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Yeah that's right, you guys all remember THIS one. So the folks at Ubisoft one day were like; Hey guys, you know Rayman 4? Th-the one everyone's been wanting for ages, well let's change it and making it a freaking party game about freaking bunny rabbits. Fan's Reaction? I'm sure it went something like this: BWAAAAAAH!! - *Brick'd* Needless to say, fans really didn't react well to Rayman's latest multi-platform release being a party game featuring, yes, the infamous bunnies known by everyone as Rabbids. These crazy little fellas', that remind me an awful lot of the Minions from Despicable Me, have made themselves quite the name with an entire spin-off game series and their very own TV show on Nickelodeon, and it started with this one game. So, I believe there are questions in need of answering: Are the rabbids really that funny? Why am I playing this on the PS2? And most importantly, is this version of the game any good? Let's go straight ahead and find out, folks.
Story time! How exactly did these little fuzzy bundles of insanity come into the gaming world? Well, one day Rayman and these little baby Globox's (I think?) are having a dandy ol' time having a picnic together, when suddenly, as if out of nowhere, the bunnies attacked. They kidnapped all of the baby Globox's and Rayman himself. Rayman now has to compete in many various mini-games and plan his way out of the rabbid's world to save himself and his frog-like friends. Eh, I don't really mind the story as silly as it is. Heck, I've heard of worse party game stories, and this is Rayman we're talking about, his games have never really had particularly compelling stories from what I've played. /Is still yet to play Rayman 2 and 3. It doesn't try to over-complicate itself like Crash Bash, and tries something different to the regular Mario Party kind of formula in terms of story, so I find it just okay.
Love it or hate it, there seems to be one thing alot of fans and critics outright hate about the game, and that's the way it looks. For me, I can see where they're all coming from, as the game does have alot of gloomy and depressing looking atmosphere's in fact, almost exclusively, but I didn't mind it, like, at all, considering I think the game was going for a more dark undertone in the first place. The rabbids are creepy, and the world you've been taken into is scary, what better way to show off these feelings than with some dank, evil locations. I know that may seem silly of me to say, especially considering this is a game about crazy, screaming bunny rabbits, but it's honestly how I found it. Don't get me wrong, the graphics are nothing to look twice at, but in terms of aesthetics, they've got it done aright in my books. This game's soundtrack also comprises of random well-known songs, such as La Bamba and even Girls Just Wanna Have Fun. But we'll get into why those songs are even in the game to begin with. I can't really compliment the game's soundtrack if barely any of it is original. I guess the assortment of songs is pretty cool though, kinda.
Right, time for the big GP, Gameplay, and this is where things got to become extremely evident that I was not playing this on the right console. This game is so obviously meant for the Wii, but they ported it to not only the PS2, but also the Xbox 360, PSP and Nintendo DS, like why though? Money I guess, you cheeky devils, Ubisoft. Yes, it's extremely noticeable this game was built with motion controls in mind from the very first mini-game. In this mini-game you have to deliver an exploding parcel to a rabbid within a certain time limit by running as fast as you can, for I dunno, reasons. How would you do this on the Wii, well obviously by shaking the Wii Remote and Nunchuck up and down as fast as you can, like in Mario & Sonic at the Olympic Games, which works! But no, on the PS2 version, guess what you have to do? You have to frickin' push the left and right analog sticks up and down with your thumbs as fast as you possibly can, which will leave your thumbs bleeding and your regret for buying this version of the game through the roof. It doesn't stop there though, because nearly every mini-game is like this, there's a tracing game where you have to hold down X and slowly move the analog stick all around the picture to score points for accuracy. It won't take long for anyone to figure out how that would have went down on the Wii. It's not so much that the controls for these mini-games are that bad, they just frustrate me because the really show off just how desperate they were to port this game to consoles that just weren't built for it. As for the actual mini-games themselves, they've got some funny concepts, but that's all they are, funny. Nearly all of them are as straight forward and easy as party games get. Race to the finish, skip rope, through the thing as far as possible, shoot as many things as possible, all the simple stuff. Granted, not all of these are like this, alot of the games near the very end of your adventure can be quite inventive, but for the most part, you'll have seen it all before. Your journey will consist of complete three mini-games, an optional dancing fourth mini-game where you can dance to the previously mentioned well-known songs, a fifth mandatory mini-game which will usually see you shooting a bunch of rabbids with toilet plungers. You then get a break in your cell where you can listen to music you've unlocked, replay mini-games and change into different costumes you've also unlocked. Wash, rinse, repeat, already make this joke in the last previous review. Aren't I just the worst? For the most part, the mini-games are just too simple, too boring, or too tedious. But hey, at least nearly all of them are funny.
Rayman Raving Rabbids for the PS2 isn't a great party game, they definitely improved on this type of experience with it's sequel soon after, but this first instalment just didn't try hard enough to set it apart from other popular party games at the time, an there are definitely better choices. I give this game my rating of 4/10 PLAYABLE. I recommend this game to only those who are extremely interested in the rabbids origin game, an even then, you should probably try out the Wii version instead for an overall better experience and to play the game as it was originally intended. Also guys, how are you finding these reviews? I'd definitely appreciate some constructive criticism on how to make them better. I'm also always up for suggestions on games to play and review next, so don't forget to leave a suggestion whenever you want to. Now if you'll excuse me, I'm off to fight to the death in a plunger shoot-out with a giant mechanical rabbit... wow,this game is OUT THERE.