"aND THoSe WHo WeRe SeeN DaNCiNG WeRe THouGHT To Be iNSaNe By THoSe WHo CouLD NoT HeaR THe MuSiC"
Friedrich Nietzsche
"HoPe iS a DaNGeRouS THiNG. HoPe CaN DRiVe a MaN iNSaNe"
Red
"We'Re aLL MaD HeRe"
Lewis Carroll
Friedrich Nietzsche
"HoPe iS a DaNGeRouS THiNG. HoPe CaN DRiVe a MaN iNSaNe"
Red
"We'Re aLL MaD HeRe"
Lewis Carroll
You wake up to find yourself in an unfamiliar room with no recollection of how you got there. The white-grey wallpaper is torn and as are the sheets on the bed. The room is an absolute wreck. You notice a bracelet on your wrist, and try to take it off, but are unable to. Eventually, you decide to go and see where you are and maybe get some answers. You walk down the gloomy, disheveled hallways, your footsteps leaving an eerie echo in your wake. Finally, you arrive at what seems to be an old cafeteria, destroyed like the rest of the place. You notice others there as well, and after hesitating, you ask where you are. They tell you that this place is an old Asylum, having been apparently abandoned long ago in destruction. You slowly walk towards the table they are sitting at and notice a small, blue envelope sitting at the edge. You ask what it is, but none of them know. You go ahead and open it and read what is wrote in the out-of-place neat handwriting.
Hello there, whoever you are.
You must be wondering why you are here in this dump. You are probably also thinking that this letter is totally cliche and obviously is ominous and looks like the start of a bad TV series, but no matter.
As you may or may not know, you are trapped here. Ho-ho, surprised are you? Well, I don't really know if you are or not, but just pretend you're surprised or something.
Anyway, yes, you are trapped here and there is no way out. Try as you might, the boards over the windows will not break, and the doors will not open. Just accept that you are stuck here. It'll make my job much easier.
Now, onto the important and interesting part of this letter.
Look at your wrist. You see that bracelet? Yeah, don't you wonder why you have it and why you can't take it off? There is only one way to take it off, which is by using a key card to unlock it. Where are these key cards? Well, that's the fun part! I've hidden the cards all over this wonderful dump! However, I'm not 5, they are in great hiding spots, if I do say so myself. Also, look around you, see all the other people? They all are in the same predicament as you. So I've added a little more fun to this game. Each key card has a name on it, which is the name of the person that it is for. It only unlocks the bracelet of the person with the name that is on the card. SO don't try and cheat. When you unlock the bracelet, everything will be made clear and your memory will return. Aren't I so generous? This is starting to sound like a certain game....Dingly Grandpa? Oh, forget it. Each key card will come with another clue to the next card. So, your first clue is this
The walls protect you from harm. The walls are a lie. The walls are a prison. The walls are 2 soft 4 me.
Yes, it's a boring and stupid hint, but i'm tired and it's good enough. Let me warn you though, do you want to unlock those bracelets? Is regaining your memory worth it? What does your memory hold? Why are you in an Asylum? Think about it.
I'm bored now, so I will bid you adieu. Have fun, it's a game!
P.S. Have an iNSaNe time! Just go MaD!
You must be wondering why you are here in this dump. You are probably also thinking that this letter is totally cliche and obviously is ominous and looks like the start of a bad TV series, but no matter.
As you may or may not know, you are trapped here. Ho-ho, surprised are you? Well, I don't really know if you are or not, but just pretend you're surprised or something.
Anyway, yes, you are trapped here and there is no way out. Try as you might, the boards over the windows will not break, and the doors will not open. Just accept that you are stuck here. It'll make my job much easier.
Now, onto the important and interesting part of this letter.
Look at your wrist. You see that bracelet? Yeah, don't you wonder why you have it and why you can't take it off? There is only one way to take it off, which is by using a key card to unlock it. Where are these key cards? Well, that's the fun part! I've hidden the cards all over this wonderful dump! However, I'm not 5, they are in great hiding spots, if I do say so myself. Also, look around you, see all the other people? They all are in the same predicament as you. So I've added a little more fun to this game. Each key card has a name on it, which is the name of the person that it is for. It only unlocks the bracelet of the person with the name that is on the card. SO don't try and cheat. When you unlock the bracelet, everything will be made clear and your memory will return. Aren't I so generous? This is starting to sound like a certain game....Dingly Grandpa? Oh, forget it. Each key card will come with another clue to the next card. So, your first clue is this
The walls protect you from harm. The walls are a lie. The walls are a prison. The walls are 2 soft 4 me.
Yes, it's a boring and stupid hint, but i'm tired and it's good enough. Let me warn you though, do you want to unlock those bracelets? Is regaining your memory worth it? What does your memory hold? Why are you in an Asylum? Think about it.
I'm bored now, so I will bid you adieu. Have fun, it's a game!
P.S. Have an iNSaNe time! Just go MaD!
Rules:
- Follow the basic rules of rp, such as no Mary-Sues, no godmodding, and such.
- Max of 3 characters.
- If you couldn't have guessed by the title, or guessed by the post, then you probably don't take hints very well. All the characters are insane, in one way or another. However, this insanity does not appear until the bracelet is unlocked.
- Keep OOC posts to a minimum.
- Please no one liners. Try to have detail, or something.
- Have fun!
- Yes, there isn't anything funny in the rules this time. What a shame.
Sheet:
Name: (Please have first and last name)
Gender: (You might be Chihiro, who knows)
Age: (The age limit this time is unlimited. Well, in a human standard I mean. No 1,000 year old Level 100 Mages)
Personality: (This will include their everyday personality and how they act. This should not include their insanity)
Appearance: (Credit to original maker if it is not yours)
Insanity: (What makes them insane. What will they act like when the bracelet is unlocked?)
Other: [Optional] (What other interesting trivia should I know about your character? Are they Miley Cyrus's cousin, twice removed? Do they wear a special scarf that belonged to a love one? Do they have a fetish for despair? Put it here!)
I will make a sheet once I feel enough people have joined.