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darkSpyro - Spyro and Skylanders Forum > Fandom > Skylanders: Old & New (Animated Movie)
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Skylanders: Old & New (Animated Movie) [CLOSED]
skyoutube Green Sparx Gems: 497
#251 Posted: 21:44:03 29/11/2012
I'm going to write a scene now!

Also, for the Earth scene (if needed), should I bring in my brother?

PAGE 6!!!!!
Edited 1 time - Last edited at 21:44:42 29/11/2012 by skyoutube
Kurui Ripto Gems: 191
#252 Posted: 21:46:32 29/11/2012 | Topic Creator
You can invite anyone to help that you'd like~. Every week or so I'll issue out my edits to the script and you can work them in and change them here and there as you see necessary. Then maybe we'll find a third writer with experience to make the final and complete edits before voice acting is looked for.
skyoutube Green Sparx Gems: 497
#253 Posted: 21:52:59 29/11/2012
Okay! I finished that scene, but it's a short one, so I'll write another! This scene is the one where they discover that the Magic Source is gone.
skyoutube Green Sparx Gems: 497
#254 Posted: 22:07:42 29/11/2012
I finished the scenes! I'm sending the PDF over.
Kurui Ripto Gems: 191
#255 Posted: 22:08:40 29/11/2012 | Topic Creator
Thank you smilie. I always keep your up to date scripts on my computer for future editing.
skyoutube Green Sparx Gems: 497
#256 Posted: 22:09:25 29/11/2012
Sent!
Kurui Ripto Gems: 191
#257 Posted: 22:14:39 29/11/2012 | Topic Creator
I'll have to download and open it once I get to my PC, but thanks again. x3.

Also if somehow we can share the e mail to log into the screenwriting program, would it let me go in and edit the script myself. That would keep you from having to edit every step of the way and I'd just bump up here whenever I made any majour edits.
skyoutube Green Sparx Gems: 497
#258 Posted: 23:01:28 29/11/2012
Well, EMPEROR KAOS tried to edit, but 'Share' only let's people VIEW the script. And,
I'm a little uncomfortable giving you the password to my email. But, I'm okay with editing it.
Kurui Ripto Gems: 191
#259 Posted: 23:05:09 29/11/2012 | Topic Creator
Oh i didn't know it had to use your own e mail to get into it smilie;;;; and yeah that's okie then. I don't mind either way.
dfectroll Ripto Gems: 96
#260 Posted: 03:05:54 30/11/2012
um
what are you animating with
again ..
??
Kurui Ripto Gems: 191
#261 Posted: 03:42:19 30/11/2012 | Topic Creator
I'm going to be using Photoshop and RETAS Pro.
skyoutube Green Sparx Gems: 497
#262 Posted: 04:28:28 30/11/2012
Here's something. It's a little crazy. I need to know what Oguh might look like. The reason has to do with the Earth scenes.
Kurui Ripto Gems: 191
#263 Posted: 07:11:05 30/11/2012 | Topic Creator
Oguh is a molekin, right? *has been up for way too long and can't open the script atm*
skyoutube Green Sparx Gems: 497
#264 Posted: 12:38:10 30/11/2012
Yeah, he's a Molekin. But, we can't let him be as dark as Hugo for the obvious reasons. So, if he's a Molekin.........

BING! He could look like Diggs, but younger.
Kurui Ripto Gems: 191
#265 Posted: 17:28:56 30/11/2012 | Topic Creator
Give him some kind of identifying feature that nobody else has? Like.....Maybe he has a dark patch on his fur/skin, or something that makes him unique.
skyoutube Green Sparx Gems: 497
#266 Posted: 20:39:40 30/11/2012
Okay, because I need to get a mole puppet, and try to make it look like Oguh. It'll be fun!
Kurui Ripto Gems: 191
#267 Posted: 21:29:59 30/11/2012 | Topic Creator
When I am able to get home I'll look up molekins for reference and draw him out, but I'm still not around my computer just yet so. I'm stuck over here with no art equipment and just a phone to post from.
SkylanderSchool Blue Sparx Gems: 658
#268 Posted: 22:32:11 30/11/2012
Is there an accurate date when this will be out? when should i finish my sequence by?
---
Guess what?
Your face.
skyoutube Green Sparx Gems: 497
#269 Posted: 22:33:57 30/11/2012
Ask Kurui. I don't really know. I'm just working on the script.
Kurui Ripto Gems: 191
#270 Posted: 22:51:37 30/11/2012 | Topic Creator
No date yet. No deadlines for now. Just working at script at our own pace~. Now when I recruit the voice actors I'll probably ship a deadline they need to have the recordings by. And when we get to the animation part I'll have individual deadlines for certain scenes. And then when post production is started I'll probably have a deadline for the actual movie itself. But we shouldn't rush this~. Quality over speed.
Edited 1 time - Last edited at 22:53:23 30/11/2012 by Kurui
skyoutube Green Sparx Gems: 497
#271 Posted: 22:58:10 30/11/2012
Exactly. If anyone applies to be voice actor, we need to send them the script. Also, in some parts, the character talking gets interrupted by another, but it happens very quickly, so we need to edit it in a way so it'll sound smooth and flowing.

Do you know what I mean?
Kurui Ripto Gems: 191
#272 Posted: 23:10:17 30/11/2012 | Topic Creator
I can edit any audio and I'll be holding auditions for voices anyway so we'll have a more than capable cast~. The VAA have extremely talented people ready to voice act any script so. That's where most of my actors will probably come from.
SkylanderSchool Blue Sparx Gems: 658
#273 Posted: 00:07:33 01/12/2012
Could I post it on tumblr when it is finished?
---
Guess what?
Your face.
SkylanderSchool Blue Sparx Gems: 658
#274 Posted: 00:09:22 01/12/2012
We should post it on the facebook page. i have a feeling they will recognize it.
---
Guess what?
Your face.
Kurui Ripto Gems: 191
#275 Posted: 00:10:42 01/12/2012 | Topic Creator
When we have a trailer (the long one) and are near completion, I do plan on advertising it around. I usually keep my projects secret until they're about to head off to public as finished pieces.
SkylanderSchool Blue Sparx Gems: 658
#276 Posted: 00:13:36 01/12/2012
So far i think I have "Skyl", "Direc", and a mini Glumshanks face.

But my idea for the titles is to have "Skylanders: Old" in black and white, and "New" in color
---
Guess what?
Your face.
Kurui Ripto Gems: 191
#277 Posted: 00:14:38 01/12/2012 | Topic Creator
I like the idea of the OLD in black and white and NEW in colour~ Very creative smilie
SkylanderSchool Blue Sparx Gems: 658
#278 Posted: 00:19:50 01/12/2012
I might change the "skylanders" part to it's normal color scheme(but no shading)
---
Guess what?
Your face.
skyoutube Green Sparx Gems: 497
#279 Posted: 00:22:19 01/12/2012
For the titles, I'd suggest having everything except for the Skylanders and Od and New logos be regular text.
Kurui Ripto Gems: 191
#280 Posted: 00:33:56 01/12/2012 | Topic Creator
Probably some plain and easy to read text then. But i could find a way to animate the letters and words to make it look nice~
skyoutube Green Sparx Gems: 497
#281 Posted: 18:45:12 01/12/2012
Okay. For the Earth scenes, my idea is that the Portal Master does something (idk what) to help the Skylanders. Ough is on Earth, and the PM sees it, but thinks it's a normal mole.

The twist: I use a video camera.
Kurui Ripto Gems: 191
#282 Posted: 18:47:35 01/12/2012 | Topic Creator
Yes. That gives me a bigger idea.

How about yes, mixing our cartoon animations with real video footage throughout. You can be "the Portal Master" that enters the scene during the movie and helps the Skylanders and Oguh return. I can use a video editing software to edit in anything together that needs to be edited in.
skyoutube Green Sparx Gems: 497
#283 Posted: 18:59:36 01/12/2012
That's where my brother comes in! And I'll be able to edit the actual video clips.
LegendaryFlames Emerald Sparx Gems: 3791
#284 Posted: 17:47:19 02/12/2012
[User Posted Image]
Here are my diffrent styles of Spyro...
---
smilie@Jetbytes everywhere elsesmilie
dfectroll Ripto Gems: 96
#285 Posted: 19:28:32 02/12/2012
i like the one in the middle
Kurui Ripto Gems: 191
#286 Posted: 04:26:28 03/12/2012 | Topic Creator
Those look awesome :3 We'll probably use the Skylanders Spyro I assume when it's all done with.

The way animating will work is by scenes, you'll do sketchy animations of some, and I'll do sketchy animations of some. Then Kaos and I will import them into RETAS and the other hi end program to line/colour/tween/etc. and then composite. Then into the video editor for the final effects and video rendering.
skyoutube Green Sparx Gems: 497
#287 Posted: 04:26:32 03/12/2012
Those are great. Of course, this is a Skylanders film, so I think we only need one of them if needed, but they are all really good!
skyoutube Green Sparx Gems: 497
#288 Posted: 05:05:57 03/12/2012
Any suggestions for the next scene? Well, I know what the next scene is, but what about the scene after it?
skyoutube Green Sparx Gems: 497
#289 Posted: 05:24:20 03/12/2012
And, I just sent an updated script with a new scene featuring Hektore and a mystery character.
Kurui Ripto Gems: 191
#290 Posted: 05:35:26 03/12/2012 | Topic Creator
When I get home (or get their laptop) I'll download and read it~.
Kurui Ripto Gems: 191
#291 Posted: 08:24:30 03/12/2012 | Topic Creator
Ugh, it doesn't let me edit anything =.=''' But I'll be moving a lot of the movie production things to my new Skylander-centric forums soon. So in order to keep up with it more, ~~

http://forum.lairofkaos.com/index.php

This is where it will be once I get everything set up. :3 We'll have a section on the website itself too but I haven't gotten around to editing the website portion just yet.
skyoutube Green Sparx Gems: 497
#292 Posted: 02:53:25 04/12/2012
Okay. I'll continue to email script updates.
skyoutube Green Sparx Gems: 497
#293 Posted: 03:38:37 04/12/2012
Any updates on the music? I still can't wait to hear the main theme!
Kurui Ripto Gems: 191
#294 Posted: 03:41:53 04/12/2012 | Topic Creator
Waiting on Vincent. They haven't contacted me back yet on anything but as soon as they do and Kaos adds his part and makes a shortened version, I'll be animating a short teaser for the movie.
skyoutube Green Sparx Gems: 497
#295 Posted: 03:46:28 04/12/2012
Okay! Also, for the Earth scenes.....

I will edit all the shots together and THEN send them to you. I haven't filmed them yet, but that's probably what's going to happen.

I found a beaver puppet on the Folkmanis website, and if I hide the body, it just might make a good IRL Oguh.
Kurui Ripto Gems: 191
#296 Posted: 03:47:32 04/12/2012 | Topic Creator
Yesh could do~ and it doesn't matter if you shoot them quickly or no. Cause sometimes things take awhile to get good takes so don't worry if we have to make do overs or anything.
skyoutube Green Sparx Gems: 497
#297 Posted: 03:48:40 04/12/2012
Believe me, I've done multiple takes multiple times.
Kurui Ripto Gems: 191
#298 Posted: 03:53:15 04/12/2012 | Topic Creator
lol It'll probably be that way with the animating too. Multiple tries to get a shot to look exactly right. This is my first bigger animated production. I've only done small shorts and animated character portraits for games before, nothing big time like this~
skyoutube Green Sparx Gems: 497
#299 Posted: 03:56:41 04/12/2012
I'm writing a scene now. Will email when finished.
Kurui Ripto Gems: 191
#300 Posted: 03:58:18 04/12/2012 | Topic Creator
I have a computer atm but no way of editing scripts (my parents don't let me save things to their computer or mess around their programs -.-;;; ) but I'll read it over when I can.
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