darkSpyro - Spyro and Skylanders Forum > Skylanders: Spyro's Adventure > Will lightcore work in spyro's adventure
Page 1 of 1
Will lightcore work in spyro's adventure [CLOSED]
Drobotdude Blue Sparx Gems: 622
#1 Posted: 03:29:41 20/08/2012 | Topic Creator
Will lightcore remake skylanders such as Cynder, Prism break, Eruptor, and Zook from giants work in spyro's adventure?
---
Blink and Destroy!
Nibelilt Ripto Gems: 401
#2 Posted: 03:32:15 20/08/2012
Series Two Non-LightCore: Yes.
Series Two LightCore: Unconfirmed. It may be blocked by the new coding that they unleash after being placed on, or they may just be the same but light up. There's no evidence either way.
t7gga Yellow Sparx Gems: 1726
#3 Posted: 09:13:50 20/08/2012
activision says yes
Matteomax Platinum Sparx Gems: 5378
#4 Posted: 20:57:33 20/08/2012
Quote: Drobotdude
Will lightcore remake skylanders such as Cynder, Prism break, Eruptor, and Zook from giants work in spyro's adventure?


Those figures arent getting LightCore variants, but ALL reposes and Lightcores (except new characters) will work with the original games..
---
Will still be checking the forums every now and then!
Drobotdude Blue Sparx Gems: 622
#5 Posted: 23:16:48 20/08/2012 | Topic Creator
Just didn't know. People have been asking if the new characters would work in spyro's adventure but not the old reposes and lightcores. In the starter kit they are releasing a repose cynder along with tree rex and jet vac. The 3ds version has pop fizz instead of jet vac. I am assuming they will be making individual packages for those two as well.
---
Blink and Destroy!
sykotek Yellow Sparx Gems: 1262
#6 Posted: 03:00:01 21/08/2012
I thought the Lightcore Skylanders wouldn't work in Spyro's Adventure because they will appear different in Giants than normal figures.
---
Volcanic Vault World Tour is temporarily on hold...waiting on dwattzdrummer
juz Green Sparx Gems: 370
#7 Posted: 04:09:22 21/08/2012
LOL- jumped to third thread

http://thecontrolleronline.com...tails-revealed/

so much ambiguity..it says Giants (obviously) and LightCore won't work with SSA...but do they mean ALL lightcore or just the new SkylandesLC as opposed to remodel LC-the article mentions nothing of the new skylanders working (of course they won't) at this point.

Other articles contradict this..as in the link I posted in the other...so I guess this is all a fat juicy whatever atmo.

can people please post sources smilie
---
smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
Edited 2 times - Last edited at 04:14:10 21/08/2012 by juz
Drobotdude Blue Sparx Gems: 622
#8 Posted: 04:18:40 21/08/2012 | Topic Creator
What I meant was remodled ones such as eruptor, cynder, triggs, drobot, etc.
---
Blink and Destroy!
juz Green Sparx Gems: 370
#9 Posted: 04:20:18 21/08/2012
http://www.wired.com/geekdad/2...ore-skylanders/

Yes..me too smilie

here is confirmation of different appearnace in game
---
smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
Bean Sprout Blue Sparx Gems: 893
#10 Posted: 04:43:42 21/08/2012
I heard someone on an interview that talked about the lightcores hint something about them working in SA. I believe he said that "Lightcore's light up magically when placed on the portal. IT even works on the old Portal.
I don't know if this means anything, or if the person wasn't fully informed or anything. I just thought this might help.
---
"No, John. It is pretty weird that ghosts have to pee."
juz Green Sparx Gems: 370
#11 Posted: 05:03:21 21/08/2012
cool..that's logical that both portals would work as the Giants booster pack uses the old portal. The subtley different in-game model in Giants may not mean it will only work in Giants, it may mean the different details are missing when the RFID chip is read by the portal in SSA rather than Giants
This would be in the same way the levels11- 15 and wow pows are "ignored" in SSA.
It all depends on that RFID chip having the details that would be recognised as Eruptor/Prism Break/ Hex etc in SSA
---
smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
Edited 1 time - Last edited at 05:43:08 21/08/2012 by juz
Bean Sprout Blue Sparx Gems: 893
#12 Posted: 13:37:19 21/08/2012
Yea, this is what I think.
---
"No, John. It is pretty weird that ghosts have to pee."
WUMBOSIMPSON Yellow Sparx Gems: 1424
#13 Posted: 01:25:26 22/08/2012
Here is the true answer: They will light up as toys, but not have the brighter effects in the game.
---
cry baby, I am
SparCrux1101 Yellow Sparx Gems: 1898
#14 Posted: 09:04:09 22/08/2012
i think they meant it'll light up on the old portal, no more no less.
and since the lightcores are technically different characters in game (similar to how the legends are coded differently) they most likely wont work. dont worry, LCs such as prism break have both a series 2 AND a lightcore!
---
WTB: Molten Hot dog
c/._.c\ Dancin puddin /b._.\b
juz Green Sparx Gems: 370
#15 Posted: 12:43:39 22/08/2012
Legends have the same character model, just different colouring, and unlock the same characters heroic challenge...remodels are recognised as old character in SSA, so why not LightCore recognised in SSA as its original character..models for hex, etc are already in there...
I know the light cores remodels are different BUT so arethe standard remodels and they still work in SSA...
---
smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
smiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmiliesmilie
Edited 1 time - Last edited at 12:50:18 22/08/2012 by juz
SparCrux1101 Yellow Sparx Gems: 1898
#16 Posted: 20:57:12 22/08/2012
Quote: juz
Legends have the same character model, just different colouring, and unlock the same characters heroic challenge...remodels are recognised as old character in SSA, so why not LightCore recognised in SSA as its original character..models for hex, etc are already in there...
I know the light cores remodels are different BUT so arethe standard remodels and they still work in SSA...


i meant different coding as in: different stats in the video game, different visually, and recognized as a different character, and when you put your cursor in front of the soul gem on the character map, it quickly flashes to a different character.
im just using the logic that also goes for legendary slam bam and ignitor, how would they work? the legendaries werent in the original game.
but im not saying its impossible for lightcores to be in the game, as they could put a seperate chip in the base for both games, and one bigger chip for the player information.
---
WTB: Molten Hot dog
c/._.c\ Dancin puddin /b._.\b
Drobotdude Blue Sparx Gems: 622
#17 Posted: 21:54:24 22/08/2012 | Topic Creator
This isn't what I mean. I mean would old remakes such as cynder and prism break and that some are lightcores like prism break and eruptor, would they work in spyro's adventure?
---
Blink and Destroy!
Edited 1 time - Last edited at 21:56:29 22/08/2012 by Drobotdude
Drobotdude Blue Sparx Gems: 622
#18 Posted: 21:57:45 22/08/2012 | Topic Creator
Quote: Drobotdude
This isn't what I mean. I mean would old remakes such as cynder and prism break and that some are lightcores like prism break and eruptor, would they work in spyro's adventure?



As I said above.
---
Blink and Destroy!
SparCrux1101 Yellow Sparx Gems: 1898
#19 Posted: 00:36:23 23/08/2012
Quote: Spyrobaro
Am I the only one who saw the trailer for one of the LightCores and saw that it said it will work in Giants and not in S:SA? It was a Prism Break LC.



i saw that too, they said LC wont work in SSA
---
WTB: Molten Hot dog
c/._.c\ Dancin puddin /b._.\b
Drobotdude Blue Sparx Gems: 622
#20 Posted: 00:52:10 23/08/2012 | Topic Creator
But would the remakes even IF they are lightcores like prism break.
---
Blink and Destroy!
SparCrux1101 Yellow Sparx Gems: 1898
#21 Posted: 07:45:18 23/08/2012
Quote: Drobotdude
But would the remakes even IF they are lightcores like prism break.



no, all LC are like legendaries, they have different coding. unless my other point of view/logic stands
---
WTB: Molten Hot dog
c/._.c\ Dancin puddin /b._.\b
Drobotdude Blue Sparx Gems: 622
#22 Posted: 13:14:17 23/08/2012 | Topic Creator
Okay. Whatever. But would Cynder work since she isn't a lightcore?
---
Blink and Destroy!
Nibelilt Ripto Gems: 401
#23 Posted: 14:19:35 23/08/2012
Yes. Cynder and Zook will both work. Every remodel will work, just not LightCores.

Thing is about LightCores, they have different "names" tied to the coding. Remember when on Universe the Volcanic Vault was called the Burning Aqueduct? Yeah, it wouldn't register and we have the same problem here. Presumably, the Series Two remodels have the same "name" as their Series One counterparts...
Drobotdude Blue Sparx Gems: 622
#24 Posted: 02:32:20 24/08/2012 | Topic Creator
So does that mean that prism break and eruptor won't work?
---
Blink and Destroy!
Nibelilt Ripto Gems: 401
#25 Posted: 04:16:27 24/08/2012
Their Series Two figures- non-LightCore- DEFINETLY will, but it's unlikely the LightCore editions will.
Drobotdude Blue Sparx Gems: 622
#26 Posted: 04:44:34 24/08/2012 | Topic Creator
I was hoping you would say yes. But that is okay because I already have prism break and eruptor.
---
Blink and Destroy!
SparCrux1101 Yellow Sparx Gems: 1898
#27 Posted: 04:56:59 24/08/2012
Quote: Drobotdude
I was hoping you would say yes. But that is okay because I already have prism break and eruptor.



WOW you are slow, anyways, i wonder if you HAVE to collect all 87 (37+24+2+8+16 [and any other later released legends]) skylanders to get 100%
---
WTB: Molten Hot dog
c/._.c\ Dancin puddin /b._.\b
Drobotdude Blue Sparx Gems: 622
#28 Posted: 13:19:19 24/08/2012 | Topic Creator
All I wanted to know was if prism break and eruptor series 2 work SSA. I thought you were talking about ONLY the new regular skylanders. I already know that they don't work, but everyone keeps asking that question so it's getting annoying that no one is asking this question.
---
Blink and Destroy!
andy2467 Blue Sparx Gems: 880
#29 Posted: 23:32:05 28/08/2012
i just know that the giants cant
---
smilie smilie smilie smilie smilie
Drobotdude Blue Sparx Gems: 622
#30 Posted: 03:29:36 01/09/2012 | Topic Creator
Well it is good that you know that. All though that it is pretty obvious.
---
Blink and Destroy!
andy2467 Blue Sparx Gems: 880
#31 Posted: 14:11:39 01/09/2012
id be cool if giants would work in SSA
---
smilie smilie smilie smilie smilie
Drobotdude Blue Sparx Gems: 622
#32 Posted: 00:33:06 04/09/2012 | Topic Creator
That would be pretty awesome.
---
Blink and Destroy!
ghostfury Gold Sparx Gems: 2099
#33 Posted: 07:56:15 07/11/2012
ive confirmed it lightcores from the original series of fiqures work on S,S,A and so do the reposed ones .
---
One man on a constantly moving trip through life
Archie Gold Sparx Gems: 2476
#34 Posted: 18:33:51 07/11/2012
lightvcores do work. but they don't register as an extra figure. so no more than 37
---
SSA 37/37 SG 62/62 SSF 75/75 STT 72/72 Traps 57/60(+1 xtra light/dark) SSC 0!
sonsilv2 Blue Sparx Gems: 835
#35 Posted: 19:56:39 07/11/2012
they work on the portal but in the game no look on the box it even says
SparCrux1101 Yellow Sparx Gems: 1898
#36 Posted: 01:51:52 08/11/2012
Yeah, LC work in both games, when the store portals weren't updated with giants info yet, the LCs would register as the regular figures from SSA, since they use the same base programming. they light up too, but they are only called "LC ____" in SG.
---
WTB: Molten Hot dog
c/._.c\ Dancin puddin /b._.\b
Page 1 of 1

Please login or register a forum account to post a message.

Username Password Remember Me