darkSpyro - Spyro and Skylanders Forum > Skylanders: Swap Force > Release Day Figures - Wave 1 (STICKY?)
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Release Day Figures - Wave 1 (STICKY?) [CLOSED]
zookinator Yellow Sparx Gems: 1501
#51 Posted: 14:34:04 07/08/2013
Quote: Ninpire

Quote: Mrmorrises

I'll clarify that LC characters from the previous game such as Pop fizz, Hex and Jet Vac will not be getting LC figures this time around, howevber, some of them are getting S2/S3 figures.



THANK YOU!




Not xactly what I meant. You know that the repose spots have been taken for Water and Earth, right? Well, Flashwing and Wham-Shell aren't getting a repose because A)The repose spots are taken and smilieThey are lightcores who originated from another game. Get the picture?
ZapNorris Gold Sparx [online] Gems: 2062
#52 Posted: 14:39:48 07/08/2013
I think if the L-night shift is out on D1, then so is regular night shift
Shroomy Green Sparx Gems: 185
#53 Posted: 17:25:06 07/08/2013
Quote: azz01

Quote: Shroomy

Quote:

Double Packs
Nitro Magna Charge (Swap Force Variant) / Rattle Shake (Swap Force)
Nitro Magna Charge (Swap Force Variant) / Free Ranger (Swap Force)



I am still hoping this leak was in error, seems kind of unfair to put the same character in 2 packs so you end up with doubles of him if you want the other guys...


Some people think that you need to get both packs in order to complete NMC.They believe that his bottom and top halves will be in separate packs which I think is cool but I will not be getting him.



Oh god, that.. would be kinna sucky.... here' have HALF a toy!! I hope that's not the case. lol I'd rather have a double to give a friend or level up a different path in that case...
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GameMaster78 Gold Sparx Gems: 2363
#54 Posted: 18:13:04 07/08/2013
Quote: ItsJustMe

I am posting this as hypothetical but an informed friend sent me this breakdown:

Core figures wave 1: 2 Slobbertooth, 2 Rollerbrawl, 2 Countdown, 2 Zoo Lou, 1 Popfizz, 1 Chill, 1 Eruptor, 1 Spyro

Core figures wave 2: 2 Riptide, 2 Scorpi, 2 Starstrike, 1 Chop Chop, 1 Gillgrunt, 1 Trigger Happy, 1 Sprocket, 1 Terrafin (the math here is off by one)

Swapforce wave 1: Magna Charge, Rattle Shake, Free Ranger, Hoot Loop

Swapforce wave 2: Boom Jet, Grilla Drilla, Fire Kraken, Night Shift

Lightcore wave 1: 2 Grim Reaper, 2 Smolderdash, 2 Starstrike, 1 Flashwing, 1 Warnado



Eh, that seems odd. So, Lightcore assortment boxes are now 8 instead of 12? 6 of 8 Swap Force Zone types at launch, means one cannot 100% the game at launch, like you could the past 2 games?

Not trying to dog your source, but something is off with this. I personally don't think they're going to make it where you can't finish your game 100% from the minute you bring it home. I personally believe they will release at least 1 of every type of Swap Force Skylander, so people can 100% their game, while waiting for new figures.
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COLLECTION TOTAL: 174/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 256/256 (The only fan to accomplish this feat).
Mrmorrises Yellow Sparx Gems: 1769
#55 Posted: 18:24:17 07/08/2013
Quote: ZapNorris

I think if the L-night shift is out on D1, then so is regular night shift




There's a Legendary Night Shift?
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"Dignity, always dignity"
Rickorio Yellow Sparx Gems: 1387
#56 Posted: 18:25:56 07/08/2013
Yeah, I'll post it.
EDIT: Here you go: [User Posted Image]
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#hu
Edited 1 time - Last edited at 18:27:20 07/08/2013 by Rickorio
Will171717 Yellow Sparx Gems: 1119
#57 Posted: 18:44:39 07/08/2013
He looks better legendary
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Zylek Yellow Sparx Gems: 1907
#58 Posted: 18:51:58 07/08/2013
Quote: GameMaster78

Quote: ItsJustMe

I am posting this as hypothetical but an informed friend sent me this breakdown:

Core figures wave 1: 2 Slobbertooth, 2 Rollerbrawl, 2 Countdown, 2 Zoo Lou, 1 Popfizz, 1 Chill, 1 Eruptor, 1 Spyro

Core figures wave 2: 2 Riptide, 2 Scorpi, 2 Starstrike, 1 Chop Chop, 1 Gillgrunt, 1 Trigger Happy, 1 Sprocket, 1 Terrafin (the math here is off by one)

Swapforce wave 1: Magna Charge, Rattle Shake, Free Ranger, Hoot Loop

Swapforce wave 2: Boom Jet, Grilla Drilla, Fire Kraken, Night Shift

Lightcore wave 1: 2 Grim Reaper, 2 Smolderdash, 2 Starstrike, 1 Flashwing, 1 Warnado



Eh, that seems odd. So, Lightcore assortment boxes are now 8 instead of 12? 6 of 8 Swap Force Zone types at launch, means one cannot 100% the game at launch, like you could the past 2 games?

Not trying to dog your source, but something is off with this. I personally don't think they're going to make it where you can't finish your game 100% from the minute you bring it home. I personally believe they will release at least 1 of every type of Swap Force Skylander, so people can 100% their game, while waiting for new figures.




What's wrong with not being able to complete 100% at launch? It gives people a reason to play the game more when the later waves come out.

The game needs more reasons to play/replay the game in the months after launch. Unless they have some announcement of some additional content that will be available later, they have done a poor job of adding reasons to keep playing after you beat it. Granted two APs is better than SG's zero, but they really should have doubled the number of APs of SSA and not released any of them at launch and start trickling them out after christmas.
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hardcoreignitor Yellow Sparx Gems: 1435
#59 Posted: 18:59:19 07/08/2013
Quote: Will171717

He looks better legendary


Yeah he does.
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REJOICE

I HAVE RETURNED
Edited 1 time - Last edited at 19:00:04 07/08/2013 by hardcoreignitor
Skylanders fan Yellow Sparx Gems: 1169
#60 Posted: 19:05:19 07/08/2013
Yeah wham shell returns
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GameMaster78 Gold Sparx Gems: 2363
#61 Posted: 19:12:34 07/08/2013
Quote: Zylek

Quote: GameMaster78

Quote: ItsJustMe

I am posting this as hypothetical but an informed friend sent me this breakdown:

Core figures wave 1: 2 Slobbertooth, 2 Rollerbrawl, 2 Countdown, 2 Zoo Lou, 1 Popfizz, 1 Chill, 1 Eruptor, 1 Spyro

Core figures wave 2: 2 Riptide, 2 Scorpi, 2 Starstrike, 1 Chop Chop, 1 Gillgrunt, 1 Trigger Happy, 1 Sprocket, 1 Terrafin (the math here is off by one)

Swapforce wave 1: Magna Charge, Rattle Shake, Free Ranger, Hoot Loop

Swapforce wave 2: Boom Jet, Grilla Drilla, Fire Kraken, Night Shift

Lightcore wave 1: 2 Grim Reaper, 2 Smolderdash, 2 Starstrike, 1 Flashwing, 1 Warnado



Eh, that seems odd. So, Lightcore assortment boxes are now 8 instead of 12? 6 of 8 Swap Force Zone types at launch, means one cannot 100% the game at launch, like you could the past 2 games?

Not trying to dog your source, but something is off with this. I personally don't think they're going to make it where you can't finish your game 100% from the minute you bring it home. I personally believe they will release at least 1 of every type of Swap Force Skylander, so people can 100% their game, while waiting for new figures.




What's wrong with not being able to complete 100% at launch? It gives people a reason to play the game more when the later waves come out.

The game needs more reasons to play/replay the game in the months after launch. Unless they have some announcement of some additional content that will be available later, they have done a poor job of adding reasons to keep playing after you beat it. Granted two APs is better than SG's zero, but they really should have doubled the number of APs of SSA and not released any of them at launch and start trickling them out after christmas.



Well there is such a thing as people who get mad and go all BBB on corporations. Some will complain the game out of the box is incomplete, or uncapable of being completed. Some people want to be able to finish and move on until they have a reason to come back.

I know this. In Skylanders, one has to already go through levels 2 times to reach 3 stars. If they made people wait for a period of time to be able to 3 star Swap Force levels, some people might get mad, because said people would have to do the level 3 times each.

I mean, who knows. Some do get mad and will cry foul to the BBB, some won't care. I don't know where I stand. When I beat Skylanders, I focus (like I'm doing now) on getting all Skylanders maxed out on Heroics (Bonus Missions in this game perhaps). I don't want to have to