optional out-of-vehicle and in-vehicle? How much is non-racing vehicle gameplay? How much is non-story optional modes? You have no idea how the game's content is distributed.

    No, every single game has required a "specific toy". Can't play as magic items (notably Sparx and sidekicks prior to STT). Can't play as trapped villains unless you have a skylander on the portal - exactly like vehicles and skylanders in SSC, except this time you require both to play as either, rather than one being optional. They've changed it up a little, but you've always been bound to a specific type of toy, even if it's the most abundantly available type.


    I worded my first point incorrectly. I didn't mean half of the game was mandatory which is what I wrote, what I did mean was that 50% of the game is racing, and a portion of that, at the very least 1/3 IS mandatory which still doesn't sound very fun

    My second point still stands. You could play any game provided you had a single Skylander. If a magic item or trap broke, you could still play the game. Vehicles are the new traps and magic items, but about twice/three times more expensive. Trap Team didn't force you to stick a Trap in the portal or it wouldn't turn on. In order to even control a character in Superchargers you need a Vehicle on the portal before even the Skylander goes on.
    OBVIOUSLY you have needed a "specific toy type" to play the games (I thought we were all smart enough for that to go without saying); A Skylander. Y'know, the playable characters that are actually playable and intended to play the game with. You don't see Disney Infinity forcing you to play with a power disc under a figure.
    ---
    I always forget to check my guestbook
    Edited 1 time - Last edited at 17:29:13 09/07/2015 by Nroc-Nuika
    Bionichute Yellow Sparx Gems: 1889
    #29 Posted: 17:29:42 09/07/2015
    If you're worried about that, you can just get the Portal Owners pack.

    Personally, I'm just glad villains are playable in some capacity.
    ---
    I'M A KAMEN RIDER
    //forum.darkspyro.net/spyro/viewposts.php?topic=129460 Check out my Skylanders game idea!
    Tigorus Emerald Sparx Gems: 3589
    #30 Posted: 17:39:33 09/07/2015
    Quote: Drek95
    Traps have been practically ditched in favor of new items which will probably be included in Packs with reposes nobody would most likely want to buy otherwise.

    The 10 brand new original characters this game will have have been crushed by dozens and dozens of revamps, palette swaps, gimmick items and Eon knows what else.
    We always had those extras but they were exactly that, extras.
    Now I'm starting to see a shift in the serie's focus.

    Packaging and marketing decisions.
    "Let's put $ea $hadow in a $tarter Pack along with a $kylander that won't be able to supercharge it!"
    NO.
    "Stick Golden Queen's Trophy in the same Racing Action Pack Deep Dive Gill Grunt is already in!
    Easy money!"
    NO!
    "Let's not release the Skylander/vehicle pairings in the same Wave!"
    NO!

    First time a gimmick figure is required to complete the Story, first time a character isn't universal compatible, first time the least pricy figure costs more than 10$/€ and first time non-gimmick Skylanders are treated as Gimmicklanders.

    You see, looks like my major gripes with this game aren't about its content, after all. smilie

    As I said houndred times, I like the game but highly dislike a lot of decisions they made about it or the figures aspect.


    Now I do agree that Sea Shadow was a strange decision instead of say Stealth Stinger so you'd have matching pairs. But for me it's not a game changer, just a head scratcher. It seems that most of your gripes are associated the the packaging and marketing not in game content. I hated some of the decisions in Swap Force. I have 2 Rattle Shakes because I wanted Nitro Magna Charge and the 3DS version. Hell look at the triple packs historically. This franchise always tries to get you to double dip occasionally. I think we all agree we need to see some more game play footage and we need some freaking clarification lol.
    Edited 1 time - Last edited at 17:40:05 09/07/2015 by Tigorus
    Bifrost Prismatic Sparx Gems: 10706
    #31 Posted: 17:42:46 09/07/2015
    Really jumping to conclusions by calling people kids. Also hating change is whining nonstop about them and not buying the game over, and most people here are still going to. It's still valid to criticize.
    But make no mistake, by fearing the future I don't mean doom and gloom. I mean, will they change the dumb decisions going foward?Will they tweak them so more people are pleased? Or will they cover their ears and pretend we love it again - which will NOT work forever?
    No amount of innovation or other buzzwords can do as much damage as milking the franchise dry with shady ways to make people buy the new thing. Tomorrow or in the very future, it'll come back to bite hard, and the devs that are working hard to get here will pay for the higher ups' choices.
    ---
    SO I'LL GIVE YOU WHAT YOU WANT
    (What I need is never what I want)
    Edited 1 time - Last edited at 17:44:34 09/07/2015 by Bifrost
    Tigorus Emerald Sparx Gems: 3589
    #32 Posted: 17:50:49 09/07/2015
    Quote: Bifrost
    Really jumping to conclusions by calling people kids. Also hating change is whining nonstop about them and not buying the game over, and most people here are still going to. It's still valid to criticize.
    But make no mistake, by fearing the future I don't mean doom and gloom. I mean, will they change the dumb decisions going foward?Will they tweak them so more people are pleased? Or will they cover their ears and pretend we love it again - which will NOT work forever?
    No amount of innovation or other buzzwords can do as much damage as milking the franchise dry with shady ways to make people buy the new thing. Tomorros or in the very future, it'll come back to bite hard.


    Has any intelligent person that plays this franchise expected any other outcome? IT'S TO SELL US EVERY TOY THEY POSSIBLY CAN. That is their goal. Do people honestly expect nothing to change? Granted an individual might not like a specific change but change is inevitable. I personally believe that this Skylanders will be their biggest seller yet. That's saying a lot since they had the market to themselves pretty much for the first two games. Skylanders needs to evolve from just a hack and slash dungeon crawler (without dungeons). Especially at the rate the keep killing the r.p.g./personalization elements. Not everyone's going to like the change but to not expect a change seems naive, especially in this industry. I mean would most people be happy with more of the same and they simply slap a Sky #5 on the box?

    (btw not picking on you personally Bifrost (or Drek) but some of these posts are making me come out of my chair lol)
    Drek95 Emerald Sparx Gems: 4761
    #33 Posted: 17:52:13 09/07/2015
    Of course we need more gameplay, but this year's they absolutely went completely wild with Packs and figures' related decisions!

    I'm not criticizing the game (yet), but the choices made around it.
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    Bifrost Prismatic Sparx Gems: 10706
    #34 Posted: 17:54:45 09/07/2015
    But they can sell, that's no crime.
    But canning traps for a similar substitute with the same purpose? Forcing people to buy extra Starter Packs for some Skylanders in specific consoles? Reposing the same skylanders over and over?
    It's all this close to being kinda shady. I like being encouraged to spend, not the exact opposite. And even unconciously the feeling can be the same for others.
    ---
    SO I'LL GIVE YOU WHAT YOU WANT
    (What I need is never what I want)
    Tigorus Emerald Sparx Gems: 3589
    #35 Posted: 17:56:07 09/07/2015
    Quote: Drek95
    Of course we need more gameplay, but this year's they absolutely went completely wild with Packs and figures' related decisions!

    I'm not criticizing the game (yet), but the choices made around it.



    Fair enough. Clearly these decisions aren't up to the developer. I'm sure if V.V. had their way they'd want people to experience more complete pairings since they did program them with this new pairing feature (stinkin bean counters lol). They want us to buy them all (and some of us will), which I get, I just wish it was a little less forced in a franchise that people already feverishly want it all anyway.

    Quote: Bifrost
    But they can sell, that's no crime.
    But canning traps for a similar substitute with the same purpose? Forcing people to buy extra Starter Packs for some Skylanders in specific consoles? Reposing the same skylanders over and over?
    It's all this close to being kinda shady. I like being encouraged to spend, not the exact opposite. And even unconciously the feeling can be the same for others.


    Well we don't know for certain if the traps don't add functionality with the Trophies yet. Plus they've kind of built themselves into a corner. I saw the writing on the wall with traps and had concerns about future compatibility. That's why I only got a few more beyond a complete elemental set. I think I'm still missing half. What they did with the Magic Traps was shameless. Now I have the same concerns with the Vehicles. That being said I LOVE Swap Force and still play it to this day. I'm sure I'll get my money's worth regarding the vehicles, even if they don't carry forward (which I don't expect them to).

    I'm not getting into another debate about the supposed "reposed" returning Skylanders. They have new moves and look completely different. Hell Eruptor has a fixed Fire Lance for a hand...I might actually play him now. Gill Grunt plays as a Melee character now and Stealth Elf and Terrafin are mostly ranged. Would it have been better if they called them something different? You can simply re-name them if that helps to make them feel new and different. Frankly, for marketing reasons, I don't know why they didn't just do exactly that. They'd have a whole lot less complaining on their hands...or would they?
    Edited 1 time - Last edited at 18:07:23 09/07/2015 by Tigorus
    Bifrost Prismatic Sparx Gems: 10706
    #36 Posted: 18:10:45 09/07/2015
    No one complains about new characters in here that I've seen, just old ones being forgotten over Gill Grunt number 12. If the gimmick reposes were new characters, people would be upset over no reposes whatsoever, but if they played well the characters themselves wouldn't be too much of an issue since they're new faces, personalities, etc.
    ---
    SO I'LL GIVE YOU WHAT YOU WANT
    (What I need is never what I want)
    Nightmoon Yellow Sparx Gems: 1760
    #37 Posted: 18:18:55 09/07/2015
    Quote: Nroc-Nuika
    My second point still stands. You could play any game provided you had a single Skylander. If a magic item or trap broke, you could still play the game. Vehicles are the new traps and magic items, but about twice/three times more expensive. Trap Team didn't force you to stick a Trap in the portal or it wouldn't turn on. In order to even control a character in Superchargers you need a Vehicle on the portal before even the Skylander goes on.
    OBVIOUSLY you have needed a "specific toy type" to play the games (I thought we were all smart enough for that to go without saying); A Skylander. Y'know, the playable characters that are actually playable and intended to play the game with. You don't see Disney Infinity forcing you to play with a power disc under a figure.

    If your skylanders broke, you wouldn't be able to play. Vehicles are not equivalent to magic items or traps, they're equivalent to skylanders - playable, intended to play, and required in order to play. Trap Team didn't require a trap to play as a skylander, but you needed a skylanders to play as a villain. They tested the waters, now they've just taken a step further.

    Of course it's obvious to me that we needed a skylander to play, that's the whole point of everything I've said. They've only changed up the requirement slightly. And while SuperChargers requires a vehicle to play as a skylander, the opposite is also true: a skylander is required to play as the vehicle. You can say that it's the first time we require TWO types, but you've always had a requirement.

    Losing or breaking all your vehicles (doesn't matter if you have all of them or just one) is no different from losing or breaking all your skylanders (again, doesn't matter if you have all of them or just one). If all your working toys are magic items and traps, or figures from a game released AFTER the game you're trying to play, you're in the exact same position for all previous games as missing a vehicle in SuperChargers.
    ---
    Phoenix Crystal is the best unreleased Crystal.
    Skylanders Academy Season 2 was an improvement.
    I don't know what to think of Skylanders' future.
    Portal___Master Emerald Sparx Gems: 3718
    #38 Posted: 18:19:03 09/07/2015
    in our opinion: no, not with vehicle game play.
    ---
    smilie
    Guinness Book of World Records holder for Largest SkyLanders Collection.
    https://www.facebook.com/groups/SkyLandersCollectorsGroup
    Drek95 Emerald Sparx Gems: 4761
    #39 Posted: 18:33:31 09/07/2015
    I'm glad they tried and put so much effort in making an interesting innovation, and there are a lot of great things... But still, I think I can express my opinion on what I personally don't like and maybe hope for it to be fixed in the future if I'm not the only one.

    Absolutely not saying V.V. is entirely responsible for this nor that this game is bad but in my opinion a lot of bad choices were made and I think I have the right to say what doesn't work to me.
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    CountMoneyBone Platinum Sparx Gems: 5173
    #40 Posted: 18:40:28 09/07/2015
    Quote: Drek95
    When changes are so bad they aren't required or simply affect what didn't need to be adjusted I prefer to keep the old things going.

    Don't fix it if it isn't broken. smilie

    How can anyone look at the Racing Action Packs and say "wow, that's a clever idea!"...?
    Same goes for many, many other decisions.

    To each his own but there are some objectively bad choices there.


    i agree sss is all bad choices and its more about squeezing extra money outta the customer now than ever.. its a shame. as you say, don't fix it if it isn't broken....
    ---
    Ha! HA, sage ich.
    Shin Majin Yellow Sparx Gems: 1145
    #41 Posted: 19:40:10 09/07/2015
    Nobody's mentioning my biggest complaint: 50% of the game is vehicles, right? Well, in a vehicle, your actual 'lander's abilities and such won't be usable, will they? How could it be any different? That means that 50% of the game you can't even fully enjoy the massive array of characters that Skylanders is all about, instead being confined to one of 20 vehicles!

    I'm not going to say anything so overly generalizing as clearly every idea they have is bad and this game can't be anything other than garbage. There are still plenty of ways to salvage it. It's just that the gimmick itself holds the game back some.
    ---
    Team quadruped.
    Joseph > Jotaro
    Bifrost Prismatic Sparx Gems: 10706
    #42 Posted: 19:44:56 09/07/2015
    Entire chapters are vehicle sections, yeah, meaning you're playing as 20 figures for entire checkpoints of the game. It's definately not something that should stay, there are far too many figures already to diminish their value - but it depends on the gimmick really.
    ---
    SO I'LL GIVE YOU WHAT YOU WANT
    (What I need is never what I want)
    Tigorus Emerald Sparx Gems: 3589
    #43 Posted: 19:45:10 09/07/2015
    We don't know what the actual percentage of forced vehicular game play is. It's a little soon to worry about that at this point. I also doubt they will officially quantify it either since all but the required Ground vehicle zones will be optional. Personally I think I'm going to want more than what's actually in the game lol.
    angelg Gold Sparx Gems: 2802
    #44 Posted: 22:43:40 09/07/2015
    Quote: CountMoneyBone
    Quote: HeyitsHotDog
    Now, I know there are things that can be seen as bad ideas, like the skymiibo (Which as much as I'd love more, could be just a one time thing). but look at the positives

  • We have a huge game-play change with the vehicles (Except air ones).
  • We finally got those reimagined reposed many people wanted.
  • Online, everyone wanted this and we finally got it. Apperently it's co-op mode from what I hear.
  • Smaller toy count, making the cheapest game in the series so far.
  • The story is more intense then previous stories.

  • Those are the reason why I think SSC is step in the right direction.



    the skymiibo was the least bad idea they had, and it dont inflict the game play at all on the other versions of the game. in fact i think it was an good idea with amiibos. other than that there isnt much positives..

    1) we have a huge game changer no one asked for and racing/vehicles is not what skylanders is about, you can have that as you did in swap force with swap zones yes but not 50% of the game...

    2) no one asked for re-imagined reposed of stealth elf, gill grunth... new charathers is what we all want.

    3) we got online but what online?.. a racing mini games just dont do it.. the online most want is battle arena mode where you can fight it out 1vs1,2vs2 or all against all...

    4) wrong, this is not gonna be cheaper, they have already made it difficult to collect with one different in 5 different starter packs... and this is just the beginning, variants is coming, eons elite is coming etc. if you want to experience half the game and miss out on unlockable content i guess you can get it cheaper thou.. most of us want a full game experience and thats not gonna be cheap at all.

    5) the story is way off the lore its like its a different game and not skylanders...


    its more like a step in the wrong direction... vv should just remove the skylanders name from the game and called it something else. because this is more like a spin off game than a real skylander game.



    Just what I had in mind. IMO:

    - vehicles are not a step in the right direction as they take a lot of protagonism from skylanders, which are the core of the franchise.
    - Tired of reposes, they take the place of new skylanders. I really don't get this obsession with stralth elf and gill grunt.
    - Online is a great implementation, however, it's pity there's no pvp, but I'm gonna see the good side: there's co op.
    - I like the idea of amiibos, since they can be considered as "new skylanders". At least for each amiibo we get we avoid another repose. I still have hopes that pit will included...maybe in sky 6.

    In short: Online and amiibos right direction. Racing, bad direction.
    ---
    Life sucks...and then you die.
    tigerdr Yellow Sparx Gems: 1976
    #45 Posted: 02:03:43 10/07/2015
    Quote: Drek95
    Traps have been practically ditched in favor of new items which will probably be included in Packs with reposes nobody would most likely want to buy otherwise.

    The 10 brand new original characters this game will have have been crushed by dozens and dozens of revamps, palette swaps, gimmick items and Eon knows what else.
    We always had those extras but they were exactly that, extras.
    Now I'm starting to see a shift in the serie's focus.

    Packaging and marketing decisions.
    "Let's put $ea $hadow in a $tarter Pack along with a $kylander that won't be able to supercharge it!"
    NO.
    "Stick Golden Queen's Trophy in the same Racing Action Pack Deep Dive Gill Grunt is already in!
    Easy money!"
    NO!
    "Let's not release the Skylander/vehicle pairings in the same Wave!"
    NO!

    First time a gimmick figure is required to complete the Story, first time a character isn't universal compatible, first time the least pricy figure costs more than 10$/€ and first time non-gimmick Skylanders are treated as Gimmicklanders.

    You see, looks like my major gripes with this game aren't about its content, after all. smilie

    As I said houndred times, I like the game but highly dislike a lot of decisions they made about it or the figures aspect.



    Then you vote by your wallet and dont support the decisions you don't like. give them far less money this year. dont get a ton of starter packs, single characters or gimmicks. Only buy those you know you'd enjoy. I think the biggest thing people need to let go of is the collector mentality with this series. TFB, VV and acti have exploited it far too much to enjoy it.

    Everything you said makes a lot of sense and in a way puts me into that should i or shouldn't i buy thing as well. i'm not too fond of their decisions as its blatantly a more cash grab with less resources. i'm still on the fence on buying a starter.
    ---
    Taking that last ride through the sunset on skylanders. Hopefully a return of more classic spyro gameplay in the horizon.
    Bifrost Prismatic Sparx Gems: 10706
    #46 Posted: 02:13:54 10/07/2015
    I'm definately going to go for loose and used for these trophies if I like the contents at all(and probably just Sea Trophy because Golden Queen). One thing is having minimal support on a gimmick since it's not the focus anymore, another is cutting that support just to do something that's hardly any different to have people spend more money - AND make them buy a Gill Grunt for it. No direct money from me.

    But to be fair I already barely buy figures because I'm always low on money, the difference is with the collectors and the people spending a lot.
    ---
    SO I'LL GIVE YOU WHAT YOU WANT
    (What I need is never what I want)
    Dark Snap Shot Gold Sparx Gems: 2648
    #47 Posted: 02:34:02 10/07/2015
    Face book page
    [User Posted Image]
    Well I didn't
    Who missed gill grunt?
    After a repose in EVERY game i don't think so
    If Sky6 has no gill grunt fb will post
    "Sorry portal masters but gill grunt will not be returningsmilie sadly we have *insert actual fan fav Skylander name here* instead,
    But we will always have gill grunt sadly
    ---
    Psn-Zydren8cookie, FC 3024-5345-8692
    ladala Yellow Sparx Gems: 1935
    #48 Posted: 02:38:13 10/07/2015
    My outlook on Superchargers has been mostly positive:

    +I enjoy racing games, and the vehicle sections of past Skylanders games. This gimmick works for me.

    +I do not enjoy the combat in Skylanders very much, it ranges from boring to frustrating more often than not. (Although, Swap Force's combat was actually fairly fun.) Less combat+what combat is left being VV combat=I am happy.

    +Most media makes it sound like we only need three vehicles and a Supercharger to 100% the game. Much better than past games.

    +Re-imaginings > Reposes. If Superchargers had re-imagined any of my favorites (Spyro, Whirlwind, Scratch, etc.) I definitely would have them on my to-get list.

    +Online play, for once. I'm not someone who was huge on pushing this, but I'll definitely enjoy it now that it's here.

    The only negatives I have are:

    -Vehicle required on the portal at all times, and the game only comes with one. I agree with what other people have said here: if Hot Streak (or Barrel Blaster) dies due to the kids playing with it too hard (and the way it's made, kids are encouraged to play with it hard), it makes the game unplayable, and that is unfair. At least other games' Starter Packs included more than one Skylander, so if one died, it wasn't as big a deal.

    -All Superchargers have vertical body shape. I love the Skylanders quadrupeds, and am very sad there aren't any (not even returning ones) this year.

    -Most returning characters have been reposed a ton already. Enough said.

    -The price of the characters. I have a personal $10 limit as far as how much I'm willing to pay for any individual figure. Because of this, I will have to wait until sales, or buy this set used. Just a $2 increase, but it was just a $2 increase from SA to Giants. And as for the vehicles, they won't do as much next year, so I can't justify paying as much as a Swap Force or a Giant. Chances are, we won't be able to play as them next game!

    -Potential, but one early interview made it sound like we'd need 10 vehicles in all to 100% the game. Everything else makes it sound otherwise, but Trap Team makes me cautious.


    ---


    So, although the amount of positives are the same as the negatives, I feel very positive about the game as a whole. Most of the negatives are about the figures, which isn't as big a deal as the gameplay, to me.
    ---
    Thank you for releasing me!
    Drek95 Emerald Sparx Gems: 4761
    #49 Posted: 10:38:19 10/07/2015
    Oh don't worry tigerdr I will.

    As I already said somewhere else eBay is the way! smilie
    This year more than the previous ones.

    But honestly I don't think they will care if revamps and Trophies sell poorly.
    I fear they will think "oh, so they didn't sold as much as brand new Skylanders, uh...? Well the only thing we can do in the future is make even more of them and less original characters so they will be practically forced to buy them".

    I hate to sound doom and gloom but I'm also confident TfB will bring back the sun where it used to be. smilie
    ---
    ”Gulp, lunch time!”
    Current Number of Champions of the Skylands: 154
    Sboy13 Emerald Sparx Gems: 3355
    #50 Posted: 13:27:40 10/07/2015
    In some places yes, in others I don't even know. After the myriad of info just released, some of the decisions Acti is making are questionable to me.

    I seriously hope that trophies aren't for playing as villains. If that is true, then that is a HUGE slap in the face and moneygrab to people who played Trap Team. I PAID for all these traps, I trapped these villains, you'd think I SHOULD be able to put in my Kaos trap to race with Kaos or whatever... now you're telling me that now I have to go buy some new trophy piece to race as a villain. What a load of ****. Sorry Acti, I love your games, but not the money-grubbing direction that you're going with them.

    I also agree that the vehicles and these "trophy" things are overshadowing the characters way too much.

    I'm still probably getting this game, but just the digital version, the few characters I want, and the two vehicles I need to 100%. I'm not getting as involved as I was the past four games. I think I may actually be more excited about DI 3.0 than Skylanders this year.

    The one good thing I can say is that at least there's online now...
    ---
    Purple dragon.
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