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Favourite Upgrade Path: Star Strike
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Upgrade Paths Recommendation Thread [STICKY]
the_box Yellow Sparx Gems: 1033
#651 Posted: 02:21:41 10/04/2012
What path is better for Warnado and Camo? Before I upgrade them fully I want to know what other people think.
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Collection Complete! 37/37
joerox123 Yellow Sparx Gems: 1668
#652 Posted: 02:25:55 10/04/2012
Is the Elementasist path any good for smilie?
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the road is long, we carry on
try to have fun in the meantime☠
slpfw0802 Blue Sparx Gems: 885
#653 Posted: 02:30:03 10/04/2012
So I just finished upgrading my hex down the shademaster path and was wondering if anyone thought I should reset her to go down the bone crafter path. I like the path I am on, but I think it is not quite the best. So should I reset her?

Thanks
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"Imagination is more important than knowledge" -Albert Einstein

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lowmastercal Red Sparx Gems: 56
#654 Posted: 03:28:12 10/04/2012
^ ^ ^ ^ ^
well shademaster is better at pve if thats what you play
bonecrafter just cant keep up in pve still way to long of time to cast rain of skulls
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Edited 1 time - Last edited at 03:28:39 10/04/2012 by lowmastercal
slpfw0802 Blue Sparx Gems: 885
#655 Posted: 03:40:09 10/04/2012
I play both pve and pvp alot. They have about even amounts of play time and are both really fun to me. Thanks for the suggestion smilie
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"Imagination is more important than knowledge" -Albert Einstein

Awesome profile pic by nintendofan92
Heirumaru2286 Yellow Sparx Gems: 1530
#656 Posted: 08:15:05 10/04/2012
Zook... Floral Defender.... Go down that path, or just stop playing with Zook
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..::TotallyAwezum::..
Heirumaru2286 Yellow Sparx Gems: 1530
#657 Posted: 08:17:15 10/04/2012
Quote: the_box

What path is better for Warnado and Camo? Before I upgrade them fully I want to know what other people think.




For me personally, Eye of the Storm for Warnado, and Melon Master, for Camo
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..::TotallyAwezum::..
Heirumaru2286 Yellow Sparx Gems: 1530
#658 Posted: 08:26:25 10/04/2012
Quote: Tashiji

I've got to say, and this surprised me a bit to be perfectly honest, Floral Defender for Zook. The defenses are respectable, and annoying for opponents; damaging, and a knock-back effect. The difference in power between his first and second upgrades of the bazooka (23 and 34, respectively) isn't really large enough to warrant picking an entire path for it. MIRV Mortar and Mortar of Life are a great combination, and combined with his plain cactus shield, Zook can have half the field blocked off in damaging barriers within a few seconds. I'd honestly say he out-Bonecrafters Bonecrafter Hex. Artilleryman is a fine path overall, but Floral Defender appears to be a beast.

As for Lightning Rod... I'm not entirely sure yet. Lightning Lord appears to be better, but as of writing this, I'm one upgrade from finishing Typhoon Titan, and will after the baby goes to sleep. We'll see how that goes.

Of the two, I do find Zook to be the stronger character.




Yeah, th' Zookster and his Floral Defense path took me by surprise, too. DAT MIRV MOTAR+MOTAR OF LYFE~ x3
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..::TotallyAwezum::..
Gaiaknight Blue Sparx Gems: 727
#659 Posted: 08:38:19 10/04/2012
i agree with eye of he storm especially for pvp down that path with his charge attack upgrade makes him annoying to hit and he is easily the best air element but saying that really isnt much when compared to the other air elements.

As for Camo either or works fine Camos problem lies with stealth elf and zook both steal the thunder away from camo but i enjoyed the firecracker vine path more than melon master
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voodude Blue Sparx Gems: 715
#660 Posted: 08:40:09 10/04/2012
Quote: HexDisciple

For Stealth Elf, I wouldn't say the best upgrade in the Pook Blade Saint path aren't the combos, but the Shadowsbane Blade Dance.It just, like, doubles or triples her(smilie's)damage potential.
It's also pretty awesome due to you being able to "Barrel Roll" enemies, because of the rotation movement and damage effect the blades attain around you.Sure, it's not enough to defeat anyone apart from Chompies, Cruncher, Gnashers and Flame Imps, but it certainly qualifies for a pseudo-preemptive-melee-strike.
Also, do you think the Spyro series should be turned into a TV show or a movie?




the blades also double the damage of the combos, especially blade flurry


about voodoo, elementalist is still good, especially for pve
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terradorheart Green Sparx Gems: 342
#661 Posted: 20:35:31 10/04/2012
Best for Double Trouble?
LevanJess Gold Sparx Gems: 2177
#662 Posted: 20:41:10 10/04/2012
If you're for damage, Channeler (sorry if I spelled that wrong). One of the best and most damaging paths in the game.
Though I heard the Doubles were very fun if you'd prefer that (though he's weaker).
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Now, how about those Impressionists?
Edited 1 time - Last edited at 20:41:22 10/04/2012 by LevanJess
lowmastercal Red Sparx Gems: 56
#663 Posted: 00:52:38 11/04/2012
is flameslinger fun
whats the most fun path for him
how fast is he after heroics
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Mr-McChicken22 Blue Sparx Gems: 589
#664 Posted: 00:53:46 11/04/2012
I like the Pyromancer path.
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lowmastercal Red Sparx Gems: 56
#665 Posted: 00:55:24 11/04/2012
^ ^ ^ ^ ^
what does inferno blast do
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Mr-McChicken22 Blue Sparx Gems: 589
#666 Posted: 00:57:27 11/04/2012
You Hold X or A or something.
Then The Arrow shoots and a trail of fire is behind it.
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terrafin 4027 Red Sparx Gems: 12
#667 Posted: 01:08:59 11/04/2012
For sonic Boom i chose her siren griffin
HexDisciple Green Sparx Gems: 249
#668 Posted: 13:33:36 11/04/2012
If you use Pyromancer, You'll have to rely more on Inferno Blasts and Drawing Dash circles until you earn the Soul Gem.Then you can use Arrow rain more comfotably.
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Gotcha!
voodude Blue Sparx Gems: 715
#669 Posted: 15:16:17 11/04/2012
Quote: terrafin 4027

For sonic Boom i chose her siren griffin



meh. try to other one. it's just better
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lowmastercal Red Sparx Gems: 56
#670 Posted: 17:47:47 11/04/2012
^ ^ ^ ^
he is right you get no real damage bonus down the siren path
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voodude Blue Sparx Gems: 715
#671 Posted: 18:00:06 11/04/2012
Quote: lowmastercal

^ ^ ^ ^
he is right you get no real damage bonus down the siren path



yeah no one notice that

and sorry but... I WANT A PATH FOR CAMO! really no one has posted something yet? which is better? melon or vines?
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Tashiji Yellow Sparx Gems: 1391
#672 Posted: 18:48:07 11/04/2012
I don't have Camo yet, otherwise I'd have a recommendation the same day. Perhaps this afternoon. Who knows...
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Hazard335 Yellow Sparx Gems: 1365
#673 Posted: 19:30:26 11/04/2012
am I the only one who eagerly awaits Tashiji recommendations before leveling up a skylander?
i mean after reading a few pages back about people giving recommendations on skylanders that they never went down both paths on, i dont even bother reading posts in this thread unless there Tashiji.
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Collection: 196/210
GameMaster78 Yellow Sparx Gems: 1880
#674 Posted: 19:31:32 11/04/2012
CAMO IS A BEAST!

He is one of those Skylanders you want 2 of, because both paths are good, while one is better.

MELON MASTER, FTW!

His Sunburst attack can only be upgraded once. When upgraded, it does 13 damage, with a critical hit of 19.

His Firecracker Vines, when down the Melon Master path (meaning not his Firecracker Vine path), does 10 a hit, with a critical hit of 15.

NOTE: Down his Melon Master path, his Firecracker Vine move only shoots out one vine, plus fruit. This means you get about 3-4 fruits on there that do 10 damage each. If an enemy is on top of the vine, that makes for about 3-4 hits at 10-15 a hit.

His Melon Fountain moves, fully upgraded down his Melon Master path, do 60 a hit. Multiple melons can hit the same enemy, thus dispatching them rather quickly. The critical hit on the melons are a whopping 90 DAMAGE!

However, the vines on the ground, before the melons spawn, do 19 to any enemy who touches them. So, it's possible for an enemy to touch the vine for 19, followed by melon hits of 60-90.

The cool thing about Melon Master, is you can hide inside the melons, by holding B, instead of them just popping up and dispersing themselves. You can let go of B anytime you're ready to send the melons flying. You can't do this down his Firecracker Vine upgrade path.

Camo's Soul Gem has potential. You shoot your Sunburst, but hold A, which causes a Sunburst to circle around him. You can do this up to three times, for three Sunbursts which act as a shield.

Why this is cool down the Melon Master path, is because not only can he hide inside melons that do 60-90 damage per melon contact, but if you have three Sunbursts circling you, it makes him have a preverbial force field around him. If an enemy - or someone in PVP - gets near him, if the Sunbursts don't hurt him, one just needs to let go of the B button for a potential 60-180 or 90-270 damage attack.

Melon Master is the way to go, but the other path is decent, whereas many other Skylanders have an upgrade path that is mediocre at best.
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
ryum Blue Sparx Gems: 635
#675 Posted: 19:59:15 11/04/2012
Quote: Hazard335

am I the only one who eagerly awaits Tashiji recommendations before leveling up a skylander?
i mean after reading a few pages back about people giving recommendations on skylanders that they never went down both paths on, i dont even bother reading posts in this thread unless there Tashiji.




this is why I made another post. I got tired of wading halfway through I recommendation only to find it was a hypothetical recommendation from someone who doesn't even have the skylander they are talking about.
well that and a slight touch of ocd... maybe more of the latter
Edited 1 time - Last edited at 20:01:21 11/04/2012 by ryum
GameMaster78 Yellow Sparx Gems: 1880
#676 Posted: 20:31:06 11/04/2012
It's one of the reasons I have two open sets of Skylanders.

I am able to find out the damage output for each Skylander based on each path.

I forgot to add in my first Camo analysis, that by default, Camo's Melon Fountain move does 30 a hit. It reaches 60 once you start upgrading down the Melon Master path. I will do a quick analysis of his Vine Virtuoso path in about 5 minutes and report the damage output here and such.
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
voodude Blue Sparx Gems: 715
#677 Posted: 21:19:46 11/04/2012
THANK YOU GAMEMASTER!
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GameMaster78 Yellow Sparx Gems: 1880
#678 Posted: 21:28:19 11/04/2012
No prob.
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
Stealth Elf 32 Green Sparx Gems: 176
#679 Posted: 22:15:37 11/04/2012
For smilie, Blitz Spyro. If u have smilie, go with Fire Balls. smilie? The one you like most. smilie: Pulver Dragon. smilie? Tail Swipe. smilie? Sheilds. smilie: Swords. smilie? Guns. smilie: Safes.
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Mr-McChicken22 Blue Sparx Gems: 589
#680 Posted: 22:21:44 11/04/2012
Soul of flame for smilie right?
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joerox123 Yellow Sparx Gems: 1668
#681 Posted: 23:22:15 11/04/2012
No. Blademaster is BEAST!!
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the road is long, we carry on
try to have fun in the meantime☠
Tashiji Yellow Sparx Gems: 1391
#682 Posted: 00:05:29 12/04/2012
Soul of the Flame for sure. One of the best paths in the game, bar none. Just try it and you'll be sold.
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ryum Blue Sparx Gems: 635
#683 Posted: 13:40:26 12/04/2012
Quote: GameMaster78

It's one of the reasons I have two open sets of Skylanders.

I am able to find out the damage output for each Skylander based on each path.

I forgot to add in my first Camo analysis, that by default, Camo's Melon Fountain move does 30 a hit. It reaches 60 once you start upgrading down the Melon Master path. I will do a quick analysis of his Vine Virtuoso path in about 5 minutes and report the damage output here and such.




Maybe I missed them but if you want to make a side by side comparison for more of the characters then I'd like to see it. the raw data is useful, but the explanation of the different playstyles with each path. What you like and don't like is really what I think most people want to know to decide which path.
Krisiun Green Sparx Gems: 390
#684 Posted: 13:55:01 12/04/2012
I played the Magna path with Eruptor in PVE and lobbing the fireballs at weak enemies was fun. Especially with the splash damage he can clear a room full of chompies no problem. But I notice in PVP he is useless down that path. Not enough range, speed or damage dealt. I've heard the Volcano path is better especially on the Wii because it is instantaneous. However, I play on the XBOX 360 and I'm not sure if his lava barf is any faster. Under the Magna path the lava attack is painfully slow and does minimal damage. Should I reset him?
Edited 1 time - Last edited at 14:13:02 12/04/2012 by Krisiun
GameMaster78 Yellow Sparx Gems: 1880
#685 Posted: 14:00:58 12/04/2012
Quote: ryum

Quote: GameMaster78

It's one of the reasons I have two open sets of Skylanders.

I am able to find out the damage output for each Skylander based on each path.

I forgot to add in my first Camo analysis, that by default, Camo's Melon Fountain move does 30 a hit. It reaches 60 once you start upgrading down the Melon Master path. I will do a quick analysis of his Vine Virtuoso path in about 5 minutes and report the damage output here and such.




Maybe I missed them but if you want to make a side by side comparison for more of the characters then I'd like to see it. the raw data is useful, but the explanation of the different playstyles with each path. What you like and don't like is really what I think most people want to know to decide which path.



YEP! I will do that. Once I finish my second Warnado, down the Wind Master path, I will start with the newest characters first, and work backwards, detailing which paths I like, and you can use it however you want.
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
joerox123 Yellow Sparx Gems: 1668
#686 Posted: 14:51:46 12/04/2012
Are you gonna update your wall. I would love to see your room now that you have ALL skylanders
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the road is long, we carry on
try to have fun in the meantime☠
GameMaster78 Yellow Sparx Gems: 1880
#687 Posted: 15:10:48 12/04/2012
Yeah, soon as my Whams come in. They've been shipped. I just put below, that I own all 37, because I technically do. They are on some plane flying to me as we speak. However, I wonder if I should update once I get Wham on my wall, or should I wait until I get the final triple pack, which I still lack? I may end up doing it when Wham comes, because who knows when the final triple pack will release.

I GOT SOME CRAZY INFO FOR PEOPLE HERE!

Camo on Wii is aparently glitched on the Melon Master path. A friend of mine, on Gamefaqs, who I helped get Camo and Warnado, took his Camo down Melon Master.

He told me on Wii, the damage goes higher than 30, even after all upgrades, for his Melon Fountains. They're supposed to do 60 a hit, with 90 critical hit.

He also said the vines that sprout before growing melons, won't do 19 damage, like they do in the other versions of the game.

That is one crazy glitch.
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
Edited 1 time - Last edited at 15:11:36 12/04/2012 by GameMaster78
voodude Blue Sparx Gems: 715
#688 Posted: 16:38:17 12/04/2012
Quote: GameMaster78

Yeah, soon as my Whams come in. They've been shipped. I just put below, that I own all 37, because I technically do. They are on some plane flying to me as we speak. However, I wonder if I should update once I get Wham on my wall, or should I wait until I get the final triple pack, which I still lack? I may end up doing it when Wham comes, because who knows when the final triple pack will release.

I GOT SOME CRAZY INFO FOR PEOPLE HERE!

Camo on Wii is aparently glitched on the Melon Master path. A friend of mine, on Gamefaqs, who I helped get Camo and Warnado, took his Camo down Melon Master.

He told me on Wii, the damage goes higher than 30, even after all upgrades, for his Melon Fountains. They're supposed to do 60 a hit, with 90 critical hit.

He also said the vines that sprout before growing melons, won't do 19 damage, like they do in the other versions of the game.

That is one crazy glitch.




i don't understand. they do 60 damage instead of 30? and vines? how much damage?
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GameMaster78 Yellow Sparx Gems: 1880
#689 Posted: 16:53:30 12/04/2012
Okay, here's how it works.

Camo's - pre-Melon Master - Melon Fountain does 30 damage. You don't go from 5 to 8 melons until you select the Melon Master upgrade path. Once you start upgrading down that path, you get more melons, melons do more damage, and finally Camo can hide himself insidea barrier of melons.

The second upgrade takes the damage output of melons, from 30 damage, to 60 damage with a critical hit of 90.

A person I helped on Gamefaqs, who goes by the name Rossmcandy, tells me that Camo outputs 30 damage on his maxed out Melon Master Camo, where the melons should be outputting 60-90 damage. He plays on the Wii, while I main the 360/PS3/PC versions.

So, it's an obvious glitch, because they wouldn't advertise a move that increases damage, but the damage never increases. smilie

Oh, and the vines that pop out of the ground, before the melons grow on top of them, do 19 damage if an enemy touches it. That damage never increases during the upgrade process.
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
Edited 1 time - Last edited at 16:54:16 12/04/2012 by GameMaster78
voodude Blue Sparx Gems: 715
#690 Posted: 17:32:44 12/04/2012
so camo is badly nerfed? *cry*
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GameMaster78 Yellow Sparx Gems: 1880
#691 Posted: 17:36:08 12/04/2012
I don't think this is the subject of a nerf on behalf of Toys for Bob. I think it's a glitch, because why would they sell an upgrade to Camo's Melon Fountain, that increases the damage (from 30 to 60), but keep it at 30?

I mean Bash and Stump Smash, by default, do 40 damage with Bash's tail swipe and Stump's melee attacks.

Plus, the move advertises a damage increase, which I see plain as day on the 360 version. I will confirm Rossmcandy's notion when I get home.
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
voodude Blue Sparx Gems: 715
#692 Posted: 17:57:55 12/04/2012
Quote: GameMaster78

I don't think this is the subject of a nerf on behalf of Toys for Bob. I think it's a glitch, because why would they sell an upgrade to Camo's Melon Fountain, that increases the damage (from 30 to 60), but keep it at 30?

I mean Bash and Stump Smash, by default, do 40 damage with Bash's tail swipe and Stump's melee attacks.

Plus, the move advertises a damage increase, which I see plain as day on the 360 version. I will confirm Rossmcandy's notion when I get home.



even if it's not a nerf he is weaker... another ghost roster...
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GameMaster78 Yellow Sparx Gems: 1880
#693 Posted: 18:14:50 12/04/2012
Exactly. This is why everyone should get the game on 360. It even looks better. smilie
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
lowmastercal Red Sparx Gems: 56
#694 Posted: 18:15:49 12/04/2012
^ ^ ^ ^
some people only have wii
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HexDisciple Green Sparx Gems: 249
#695 Posted: 18:53:57 12/04/2012
So...does Sandhog carry any bonus in damage to Bellyflop or punches?
Sure, the Fin does damage, plus it's the most praised characteristic of his.
Call me stupid, but I like a mixed style of attack.So...yeah...I need something to boost those.
This is reason enough to try both.I'm not a coward, but I'm not the kind of brawler that takes on foes bigger than me, if you get me.
Also, Stealth Elf would be so broken if it had a projectile.It would be able to evade and attack in the same direction.
Which reminds me, I have a trick with smilie.Actually, two.
The first, if you're not predicted, is to zig-zag in their direction.If you're daring and have great reflexes, you'll be able to avoid all projectiles, and approach.The second could be used with the projectiles.Also to improve the first.So, you do the Acrobatic attack.But don't hold.Just scratch the direction.When the move is done, you'll face the direction you were originally facing.Then fire away.If your foe dodges running...he's brutally done.
Just do the second trick on the direction he's headed(your left or right)and fire.
Also a note:I only did the second trick on a Wii.
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Gotcha!
lowmastercal Red Sparx Gems: 56
#696 Posted: 18:56:09 12/04/2012
^ ^ ^
no only speed increase dorsal fin does dmg and homing mini sharks
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Tashiji Yellow Sparx Gems: 1391
#697 Posted: 19:13:41 12/04/2012
Sandhog's belly flop is exactly the same as Brawler's. Punches aren't upgraded on the Sandhog path.

The main reason to pick Sandhog isn't the damaging fin, or even the homing sharks. Tremendous assets, both, but the real reason to pick Sandhog is the speed upgrade for tunneling, which enables much faster pursuit that Brawler can't match.
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Giants team: smilie smilie smilie smilie smilie smilie smilie smilie
Play Borderlands 2 with Vhraina and I on PSN!
voodude Blue Sparx Gems: 715
#698 Posted: 19:48:28 12/04/2012
Quote: HexDisciple

So...does Sandhog carry any bonus in damage to Bellyflop or punches?
Sure, the Fin does damage, plus it's the most praised characteristic of his.
Call me stupid, but I like a mixed style of attack.So...yeah...I need something to boost those.
This is reason enough to try both.I'm not a coward, but I'm not the kind of brawler that takes on foes bigger than me, if you get me.
Also, Stealth Elf would be so broken if it had a projectile.It would be able to evade and attack in the same direction.
Which reminds me, I have a trick with smilie.Actually, two.
The first, if you're not predicted, is to zig-zag in their direction.If you're daring and have great reflexes, you'll be able to avoid all projectiles, and approach.The second could be used with the projectiles.Also to improve the first.So, you do the Acrobatic attack.But don't hold.Just scratch the direction.When the move is done, you'll face the direction you were originally facing.Then fire away.If your foe dodges running...he's brutally done.
Just do the second trick on the direction he's headed(your left or right)and fire.
Also a note:I only did the second trick on a Wii.



i think the same smilie my terrafin is brawler and i'm perfectly fine with him
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avatar made by TheSpyrofan12
GameMaster78 Yellow Sparx Gems: 1880
#699 Posted: 20:21:01 12/04/2012
Quote: Tashiji

Sandhog's belly flop is exactly the same as Brawler's. Punches aren't upgraded on the Sandhog path.

The main reason to pick Sandhog isn't the damaging fin, or even the homing sharks. Tremendous assets, both, but the real reason to pick Sandhog is the speed upgrade for tunneling, which enables much faster pursuit that Brawler can't match.



Also, for those who have the PS3/360 version, it's good to use the burrowing of Sandhog to avoid the lasers during the Undead element fight, so you can get the trophy/achievement.
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COLLECTION TOTAL: 170/174
SWAP FORCE INDIVIDUAL COMBINATION TOTAL: 225/256
Sisqo4ever Green Sparx Gems: 162
#700 Posted: 21:25:21 12/04/2012
Best upgrade path for slam bam
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