darkSpyro - Spyro and Skylanders Forum > Skylanders: Imaginators > [OFFICIAL TOPIC] The Definitive Skylanders and Vehicles Tier List
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[OFFICIAL TOPIC] The Definitive Skylanders and Vehicles Tier List [STICKY]
GigaCamo Emerald Sparx Gems: 4288
#51 Posted: 23:40:53 18/10/2016 | Topic Creator
[Reserved for a future Skylanders 7 List]
Edited 6 times - Last edited at 22:41:02 15/02/2017 by GigaCamo
GigaCamo Emerald Sparx Gems: 4288
#52 Posted: 23:42:06 18/10/2016 | Topic Creator
I was just about to say how the Jet Stream is S Tier

Also, Since the vehicles are going to get crowded very quickly, I made them into a separate list.
Edited 1 time - Last edited at 23:55:02 18/10/2016 by GigaCamo
GigaCamo Emerald Sparx Gems: 4288
#53 Posted: 23:53:57 18/10/2016 | Topic Creator
Sea Shadow- Racks up damage like nobodys business.

Jet Stream- Tornados rack up damage and its projectiles do a lot of damage.

Crypt Crusher- The amigo skeletons do SO much damage.

Tomb Buggy- Good projectiles but the defense is so poor. it dies from pretty much anything.
Drawdler Emerald Sparx Gems: 3035
#54 Posted: 10:05:21 20/10/2016
I don't feel this list is very accurate so I normally wouldn't contribute but why the heck haven't Quickshot Imaginators with upgraded Marksman/Death Blossom been placed in S-Tier yet
People are really sleeping on this class
They don't even need an elemental power to be overpowered. Death Blossom mows down enemies in a huge area and being able to move around with it is incredible, Marksman does great damage and is very fast and reliable and the richrotcheting makes it insane, Soul Gem brings things to a ridiculous level when you get the chance to use it.
I think the term "OP" is thrown around WAY TOO ****ING MUCH, but Quickshot Imaginators are OP.

I hear Swashbuckler Imaginators are also extremely powerful, but I'm yet to try them.

Also, Aurora (at least on Fastest Skylander Alive, yet to try the other path) is very high B-Tier or solid A-Tier (probably the latter). She's not overpowered because she doesn't really have a way to hit a whole crowd at once, but she has very fast attacks, great damage and one of the best dashes in the game that also induces knockup and lays damage mines which induce knockup themselves.
Edited 2 times - Last edited at 10:11:07 20/10/2016 by Drawdler
AmbushFan Blue Sparx Gems: 919
#55 Posted: 12:41:08 20/10/2016
Quote: Drawdler
I don't feel this list is very accurate so I normally wouldn't contribute but why the heck haven't Quickshot Imaginators with upgraded Marksman/Death Blossom been placed in S-Tier yet
People are really sleeping on this class
They don't even need an elemental power to be overpowered. Death Blossom mows down enemies in a huge area and being able to move around with it is incredible, Marksman does great damage and is very fast and reliable and the richrotcheting makes it insane, Soul Gem brings things to a ridiculous level when you get the chance to use it.
I think the term "OP" is thrown around WAY TOO ****ING MUCH, but Quickshot Imaginators are OP.

I hear Swashbuckler Imaginators are also extremely powerful, but I'm yet to try them.



I have an Undead Quickshot with (all mastered) Wild Style, Death Blossom, and Virus. Although I find it the hardest to use out of all my current Imaginators, it can be powerful is used right. I was able to take away over half of [final boss]'s health by mostly using Virus and using Death Blossom when I felt I could do so without taking damage.

This was before I unlocked its Sould Gem, and I think the Soul Gem could greatly increase the damage of Virus + Death Blossom.

And Wild Style, although not useful against big enemies, can push away smaller enemies, which makes it a good defensive move. Although not particularly useful alongside Virus and Death Blossom, I think it could be useful when used with other projectile attacks.

Also, Virus + Death Blossom is amazing againt groups of enemies, particularly when they are close together,
Which is probably the main reason my Undead Quickshot did well against the final boss


Overall, I think Undead Quickshots are amazing when used right, but terrible otherwise, making it either A Tier or C Tier depending on your playstyle. Not sure about other Elements.

As for Swashbucklers, my Fire Swashbuckler is definitely my most powerful Imaginator, although I think the Fire Dash is what makes him OP. His Sword Dash is also powerful, but nowhere near as fast as his Fire Dash. He is also one of my only two Imaginators to have a long-ranged attack (alongside my Tech Sentinel), and the ranged attack is also incredibly fast.

So, because of his Fire Dash and Sword Throw, he can easily dodge attacks and also deal damage from far away. Definitely S Tier, but again, not sure about other Elements.

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Tae Kwon Crow (Shuriken Slinger) is my most powerful Sensei so far. Although he doesn't have a dash attack, his Shurikens can deal LOTS of damage, and bounce towards enemies after their first hit, also making it good for crowd control too. IIRC, at level 20, each one does over 70 damage on their first hit and 28 damage when bouncing. And he can throw three of them at once.

I think he could easily become Gearshift 2.0. Again, definitely S Tier, and he is much more powerful than my other Senseis (Golden Queen, King Pen, and Hood Sickle).
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No fate. Only the power of will.
Drawdler Emerald Sparx Gems: 3035
#56 Posted: 12:47:21 20/10/2016
Difficult to use? Wut? I don't know about Undead powers but I found Quickshots to be some of the easiest to use since I first played my Tech one (with turrets, though recently switched to mines, turrets probably being more effective but I've had more fun pretending Sprocket taught my Imaginator how to use her mines). Upgraded Death Blossom has a deceptively huge range that goes beyond what the graphics would imply and Marksman is ridiculously spammable because of how fast it is and how strong it is for something that fast with such a huge range. Still, everything is subjective I guess. But how do you think they're difficult to use?

And I agree TKC is strong, but I don't think he's S-Tier at all. He doesn't really have a good close-up option (his fire kick/wall adds up, but can't stand on its own) and nothing to run away and abuse his projectiles easily. That would make him S-Tier to me. Then again, I haven't fully upgraded him yet (I'm having trouble picking a path, because both look fun to me).

Being on a higher tier should not be about being easy to use. That can be a side-effect of it and being strong and easy to use is a notable trait, but it should be about the maximum potential of each character when used well. They can all be good when used well, but no matter what, there are gonna be ones which are better than others, even if it's just by virtue of the game favoring their playstyle more often- and that's what the tier list should be about. What's most powerful. Not what's easiest to use, unless it happens to be easy to use because it's most powerful.
In SA, Demolition Troll Boomer is easy to use, but nobody's gonna vouch for putting him in a higher tier because he has low health, no mobility, his attacks aren't particularly fast or powerful, he doesn't have some broken mechanic like Terrafin's digging and has a crappy secondary attack. I know that's an awfully specific example, but think about it, playing DT Boomer in SA is just running around and throwing bombs with their great range and being simple to use doesn't really help his placement.
For an example on the flip side, SA MB Drobot is S-Tier and easy to use BUT his power, reach and mobility are just so ridiculous you shouldn't be caught inbetween enemies. It's that which makes him broken, and if he were the same but had less power, he would be lower-tier (probably still good, but he wouldn't be mowing through everything from the distances he does, so they'd have more chances to catch up with and actually hit him).

I don't mean to be aggressive about my opinion, so sorry if it comes across that way, though I do think making easy-to-play characters top tier because they're easy to play is problematic. Yes, it's an upside because it means less having to go through setting up or thinking about stuff and that's safer, but it usually shouldn't decide placement.
Edited 7 times - Last edited at 13:22:34 20/10/2016 by Drawdler
AdamGregory03 Gold Sparx Gems: 2156
#57 Posted: 13:42:48 20/10/2016
A thought occurs to me, maybe we should ask Buuzer to help out with this?
Considering he uploads videos showcasing the Skylanders on both of their paths.
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Golden Queen did nothing wrong and she is best evil waifu.
Check this out! Please?
AmbushFan Blue Sparx Gems: 919
#58 Posted: 13:43:37 20/10/2016
I find my Undead Quickshot difficult to use because i feel like it gets killed in about three hits, which is bad considering I intend to use it for close-range fighting. Or I'm probably just bad as an Undead Quickshot.

I could also change Wild Style to Marksman, but I like the idea of a strictly close/mid-range Quickshot.

As for Tae, I think he's OP because all my other Senseis (and Pop Thorn and Chop Chop) are weak compared to him. That could change when I get more Senseis, though. BTW, what level is your Tae? I think Level-ups now increase other stats besides HP, so being low-level might make him seem weaker. I think one or all of his Shuriken Slinger upgrades might of increased his damage, too.
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No fate. Only the power of will.
GigaCamo Emerald Sparx Gems: 4288
#59 Posted: 13:49:04 20/10/2016 | Topic Creator
Whoa! The day I'm not on is the day where the tiers list gets filled with comments.

The reason I haven't added any Imaginators is because I don't know how to rank them. I even said it in the rules.

I did not add Aurora because I didn't see anyone say anything at that time. I also don't own her yet.

I tried PM Buzzer for help on the banners and ranking. Still haven't gotten a response yet. Maybe if we all tried to contact him it might work.
Drawdler Emerald Sparx Gems: 3035
#60 Posted: 13:50:14 20/10/2016
Well, what level is your Quickshot? I have mine at level 37... And yeah, with 1000+ HP nothing besides certain boss attacks IIRC will knock it out that fast. Even if other Imaginators have more HP (I don't know, Quickshots are the ones I've spent the most time with), that much HP is plenty.
Note that I'm still playing on Expert, because I don't feel like replaying the game yet, and haven't even started the APs.
And my TKC is around level 16.

Quote: AdamGregory03
A thought occurs to me, maybe we should ask Buuzer to help out with this?
Considering he uploads videos showcasing the Skylanders on both of their paths.


I don't think he should do it just because he plays every path, quality knowledge > quanitity knowledge, but it might be helpful to start things. smilie
And, well, right now getting some placements down is much more important than making the Imaginators list polished.
If GigaCamo already asked him and he didn't respond yet, it seems he's not interested or ready, but I can't speak for him ofc.
Edited 1 time - Last edited at 13:51:56 20/10/2016 by Drawdler
AmbushFan Blue Sparx Gems: 919
#61 Posted: 14:43:15 20/10/2016
Mine is level 19, on Adventurer mode.
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No fate. Only the power of will.
GigaCamo Emerald Sparx Gems: 4288
#62 Posted: 15:35:17 20/10/2016 | Topic Creator
I haven't played the Imagnitors yet, mostly due to me wanting to collect the right parts first.
ToonLink04 Yellow Sparx Gems: 1247
#63 Posted: 16:44:43 20/10/2016
Can I add Starcast on the mega start me up path to the S tier? If you know how to use it right it mostly just ends in world domination
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He's going to kill me the first chance he gets, Turtle realized. I'm going to die.
GigaCamo Emerald Sparx Gems: 4288
#64 Posted: 21:06:26 20/10/2016 | Topic Creator
I'll check it out tonight. Though just by playing his base path, it pretty much is amazing
GigaCamo Emerald Sparx Gems: 4288
#65 Posted: 23:52:58 21/10/2016 | Topic Creator
I tried more vehicles.

Thump Truck- This thing is amazing. The drill gives you a small boost you can use over and over again. It is also very powerful and sturdy.

Shark Tank- This things homing missiles don't always work, but the underground attack lets you dodge attacks and if you hit someone with the fin, it is so strong it might as well be a 1 hit KO move.
Drawdler Emerald Sparx Gems: 3035
#66 Posted: 23:57:48 25/10/2016
I finally finished upgrading TKC and now I agree on putting Crow-mmando in S Tier, at least temporarily. Flame kick combo has knockback and does really good damage to that covers him close-up and having three Buzzer Beaks out at once just racks up ridiculous damage. And his standard attack is still great, especially with the ring of fire the kick combo creates. I don't know about the shuriken path.
GigaCamo Emerald Sparx Gems: 4288
#67 Posted: 01:18:16 26/10/2016 | Topic Creator
I'll add both Starcast and Tae Kwan Crow to S Tier soon
AmbushFan Blue Sparx Gems: 919
#68 Posted: 11:28:57 26/10/2016
On his Shuriken path (at level 20), he can throw three Shurikens at once, which deal over 80 damage each, and over 100 when charged (and he also throws five when charged). They can bounce between enemies, doing over 20 damage each.

Not sure if damage changes on the bottom path. Of course, he doesn't have his charge attacks on the bottom path.
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No fate. Only the power of will.
Edited 1 time - Last edited at 11:29:45 26/10/2016 by AmbushFan
GigaCamo Emerald Sparx Gems: 4288
#69 Posted: 13:47:19 26/10/2016 | Topic Creator
Witch Skylander are you talking about? Tae Kwan Crow or Starcast?
Deja Vu Emerald Sparx Gems: 3917
#70 Posted: 14:35:53 26/10/2016
That doesn't sound like Starcast.
AmbushFan Blue Sparx Gems: 919
#71 Posted: 16:07:17 26/10/2016
Tae Kwon Crow.
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No fate. Only the power of will.
Drawdler Emerald Sparx Gems: 3035
#72 Posted: 19:59:19 26/10/2016
tbh don't agree with putting Starcast in S at all because being upable to use standard attack in midair and just generally slow start/endlag on attacks hurts him but I haven't upgraded him fully so
He doesn't seem bad whatsoever but with such start/endlag I don't really see how he could end up S
If I upgrade him soon I'll offer more feedback, but I feel like GQ next
Edited 2 times - Last edited at 20:01:04 26/10/2016 by Drawdler
GigaCamo Emerald Sparx Gems: 4288
#73 Posted: 21:49:52 26/10/2016 | Topic Creator
I found Starcast having lag as well. His shurikens could have more speed. Plus I noticed once he throughs his 4 projectiles, it takes a strangely long time to recharge. His Soul Gem is VERY good. Though he still can get hit when in the UFO.


I noticed a lot of characters are being requested for S Tier. Simply put, try to find some faults as well with the characters. At this rate, everyone will be in S Tier.
Wishblade Gold Sparx Gems: 2621
#74 Posted: 00:19:25 06/11/2016
So far, I think Mysticat and Chopscotch should be in the top tier.
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Any last wishes?
GigaCamo Emerald Sparx Gems: 4288
#75 Posted: 02:39:13 06/11/2016 | Topic Creator
Honestly, I never used Chopscotch but I don't think Mysticat is that good. I'm trying to knock a lot of Skylanders from S Tier because not every Skylander is the best that there ever was.
juarmo Blue Sparx Gems: 749
#76 Posted: 06:22:39 06/11/2016
Quote: GigaCamo
Honestly, I never used Chopscotch but I don't think Mysticat is that good. I'm trying to knock a lot of Skylanders from S Tier because not every Skylander is the best that there ever was.



Not every Skylander is, but all the new ones put most of the old ones to shame. My Eon's Elite Spyro has the edge where Health is concerned, but that's about it.
That's how strong they are.
Edit: although, he's NOT worse, he's more or less equivalent to a level 20 sensei.
Although, that may be because I run Sheep Burner Spyro.
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My dream in life is to steamroll Skylanders Imaginators on Nightmare difficulty with only a Level 60 Sir Hoodington with maximum Fire Elemental Power
Edited 2 times - Last edited at 06:28:58 06/11/2016 by juarmo
GigaCamo Emerald Sparx Gems: 4288
#77 Posted: 16:57:54 06/11/2016 | Topic Creator
I'm judging Skylanders on the games they were introduced (Since I don't want to make the list for each game too big). But I feel the most recent additions are all in S Tier. S Tier are extremely good and the few Skylanders that stand out from the rest.
Table Red Sparx Gems: 55
#78 Posted: 23:27:13 13/11/2016
Quote: juarmo
Quote: GigaCamo
Honestly, I never used Chopscotch but I don't think Mysticat is that good. I'm trying to knock a lot of Skylanders from S Tier because not every Skylander is the best that there ever was.



Not every Skylander is, but all the new ones put most of the old ones to shame. My Eon's Elite Spyro has the edge where Health is concerned, but that's about it.
That's how strong they are.
Edit: although, he's NOT worse, he's more or less equivalent to a level 20 sensei.
Although, that may be because I run Sheep Burner Spyro.

Pretty sad to be honest. My old skylanders struggle to do 50 damage while King Pen and Air Strike over here are doing 100 per hit. And don't even let me get started about how powerful the imaginators are.
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Why does no one have this username yet?
GigaCamo Emerald Sparx Gems: 4288
#79 Posted: 15:36:10 27/11/2016 | Topic Creator
I just played Chompy Mage a lot this weekend. I'll post my thoughts on him asap
Ninjero Green Sparx Gems: 115
#80 Posted: 17:31:09 23/12/2016
I don't think King Pen deserves to be S - tier, just based on his playstyle. He has a really hard time wearing down bosses for me right now, though he's not fully powered up. I almost always end up switching him out for something stronger, like Golden Queen. While the path recommendations has his combo path recommended, I wonder if his Ice Mastery path would actually have more utility?
Bifrost Platinum Sparx Gems: 6962
#81 Posted: 18:06:53 23/12/2016
Ice Mastery is too situational to get him higher or lower. It's great at a single target like the bosses,but because it depends entirely on your direction when you start the ice summoning, the combo will hit that radius and nothing else.
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I do art!
You're so superficial
Dressed up all official
Ninjero Green Sparx Gems: 115
#82 Posted: 15:50:30 25/12/2016
I'd rank Air Strike above King Pen. He doesn't the equivalent of the spinning dash move, but his regular combo has more range, and his bird is able to knock up enemies + offer invincibility frames (if I'm not mistaken). This is solely based on his basic path, haven't chosen which way to go with him yet.
JohnnySmasher42 Gold Sparx Gems: 2519
#83 Posted: 21:21:11 25/12/2016
Absolutely not. King Pen on the Penguin Combos path can deal over 100 damage per hit, not to mention that his ice breath attack at the end of the Frozen Combo not only freezes enemies, but deals almost 600 damage. Not of this is with critical hits. So repeatedly doing the Frozen Combo deals almost 800 damage! Not to mention, there's also Emperor Penguin mode, which at that point is complete bull****.
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Skylanders is dead and Activision killed it
Steve0645 Green Sparx Gems: 152
#84 Posted: 23:19:38 30/12/2016
Long time lurker, just made an account to share how incredible Chain Reaction is. His combos rack up insane damage, and knock up small/normal sized mobs, interrupting their attacks. His damage is insane, especially when an enemy is caught in one of his machines, and his attack 3 is a get out of jail free card with how short it's start up animation is, and how he's invulnerable while aiming. The soul gem improves it FURTHER, causing it to deal damage and interrupt enemies while aiming. Chain is a definite S tier in my opinion.
Edited 2 times - Last edited at 00:16:23 31/12/2016 by Steve0645
Ninjero Green Sparx Gems: 115
#85 Posted: 21:32:29 01/01/2017
Quote: JohnnySmasher42
Absolutely not. King Pen on the Penguin Combos path can deal over 100 damage per hit, not to mention that his ice breath attack at the end of the Frozen Combo not only freezes enemies, but deals almost 600 damage. Not of this is with critical hits. So repeatedly doing the Frozen Combo deals almost 800 damage! Not to mention, there's also Emperor Penguin mode, which at that point is complete bull****.


You've got me convinced! I haven't heard much on the rest of the Senseis. Are they weaker, less attractive, or what?

Working on Buckshot now - he's a bit difficult to use, but as I upgrade him, it's starting to come together. I feel like his Soul Gem is necessary. His bottom path looks (and is, according to the paths topic) better?
GigaCamo Emerald Sparx Gems: 4288
#86 Posted: 02:18:13 13/02/2017 | Topic Creator
Since there is no Skylanders 7 this year, let's work on this thing to be the ultimate and accurate tiers list in all of DarkSpyro!
Halvmorke Gold Sparx Gems: 2099
#87 Posted: 02:57:06 13/02/2017
You mean, concerning all the games, right?

Well, Sensei and Imaginators first, Giants then, and for last the rest of Skylanders, that now completely suck on Hard and Legendary modes.

The average level 20 sensei does 120~350 damage per basic attack. Some can reach 1000 damage on critical hit per heavy attacks.
The average level 20 Skylander does 15~40 per basic attack. Giants around 60~80.

That without bearing in mind level 30+ imaginators...

Maybe we should set different categories.
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Halvmorke's Elite: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
Senseis: smiliesmiliesmiliesmilie
Psychomancer Yellow Sparx Gems: 1357
#88 Posted: 11:28:29 13/02/2017
Quote: Halvmorke
You mean, concerning all the games, right?

Well, Sensei and Imaginators first, Giants then, and for last the rest of Skylanders, that now completely suck on Hard and Legendary modes.

The average level 20 sensei does 120~350 damage per basic attack. Some can reach 1000 damage on critical hit per heavy attacks.
The average level 20 Skylander does 15~40 per basic attack. Giants around 60~80.

That without bearing in mind level 30+ imaginators...

Maybe we should set different categories.


I haven't played Imaginators yet but.. really there's that huge of a difference between Senseis and past skylanders? That seems reeeaally bad
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Behold, my Catchphrase of Doom!
GigaCamo Emerald Sparx Gems: 4288
#89 Posted: 12:18:33 13/02/2017 | Topic Creator
Quote: Halvmorke
You mean, concerning all the games, right?

Well, Sensei and Imaginators first, Giants then, and for last the rest of Skylanders, that now completely suck on Hard and Legendary modes.

The average level 20 sensei does 120~350 damage per basic attack. Some can reach 1000 damage on critical hit per heavy attacks.
The average level 20 Skylander does 15~40 per basic attack. Giants around 60~80.

That without bearing in mind level 30+ imaginators...

Maybe we should set different categories.



Every Skylander is judged by how they do in the game their own game. One single post can not hold that much information for the newer games.
Halvmorke Gold Sparx Gems: 2099
#90 Posted: 15:33:27 13/02/2017
Well, but things are that way in Imaginators. Trap Masters were awesome in Trap Team (like senseis now), but now they're average. How would you do a classification, then? By game? If you assess every character regarding his original game, them it could be implied that Terrafin, Swarm and Ambush are equal in power, and that's not true by now.

Yes, Psychomancer, this is the main bad thing about Imaginators.
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Halvmorke's Elite: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
Senseis: smiliesmiliesmiliesmilie
GigaCamo Emerald Sparx Gems: 4288
#91 Posted: 23:46:19 13/02/2017 | Topic Creator
I said that I'm only judging characters based on their original games because not only can one post not hold that many characters in the more recent game, but I feel that they should be judged at their best. Usually Skylanders get worse as the games go by.
Buuzer Hunter Gems: 4651
#92 Posted: 11:31:20 15/02/2017
Banner for each game added!
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smilie smilie smilie youtube.com/user/GOWBuuzer smilie smilie smilie
Halvmorke Gold Sparx Gems: 2099
#93 Posted: 19:05:11 15/02/2017
For SuperChargers, and following my personal opinion:

S Tier
Stormblade - Blade Dancer
Super Shot Stealth Elf - Stealth Saboteur

A Tier
Shark Shooter Terrafin - Shark Team Squadron

B Tier
Nightfall - Dread Head
Deep Diver Gill Grunt - Storm Summoner

What do you think?
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Halvmorke's Elite: smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
Senseis: smiliesmiliesmiliesmilie
Edited 1 time - Last edited at 19:05:49 15/02/2017 by Halvmorke
JohnnySmasher42 Gold Sparx Gems: 2519
#94 Posted: 21:06:47 15/02/2017
Why is Tae Kwon Crow not S tier in TT he does over 900 damage with 3 presses of the attack button. Like come on, he'd be hands down the best villain if not for Kaos doing over 700 per button press.
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Skylanders is dead and Activision killed it
GigaCamo Emerald Sparx Gems: 4288
#95 Posted: 22:37:35 15/02/2017 | Topic Creator
Quote: Buuzer
Banner for each game added!



Thank you! They look great! Although the vehicles are missing a banner. I can just easily use the Superchargers one.
Ninjero Green Sparx Gems: 115
#96 Posted: 17:45:23 18/02/2017
Perhaps for the Imaginators, the best way to rank them is to rank element & class separately? I haven't used too many of the element crystals (since, obviously, they lock) but from what I can tell, the class usually has a much bigger bearing on your Imaginator's ability. Elementals are regulated to one attack tree, so it should be pretty easy to separate them.

I'm going down the Bow class with Earth. I find that the Bow Class (probably like all imaginators) is very powerful, and I like my earth elemental since I'm able to summon that little rhino guy to do some serious chip damage while I'm hopping around and shooting things. It's a candidate for S, certainly. I find it far superior to a Fire/Smasher that I normally play with - I wasn't impressed with either the Fire or the Smasher skills. But I'd need to take a closer look to definitively rank it.

Finished with Buckshot as well. He's decently powerful and the invincibility frames are nice, but I feel like he's just too slow at causing damage to be very good. Though he has mobility with his portals, getting in and out of his portals takes a few seconds and leaves you vulnerable. Compared to my Bow Imaginator, he's certainly inferior in terms of causing rapid damage - his arrows are too slow and all his other attacks rely on a combo (making portals and exploding them with a chain reaction) that takes far too long to really be effective. I feel like he's probably more like B tier.
Edited 2 times - Last edited at 19:18:56 18/02/2017 by Ninjero
mega spyro Emerald Sparx Gems: 3732
#97 Posted: 18:02:46 18/02/2017
Ninjas, regardless of class, should definitely be S or A tier. Set up their third attack to be the mines, and the first attack to be trowing stars all around them. Just spam the third attack in every direction and shoot off throwing stars, since they go all around the imaginator all the mines should detonate, doing massive damage. I hardly use my secondary on my life ninja because the only strategy you need is spamming attack 3 and 1.
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Dead
emeraldzoroark Gold Sparx Gems: 2956
#98 Posted: 22:51:48 25/04/2017
^I only used the "stars in one direction" and "knives falling from the sky" abilities for my Light Ninja, and the only thing that saves her is the Lumious Block. Might try your method though.
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This avatar will be a reminder of my ultimate goal.
Even if I can’t bring it to Gen 8.
KingMed Gold Sparx Gems: 2406
#99 Posted: 23:10:46 25/04/2017
Quote: Halvmorke
For SuperChargers, and following my personal opinion:

S Tier
Stormblade - Blade Dancer
Super Shot Stealth Elf - Stealth Saboteur

A Tier
Shark Shooter Terrafin - Shark Team Squadron

B Tier
Nightfall - Dread Head
Deep Diver Gill Grunt - Storm Summoner

What do you think?



Bone bash roller brawl is definitely S tire...I think that Astroblast is B tire
And so is double dare
Coxula Blue Sparx Gems: 658
#100 Posted: 09:09:10 26/04/2017
I don't know if I'm completely stupid but the Imaginators tier list is completely empty. I can see the ranks but no Senseis / Imaginators listed. All other games tier lists are fine...
What am I doing wrong? Any idea?
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SI: collection complete! :-)))
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