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darkSpyro - Spyro and Skylanders Forum > Video Gaming > The Official All Purpose Super Smash Bros. for Wii U/3DS topic V3! DLC Fighters!
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The Official All Purpose Super Smash Bros. for Wii U/3DS topic V3! DLC Fighters! [CLOSED]
HeyitsHotDog Diamond Sparx Gems: 8201
#201 Posted: 22:54:49 29/04/2015
Ugh, I don't like PM's Lucario at all.
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Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
Sleepy0429 Emerald Sparx Gems: 3217
#202 Posted: 00:11:26 30/04/2015
This game is ****ing amazing.
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dark52 let me change my username you coward
HIR Diamond Sparx Gems: 9016
#203 Posted: 01:50:31 30/04/2015
I think Yoshi's had that victory animation since Smash 64, if I'm not mistaken... <.>;
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Congrats! You wasted five seconds reading this.
CAV Platinum Sparx Gems: 6239
#204 Posted: 02:55:49 30/04/2015
^He has, but that doesn't mean it can't be a homage to Street Fighter.
TacoMakerSkys Platinum Sparx Gems: 5652
#205 Posted: 04:54:19 30/04/2015 | Topic Creator
Quote: HIR
Quote: HeyitsHotDog
Quote: MugoUrth


I'd rather not get either. Ryu, honestly, I don't see being much more than just a Mario clone. In a way, Mario and Luigi are Smash Brother's shoto-clones, but Ryu would have a very similar set to Luigi/Dr. Mario that, honestly, I doubt would have much flavor.

Bayonetta, honestly, I just don't like Bayonetta that much. I'm sorry, but I don't.



How would Ryu be a Mario clone? Have you even played Street Fighter?


Ryu's moveset pretty much writes itself. Neutral B is a Hadoken, Side B is Tatsumaki Senpukyaku, Up B is a SHORYUKEN, etc. Maybe use Evil Ryu as a Final Smash (or one of his GIANT F.U. HADOKENS)? And as far as color schemes: normal, Evil Ryu, Ken, Akuma, Gouken, I could really go on here (Although I'd love to see Akuma as a skin akin to Alph or the Koopalings). <.<;



His Final Smash could also be one of his Ultras from SSF4, being either Metsu Hadouken/Shoryuken, or have it start off as Metsu Hadouken, stun whoever gets caught in the Hadouken, and switch to the Metsu Shoryuken to finish them off.


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words. letters. filler.
MugoUrth Ripto Gems: 3234
#206 Posted: 12:47:33 30/04/2015
Quote: HeyitsHotDog
Quote: MugoUrth
Quote: CAV
^I think with Bayonetta the point isn't necessarily that Nintendo made it, more than Nintendo put their official backing behind Bayo 2 and published it. It's still a Sega franchise supposedly, but a lot of people like to think of it as if it's a new Nintendo IP.
Also if Capcom really does get a second rep in Ryu, some could argue Bayonetta could be Sega's second.

To be honest, my reasoning for not wanting Snake in Smash really is flimsy and just boils down to "because I just don't think he works". I won't necessarily oppose him coming to the game, and if fans want him a lot I can only be happy for them. But I tend to question if his aesthetic could really work in the more colorful, cartoonish 4.


I'd rather not get either. Ryu, honestly, I don't see being much more than just a Mario clone. In a way, Mario and Luigi are Smash Brother's shoto-clones, but Ryu would have a very similar set to Luigi/Dr. Mario that, honestly, I doubt would have much flavor.

Bayonetta, honestly, I just don't like Bayonetta that much. I'm sorry, but I don't.



How would Ryu be a Mario clone? Have you even played Street Fighter?


You have the nerve to ask me, a huge fighting game buff, if I've ever played Street Fighter?

His Hadouken would be a basic projectile like the Mario Brother's fireballs and pills, his spinning kick would be very similar to the Tornado attacks by Luigi and Dr. Mario, his Shoryuken would be very similar to Mario's jump punch, and that just leaves the side special.

There is a way to make him more unique though. His Shoryuken could be chargeable, his spinning kick could go in multiple directions (I don't recall Ryu ever having a spinning kick that went any other direction but forward or stationary, but I know in some of the later games, Ken's spinning kick goes diagonally), and if I recall correctly there was at least one game where Ryu had a move where he charged at the opponent and then grappled the opponent into an over-body throw, which could possibly be his side special. ...Though honestly, even if you made these tweaks, I don't know how fun he'd be to play.
Edited 2 times - Last edited at 17:35:37 30/04/2015 by MugoUrth
skylandersspyro Emerald Sparx Gems: 3860
#207 Posted: 15:40:26 30/04/2015
this song is good
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Uh Uh Uh! You didn't say the magic word!
Iblistech Platinum Sparx Gems: 5099
#208 Posted: 19:57:15 30/04/2015
Quote: skylandersspyro
this song is good


It's so dope, it's simply epic.
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Hail to the King, baby!
I-Brawler Emerald Sparx Gems: 3565
#209 Posted: 00:25:37 01/05/2015
Goddamn I just got destroyed. <.>

but i learned something i guess

when you treat Mac as any other fighter and NOT the monster on the ground that needs to be thrown offstage at all costs, he's a little easier to deal with


idk if that will help anybody, but that's my opinion
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you never saw me
Qcumber Yellow Sparx Gems: 1054
#210 Posted: 18:09:22 01/05/2015
After the Yooka-Laylee reveal, I'd prefer Yooka-Laylee over Banjo-Kazooie.
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You can't handle MEMES
MugoUrth Ripto Gems: 3234
#211 Posted: 22:17:20 01/05/2015
Quote: I-Brawler
Goddamn I just got destroyed. <.>

but i learned something i guess

when you treat Mac as any other fighter and NOT the monster on the ground that needs to be thrown offstage at all costs, he's a little easier to deal with


idk if that will help anybody, but that's my opinion


Ugh, I just got my ass kicked by Little Mac today.

Quote: Qcumber
After the Yooka-Laylee reveal, I'd prefer Yooka-Laylee over Banjo-Kazooie.


I wouldn't mind seeing them in Smash Brothers, but I'm going to wait to see if Yooka-Laylee is actually a good game before I vote for them. I have a nasty feeling it's going to suck like all anthro-related games I get my hopes up for. smilie
Edited 1 time - Last edited at 22:21:13 01/05/2015 by MugoUrth
Skylanders fan Emerald Sparx Gems: 3952
#212 Posted: 22:21:36 01/05/2015
Quote: Qcumber
After the Yooka-Laylee reveal, I'd prefer Yooka-Laylee over Banjo-Kazooie.



Yeah they look so cool but why nt have them as skins for banjo Kazooie or vise versa.
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Yep still around just not posting much anymore
sonicbrawler182 Platinum Sparx Gems: 7089
#213 Posted: 23:38:16 01/05/2015
Warning: Language and suggestive themes



But it should be my new ringtone.
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"My memories will be part of the sky."
Edited 1 time - Last edited at 00:04:20 02/05/2015 by sonicbrawler182
TacoMakerSkys Platinum Sparx Gems: 5652
#214 Posted: 01:05:05 02/05/2015 | Topic Creator
That was dumb lol.
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words. letters. filler.
Mrmorrises Platinum Sparx Gems: 7014
#215 Posted: 15:49:49 02/05/2015
Mewtwo's so much better in this game.
Mesuxelf Ripto Gems: 3666
#216 Posted: 15:57:38 02/05/2015



I did this
somePerson Diamond Sparx Gems: 8399
#217 Posted: 02:33:15 03/05/2015
Quote: Mesuxelf



I did this



You fight against Lv 6s though?
HeyitsHotDog Diamond Sparx Gems: 8201
#218 Posted: 12:04:58 03/05/2015
Hey Sonicbrawler, I-B claims that R.O.B. is the best character in the game, here are his reasons:

  • His Recovery leads to great edgeguarding up close or with Gyro
  • Gyro being hands down among the best projectiles
  • great spacing ability
  • many potential kill moves lead to solid options such as up throw, Down Air in midair, Up air, Back air smashes


  • Do you agree?

    Anyone else feel free to lend your opinions as well!
    ---
    Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
    Edited 4 times - Last edited at 12:31:28 03/05/2015 by HeyitsHotDog
    Qcumber Yellow Sparx Gems: 1054
    #219 Posted: 12:59:14 03/05/2015
    Quote: HeyitsHotDog
    Hey Sonicbrawler, I-B claims that R.O.B. is the best character in the game, here are his reasons:

  • His Recovery leads to great edgeguarding up close or with Gyro
  • Gyro being hands down among the best projectiles
  • great spacing ability
  • many potential kill moves lead to solid options such as up throw, Down Air in midair, Up air, Back air smashes


  • Do you agree?

    Anyone else feel free to lend your opinions as well!


    IMO, the best projectiles are ROB's Neutral B (non-custom), Bowser's Fire Cannon (Custom Neutral), and Zelda's Din's Fire.
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    You can't handle MEMES
    Mesuxelf Ripto Gems: 3666
    #220 Posted: 13:18:00 03/05/2015
    Quote: somePerson
    Quote: Mesuxelf



    I did this



    You fight against Lv 6s though?


    Usually level 7s or 8s. When I just can't be bothered on how much 7s and 8s airdodge, I go to level 6 for punching bags.
    sonicbrawler182 Platinum Sparx Gems: 7089
    #221 Posted: 13:42:12 03/05/2015
    Quote: HeyitsHotDog
    Hey Sonicbrawler, I-B claims that R.O.B. is the best character in the game, here are his reasons:

  • His Recovery leads to great edgeguarding up close or with Gyro
  • Gyro being hands down among the best projectiles
  • great spacing ability
  • many potential kill moves lead to solid options such as up throw, Down Air in midair, Up air, Back air smashes


  • Do you agree?

    Anyone else feel free to lend your opinions as well!



    Don't know why I'm being asked specifically, but I don't agree at all. R.O.B is mid tier at best. Just to counter the points provided:

    -His recovery has fuel, and it makes him very easy to gimp. It doesn't refill after taking a hit either, so unlike every other character in the game, R.O.B can't afford to take a single hit when trying to recover. It's also very slow, making him very predictable.

    -Gyro is a great projectile for R.O.B - and his opponents. As a Rosalina main, for example, I can just use Gravitational Pull on it and throw it back, or even leave it spinning on the floor for him to clumsily run into (Rosalina claims owner ship of throwable projectiles as soon as GP catches them). Other characters have similar tactics, and of course Villager can straight up pocket the thing.

    -He has good spacing but he's outclassed by many other characters in the game, such as any of the swordsmen, and Rosalina.

    -Up Throw isn't a viable KO move anymore, it's knockback was greatly nerfed as of Version 1.0.6. And plenty of characters have faster, safer, and earlier K.O moves compared to R.O.B.
    ---
    "My memories will be part of the sky."
    somePerson Diamond Sparx Gems: 8399
    #222 Posted: 13:53:46 03/05/2015
    MewTwo's Up Throw is amazing.
    Mesuxelf Ripto Gems: 3666
    #223 Posted: 13:58:54 03/05/2015
    Quote: sonicbrawler182
    Quote: HeyitsHotDog
    Hey Sonicbrawler, I-B claims that R.O.B. is the best character in the game, here are his reasons:

  • His Recovery leads to great edgeguarding up close or with Gyro
  • Gyro being hands down among the best projectiles
  • great spacing ability
  • many potential kill moves lead to solid options such as up throw, Down Air in midair, Up air, Back air smashes


  • Do you agree?

    Anyone else feel free to lend your opinions as well!



    -Up Throw isn't a viable KO move anymore, it's knockback was greatly nerfed as of Version 1.0.6. And plenty of characters have faster, safer, and earlier K.O moves compared to R.O.B.



    Down throw Up air is pretty good, and can kill in the 80s.
    HeyitsHotDog Diamond Sparx Gems: 8201
    #224 Posted: 14:20:50 03/05/2015
    Quote: sonicbrawler182
    Quote: HeyitsHotDog
    Hey Sonicbrawler, I-B claims that R.O.B. is the best character in the game, here are his reasons:

  • His Recovery leads to great edgeguarding up close or with Gyro
  • Gyro being hands down among the best projectiles
  • great spacing ability
  • many potential kill moves lead to solid options such as up throw, Down Air in midair, Up air, Back air smashes


  • Do you agree?

    Anyone else feel free to lend your opinions as well!



    Don't know why I'm being asked specifically, but I don't agree at all. R.O.B is mid tier at best. Just to counter the points provided:

    -His recovery has fuel, and it makes him very easy to gimp. It doesn't refill after taking a hit either, so unlike every other character in the game, R.O.B can't afford to take a single hit when trying to recover. It's also very slow, making him very predictable.

    -Gyro is a great projectile for R.O.B - and his opponents. As a Rosalina main, for example, I can just use Gravitational Pull on it and throw it back, or even leave it spinning on the floor for him to clumsily run into (Rosalina claims owner ship of throwable projectiles as soon as GP catches them). Other characters have similar tactics, and of course Villager can straight up pocket the thing.

    -He has good spacing but he's outclassed by many other characters in the game, such as any of the swordsmen, and Rosalina.

    -Up Throw isn't a viable KO move anymore, it's knockback was greatly nerfed as of Version 1.0.6. And plenty of characters have faster, safer, and earlier K.O moves compared to R.O.B.



    The reason I' asing you is because you're the seemingly smash know it all (In a good way)
    ---
    Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
    CAV Platinum Sparx Gems: 6239
    #225 Posted: 14:52:14 03/05/2015
    Quote: sonicbrawler182
    -Up Throw isn't a viable KO move anymore, it's knockback was greatly nerfed as of Version 1.0.6. And plenty of characters have faster, safer, and earlier K.O moves compared to R.O.B.


    Dthrow > uair (or anything leading to uair) can kill pretty reliably and at decent percentages. It's been good at setting up.

    Up smash can be good at trapping opponents and launches fairly high, often killing.

    Down smash, depending on the placement, can launch someone far enough to where they can't recover. Obviously ideal against someone with **** recovery options.

    And his meteor is powerful and among the easier ones to pull off in the game (or at least I assume, since I can do it), and can spike at fairly early percentages.
    sonicbrawler182 Platinum Sparx Gems: 7089
    #226 Posted: 16:33:31 03/05/2015
    Again, I didn't say R.O.B has bad K.O moves, he has some good options. But they are far from the best in the game, as is the character in general.

    Another point to note is that he is a big heavyweight, making it easy to trap him in combos, especially since his air movement speed isn't that good.

    You will never see a big, heavyweight character become a top tier in Smash. It's such a huge disadvantage to have in a game like this.
    ---
    "My memories will be part of the sky."
    CAV Platinum Sparx Gems: 6239
    #227 Posted: 16:39:46 03/05/2015
    Top tier? Yeah no not happening. But I do think he could be in at lead mid-high, if not high tier.
    Qcumber Yellow Sparx Gems: 1054
    #228 Posted: 18:56:31 03/05/2015
    Please can someone find my replay and tell me how good (or bad) I was (Wii U version)?

    Mode: Standard Smash (offline)
    Fighters: Lucina (me), Dark Pit (CPU)
    Stage: Mario Circuit (MK8 (Omega form).

    The message is "How did I do?". I think I could of done better.

    EDIT: I just killed a (CPU) Dr. Mario at 42% with Lucina. Second-Lowest Kill %, lowest is 25% with Meta Knight.
    ---
    You can't handle MEMES
    Edited 2 times - Last edited at 19:13:47 03/05/2015 by Qcumber
    Underian Emerald Sparx Gems: 3080
    #229 Posted: 21:21:05 03/05/2015
    R.O.B. Tip: When using Up-B to recover, rapidly press B. It uses less fuel.
    MugoUrth Ripto Gems: 3234
    #230 Posted: 02:14:22 04/05/2015
    Quote: sonicbrawler182
    Again, I didn't say R.O.B has bad K.O moves, he has some good options. But they are far from the best in the game, as is the character in general.

    Another point to note is that he is a big heavyweight, making it easy to trap him in combos, especially since his air movement speed isn't that good.

    You will never see a big, heavyweight character become a top tier in Smash. It's such a huge disadvantage to have in a game like this.


    If you're a bad player, then yes it is. If you're really good, you can find ways around it. Small and fast characters are only "high tier" because speed***s who think "Speed is everything" upvote them constantly. I've seen some pretty savy Bowser players defeat good Zero Suit Samus players in close fights.
    Edited 2 times - Last edited at 02:21:26 04/05/2015 by MugoUrth
    sonicbrawler182 Platinum Sparx Gems: 7089
    #231 Posted: 11:42:02 04/05/2015
    A disadvantage is a disadvantage regardless of skill level when a character's skill ceiling is low. Bowser's skill floor and skill ceiling aren't that high, at all. It makes him really predictable as he can't do an awful lot.

    If a character doesn't have a high skill ceiling, then they can't go very far in the meta. Bowser's place on a professional tier list is decided based on the performance of the best known Bowser players out there.
    ---
    "My memories will be part of the sky."
    I-Brawler Emerald Sparx Gems: 3565
    #232 Posted: 11:58:37 04/05/2015
    Quote: sonicbrawler182
    A disadvantage is a disadvantage regardless of skill level when a character's skill ceiling is low. Bowser's skill floor and skill ceiling aren't that high, at all. It makes him really predictable as he can't do an awful lot.

    If a character doesn't have a high skill ceiling, then they can't go very far in the meta. Bowser's place on a professional tier list is decided based on the performance of the best known Bowser players out there.



    I'd like to just say that tier lists are largely inaccurate anyways and are usually not even "good"

    Once a tier list is made people will see that "character A is outstanding" and "character B sucks" and that will create less variety among players.

    How many times have you seen Kirby in Melee tournaments, or Ganondorf in Brawl? Yeah.
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    you never saw me
    sonicbrawler182 Platinum Sparx Gems: 7089
    #233 Posted: 12:38:27 04/05/2015
    Lol, you don't see Kirby in Melee tournaments because he was, objectively, complete crap in that game, as was Ganondorf in Brawl. No matter how good your fundamentals are, you would never win against people using the likes of Fox, Falco, Peach, and Sheik in Melee, if you were using Kirby.

    This is of course regarding high level play, not a few casual scraps with your mates.

    Smash 4 is still young so maybe things will shift around for certain characters, and of course patches are a thing so tiers will shift around a lot more this time. But good tier lists are a reliable reference (note: EventHubs isn't a good tier list, it barely even classifies as one).
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    "My memories will be part of the sky."
    MugoUrth Ripto Gems: 3234
    #234 Posted: 12:56:41 04/05/2015
    Considering a Fox player would need to hit ANYONE about a hundred-freaking times in order to even have a shot at killing anyone because his launching capabilities are the absolute worst in the game, I think most of the people who fight Fox just suck. Supposedly his Fire Fox move has launching capabilities, but good luck hitting anyone with it. The reason people think he is so god tiered is because "Lol, Speed is Everything."

    As for Bowser, he is a character that needs to get in close, but most of the times projectiles are easy to predict and dodge, so you kind of have to go in close at times. And yes, his moves ARE close ranged, but they are still quick and damaging. Also, one trick I might try when trying to avoid with Bowser? Try to get to the side of the stage, then use the fortress to the edge to grab on. Still too risky, if you hit guard at the right time near landing on the ground, you can recover instantly and dodge possible attacks. Yes, big guys do take skill and intelligence to use, but I think they are better than people give them credit for.
    sonicbrawler182 Platinum Sparx Gems: 7089
    #235 Posted: 13:21:23 04/05/2015
    >Fox
    >Bad launching capability

    OK it's not the best in Smash 4 but even there it's not terrible.

    Melee though (the specific Fox I was talking about)? Yeah, his launch capability is actually really good, especially when he can literally become a near invincible ball of death:

    [User Posted Image]

    Also Bowser doesn't take skill to use, he takes strategy. But that means he compares badly to a lot of characters who have a high skill ceiling/floor, have a lot strategy involved, AND have a wide variety of tactics.
    ---
    "My memories will be part of the sky."
    Edited 2 times - Last edited at 13:24:07 04/05/2015 by sonicbrawler182
    CAV Platinum Sparx Gems: 6239
    #236 Posted: 14:11:18 04/05/2015
    Slower, heavy characters do have a disadvantage from the get go. But I don't think it's impossible to win with them. While the meta is just barely starting to develop, I get the feeling Smash 4 could be more balanced than previous Smash games, especially if custom moves are allowed.

    Even the current worst characters in the game (Charizard, Palutena, Mii Swordfighter, etc) aren't completely counted out and disregarded.
    sonicbrawler182 Platinum Sparx Gems: 7089
    #237 Posted: 14:28:18 04/05/2015
    Smash 4 is more balanced than previous games, but I'd still say only half of the cast is worth using in tournaments (maybe a little more if you are REALLY dedicated and master certain characters, e.g. Ganondorf without customs).

    And Mii Swordfighter is completely disregarded in competitive play. He's just absolutely terrible. Even when he had two new techniques discovered recently, one of them was ultimately useless and requires a REALLY hard read to pull off (and when you land it, the pay off is 1% damage to your opponent and them possibly punishing you), and the other was one that Link and Toon Link can already do, and they are inherently better than Mii Swordfighter. Same with Charizard, he's just a poorly designed character all around. I might put Palutena (without customs) in the same boat as Ganondorf, though.
    ---
    "My memories will be part of the sky."
    I-Brawler Emerald Sparx Gems: 3565
    #238 Posted: 14:37:40 04/05/2015
    This conversation is sickening.

    ........
    ---
    you never saw me
    skylandersspyro Emerald Sparx Gems: 3860
    #239 Posted: 20:00:19 04/05/2015
    I got smash 3DS
    ---
    Uh Uh Uh! You didn't say the magic word!
    LunarDistortion Ripto Gems: 3606
    #240 Posted: 20:53:35 04/05/2015
    King K. Rool has been Smashified!

    [User Posted Image]

    Speed Art by Chris Szczesiul (First one without Omni himself!)


    Music: King K. Rool Medley - RetroSpecter
    HeyitsHotDog Diamond Sparx Gems: 8201
    #241 Posted: 20:57:55 04/05/2015
    Look's pretty good for the most part. The head lighting looks odd though!
    ---
    Hey is there anything you want me to bring for the rest of the week and if so it’s so cool that you can do something and just do it like that
    I-Brawler Emerald Sparx Gems: 3565
    #242 Posted: 21:25:39 04/05/2015
    [User Posted Image]

    i did a thing
    ---
    you never saw me
    MugoUrth Ripto Gems: 3234
    #243 Posted: 22:18:08 04/05/2015
    Quote: LunarDistortion
    King K. Rool has been Smashified!

    [User Posted Image]

    Speed Art by Chris Szczesiul (First one without Omni himself!)


    Music: King K. Rool Medley - RetroSpecter


    Make it real Nintendo.

    Quote: sonicbrawler182
    >Fox
    >Bad launching capability

    OK it's not the best in Smash 4 but even there it's not terrible.

    Melee though (the specific Fox I was talking about)? Yeah, his launch capability is actually really good, especially when he can literally become a near invincible ball of death:

    [User Posted Image]

    Also Bowser doesn't take skill to use, he takes strategy. But that means he compares badly to a lot of characters who have a high skill ceiling/floor, have a lot strategy involved, AND have a wide variety of tactics.


    His deflector only works on certain attacks, plus doesn't even have that good of a launching power, especially compared to Falco's reflector.

    If you are really good at dodging things, even with Bowser, an opponent has no choice but to go in and try to attack him. Sometimes there is also some patience involved.
    Edited 1 time - Last edited at 22:21:37 04/05/2015 by MugoUrth
    sonicbrawler182 Platinum Sparx Gems: 7089
    #244 Posted: 22:29:32 04/05/2015
    Fox's reflector launches fine, and it makes him near invincible due to it coming out so fast and doubling as an attack, and because you can rapidly re-use it like that.
    His overall launch power on his attacks is quite good, and to be quite honest, he doesn't need them to be - Melee Fox can pressure you offstage no problem.

    And yeah that's not true at all. For example, it's rare that Rosalina ever HAS to approach an opponent. Let alone Bowser. Bowser isn't a character that can force approaches, he doesn't have a long range attack and he doesn't have fast enough attacks for it.
    ---
    "My memories will be part of the sky."
    Mesuxelf Ripto Gems: 3666
    #245 Posted: 22:46:33 04/05/2015
    Quote: sonicbrawler182
    Fox's reflector launches fine, and it makes him near invincible due to it coming out so fast and doubling as an attack, and because you can rapidly re-use it like that.
    His overall launch power on his attacks is quite good, and to be quite honest, he doesn't need them to be - Melee Fox can pressure you offstage no problem.

    And yeah that's not true at all. For example, it's rare that Rosalina ever HAS to approach an opponent. Let alone Bowser. Bowser isn't a character that can force approaches, he doesn't have a long range attack and he doesn't have fast enough attacks for it.



    Both of his custom neutral b's and the dashing grab. That at least gives him some approach options other than dash attack.
    MugoUrth Ripto Gems: 3234
    #246 Posted: 22:57:08 04/05/2015
    Quote: sonicbrawler182
    Fox's reflector launches fine, and it makes him near invincible due to it coming out so fast and doubling as an attack, and because you can rapidly re-use it like that.
    His overall launch power on his attacks is quite good, and to be quite honest, he doesn't need them to be - Melee Fox can pressure you offstage no problem.

    And yeah that's not true at all. For example, it's rare that Rosalina ever HAS to approach an opponent. Let alone Bowser. Bowser isn't a character that can force approaches, he doesn't have a long range attack and he doesn't have fast enough attacks for it.


    Rosalina cannot rely entirely on Luma. If Luma dies, she either HAS to go in or dodge the whole time. Yes, you will usually have to move Bowser a little, but overall the most effect means of attack is to go in and wail on the opponent. You may think Bowser cannot dodge shots forever, but there really aren't any projectiles with good launching power that aren't easy to predict.
    somePerson Diamond Sparx Gems: 8399
    #247 Posted: 23:14:43 04/05/2015
    Quote: MugoUrth
    Quote: sonicbrawler182
    Fox's reflector launches fine, and it makes him near invincible due to it coming out so fast and doubling as an attack, and because you can rapidly re-use it like that.
    His overall launch power on his attacks is quite good, and to be quite honest, he doesn't need them to be - Melee Fox can pressure you offstage no problem.

    And yeah that's not true at all. For example, it's rare that Rosalina ever HAS to approach an opponent. Let alone Bowser. Bowser isn't a character that can force approaches, he doesn't have a long range attack and he doesn't have fast enough attacks for it.


    Rosalina cannot rely entirely on Luma. If Luma dies, she either HAS to go in or dodge the whole time. Yes, you will usually have to move Bowser a little, but overall the most effect means of attack is to go in and wail on the opponent. You may think Bowser cannot dodge shots forever, but there really aren't any projectiles with good launching power that aren't easy to predict.



    18 seconds of dodging isn't that hard.
    I-Brawler Emerald Sparx Gems: 3565
    #248 Posted: 23:23:58 04/05/2015
    Quote: somePerson
    Quote: MugoUrth
    Quote: sonicbrawler182
    Fox's reflector launches fine, and it makes him near invincible due to it coming out so fast and doubling as an attack, and because you can rapidly re-use it like that.
    His overall launch power on his attacks is quite good, and to be quite honest, he doesn't need them to be - Melee Fox can pressure you offstage no problem.

    And yeah that's not true at all. For example, it's rare that Rosalina ever HAS to approach an opponent. Let alone Bowser. Bowser isn't a character that can force approaches, he doesn't have a long range attack and he doesn't have fast enough attacks for it.


    Rosalina cannot rely entirely on Luma. If Luma dies, she either HAS to go in or dodge the whole time. Yes, you will usually have to move Bowser a little, but overall the most effect means of attack is to go in and wail on the opponent. You may think Bowser cannot dodge shots forever, but there really aren't any projectiles with good launching power that aren't easy to predict.



    18 seconds of dodging isn't that hard.



    That's why you make predictions.
    ---
    you never saw me
    sonicbrawler182 Platinum Sparx Gems: 7089
    #249 Posted: 10:57:52 05/05/2015
    Quote: MugoUrth
    Quote: sonicbrawler182
    Fox's reflector launches fine, and it makes him near invincible due to it coming out so fast and doubling as an attack, and because you can rapidly re-use it like that.
    His overall launch power on his attacks is quite good, and to be quite honest, he doesn't need them to be - Melee Fox can pressure you offstage no problem.

    And yeah that's not true at all. For example, it's rare that Rosalina ever HAS to approach an opponent. Let alone Bowser. Bowser isn't a character that can force approaches, he doesn't have a long range attack and he doesn't have fast enough attacks for it.


    Rosalina cannot rely entirely on Luma. If Luma dies, she either HAS to go in or dodge the whole time. Yes, you will usually have to move Bowser a little, but overall the most effect means of attack is to go in and wail on the opponent. You may think Bowser cannot dodge shots forever, but there really aren't any projectiles with good launching power that aren't easy to predict.



    As a Rosalina main since launch, that's absolutely not true. Rosalina can still just wait for Bowser to approach if she wants to and start punishing him even without Luma. She still out ranges him, she still outmaneuvers him, and still attacks faster than him. Bowser is pretty much bending to her will the entire time in the match up. Even if Rosalina wants to go in, that's no problem, she can juggle and combo him for days.

    Also that Fireball custom is completely useless against Rosalina too, as she can just GP it.
    ---
    "My memories will be part of the sky."
    MugoUrth Ripto Gems: 3234
    #250 Posted: 12:36:01 05/05/2015
    Quote: sonicbrawler182
    Quote: MugoUrth
    Quote: sonicbrawler182
    Fox's reflector launches fine, and it makes him near invincible due to it coming out so fast and doubling as an attack, and because you can rapidly re-use it like that.
    His overall launch power on his attacks is quite good, and to be quite honest, he doesn't need them to be - Melee Fox can pressure you offstage no problem.

    And yeah that's not true at all. For example, it's rare that Rosalina ever HAS to approach an opponent. Let alone Bowser. Bowser isn't a character that can force approaches, he doesn't have a long range attack and he doesn't have fast enough attacks for it.


    Rosalina cannot rely entirely on Luma. If Luma dies, she either HAS to go in or dodge the whole time. Yes, you will usually have to move Bowser a little, but overall the most effect means of attack is to go in and wail on the opponent. You may think Bowser cannot dodge shots forever, but there really aren't any projectiles with good launching power that aren't easy to predict.



    As a Rosalina main since launch, that's absolutely not true. Rosalina can still just wait for Bowser to approach if she wants to and start punishing him even without Luma. She still out ranges him, she still outmaneuvers him, and still attacks faster than him. Bowser is pretty much bending to her will the entire time in the match up. Even if Rosalina wants to go in, that's no problem, she can juggle and combo him for days.

    Also that Fireball custom is completely useless against Rosalina too, as she can just GP it.


    People think it's all about speed, yet they fail to realize it's surprisingly irrelevant. When it all comes down to it, it doesn't matter how fast your character is: there's always a way to predict and counter moves, unless you're in a state that leaves you open, in which case even not-so-fast moves can effect you.

    And yes, it IS true. Even if Rosalina has all that, what really matters is the strategy, as a good Bowser player can STILL find an opening in Rosalina's moves, even if the person playing as Rosalina is really good. And no matter how fast or whatever bullcrap Rosalina is, Bowser is still much more powerful than her. People seem to think "Oh he's big and slow, he can kill people in only a few hits but he's big and slow so he's useless," when it's really not true. People seem to think this way because all they ever fight against who use Bowser are scrubs, so they assume he can't do crap to the "oh-so godly fast characters."

    And one more thing about Fox, just about every character in Melee had a way to get around his reflector. Also, it's so called good launching power that you mentioned? I went back to play Melee, and I found it's completely fabricated. Your opponent's hit percentage would have to be ridiculously high for it to even have a chance at killing people.
    Edited 1 time - Last edited at 12:55:59 05/05/2015 by MugoUrth
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