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Jumping in Battle Arenas [CLOSED]
Aura24 Platinum Sparx Gems: 6561
#1 Posted: 01:07:13 08/03/2013 | Topic Creator
What changes do you guys think of Battle Arenas in Swap Force now that jumping is a game mechanic in the game?
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Hexin_Wishes Yellow Sparx Gems: 1522
#2 Posted: 01:21:15 08/03/2013
It'll go back to what it was like in the 3DS version.

Which is a good thing because the 3DS version included a lot of arena hazards.
Kiroq Gold Sparx Gems: 2328
#3 Posted: 01:30:02 08/03/2013
That is a good question, It could lead to some really fun PvP level designs at the least.
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TheBakonBitz Yellow Sparx Gems: 1360
#4 Posted: 02:06:56 08/03/2013
I wonder how auto aiming would work? Would the character jump over the projectile or would it hone in on him/her in the air?
somePerson Diamond Sparx Gems: 8480
#5 Posted: 02:15:26 08/03/2013
Wouldn't jumping ruin arena battle stages like the one full of jump pads.
Doomslicer Gold Sparx Gems: 2037
#6 Posted: 02:20:56 08/03/2013
Actually, jump pads would probably bounce you up even higher. Wonder if characters with flight have better jump? Otherwise flight will remain pretty much useless...
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bionicle2809 Diamond Sparx Gems: 8438
#7 Posted: 18:16:48 08/03/2013
Hmm... Interesting thought. Although, some characters have tracking projectiles - like Gill Grunt - so it would be assumed that jumping wouldn't make much of a difference to those kinds of attacks. Characters like Spyro who's projectiles only go in a set direction would probably be a bit more difficult to attack a jumping character.

Quote: Doomslicer
Actually, jump pads would probably bounce you up even higher. Wonder if characters with flight have better jump? Otherwise flight will remain pretty much useless...


Flight increases armour and speed, it doesn't really have any use other than that in the previous two games either; other than being able to glitch up small platforms and fly above water.
Zylek Yellow Sparx Gems: 1920
#8 Posted: 20:20:11 08/03/2013
Like I mentioned in another thread, they could give the characters that have flight the "glide" ability after a jump like they did in the 3DS game.
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IJJusion Green Sparx Gems: 136
#9 Posted: 20:30:23 08/03/2013
Quote: TheBakonBitz
I wonder how auto aiming would work? Would the character jump over the projectile or would it hone in on him/her in the air?



i would doubt it, i would assume it would be used for getting around obstacles or jumping up to a higher level in an arena, if you jump when they attack you wouldnt jump high enough to dodge anything, but at the same time certain moves you wouldnt be effected by...ie you could jump over poison puddles on the ground from pop fizzes potions etc.
sprocketrocket Emerald Sparx Gems: 3679
#10 Posted: 13:28:46 09/03/2013
yes we have seen jump pads maybe they make you jump higher
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#11 Posted: 15:58:56 09/03/2013
Would if you could just dodge every attack that comes near.
slambam104 Gold Sparx Gems: 2464
#12 Posted: 17:16:17 09/03/2013
Quote: X-Treme
Would if you could just dodge every attack that comes near.



That would be awesome if you were doing it but a person did to you that would be bad!
Edited 1 time - Last edited at 17:33:27 09/03/2013 by slambam104
ninja9351 Emerald Sparx Gems: 4924
#13 Posted: 18:09:03 09/03/2013
I'm not sure, but I do know that jumping is going to add a whole new aspect for combos and strategies.
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