This will pay homage to the original Fluch role play made all the way back in 2013(!) by keeping all of the ideas from that and taking it all a step further.
Many, many thanks to Wild, who was really the driving force behind the first role play and all of its concepts, and making sure it saw the light of day on darkSpyro. Without you, it really would not have been as epic as it turned out to be.
Without further ado, let's kick this role play in gear, shall we?
INTRODUCTION
“Welcome to Meria, the capitol city of Vengera! Let it be assured that you and your children will never go hungry if you take residence in one of the many districts. This is the city of the slumbering day, and the living night, and unarguably the safest place in all of the world.”
The message advertised to millions across the globe, you didn't flicker far into the channels without hearing it. A smiling female voice, friendly and unusually welcoming always spoke it. Or it was seen on posters, in magazines. It did seem like it was indeed the 'safest' place, with such high security and complex processes that were a requirement to pass the city walls.
It seemed almost perfect, the timing, as months before the advertisements began disappearances had happened in various small towns, which often went unnoticed, of course. Odd budget cuts and the like went disregarded as well in the new craze of the 'safest place in the world', people's solution became to move there.
Anyone who actually connected the dots were deemed conspiracy theorists and were seen more or less jokingly, because as far as the general population knew, they were living in luxury and the government was doing its best to help its people in the changing times. If anyone was deemed too vocal about their theories, they were seen as disrupting and sometimes delusional, often being taken away... or disappearing themselves.
Some have had nightmares about giant wolf-like creatures, and stone coming to life. It was later deemed a common dream, to imagine monsters, as common as dreaming you are falling or naked. However, why are most the dreams almost the same in every detail?
Recently, although, an oddity has occurred. The presence of an esteemed scientist and high-ranking member of parliament has vanished, and there was no word about it. It seems as if he never really existed.
PLOT/SCENARIO
But hey, guess you want the truth behind it all, eh? The government of Vengera is, unknowingly to most of the public, composed of vampires. All areas of authority is crawling with those magical blood-drinkers, and even in media – to be honest, they're so deeply embedded into society that they could be absolutely anyone.
Unfortunately for you, the vampires go to any length to keep their secret. And now that you know, your only hope is to run. Do keep in mind, that vampires love stalking those who walk alone. So what does that leave you? Perhaps you could find others like yourself, or, maybe if you are truly lucky, one of those fabled hunters to protect you.
Your problem is finding and perhaps joining others.
STARTING ROLES
Note: These are the basic roles you can start in, but through role-play it is actually possible to achieve these roles and possibly more beyond the starting limit. You're encouraged to role-play out your character's development instead of just starting out as something, and be open to events that may cause your character to have roles changed. Character development is quite fun!
“Welcome to Meria, the capitol city of Vengera! Let it be assured that you and your children will never go hungry if you take residence in one of the many districts. This is the city of the slumbering day, and the living night, and unarguably the safest place in all of the world.”
The message advertised to millions across the globe, you didn't flicker far into the channels without hearing it. A smiling female voice, friendly and unusually welcoming always spoke it. Or it was seen on posters, in magazines. It did seem like it was indeed the 'safest' place, with such high security and complex processes that were a requirement to pass the city walls.
It seemed almost perfect, the timing, as months before the advertisements began disappearances had happened in various small towns, which often went unnoticed, of course. Odd budget cuts and the like went disregarded as well in the new craze of the 'safest place in the world', people's solution became to move there.
Anyone who actually connected the dots were deemed conspiracy theorists and were seen more or less jokingly, because as far as the general population knew, they were living in luxury and the government was doing its best to help its people in the changing times. If anyone was deemed too vocal about their theories, they were seen as disrupting and sometimes delusional, often being taken away... or disappearing themselves.
Some have had nightmares about giant wolf-like creatures, and stone coming to life. It was later deemed a common dream, to imagine monsters, as common as dreaming you are falling or naked. However, why are most the dreams almost the same in every detail?
Recently, although, an oddity has occurred. The presence of an esteemed scientist and high-ranking member of parliament has vanished, and there was no word about it. It seems as if he never really existed.
PLOT/SCENARIO
But hey, guess you want the truth behind it all, eh? The government of Vengera is, unknowingly to most of the public, composed of vampires. All areas of authority is crawling with those magical blood-drinkers, and even in media – to be honest, they're so deeply embedded into society that they could be absolutely anyone.
Unfortunately for you, the vampires go to any length to keep their secret. And now that you know, your only hope is to run. Do keep in mind, that vampires love stalking those who walk alone. So what does that leave you? Perhaps you could find others like yourself, or, maybe if you are truly lucky, one of those fabled hunters to protect you.
Your problem is finding and perhaps joining others.
STARTING ROLES
Note: These are the basic roles you can start in, but through role-play it is actually possible to achieve these roles and possibly more beyond the starting limit. You're encouraged to role-play out your character's development instead of just starting out as something, and be open to events that may cause your character to have roles changed. Character development is quite fun!
The Humans – Humans that are aware of the existence of the vampires, or ones who are not and may learn later. Note that while you can have average humans who possess skills in martial arts and other fighting techniques, they cannot be expert vampire hunters right away but could possibly become one later in the role-play. If bitten, they could also become a vampire as well later. Remember that training and even being transformed takes time!
The Apprentices – Humans who aspire to become vampire hunters, they are apprenticed to one. Most well-rounded hunters will only train two at once, but some may decide to take none at all. You need a hunter willing to apprentice you if you want to get in this position, which may also happen later in RP. You can have an apprentice with your own hunter as well.
The Vampire Hunters – Vampire Hunters are highly skilled in the trade of vampire hunting, as well as equipped with the knowledge (and potentially weaponry) to handle any other unnatural creatures. They may have advanced tech, or be traditional, or anything similar as long as it's not magical. Most know some information about other skilled hunters, and there's usually a common knowledge known about certain hunters, as well as common knowledge about the underground clans they may belong to. However, they are rather secretive sorts and do not tend to show off their skill in the public eye, but do sometimes make mistakes.
The Vampires – Vampires are magically-endowed creatures, and rely heavily on the drinking of blood in order to survive. They are weak to sunlight and silver and anything blessed by divine providence, and may burn up rather quickly if too long in the sun. Of course, there are precautions they use in order to ease the effect their weaknesses have on them, such as cars with specially tinted windows and UV-resistant sunscreen – however, these are usually only temporarily and can sometimes only ease the effects. The longer they are a vampire, the less frequently they have to feed, and the more powerful they become, physically and magically. They are ageless, but can be killed by injuries and such, with fledgling vampires being vulnerable to wounds that would be fatal to the average man. Be warned, that elder vampires can only truly be slain by extreme means, as they are known to revive after a time if they are not finished off properly. Vampires possess some healing abilities that grow stronger as they age, however a vampire's ability to heal can be stopped entirely by the presence of silver.
CHARACTER LIST
(Click the character's name to go to their bio. Classes will be updated as progress is made.)
Lilith Smite - Apprentice - parisruelz12
Blake Bergeron - Human - Carmelita Fox
Drakov Darkon - Hunter - jokerstix66
Julius - Human - Iceclaw
Richter Belmont - Hunter - Crystal Dragon
(Click the character's name to go to their bio. Classes will be updated as progress is made.)
Lilith Smite - Apprentice - parisruelz12
Blake Bergeron - Human - Carmelita Fox
Drakov Darkon - Hunter - jokerstix66
Julius - Human - Iceclaw
Richter Belmont - Hunter - Crystal Dragon